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April 17, 2001


by Jonathan Metts - 10:22 pm EDT

Jonathan Metts takes an in-depth look at that burning, mysterious question: Why do we play videogames?

It's funny, but despite the huge investment of time and money, I'm not really sure why I play videogames. Is it for fun? Well I do have fun playing most games, but I'm not sure if that's the reason or just a fortunate side-effect. Is it an escape from reality? Hmmm...now that seems more likely. Is... Read more...

April 16, 2001

Nobody has GameCube E3 Plans?

by Max Lake - 7:08 am EDT

Well, we think Nintendo does… What’s up with 3rd Parties? Max tells you what could be going on & what we can expect at the show.

E3 draws closer by the day, and E3 2001 will be the best show yet for Nintendophiles as it will mark the highly anticipated unveiling of Nintendo’s Game Boy Advance and GameCube systems. This will be the third time I’ve gone to E3, and I simply cannot wait.

However, this glorious occasion...

April 10, 2001

The End of Piracy?

by David Trammell - 11:45 pm EDT

Take a look at what Nintendo is doing, and what they might be doing to prevent the copying of GameCube games.

What I'm about to tell you may seem unbelievable. In fact, it may seem downright stupid. I'm going to tell you that Nintendo may finally put an end to the streak of software piracy that has run through the games industry since the advent of CD systems. As most people know, you can burn working... Read more...

April 8, 2001

That Forbes Article....

by Jeff Shirley - 2:52 am EDT

How could that Forbes article POSSIBLY screw up the industry? It could.

Most of you loyal readers know about the recent Forbes article. You know… The one written by “industry analyst” Marcella Bernhard. And you probably read a lot of editorials about it on other websites. Ms. Bernhard wrote her article with what seems to be a minimal effort of research done into... Read more...

April 6, 2001

My Hypothetical Space Flight

by Gary Tozbikian - 8:42 am EDT

When Gary Tozbikian isn't drawing of Louie, he's playing Ogre Battle 64. Maybe this will explain why it's one of the few things he'd take with him on his space mission. Confused? Read it!

A hypothetical situation: What if you were chosen to be the first experimental human cargo on humanity's first light-speed capable spaceship. Traveling at near light-speed, due to some workings of the technology or due to Einsteinian relativity, your trip only lasts a few minutes, although inside... Read more...

A Look at Conker's Bad Fur Day

by Jeff Moshell - 2:05 am EDT

PGC doesn't do much N64 reviews so here's an "editorial" why I think Conker's Bad Fur Day is such a treat & why it's important to Nintendo's future!

Conker’s Bad Fur Day has got to be one of the most irreverent, decadent games I’ve ever played. I loved it. Just imagine big-boobed garden flora, giant opera singing poo, drug abusing fire imps, evil teddy bears, and a cute little squirrel that gets tanked to urinate on enemies. And that is just a small sample of the debauching and debasing experienced in this Rare release. Oh sweet bliss.


Remember the Grown-Ups

by Josh Haworth - 1:55 am EDT

PGC's graphic designer Josh Haworth pimp slaps the conservative parent groups and confused administrators who think gaming is a past time left only for kids.

Like many of the people who contribute to Planet GameCube, I am an adult and I enjoy video games. I’m not a “hardcore” gamer and I usually restrict my game playing to Perfect Dark (and now Conker) but still feel pretty passionate about the medium. That said, I definitely wish that there were... Read more...

April 5, 2001

Are You Listening?

by Ryan Cox - 1:02 am EDT

Let us go singing as far as we go: the road will be less tedious. Virgil (70 BC - 19 BC), Eclogues

The year is 2001 and by now we thought we would have flying cars, self programming microwaves that cook dinner, do our laundry and have full integration with our holographic games. Much to our dismay (especially the gamers), we do not. We do have some amazing game systems these days that look pretty... Read more...

How NGC can be a Killer System

by Dustin Wood - 12:38 am EDT

Dustin Wood's name sounds like a prank call to Moe Tavern but this won't stop him from explaining what GameCube needs to be a "Killer System." LOOKOUT! He’s jaded & doesn’t mince words!

Now let’s face it, you could’ve just got done making the biggest, highly budgeted, technologically superior game system on the planet and it still wouldn’t be squat if you didn’t have the right games at launch to support it. Sound familiar? The most recent example I can think of is the launch... Read more...

April 4, 2001

Controlling the Cube 2

by David Trammell - 9:25 pm EDT

Today, I'll explore the potential of playing Zelda with the GameCube's controller. The new controller couldn't possibly have a big effect on Zelda... could it?

I received quite a few emails in response to yesterday's piece. I considered the requests and settled on Zelda because the other genres were either handled by IGN already, or they were too far out of my experience (flight sims for example).

So, how will Zelda play using the GameCube controller?... Read more...

April 3, 2001

Controlling the Cube

by David Trammell - 8:16 pm EDT

IGN Cube recently took a look at how the GameCube controller would perform on different genres, but they skipped quite a few; namely, the FPS genre.

This IGN Cube article covered three major genres, but they skipped an American favorite, the first person shooter.

This seems like an oversight when you consider the success of Goldeneye and the upcoming Metroid FPA along with the sequel to Perfect Dark (both of which are unofficially intended to be launch titles).


April 1, 2001

Sega: The Wild Card

by Zosha Arushan - 2:07 pm EDT

Now that Sega has offically begun to announce console support, Nintendo fans must wonder what it might mean for the GC.

With the recent news of Sega's Smilebit team supporting XBox, and the surrounding hoopla of said announcement, the significance of Sega's withdrawal from the hardware industry finally makes itself clear. Sega has become the ultimate Wild Card, due to its structure as well as it, along with Nintendo has created groundbreaking games on a consistent basis.

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