Editorials

August 29, 2014

Is the New 3DS More Game Boy Color or Game Boy Micro? 3DS

by Neal Ronaghan - 12:36 pm PDT
Total comments: 22

The idea of the New 3DS is awesome, but is dividing the user base worth it?

Somewhat unexpectedly, a bomb dropped this morning: a new model of the 3DS and 3DS XL, called the "New 3DS," is coming to Japan in October (and Europe in 2015 and North America in probably 2015). This new system is like your old 3DS, but it also can play exclusive games that will only work on this new upgraded system, like Xenoblade Chronicles, which is coming to 3DS in 2015.

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August 28, 2014

Professor Layton and the Lapsed Gamers 3DS

by Neal Ronaghan - 1:32 pm PDT
Total comments: 2

As the next Layton game comes out, could the series’ players be wearing thin?

The Professor Layton series, which is, for the most part, wrapped up as far as we know, has been prolific since the series came to North America in early 2008. There have been six entries across the DS and 3DS, a movie, and a spinoff with Phoenix Wright (due out stateside on August 29). That's not... Read more...

August 14, 2014

Guacamelee Is Nostalgic Metroid-Style Design Done Right WiiU3DS

by Neal Ronaghan - 6:23 am PDT
Discuss in talkback!

While it still winks and nods at the past, DrinkBox’s debut Wii U title is an excellent example of how to make an original Metroid-like game.

This is a follow-up to a discussion on a recent episode of Connectivity. Go check it out!

DrinkBox Studio's Guacamelee, which came to Wii U last month (here's our review if you're curious), is overtly a Metroid-style affair. Right down to the Choozo statues that you break to unlock abilities,... Read more...

August 5, 2014

Hyrule Warriors Looks Dumb and That's Awesome WiiU

by Neal Ronaghan - 2:44 pm PDT
Total comments: 10

Dance like Darunia, throw a Chain Chomp, and open treasure chests with a mulleted Ganondorf.

During last night's Nintendo Direct for Hyrule Warriors, I was enamored with the overall insanity of the entire experience. It's neat seeing each character do their thing, whether it's Zelda firing off a light arrow, Ruto riding water thanks to a Zora Scale, or Agitha using insects to knock moblins... Read more...

August 4, 2014

Making Sense of Tomodachi Life 3DS

by Neal Ronaghan - 9:09 am PDT
Discuss in talkback!

After two months with Tomodachi Life, I still don’t know what it is.

This is a follow-up to a discussion on a recent episode of Connectivity. Go check it out!

Like most people, I didn't really understand Tomodachi Life until I actually played it for myself. It's a weird, peculiar experience that can be somewhat reductively boiled down to Nintendo's version of The Sims. It's also something I've slowly put a ton of time into over the past two months.

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