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<title>Nintendo World Report Updates</title>
<link>http://www.nintendoworldreport.com/</link>
<description>Worldwide Nintendo Coverage 24-7-365</description>
<language>en-us</language>
<copyright>Copyright 2013, Nintendo World Report</copyright>
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      <url>http://www.nintendoworldreport.com/img/nintendoWorldReportLogo.png</url>
      <title>Nintendo World Report</title>
      <link>http://www.nintendoworldreport.com/</link>
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			<lastBuildDate>Wed, 22 May 2013 12:40:16 PDT</lastBuildDate>
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<title>REVIEW: The Starship Damrey Review</title>
<link>http://www.nintendoworldreport.com/review/34307</link>
<description>&lt;p&gt;A game filled with frustrating mechanics and hilarious robots.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;&lt;/p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/33396/4/1.png"&gt;&lt;img src="http://www.nintendoworldreport.com/media/33396/4/1.png" width="250"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;Starship Damrey, the first release in the Guild 02 collection, continues the compilation's pension for short, unique games. Upon starting up Starship Damrey, you find yourself in Cold Sleep (a sleep capsule designed for long-term space missions), and you have to reboot the computer system through a short series of mini-games to get things operational. Then you're simply thrown into the thick of it with no explanations or tutorials. The game actually states during the introductory sequence that it is meant to be explored.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/review/34307"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 12:40:16 PDT</pubDate>
<guid isPermaLink="false">review/34307 Wed, 22 May 2013 12:40:16 PDT</guid>
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<title>INTERVIEW: Interview with Orion's Odyssey Developer Island Officials</title>
<link>http://www.nintendoworldreport.com/interview/34291</link>
<description>&lt;p&gt;Co-founder Ryan Morrison talks about their soon-to-end Kickstarter, working with Nintendo, and his company's secret love for the retro classic Elevator Action.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Orion's Odyssey is an apt title for the latest title from independent developers Island Officials. The game took them two-and-a-half years to finish, and they spent an additional year looking for a publisher. Orion's Odyssey was originally meant to be a retail DS game, but due to the changing market the developer chose to release the game using crowdfunding through Kickstarter.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt; Their initial campaign for a traditional cartridge release fell short, but the game makers &lt;a href="http://www.nintendoworldreport.com/feature/34194"&gt;picked themselves up&lt;/a&gt; off the ground and started a new campaign, this time for a digital DSiWare and eShop release instead of a physical one.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/interview/34291"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Carmine "Cai" M. Red &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 10:06:27 PDT</pubDate>
<guid isPermaLink="false">interview/34291 Wed, 22 May 2013 10:06:27 PDT</guid>
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<title>NEWS: Wii U Basic Set Discounted at Target</title>
<link>http://www.nintendoworldreport.com/news/34303</link>
<description>&lt;p&gt;Stay on target. Stay on target.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Retailer Target has discounted the Wii U Basic Set to $239.99, a 20% discount off its normal price of $299.99.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;The Wii U Basic Set is white, comes with 8GB of internal storage, and does not include a copy of Nintendo Land. &lt;/p&gt;&lt;p&gt;While the Deluxe unit is still being sold at its original price of $349.99, a bundle with a copy of New Super Mario Bros U is on sale for $390, a savings of $20.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34303"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zack Kaplan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 10:01:37 PDT</pubDate>
<guid isPermaLink="false">news/34303 Wed, 22 May 2013 10:01:37 PDT</guid>
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<title>ROUNDTABLE: Nostalgia and Launch Windows</title>
<link>http://www.nintendoworldreport.com/roundtable/34276</link>
<description>&lt;p&gt;Was software support actually worse in the past with the N64 and GC?&lt;/p&gt;
&lt;p&gt;&lt;p&gt;&lt;i&gt;Continued from "The Wii U and Objectivity"&lt;/i&gt;&lt;/p&gt;&lt;hr&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/34273/4/11.jpg"&gt;&lt;img src="http://www.nintendoworldreport.com/media/34273/4/11.jpg" width="64"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;b&gt;Jonathan 
Metts&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;i&gt;[In response to an 
earlier argument Carmine made claiming the N64 was in a worse software 
position compared to the Wii U]&lt;/i&gt;&lt;/p&gt;&lt;p&gt;I 
hope your comparison to N64 is a joke. That system launched with Super 
Mario 64 and had Wave Race 64, Pilotwings 64, and Mario Kart 64 by this 
point, with Goldeneye 007 and Star Fox 64 coming in the first summer. 
That lineup dumps diarrhea over what we currently have on Wii 
U.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/roundtable/34276"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jonathan Metts Jon Lindemann Carmine "Cai" M. Red Nicholas Bray Danny Bivens J.P. Corbran Andy Goergen Zachary Miller Neal Ronaghan Guillaume Veillette Justin Berube Tom Malina Zack Kaplan Dave Mellert Alex Culafi Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 09:49:00 PDT</pubDate>
<guid isPermaLink="false">roundtable/34276 Wed, 22 May 2013 09:49:00 PDT</guid>
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<title>NEWS: Call of Duty: Ghosts Wii U Release Listed by Multiple Outlets</title>
<link>http://www.nintendoworldreport.com/news/34302</link>
<description>&lt;p&gt;One of this year's biggest third party games could be arriving on a GamePad near you.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Call of Duty: Ghosts has been listed as coming to the Wii U on November 5 by Polygon and GameTrailers.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Though not&amp;nbsp;officially&amp;nbsp;confirmed by Activision, last year's Call of Duty title, Black Ops 2, was released on the Wii U.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;Call of Duty: Ghosts is being developed&amp;nbsp;Infinity Ward and follows a small group of elite soldiers, called Ghosts, after a large scale attack cripples the United States in the near future.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34302"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zack Kaplan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 09:48:13 PDT</pubDate>
<guid isPermaLink="false">news/34302 Wed, 22 May 2013 09:48:13 PDT</guid>
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<title>NEWS: EA: We Are Building Titles for Wii U</title>
<link>http://www.nintendoworldreport.com/news/34301</link>
<description>&lt;p&gt;EA is not neglecting Nintendo's console after all.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Electronic Arts has confirmed that it does actually have Wii U games in development, correcting earlier statements that the publisher was not supporting the system.&lt;/p&gt;&lt;p&gt;At the recent Stifel Nicolaus Internet, Media and Communications conference, Blake Jorgensen, the chief financial officer of EA, said that the publishing giant would, in fact, be bringing new software to Wii U in the future, "but not anywhere near as many as [they] are for PS or Xbox".&lt;/p&gt;&lt;p&gt;It is unknown at this time exactly what these games are, though it was previously confirmed that neither FIFA 14 nor Madden 25 will be released on Nintendo platforms.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34301"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Tom Malina &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 08:57:51 PDT</pubDate>
<guid isPermaLink="false">news/34301 Wed, 22 May 2013 08:57:51 PDT</guid>
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<title>NEWS: Level-5 3DS Mega Sale Hits the eShop Next Week in Japan</title>
<link>http://www.nintendoworldreport.com/news/34300</link>
<description>&lt;p&gt;Level-5 offering half off on over fifteen titles for a limited time!&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Level-5 is not only bringing eight of their retail titles to the 3DS eShop next week in Japan, they are also discounting all of their titles that are available on the eShop. Starting at 10 a.m. on May 29 and running until June 11 at 11:59 p.m., gamers can get half off of the following titles:&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Professor Layton and the Azran Legacies - 2,750 yen (from 5,500 yen, 909 MB)&lt;/li&gt;&lt;li&gt;Professor Layton and the Miracle Mask - 1,500 yen (from 3,000 yen, 825 MB)&lt;/li&gt;&lt;li&gt;Fantasy Life - 2,900 yen (from 5,800 yen, 802 MB)&lt;/li&gt;&lt;li&gt;Inazuma Eleven 1,2,3: Endō Mamoru Densetsu - 2,900 yen (from 5,800 yen, 1.83 GB)&lt;/li&gt;&lt;li&gt;Inazuma Eleven Go: Shine - 2,900 yen (from 5,800 yen, 1.56 GB)&lt;/li&gt;&lt;li&gt;Inazuma Eleven Go: Dark - 2,900 yen (from 5,800 yen, 1.56 GB)&lt;/li&gt;&lt;li&gt;Inazuma Eleven Go 2: Chrono no Stone Neppu - 2,750 yen (from 5,500 yen, 2.46 GB)&lt;/li&gt;&lt;li&gt;Inazuma Eleven Go 2: Chrono no Stone Raimei - 2,750 yen (from 5,500 yen, 2.46 GB)&lt;/li&gt;&lt;li&gt;Girls’ RPG: Cinderella Life - 2,490 yen (from 4,980 yen, 360 MB)&lt;/li&gt;&lt;li&gt;Time Travelers - 2,990 yen (from 5,980 yen, 1.81 GB)&lt;/li&gt;&lt;li&gt;Danbōru Senki Boost (Little Battlers eXperience Baku Boost) - 2,200 yen (from 4,400 yen, 1.61 GB)&lt;/li&gt;&lt;li&gt;Liberation Maiden - 400 yen (from 800 yen, 197 MB)&lt;/li&gt;&lt;li&gt;Rental Bukiya de Omasse - 400 yen (from 800 yen, 123 MB)&lt;/li&gt;&lt;li&gt;Crimson Shroud - 400 yen (from 800 yen, 245 MB)&lt;/li&gt;&lt;li&gt;Aero Porter - 400 yen (from 800 yen, 31 MB)&lt;/li&gt;&lt;li&gt;Kaiju ga Deru Kinyōbi (Attack of the Friday Monsters) - 400 yen (from 800 yen, 179 MB)&lt;/li&gt;&lt;li&gt;Mushikera Sensha (Bugs vs. Tanks) - 400 yen (from 800 yen, 66 MB)&lt;/li&gt;&lt;li&gt;Uchusen Damrei-go (The Starship Damrey) - 400 yen (from 800 yen, 107 MB)&lt;/li&gt;&lt;/ul&gt;&lt;p&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34300"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Danny Bivens &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Wed, 22 May 2013 02:28:38 PDT</pubDate>
<guid isPermaLink="false">news/34300 Wed, 22 May 2013 02:28:38 PDT</guid>
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<title>NEWS: Iwata Asks: Game &amp;amp; Wario Originally Meant to Be Pre-installed on Wii U</title>
<link>http://www.nintendoworldreport.com/news/34298</link>
<description>&lt;p&gt;Game &amp;amp; Wario was originally meant to be pre-installed on Wii U, but was bumped to a retail release after the game had 'too many ideas'&lt;/p&gt;
&lt;p&gt;&lt;p&gt;In another edition of Iwata Asks, our favorite Nintendo CEO sits down with Naoko Mori, Goro Abe, and Yoshio Sakamoto to discuss the upcoming Game &amp;amp; Wario. During the interview it's revealed that Game &amp;amp; Wario was originally going to be pre-installed on the Wii U, but they felt the game quickly outgrew what would be appropriate for a pack-in.&lt;/p&gt;&lt;p&gt;They also stated that it was decided not to make the game part of the WarioWare series because it wasn't in line with the "distinctive graphical style," of previous WarioWare titles. They went on to discuss many specifics about the individual games, such as the twenty-two microgames featured in 'GAMER' and a mode called 'Miiverse Artwork' in which players are asked to choose one of four random subjects to draw a picture of, then after a one minute time limit it is automatically uploaded to the Miiverse community. Also mentioned were the 240 prizes obtainable via in-game tokens.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34298"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 20:13:44 PDT</pubDate>
<guid isPermaLink="false">news/34298 Tue, 21 May 2013 20:13:44 PDT</guid>
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<title>NEWS: 3D Altered Beast Coming to 3DS Next Week in Japan</title>
<link>http://www.nintendoworldreport.com/news/34296</link>
<description>&lt;p&gt;The fourth title in Sega's "Reprint Project" is revealed.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;3D Jūōki, or 3D Altered Beast, is coming to the Nintendo 3DS next week on May 29 for 600 yen. Similar to previous titles released in the Sega 3D Fukkoku (Reprint) Project, Altered Beast offers an array of options including customizable controls, Japanese and English versions, the ability to save anywhere, and also a “classic” view mode that resembles a tube television with slight curvature. Simultaneous multiplayer through local play can also be utilized if gamers have two copies of the game. 3D Altered Beast is based on the Mega Drive (Genesis) version of the game.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34296"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Danny Bivens &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 19:03:44 PDT</pubDate>
<guid isPermaLink="false">news/34296 Tue, 21 May 2013 19:03:44 PDT</guid>
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<title>ROUNDTABLE: The NWR Staff Chimes in on the Xbox One</title>
<link>http://www.nintendoworldreport.com/roundtable/34295</link>
<description>&lt;p&gt;Microsoft revealed their next system, and some staffers talked about their thoughts on it.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Regardless of what the masthead on this site reads, almost every staff member at Nintendo World Report still pays attention to Microsoft and Sony. As such, we all chatted about what we thought of Microsoft's Xbox One reveal. You are more than welcome to share your thoughts below as well. We didn't include the semantic discussion of how Call of Duty and Mario games are all the same to certain people. Be thankful for that. Or the discussion over how Alex thinks that the master race of console owners doesn't include an Xbox 360. I don't know; it got weird.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/roundtable/34295"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jon Lindemann Carmine "Cai" M. Red Andrew Brown Andy Goergen Neal Ronaghan Guillaume Veillette Tom Malina Zack Kaplan Dave Mellert Alex Culafi Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 18:18:11 PDT</pubDate>
<guid isPermaLink="false">roundtable/34295 Tue, 21 May 2013 18:18:11 PDT</guid>
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<title>NEWS: Groove Heaven Coming May 23 to 3DS</title>
<link>http://www.nintendoworldreport.com/news/34294</link>
<description>&lt;p&gt;Get your groove on in Teyon's newest game for 3DS eShop&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Teyon has just announced the release of its newest title, Groove Heaven which will be released in America and Europe on the Nintendo 3DS eShop on May 23, 2013 for $3.99 and €3.99 respectively.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt; In this rhythmic puzzler an angel, Rhymi, must deliver a letter from the Devil Lord to a little angel who is actually a little demon. The game offers over thirty levels in two modes, Story mode and Timed mode, in which players can groove their way in search for Red, Pink and Golden notes. &lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34294"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Josh Max &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 10:57:10 PDT</pubDate>
<guid isPermaLink="false">news/34294 Tue, 21 May 2013 10:57:10 PDT</guid>
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<title>ROUNDTABLE: The Wii U and Objectivity</title>
<link>http://www.nintendoworldreport.com/roundtable/34275</link>
<description>&lt;p&gt;Suddenly the staff's discussion become an argument over whether they're being fair and objective when evaluating the Wii U's situation.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;&lt;i&gt;Continued from "On Topic: Favorite Announcements from the May 7 Nintendo Direct"&lt;/i&gt;&lt;/p&gt;&lt;hr&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/34273/4/2.jpg"&gt;&lt;img src="http://www.nintendoworldreport.com/media/34273/4/2.jpg" width="64"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;b&gt;Alexander 
Culafi&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Lets be realistic, Carmine. 
What's the best case scenario for games coming in the Fall that could 
actually happen?&lt;/p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/34273/4/4.png"&gt;&lt;img src="http://www.nintendoworldreport.com/media/34273/4/4.png" width="64"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;b&gt;Carmine 
Red&lt;/b&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/roundtable/34275"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jonathan Metts Jon Lindemann Carmine "Cai" M. Red Nicholas Bray Danny Bivens J.P. Corbran Andy Goergen Zachary Miller Neal Ronaghan Guillaume Veillette Justin Berube Tom Malina Zack Kaplan Dave Mellert Alex Culafi Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 09:08:59 PDT</pubDate>
<guid isPermaLink="false">roundtable/34275 Tue, 21 May 2013 09:08:59 PDT</guid>
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<title>NEWS: Dungeons &amp;amp; Dragons: Chronicles of Mystara Hits Wii U June 18</title>
<link>http://www.nintendoworldreport.com/news/34283</link>
<description>&lt;p&gt;Two great Capcom brawlers coming to the eShop in HD with online multiplayer&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Dungeons &amp;amp; Dragons: Chronicles of Mystara will be releasing on the Wii U eShop June 18, priced at $14.99. Originally announced at PAX East this year, it will be a collection of Capcom's two Dungeons &amp;amp; Dragons themed brawlers: Tower of Doom and Shadow over Mystara. &lt;/p&gt;&lt;p&gt;The game is being developed by Iron Galaxy Studios 
(Dark Void, Darkstalkers Resurrection) and published by Capcom. It will feature HD visuals, drop-in/drop-out online co-op, customizable house rules, and several other new features. &lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34283"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 05:56:18 PDT</pubDate>
<guid isPermaLink="false">news/34283 Tue, 21 May 2013 05:56:18 PDT</guid>
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<title>NEWS: Gunman Clive Developer Making 3DS Game Inspired by Legend of Zelda</title>
<link>http://www.nintendoworldreport.com/news/34282</link>
<description>&lt;p&gt;This new game looks to the earliest entries in the Zelda series for inspiration.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Hörberg Productions, the one-man developer behind 3DS eShop platformer Gunman Clive, has begun work on another game for Nintendo's handheld, said to be heavily influenced by early titles in the Legend of Zelda franchise.&lt;/p&gt;&lt;p&gt;Although this untitled project is only in the preliminary development stages at the moment, designer Bertil Hörberg stated that it will played from a top-down perspective and feature 3D visuals, with an art style distinct from the Zelda titles that have inspired the game design.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34282"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Tom Malina &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 04:36:51 PDT</pubDate>
<guid isPermaLink="false">news/34282 Tue, 21 May 2013 04:36:51 PDT</guid>
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<title>REVIEW MINI: Super Metroid Review Mini</title>
<link>http://www.nintendoworldreport.com/reviewmini/34263</link>
<description>&lt;p&gt;Samus' most influential game rolls onto Wii U.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;What can I say about this game without degenerating into fanatical drivel praising Super Metroid as one of the best games ever made? How does the game fare by today's often jaded and cynical stance on the industry? Has Samus' Power Suit rusted over time? Read on!&lt;/p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/33116/1/10.jpg"&gt;&lt;img src="http://www.nintendoworldreport.com/media/33116/1/10.jpg" width="300"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;If you haven't played this or any other Metroid game before, the experience can be a little daunting at first. A brief recap of the last two games is all the introduction you'll get before you're dropped right into the action. There is nobody to talk to, nobody to give you directions, and no on-screen tutorial on how to shoot or jump or open doors. Samus is alone on this hostile alien world; isolated from all human communication, and it's up to you as the player to experiment and see what works in which situations. To me, this is a prime example of perfect difficulty in a game: it won't hold your hand the entire way, but it encourages exploration and experimentation and rewards you all the more richly for doing so. You're not forced to follow a set path or collect every item, but the more you put in to looking around and figuring things out for yourself, the more you'll get out of it. Each new item has its uses in both battle and exploration, and it is this style of creatively sealing off paths until you have the right equipment to proceed that set the standard for both this series and copycats alike. I especially love how this game takes place on Planet Zebes, the location of the original Metroid on the NES. In the first half of the game you will come across many areas that Samus previously traipsed through, even the ruined remains of Mother Brain's original hideout! It's this continuity and attention to detail that gives this game such unmatched atmosphere and life. &lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/reviewmini/34263"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Andrew Brown &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Tue, 21 May 2013 00:07:20 PDT</pubDate>
<guid isPermaLink="false">reviewmini/34263 Tue, 21 May 2013 00:07:20 PDT</guid>
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<title>REVIEW MINI: Mega Man 5 Review Mini</title>
<link>http://www.nintendoworldreport.com/reviewmini/34280</link>
<description>&lt;p&gt;The one that's severely underappreciated.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;One of the most fun aspects of playing all these NES Mega Man games back to back is that you can see how the series has (and hasn’t) changed through its beloved tenure on the system. From Mega Man 1 to Mega Man 4, a clear pattern of improvement exists, but I would argue that it’s Mega Man 5 that takes all the lessons and puts a bow on them. Mega Man 5 came out in 1992 and is probably one of the most technologically impressive NES games. My thoughts on its predecessors fresh in my mind, I came to appreciate Mega Man 5 far more than I thought I would.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/reviewmini/34280"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 20:16:43 PDT</pubDate>
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<title>NEWS: Backlogg With CurtDogg 5/20/13 - Mike Tyson's Punch-Out!!</title>
<link>http://www.nintendoworldreport.com/news/34279</link>
<description>&lt;p&gt;Join us live tonight at 9:30pm PDT on Twitch!&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Hey everyone, Curtis (aka "CurtDogg") here, and I'm gonna be taking over the official &lt;a href="http://www.twitch.tv/nintendoworldreport/new"&gt;Nintendo World Report Twitch channel&lt;/a&gt; every Monday, Wednesday, and Friday night, at 9:30 p.m. Pacific Time. I'll not only be streaming/commenting on the various games in my backlogg, but I'll also be interacting with all you lovely readers out there, both in the chat and on Skype. I feel like these streams would also be a good opprotunity for me to get to know fans of the the site, and vice-versa.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34279"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Curtis Bonds &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 19:32:25 PDT</pubDate>
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<title>ROUNDTABLE: On Topic: Favorite Announcements from the May 17 Nintendo Direct</title>
<link>http://www.nintendoworldreport.com/roundtable/34274</link>
<description>&lt;p&gt;The staff's reactions to the latest Nintendo Direct start out relatively on topic.&lt;/p&gt;
&lt;p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/34273/4/13.gif"&gt;&lt;img src="http://www.nintendoworldreport.com/media/34273/4/13.gif" width="64"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;b&gt;Neal 
Ronaghan&lt;/b&gt;&lt;/p&gt;&lt;p&gt;Hey everybody!&lt;/p&gt;&lt;p&gt;Send in your answer to "What was your favorite announcement from the Nintendo Direct today and why?"&lt;/p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/34273/4/3.jpg"&gt;&lt;img src="http://www.nintendoworldreport.com/media/34273/4/3.jpg" width="64"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;&lt;b&gt;Andy 
Goergen&lt;/b&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/roundtable/34274"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jonathan Metts Jon Lindemann Carmine "Cai" M. Red Nicholas Bray Danny Bivens J.P. Corbran Andy Goergen Zachary Miller Neal Ronaghan Guillaume Veillette Justin Berube Tom Malina Zack Kaplan Dave Mellert Alex Culafi Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 19:11:44 PDT</pubDate>
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<title>ROUNDTABLE: Roundtable Discussion: Reactions to the May 17 Nintendo Direct</title>
<link>http://www.nintendoworldreport.com/roundtable/34273</link>
<description>&lt;p&gt;When the NWR staff set out to create this feature, they had no idea just how far the discussion would take them.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;When NWR Site Director Neal Ronaghan asked staff to chime
 in on last week's Nintendo Direct, he never expected the frenzied 
back-and-forth that would follow. Nintendo fans are commonly believed to
 have very strong feelings about the company and its games and that 
passion definitely seemed to play out last Friday amongst the Nintendo 
World Report staff. Though the discussion started on topic, it quickly 
became inflamed with themes of negativity vs. optimism, objectivity, 
nostalgia, the N64, launch windows, the Nintendo Direct format, timing, 
new IPs, and finally Metroid.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/roundtable/34273"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jonathan Metts Jon Lindemann Carmine "Cai" M. Red Nicholas Bray Danny Bivens J.P. Corbran Andy Goergen Zachary Miller Neal Ronaghan Guillaume Veillette Justin Berube Tom Malina Zack Kaplan Dave Mellert Alex Culafi Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 19:11:25 PDT</pubDate>
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<title>FEATURE: History of Nintendo Software Technology</title>
<link>http://www.nintendoworldreport.com/feature/34236</link>
<description>&lt;p&gt;From Bionic Commando to Mario vs Donkey Kong.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Nintendo Software Technology Corporation (NST) is a first party development house located in Redmond, Washington. NST was founded by Claude Comair and Scott Tsumura, both of which had various successes before the creation of NST.&lt;/p&gt;&lt;p&gt;Claude Comair was born in Hamlet of Tannourine, which is located in the Batroun District of Lebanon. He lived there until he was 18 years old. Claude has two degrees, one in Architecture and one in Environmental Engineering. Over the years he has worked on games for Nintendo, Digital Eclipse Software Inc., Intelligent Systems, and Namco.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/feature/34236"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Nicholas Bray &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 19:07:49 PDT</pubDate>
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<title>NEWS: Wii U Firmware Version 3.0.1 U Now Available</title>
<link>http://www.nintendoworldreport.com/news/34272</link>
<description>&lt;p&gt;Fire up your Wii U and start downloading another update.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Nintendo has made a new firmware update available to Wii U owners today. This follows last month's major Wii U firmware update, which had added a slew of noticeable upgrades to the system's performance and capabilities.&lt;/p&gt;&lt;p&gt;Nintendo claims that this latest update provides "further improvements to overall system stability and software compatibility." This description, while not very specific, could mean that Nintendo is working on improving the Wii U in small ways even between major updates.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34272"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Patrick Barnett &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 17:51:18 PDT</pubDate>
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<title>NEWS: Shantae Coming to the eShop June 20</title>
<link>http://www.nintendoworldreport.com/news/34269</link>
<description>&lt;p&gt;WayForward brings the beloved half-genie to new regions.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;WayForward has confirmed through their official blog that Shantae is coming to the Nintendo 3DS Virtual Console on June 20. In anticipation of the release, new box art has also been revealed for the game.&lt;/p&gt;&lt;p&gt;Unlike the original Shantae released for the Game Boy Color, which only released in North America, players in Europe, Australia, and New Zealand will also have the chance to download the critically acclaimed game.&lt;/p&gt;&lt;p&gt;Shantae and the Pirates Curse for the 3DS eShop, the third game in Shantae’s series, still lacks an official release date, but is expected later this year. Previously, WayForward had released Shantae: Risky’s Revenge for the Nintendo DSi in 2010, which was well received.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34269"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Kimberly Keller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 16:16:09 PDT</pubDate>
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<title>REVIEW MINI: Super Mario Bros. 2 Review Mini</title>
<link>http://www.nintendoworldreport.com/reviewmini/34265</link>
<description>&lt;p&gt;An oft-ridiculed sequel that deserves your praise.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Can I tell you a secret? I’m terrible at video games. Super Mario Bros. 2 used to punish me for hours until I would eventually throw down my controller in frustration. I’ve gotten older, but not much better. Luckily, Nintendo has my back with the save state functionality of the Wii U Virtual Console. I was finally able to traverse the vegetable-riddled land of Subcon and put an end to Wart’s evil schemes. &lt;/p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/33911/1/6.jpg"&gt;&lt;img src="http://www.nintendoworldreport.com/media/33911/1/6.jpg" align="right" width="250"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;Even though some people refer to Super Mario Bros. 2 as “not a real Mario game,” because of its strange origins, it’s still pure frantic platforming and puzzle-solving fun from beginning to end. Instead of stomping Goombas, you find yourself pulling up various vegetation and hurling them at your opponents. This throw mechanic adds new depth to the platforming formula, and allows for some great puzzles as well as some hilarious experimentation. Getting used to the details of throwing takes some time due to some finicky trajectory, but with practice, you can adeptly fling turnips with ease. &lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/reviewmini/34265"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 13:16:50 PDT</pubDate>
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<title>NEWS: First Batman: Arkham Origins Trailer Shows Deathstroke and Black Mask&amp;nbsp;</title>
<link>http://www.nintendoworldreport.com/news/34261</link>
<description>&lt;p&gt;Deathstroke confirmed as playable character, but will he be available on the Wii U version?&lt;/p&gt;
&lt;p&gt;&lt;p&gt;The first trailer for Batman: Arkham Origins shows Batman busting some crooks before he encounters Deathstroke for a battle in a storage facility. After the battle is over, Black Mask makes an appearance telling Deathstroke that he's "not the only assassin in town." A wounded Batman is then seemingly bludgeoned by Black Mask. The trailer ends with Batman standing on a bridge.&lt;br&gt;&lt;br&gt;The villain Deathstroke will be a playable character, courtesy of a pre-order bonus that is currently only confirmed for Xbox 360, PlayStation 3, and PC. The status of the DLC for the Wii U version is unconfirmed. We have reached out to Warner Bros. for comment.&lt;br&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34261"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Neal Ronaghan Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 09:18:06 PDT</pubDate>
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<title>NEWS: Wario Launches Crowdfarter Campaign</title>
<link>http://www.nintendoworldreport.com/news/34260</link>
<description>&lt;p&gt;Nintendo's anti-hero Wario launches his Game &amp;amp; Wario cashgrab site.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Nintendo has launched a marketing campaign for Game &amp;amp; Wario called Crowdfarter in an amusing parody of this generation's developers turning to social donation networks such as Crowdfunder and Kickstarter.&lt;/p&gt;&lt;p&gt;The "campaign", spearheaded by Wario himself, aims to gather "100 katrillion coins" in order to finance Wario's dream of, well, being rich. Readers are encouraged to "donate" to the cause by liking the page on Facebook or posting comments via Twitter. Incentives for doing so come in the way of some downloadable goodies, new trailers for the game and a digital badge that proudly proclaims "I crowdfarted!".&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34260"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Andrew Brown &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 07:44:46 PDT</pubDate>
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<title>NEWS: Super Ubi Land Is Now Super Ubie Land</title>
<link>http://www.nintendoworldreport.com/news/34256</link>
<description>&lt;p&gt;Notion Games' Super Ubi Land is now Super Ubie Land as requested by Ubisoft.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Notion Games’ platforming title, Super Ubi Land has been renamed Super Ubie Land.&lt;/p&gt;&lt;p&gt;Notion Games made the decision to alter the Kickstarter funded title’s name after they received a request from Ubisoft to change it due its similarity to Ubisoft’s own name. According to Notion Games’ Twitter, the decision was met without animosity on either side, saying, “Ubisoft has been a great help!” &lt;/p&gt;&lt;p&gt;Super Ubie Land is slated for release on Wii U, PC, Mac, and Linux devices. A &lt;a href="http://notiongames.com/?page_id=1634"&gt;demo&lt;/a&gt; is currently available for the PC, Mac, and Linux versions. A release date has yet to be announced.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34256"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>James Dawson &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Mon, 20 May 2013 05:33:37 PDT</pubDate>
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<title>SITE NEWS: NWR Monster Hunter 3 Ultimate Community Night This Monday</title>
<link>http://www.nintendoworldreport.com/sitenews/34255</link>
<description>&lt;p&gt;Join the NWR Community this Monday, May 20, for a night of hunting.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;p&gt;The staff at Nintendo World Report are holding yet another Monster Hunter 3 Ultimate Community Night this Monday, May 20.&lt;/p&gt;&lt;p&gt;As per usual, the
 hunt begins at 8 p.m. EST and 5 p.m. PST, so turn on your Wii U and 
have your best gear ready to team up with NWR staff to hunt some 
monsters. If all goes well, we plan to hold a MH3U Community Night starting at the same time every Monday night.&lt;/p&gt;&lt;p&gt;As always, the event will be coordinated 
through our chat room. You can also connect using a dedicated IRC 
client. Server: irc.browsingtheinternet.com Channel: #nwr&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/sitenews/34255"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>James Dawson &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 20:28:05 PDT</pubDate>
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<title>NEWS: Ubisoft Stands by the Wii U</title>
<link>http://www.nintendoworldreport.com/news/34249</link>
<description>&lt;p&gt;Ubisoft believes in the Wii U. Do you?&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Ubisoft said it plans to continue supporting the Wii U when asked if it will rethink its backing of the platform.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;When approached by GameIndustry International on the topic of their support of the Wii U, the response&amp;nbsp;received&amp;nbsp;remained positive:&amp;nbsp;"As with any new console, it takes some time to grow an established base. Ubisoft has a varied and high-quality line-up for Wii U, with more big titles on the way including Rayman Legends, Watch Dogs, Assassin's Creed IV Black Flag and Splinter Cell Blacklist." When it comes to their role on the Wii U: "We're confident that this will help in continuing to attract gamers to the Wii U system and that Nintendo will take steps to ensure that the Wii U is successful in the market."&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34249"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zack Kaplan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 18:44:25 PDT</pubDate>
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<title>NEWS: Ghost Recon Online for Wii U "On Hold"</title>
<link>http://www.nintendoworldreport.com/news/34250</link>
<description>&lt;p&gt;Ubisoft says it is focused on the PC version instead.&amp;nbsp;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Tom Clancy's Ghost Recon Online for Wii U was revealed to be on hold during its development stage.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;When asked about the Wii U version of Ghost Recon Online, the&amp;nbsp;official&amp;nbsp;Twitter page for the game responded, "The Wii U version of the game is currently on hold while we focus on developing the PC version." The PC version was released last August, so improvements to that are most likely what is being worked on.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;At E3 2012, senior vice president of sales Tony Key told IGN the Wii U version was taking "a little bit longer" in order to make sure it was done right. &amp;nbsp;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34250"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zack Kaplan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 18:40:49 PDT</pubDate>
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<title>NEWS: New Monster Hunter 4 Screenshots</title>
<link>http://www.nintendoworldreport.com/news/34254</link>
<description>&lt;p&gt;Capcom has released new screenshots from the upcoming Monster Hunter 4 on their Japanese site.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Capcom has released new screenshots and artwork on their Japanese site for their upcoming title, Monster Hunter 4. The game is due out this summer in Japan on the 3DS, no North American release date has been set.&lt;/p&gt;&lt;p&gt;The screenshots include some new monsters as well as some concept art of the environments to be featured in the game. Among the new monsters is what appears to be some sort of land shark, as well as some images of a Lagombi, who many may remember as one of the monsters featured in the demo of Monster Hunter 3 Ultimate. Check the gallery below for all the images.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34254"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 18:33:29 PDT</pubDate>
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<title>NEWS: Big Bass Arcade: No Limit Coming to 3DS eShop</title>
<link>http://www.nintendoworldreport.com/news/34253</link>
<description>&lt;p&gt;Big John Games releasing fishing simulator on eShop.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Big John Games is releasing Big Bass Arcade: No Limit on the 3DS eShop sometime later this year. The game was originally intended to be a retail release on the Wii, but was converted to a downloadable 3DS title last year. &lt;br&gt;&lt;br&gt;The game will feature ten lakes, forty tournaments and challenges, seven fish species, ten lures, and a record tracking system. Once a fish is hooked, the game can utilize either the 3DS's touch screen or button inputs as the virtual fishing reel.&lt;/p&gt;&lt;p&gt;Development on Big Bass Arcade: No Limit is complete, and the game is currently in testing at Nintendo.&amp;nbsp;&lt;a href="http://www.nintendoworldreport.com/news/28524"&gt;&lt;/a&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34253"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 17:43:47 PDT</pubDate>
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<title>NEWS: Pre-E3 Nintendo Direct to Show 3D Mario, Other Wii U Titles</title>
<link>http://www.nintendoworldreport.com/news/34248</link>
<description>&lt;p&gt;Nintendo has confirmed on Twitter that it will show Wii U titles in a pre-E3 Nintendo Direct.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;p&gt;In a Nintendo Direct before E3, the new 3D Mario, Mario Kart, and Super Smash Bros. will be shown, along with other Wii U games.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;This Nintendo Direct will mark the start of Nintendo's Electronic Entertainment Expo showing, which is notable since Nintendo is forgoing a traditional press conference.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;No specific date was given other than before E3.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34248"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zack Kaplan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 15:56:10 PDT</pubDate>
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<title>NEWS: Precursor Games Releases Video Addressing Kotaku Silicon Knights Article</title>
<link>http://www.nintendoworldreport.com/news/34247</link>
<description>&lt;p&gt;In 2012, Kotaku posted an incendiary article about Silicon Knights and Denis Dyack. In 2013, Dyack responds.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Denis Dyack, CCO of Shadows of the Eternals' developer Precursor Games, spoke at length about the allegations towards himself and his former company, Silicon Knights, in a video.&lt;/p&gt;&lt;p&gt;The allegations, coming chiefly from a&lt;a href="http://kotaku.com/5955223/what-went-wrong-with-silicon-knights-x+men-destiny"&gt;&amp;nbsp;Kotaku article&lt;/a&gt;, focused on Silicon Knights' diverting funds from X-Men Destiny, which was published by Activision, to use on an Eternal Darkness 2 demo, among other issues. Dyack stated in the video that the claims were based on a variety of&amp;nbsp;anonymous&amp;nbsp;sources, and that he believed that any readers and members of the press would seek to confirm the reports. Numerous outlets rejected the story initially, according to Dyack, including Wired Game|Life. Watch the video below for the full details. Nintendo World Report will have a staff roundtable discussion posted soon with our reactions to it.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34247"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 14:40:51 PDT</pubDate>
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<title>EDITORIAL: A Potential Implication of Sega Direct with Nagoshi</title>
<link>http://www.nintendoworldreport.com/editorial/34244</link>
<description>&lt;p&gt;With Yakuza 1 &amp;amp; 2 HD hitting Wii U in Japan, could the rest of the franchise follow?&lt;/p&gt;
&lt;p&gt;&lt;p&gt;The beginning of the Japanese Nintendo Direct on May 17 was quite a surprise. It began with the good old “Seeeeegaaaaaaa” voice as it started out unexpectedly labeled as “Sega Direct,” with the special guest Toshihiro Nagoshi, a Sega CCO. Nagoshi may be best known as the producer of the Super Monkey Ball series, but in Japan he has been the icon and the producer of the Yakuza franchise (Note that real Yakuza executives don’t dress themselves like him; rather they always wear dark suits like Iwata, or a better example may be Yamauchi, nicknamed “Kumicho” (Yakuza Boss) by Japanese gamers). On top of a few other Sega titles, what occupied the majority of the “Sega Direct” segment was Yakuza 1 &amp;amp; 2 HD for Wii U. They showed a new trailer and did a short “Iwata Asks” style interview for several minutes. &lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/editorial/34244"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Minoru Yamaizumi &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 13:16:54 PDT</pubDate>
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<title>RUMOR: Rumor: Deadpool Coming to the Wii U</title>
<link>http://www.nintendoworldreport.com/rumor/34243</link>
<description>&lt;p&gt;The Merc with a Mouth shows up on Amazon Canada.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Amazon Canada has listed the upcoming Deadpool game on their website as a Wii U release. Officially, the game has only been announced for the PlayStation 3 and Xbox 360, but this listing might lead to a surprise announcement of a Wii U version.&lt;/p&gt;&lt;p&gt;Activision is currently offering pre-orders for Deadpool on the game’s official site for the other consoles with a release date slated for June 25. Interestingly, the Amazon Canada webpage lists the Wii U’s release as December 31, making a late announced Wii U release seem more likely, as this gives time to finish development for the console.&amp;nbsp;The page offers no other information besides two videos, the ESRB mature rating, and a product number.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/rumor/34243"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Kimberly Keller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 12:56:24 PDT</pubDate>
<guid isPermaLink="false">rumor/34243 Sun, 19 May 2013 12:56:24 PDT</guid>
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<title>RADIO FREE NINTENDO: Episode 338: Turning Things Around</title>
<link>http://www.nintendoworldreport.com/rfn/34246</link>
<description>&lt;p&gt;B.B. Action drops in to help answer a few emails.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;This week's show gets an unusual start, as Billy jumps in for the first half-hour or so, Gui shows up a bit late due to technical problems, and for no reason in particular, we shuffle the order and do Listener Mail first. The first couple of questions are perfect softballs for Billy's rants on how to enjoy Wii U (Monster Hunter) and the cancellation of Nintendo's E3 press conference (he is opposed). The rest of the gang is also quite verbose on these topics, describing our current outlook on the console, picking apart recent development news from EA and such, and looking ahead to how Nintendo can make the upcoming convention work for them in a year when most of the general attention will be focused elsewhere. Then Billy has to drop out so he can support the NWR Community Night (next chance to play with him and other NWR peeps is Monday night, May 20), and the rest of us soldier on with another question about the next 3DS revision and some fan mail for James.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/rfn/34246"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jonathan Metts Jon Lindemann James Jones Billy Berghammer Guillaume Veillette &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sun, 19 May 2013 10:33:31 PDT</pubDate>
<guid isPermaLink="false">rfn/34246 Sun, 19 May 2013 10:33:31 PDT</guid>
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<title>BLOG: FEEDBACK: What would you guys like to see from Backlogg With CurtDogg?</title>
<link>http://www.nintendoworldreport.com/blog/34242</link>
<description>&lt;p&gt;Curt wants your suggestions!&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Hey guys, I've been doing the Backlogg With CurtDogg stream for a few months here on NWR, and I feel like it's time to take some suggestions from the readers and viewers.&lt;/p&gt;&lt;p&gt;Is there anything you guys want me to do to improve the streams? Would you want me to move it to different times or days? Any specific game you want streamed? Just leave me a comment, and I'll address your concerns!&lt;/p&gt;&lt;p&gt;Note: Due to my current living situation, streaming between 4pm and 9pm PDT isn't currently&amp;nbsp;convenient&amp;nbsp;for me.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/blog/34242"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Curtis Bonds &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sat, 18 May 2013 12:42:57 PDT</pubDate>
<guid isPermaLink="false">blog/34242 Sat, 18 May 2013 12:42:57 PDT</guid>
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<title>CONNECTIVITY: Episode 86: Shall We Talk About Batman Now?</title>
<link>http://www.nintendoworldreport.com/connectivity/34241</link>
<description>&lt;p&gt;Get out your power ring and put on your cape, we're talking all about super hero games on this week's Connectivity.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Listen up super friends, you're in for quite a show this week. This week on Connectivity we're talking all about super hero games. Neal, Justin, and Scott go in depth into the genre and discuss their favorite games starring men in tights.&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;After we're done talking super heroes, all you hockey fans can stay tuned for a bonus segment featuring Scott, JP, and Donald. They talk all about the NHL Playoffs. Who will win Lord Stanley's Cup? Well, we don't know yet but there are some pretty good educated guesses in here.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/connectivity/34241"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>J.P. Corbran Neal Ronaghan Mike Sklens Scott Thompson Justin Baker &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sat, 18 May 2013 10:17:39 PDT</pubDate>
<guid isPermaLink="false">connectivity/34241 Sat, 18 May 2013 10:17:39 PDT</guid>
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<title>BLOG: LIVE STREAM: Watch the Staff Play Games Live Today From 1PM - 5PM EST</title>
<link>http://www.nintendoworldreport.com/blog/34240</link>
<description>&lt;p&gt;Some of our staff have joined together to play games for you to watch.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;The NWR staff is once again meeting up for some great gaming action. The staff will play a wide variety of titles throughout the entire live stream. Tune in at 1 PM EST (10 AM PST) for the live stream. Details on where you will be able to access it will follow soon.&lt;/p&gt;&lt;p&gt;Some of the game we may play include:&lt;br&gt;&amp;nbsp;- Nintendo Land&lt;br&gt;&amp;nbsp;- Super Ghouls'n Ghosts&lt;br&gt;&amp;nbsp;- Injustice&lt;/p&gt;&lt;p&gt;If there is anything you would like to see us play, be sure to let us know in the comments below. We will surely try our best to accommodate any viewer requests.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/blog/34240"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Jared Rosenberg Neal Ronaghan Patrick Barnett Justin Berube &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Sat, 18 May 2013 06:19:08 PDT</pubDate>
<guid isPermaLink="false">blog/34240 Sat, 18 May 2013 06:19:08 PDT</guid>
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<title>IMPRESSIONS: Animal Crossing: New Leaf Impressions</title>
<link>http://www.nintendoworldreport.com/impressions/34233</link>
<description>&lt;p&gt;We have our paws on the upcoming version of Animal Crossing!&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Upon starting Animal Crossing: New Leaf, I was keeping a keen eye on what felt the same as and what felt different from previous installments of the franchise. Having put dozens of hours into the original Animal Crossing, but fading quickly on every version since, I was looking for something new to keep the experience fresh.&lt;/p&gt;&lt;div class="ilimgl"&gt;&lt;a class="image" href="http://www.nintendoworldreport.com/media/23294/1/31.jpg"&gt;&lt;img src="http://www.nintendoworldreport.com/media/23294/1/31.jpg" width="250"&gt;&lt;/a&gt;&lt;/div&gt;&lt;p&gt;Among the things that were immediately different, the most noticeable was the new tutorial mode. Rather than working off debt from town overlord Tom Nook, you are appointed mayor and have to work with Nook to secure home ownership before you can establish yourself as a resident and begin your mayoral duties. &amp;nbsp;This initial segment of the game is far less guided than the traditional "work for Nook" tutorial of previous games and allows you to proceed at your own pace.&amp;nbsp;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/impressions/34233"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Andy Goergen &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 19:25:03 PDT</pubDate>
<guid isPermaLink="false">impressions/34233 Fri, 17 May 2013 19:25:03 PDT</guid>
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<title>IMPRESSIONS: Resident Evil: Revelations Impressions</title>
<link>http://www.nintendoworldreport.com/impressions/34239</link>
<description>&lt;p&gt;Jill Valentine in a catsuit in HD. Need I say more?&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Most of you probably bought or played Resident Evil: Revelations when it came out on 3DS a little more than a year ago. I loved it back then and I continue to love it today—it comes out far ahead on my 3DS’ playtime counter (somewhere above 82 hours). When an HD release on consoles was announced, I wasn’t surprised and was even a little excited. Playing Revelations on the big screen would certainly be worthwhile, and staring at Jill Valentine in her HD catsuit is right up my alley. But this is more than just a cash-grabby, glorified port (although it’s that, too): Capcom appears to be throwing a little more effort into this rerelease, and the Wii U version looks to be the best one.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/impressions/34239"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Zachary Miller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 19:13:26 PDT</pubDate>
<guid isPermaLink="false">impressions/34239 Fri, 17 May 2013 19:13:26 PDT</guid>
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<title>NEWS: Backlogg With CurtDogg 5/17/13 - Mike Tyson's Punch-Out!!</title>
<link>http://www.nintendoworldreport.com/news/34237</link>
<description>&lt;p&gt;Tonight live on Twitch!&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Hey everyone, Curtis (aka "CurtDogg") here, and I'm gonna be taking over the official &lt;a href="http://www.twitch.tv/nintendoworldreport/new"&gt;Nintendo World Report Twitch channel&lt;/a&gt; every Monday, Wednesday, and Friday night, at 9:30 p.m. Pacific Time. I'll not only be streaming/commenting on the various games in my backlogg, but I'll also be interacting with all you lovely readers out there, both in the chat and on Skype. I feel like these streams would also be a good opprotunity for me to get to know fans of the the site, and vice-versa.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34237"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Curtis Bonds &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 16:57:20 PDT</pubDate>
<guid isPermaLink="false">news/34237 Fri, 17 May 2013 16:57:20 PDT</guid>
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<title>NEWS: LEGO City: Undercover Coming to Japan in July</title>
<link>http://www.nintendoworldreport.com/news/34234</link>
<description>&lt;p&gt;The open world game set in the LEGO universe hits Nintendo's home console this summer in Japan.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;LEGO City: Undercover is coming to the Wii U in Japan on July 25 and will retail for 5,985 yen. The game is being localized into Japanese by Nintendo.&lt;/p&gt;&lt;p&gt;The title, which was released in the West in March, puts players in the role of Chase McCain, a cop in LEGO City who is trying to take down criminal kingpin, Rex Fury. To read more about the game, be sure to check out our review &lt;a href="http://www.nintendoworldreport.com/review/33568"&gt;here&lt;/a&gt;.&amp;nbsp;&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34234"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Danny Bivens &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 09:55:27 PDT</pubDate>
<guid isPermaLink="false">news/34234 Fri, 17 May 2013 09:55:27 PDT</guid>
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<title>REVIEW: Donkey Kong Country Returns 3D Review</title>
<link>http://www.nintendoworldreport.com/review/34206</link>
<description>&lt;p&gt;DK and Diddy get shrunken down in this adequate 3DS remake.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Usually when a game is ported to a new platform, the goal is to greatly enhance it and possibly create the definitive version. With Donkey Kong Country Returns 3D, that isn’t really how it works. While the added 3D effect and eight additional levels are nice, it doesn’t truly improve on the original in any grand way outside of making it portable and optionally easier. Still, Donkey Kong Country Returns is an excellent game (we said as much when &lt;a href="http://www.nintendoworldreport.com/review/24475"&gt;it debuted on Wii&lt;/a&gt;), and the 3DS remake is a perfectly adequate way to experience the fine 2D platformer.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/review/34206"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Neal Ronaghan &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 09:00:58 PDT</pubDate>
<guid isPermaLink="false">review/34206 Fri, 17 May 2013 09:00:58 PDT</guid>
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<title>NEWS: E3 Demos Playable at Best Buy</title>
<link>http://www.nintendoworldreport.com/news/34226</link>
<description>&lt;p&gt;"This year, we're making E3 for the people."&lt;/p&gt;
&lt;p&gt;&lt;p&gt;In a partnership with Best Buy, Nintendo will allow fans the chance to play demos from the E3 showfloor across the United States and Canada. The news comes as part of an address by Reggie Fils-Aime added to the end of the American Nintendo Direct presentation.&lt;/p&gt;&lt;p&gt;Unreleased Wii U games will be playable at over 100 stores across USA and Canada during the week of E3.&lt;/p&gt;&lt;p&gt;More details on this unprecedented E3 tactic will be released by Nintendo in the coming weeks, including which games will be playable and at which stores they can be trialled. &lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34226"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Andrew Brown &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 08:45:14 PDT</pubDate>
<guid isPermaLink="false">news/34226 Fri, 17 May 2013 08:45:14 PDT</guid>
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<title>NEWS: A Game Gear Baker's Dozen Coming to 3DS Virtual Console</title>
<link>http://www.nintendoworldreport.com/news/34225</link>
<description>&lt;p&gt;Nintendo's partnership with Sega includes their classics too.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Thirteen Sega Game Gear games are coming to Nintendo 3DS. Joining Sonic: Triple Trouble, Shinobi, and Dragon Crystal on the platform's Virtual Console service in North America, the upcoming games include:&lt;/p&gt;&lt;ul&gt;&lt;li&gt;Columns
          &lt;/li&gt;&lt;li&gt;Crystal Warriors
          &lt;/li&gt;&lt;li&gt; Defenders of Oasis
          &lt;/li&gt;&lt;li&gt;Dr. Robotnik’s Mean Bean Machine&lt;/li&gt;&lt;li&gt;G-LOC: Air Battles
          &lt;/li&gt;&lt;li&gt;Shining Force II: The Sword of Hajya
          &lt;/li&gt;&lt;li&gt;Sonic Blast
          &lt;/li&gt;&lt;li&gt; Sonic Drift 2
          &lt;/li&gt;&lt;li&gt;Sonic Labyrinth
          &lt;/li&gt;&lt;li&gt;Sonic the Hedgehog
          &lt;/li&gt;&lt;li&gt;Sonic the Hedgehog 2
          &lt;/li&gt;&lt;li&gt;Tails Adventure
          &lt;/li&gt;&lt;li&gt;Vampire: Master of Darkness
          &lt;/li&gt;&lt;/ul&gt;          &lt;p&gt;No specific release dates were given, but Satoru Iwata promised that the games will be releasing "soon." Prices in the past have ranged from $2.99 to $4.99.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34225"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Aaron Kaluszka &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 08:39:56 PDT</pubDate>
<guid isPermaLink="false">news/34225 Fri, 17 May 2013 08:39:56 PDT</guid>
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<title>NEWS: Hatsune Miku: Project Mirai 2 Coming to 3DS in Japan</title>
<link>http://www.nintendoworldreport.com/news/34223</link>
<description>&lt;p&gt;A follow up to last year's rhythm game from Sega is hitting Nintendo's handheld this fall.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Hatsune Miku: Project Mirai 2 is heading to the Nintendo 3DS in Japan this fall. The Sega published title has players going through this rhythm game by using both physical and touch screen controls. The original title, Hatsune Miku and the Future Stars: Project Mirai, was released in March 2012 in Japan. There are currently no plans to bring the title outside of Japan.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34223"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Danny Bivens &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 08:25:03 PDT</pubDate>
<guid isPermaLink="false">news/34223 Fri, 17 May 2013 08:25:03 PDT</guid>
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<title>NEWS: Donkey Kong Visits the LA Zoo for Memorial Day Weekend</title>
<link>http://www.nintendoworldreport.com/news/34208</link>
<description>&lt;p&gt;Nintendo makes an aPEEL to the animal kingdom.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;Nintendo has teamed up with the Los Angeles Zoo &amp;amp; Botanical Garden to celebrate the launch of Donkey Kong Country Returns 3D. From May 24 to 27, visitors to the zoo can participate in various themed activities and demo the game.&lt;/p&gt;&lt;p&gt;For the Memorial Day weekend event, the gorilla reserve will be temporarily renamed the “Donkey Kong Country Returns 3D at the Campo Gorilla Reserve” and will feature a special interactive experience where visitors can watch LA Zoo staff feed the gorillas from Donkey Kong themed giant cardboard barrels. Photo opportunities with Donkey Kong himself and GameStop coupons for $5 off the game will also be offered.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34208"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Kimberly Keller &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 08:02:35 PDT</pubDate>
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<title>NEWS: The Wonderful 101 Launches Worldwide in Late Summer</title>
<link>http://www.nintendoworldreport.com/news/34218</link>
<description>&lt;p&gt;What a wonderful time to fight off some giant robot/alien invaders!&lt;/p&gt;
&lt;p&gt;&lt;p&gt;The Wonderful 101 is out on Wii U on August 23 in Europe, August 24 in Japan and September 15 in North America.&lt;/p&gt;&lt;p&gt;In the most recent Nintendo Direct broadcast, NCL president Satoru Iwata confirmed that the game would be fully detailed during another presentation, which will occur during E3 next month.&lt;/p&gt;&lt;p&gt;Developed by Platinum Games and under the charge of Viewtiful Joe director Hideki Kamiya, The Wonderful 101 is an exclusive action game in which a one hundred-strong team of citizens fights to curb a major alien invasion of Earth.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34218"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Tom Malina &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 08:01:49 PDT</pubDate>
<guid isPermaLink="false">news/34218 Fri, 17 May 2013 08:01:49 PDT</guid>
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<title>NEWS: The Cave Coming to Wii U eShop in Japan</title>
<link>http://www.nintendoworldreport.com/news/34217</link>
<description>&lt;p&gt;Sega is bringing Double Fine's platform adventure to Japan.&lt;/p&gt;
&lt;p&gt;&lt;p&gt;The Cave, the downloadable Wii U eShop title, is coming to Japan through Sega. Revealed during the "Sega Direct" segment of the Nintendo Direct in Japan, The Cave is a 2D platformer that has players use three different characters, each with their own story.&lt;/p&gt;&lt;p&gt;The Cave was released in the West in January. There is currently no specific release date for the title in Japan aside from a general 2013 release.&lt;/p&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.nintendoworldreport.com/news/34217"&gt;read more...&lt;/a&gt;&lt;/p&gt;</description>
<author>Danny Bivens &lt;nospam@nintendoworldreport.com&gt;</author>
<pubDate>Fri, 17 May 2013 07:43:54 PDT</pubDate>
<guid isPermaLink="false">news/34217 Fri, 17 May 2013 07:43:54 PDT</guid>
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