We store cookies, you can get more info from our privacy policy.

Editorials

August 29, 2014

Is the New 3DS More Game Boy Color or Game Boy Micro? 3DS

by Neal Ronaghan - 12:36 pm PDT
Total comments: 22

The idea of the New 3DS is awesome, but is dividing the user base worth it?

Somewhat unexpectedly, a bomb dropped this morning: a new model of the 3DS and 3DS XL, called the "New 3DS," is coming to Japan in October (and Europe in 2015 and North America in probably 2015). This new system is like your old 3DS, but it also can play exclusive games that will only work on this new upgraded system, like Xenoblade Chronicles, which is coming to 3DS in 2015.

Read more...

August 28, 2014

Professor Layton and the Lapsed Gamers 3DS

by Neal Ronaghan - 1:32 pm PDT
Total comments: 2

As the next Layton game comes out, could the series’ players be wearing thin?

The Professor Layton series, which is, for the most part, wrapped up as far as we know, has been prolific since the series came to North America in early 2008. There have been six entries across the DS and 3DS, a movie, and a spinoff with Phoenix Wright (due out stateside on August 29). That's not... Read more...

August 14, 2014

Guacamelee Is Nostalgic Metroid-Style Design Done Right WiiU3DS

by Neal Ronaghan - 6:23 am PDT
Discuss in talkback!

While it still winks and nods at the past, DrinkBox’s debut Wii U title is an excellent example of how to make an original Metroid-like game.

This is a follow-up to a discussion on a recent episode of Connectivity. Go check it out!

DrinkBox Studio's Guacamelee, which came to Wii U last month (here's our review if you're curious), is overtly a Metroid-style affair. Right down to the Choozo statues that you break to unlock abilities,... Read more...

August 5, 2014

Hyrule Warriors Looks Dumb and That's Awesome WiiU

by Neal Ronaghan - 2:44 pm PDT
Total comments: 10

Dance like Darunia, throw a Chain Chomp, and open treasure chests with a mulleted Ganondorf.

During last night's Nintendo Direct for Hyrule Warriors, I was enamored with the overall insanity of the entire experience. It's neat seeing each character do their thing, whether it's Zelda firing off a light arrow, Ruto riding water thanks to a Zora Scale, or Agitha using insects to knock moblins... Read more...

August 4, 2014

Making Sense of Tomodachi Life 3DS

by Neal Ronaghan - 9:09 am PDT
Discuss in talkback!

After two months with Tomodachi Life, I still don’t know what it is.

This is a follow-up to a discussion on a recent episode of Connectivity. Go check it out!

Like most people, I didn't really understand Tomodachi Life until I actually played it for myself. It's a weird, peculiar experience that can be somewhat reductively boiled down to Nintendo's version of The Sims. It's also something I've slowly put a ton of time into over the past two months.

Read more...
Got a news tip? Send it in!
Advertisement
  • Editorials for 2018

    Editorials for 2017

    Editorials for 2016

    Editorials for 2015

    Editorials for 2014

    Editorials for 2013

    Editorials for 2012

    Editorials for 2011

    Editorials for 2010

    Editorials for 2008

    Editorials for 2007

    Editorials for 2006

    Editorials for 2005

    Editorials for 2004

    Editorials for 2003

    Editorials for 2002

    Editorials for 2001

    Editorials for 2000

    Editorials for 1999

    New Releases

    Switch Hello Neighbor: Hide and Seek Dec 07

    Switch Katamari Damacy Reroll Dec 07

    Switch 'n Verlore Verstand Dec 07

    Switch Santa Tracker Dec 07

    Switch Sega Genesis Classics Dec 07

    Switch Super Smash Bros. Ultimate Dec 07

    Switch Quaratine Circular Dec 08

    Switch Guacamelee 2 Dec 10

    Switch Desert Child Dec 11

    Switch Everspace: Stellar Edition Dec 11

    Release Schedule

    Advertisement