Editorials

March 9, 2016

Fire Emblem and the 'Way Games Should be Played'

by Matt West - 2:46 pm PST
Total comments: 20

How "Casual" saved the series.

Since Fire Emblem began on the Famicom in 1990, the series has been known for its difficulty. More than just being hard, though, the games became famous for their “permadeath” system, in which once a unit playable character (the series’ term for its many playable characters) dies, it doesn’t... Read more...

October 16, 2015

Making Zelda on Wii U the Best Ever

by Matt West - 7:56 am PDT
Total comments: 13

Lessons the Wii U game can learn from its predecessors.

It has been quite a while since the last, new console Legend of Zelda game was released. The Legend of Zelda: Skyward Sword graced Nintendo Wii consoles around the world in November of 2011, and we’ve been waiting for its successor ever since. And while Nintendo lifted the lid on the Wii U’s... Read more...

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