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July 27, 2002

License Revoked

by Mike Orlando - 6:12 pm PDT

Why does the growth of this already colossal industry equate to the near complete suppression of creativity and originality within the games released these days, and what can be done to change this?

Allow me to just get something out of the way before I start my practically sober rant. You’re reading an editorial. Basically, an editorial allows someone to voice their opinion on whatever subject, and then offer insight, conclusions, and often solutions to whatever topic they brought up. I’m... Read more...

June 22, 2002

I'm Going Insane

by Jonathan Metts - 10:34 am PDT


Discuss it in Talkback!

I’ve been waiting for Eternal Darkness for a long time. I first read about the game during E3 ’99, when it was first shown running on N64. The premise of traveling through time and taking control of various characters in spooky environments sounded pretty novel,... Read more...

May 28, 2002

Six Months of Blockbusters

by Rick Powers - 12:20 pm PDT

After a year of waiting, Nintendo fans are finally getting everything they ever wanted. Rick explores why this may not necessarily be a good thing …

2002 looks to be a gamer’s dream. Two Mario games, two Zelda games, two Metroid games. Phantasy Star Online, Star Fox Adventures, Wave Bird, Eternal Darkness … finally the game drought is over. In fact, Nintendo made perfectly clear that their purpose behind this E3 was to emphasize all the... Read more...

May 27, 2002

Pricing Online Consoles

by Jonathan Metts - 1:57 pm PDT

Take a look at what you’ll really pay to play your console games online.

Now that all three console makers have announced their online plans, you may be wondering how they stack up against each other in terms of features and cost. It turns out that playing online games on your console for a year can be pretty expensive... but that depends heavily on your current situation.... Read more...

April 17, 2002

Volumetric 3D Displays

by David Trammell - 3:31 pm PDT

Could this be the real future of 3D gaming?

While perusing the always relevant and usually humorous ranting of Tycho Brahe at Penny Arcade a few days ago, I came across an interesting link to the Website of a company that sells a very high quality 3D display. Although it's very expensive and mostly for scientific and medical purposes at the moment, I couldn't help but wonder what implications this could have on video games, even if it wouldn't be available at consumer costs for years.


April 8, 2002

GameCube Takes On Europe

by Karlie Yeung - 2:43 pm PDT

There is less than a month to go until the console graces European territory. Will it be a spectacular affair or go by unnoticed?

Give Karlie some Love in Talkback!

It is now halfway between the Xbox launch and the GameCube launch. This is what Europe will be getting come 3rd of May:

GameCube Console: Indigo and Jet Black

Controllers: Purple, black, purple/clear.

Games: 2002 FIFA World Cup (April 26th)


April 5, 2002

Bringing MMORPGs to Consoles

by Matt Hogan - 10:56 am PST

Learn about some of the issues and possible solutions to bringing massively-multiplayer online RPGs to console systems...from controls to communities.

Massively Multiplayer Online Role Playing Games (MMORPGs) are steadily gaining popularity among PC gamers, and with the Internet capabilities of this generation of consoles, developers are looking to expand this genre to consoles. Square’s Final Fantasy XI is already in closed beta in Japan, and... Read more...

March 26, 2002

A Night with Group X

by Jonathan Metts - 4:17 pm PST

Yes Virginia, there is a “Mario Twins”. This is the story of one crazy night with Group X Arabian Rap Sensations.

Who is Group X? What is Group X? Why is Group X? This past weekend, I went to Atlanta searching for the answers to these questions and more. And I got answers. Bizarre, psychotic, cream-filled answers involving chemical spray-pumps and blue hair gel. But let’s jump back to the beginning of this twisted story…


March 20, 2002

Resident Evil Movie in Review

by Max Lake - 10:07 pm PST

Max reflects on the Resident Evil movie and why it's different than the video game-based flicks that have come before. (And no, he doesn't spoil anything...)

Discuss it in Talkback!

Over the weekend, I got a chance to see the Resident Evil movie. I hadn’t seen any previews (which is often better, because you don’t know what to expect) or really bothered to keep up with the development of the film for a long, long time. Still, when I found it... Read more...

March 8, 2002

The day the Earth stood still

by Rick Powers - 2:19 pm PST

One cynical bastard takes a look at the news that’s shocking the videogame industry …

I’ll be the first to admit. I didn’t see it coming. At least, not this soon, and certainly not spearheaded by the one man responsible for Square’s absence on a Nintendo platform for this long. Until today, it was widely accepted that until “Old Man Yamauchi” retired, there was no way we’d see Square develop for Nintendo. And in some way, that’s still true.


March 4, 2002


by Aldo Merino - 2:05 am PST

PGC welcomes longtime colleague Aldo Merino to our ranks with a look at Nintendo’s new arcade hardware made in collaboration with Namco & Sega. The Legend of the Triforce is just beginning…

Although any real concrete GameCube news has certainly been sluggish in the last few weeks, seemingly limited to only more screenshots of Resident Evil, Metroid Prime and Mario Sunshine gradually seeping through to the public, one of the bigger announcements has certainly come as a bit of a surprise.... Read more...

February 24, 2002

Three Months Later

by Jonathan Metts - 7:30 pm PST

Jonny takes a look back at the GameCube’s launch lineup and shows which titles stood the test of time. You might be surprised...

Other than not having a true Mario game, most of us were fairly pleased with the GameCube’s initial software lineup for North America. But how have the first GameCube titles stood up against time? I thought it might be interesting to look back at the launch games I bought or rented to see how well they lasted.


February 21, 2002

Cel-Shading: Why all the Fuss?

by Zosha Arushan - 11:55 pm PST

Some love it. Some hate it. Why should you care? Read on to find out!

It's been about six months since Miyamoto-san unveiled the infamous new look that would grace The Legend of Zelda. Some loved it, some reviled it and some sat upon the fence. The situation remains much the same today, though now both polarized parties are deeply entrenched within their opinions. However,... Read more...

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