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Editorials

September 18, 2015

Things I Think I Think About Star Fox Zero's Delay WiiU

by Donald Theriault - 6:34 am EDT
Total comments: 6

Caution: Contains large quantities of Amiibo.

Seeing a Twitter direct message from Neal about Star Fox Zero's delay is a hell of a thing to wake up to.

Nintendo's announcement last night of the delay of Star Fox Zero to Q1 2016 is not without precedent. Recall that in 2013, Super Mario 3D World was moved up to the November slot as Donkey Kong... Read more...

September 15, 2015

An Ode to 3D Picross DS3DS

by Neal Ronaghan - 6:03 am EDT
Discuss in talkback!

Shall I compare a game to a summer's day?

A long time 'go HAL Labs made 3D PicrossAnd from the word go, that game had my heartIts logic puzzles oft put me at a lossNo matter, I played the hell out of that cart

Soon after that time Nintendo told of the 3DSAnd its magical screens of stereoscopic 3D wonderPosthaste we thought 3D Picross could be a successIf HAL was not at work, surely it's a blunder

Read more...

September 14, 2015

Meet Nintendo's New President Tatsumi Kimishima

by Neal Ronaghan - 7:22 am EDT
Total comments: 23

We give you the rundown on the late Satoru Iwata’s successor and what it means for Nintendo.

Nintendo's new president, Tatsumi Kimishima, has been with Nintendo for 15 years, but he isn't a name most Nintendo fans are familiar with. So, who exactly is the newest head of Nintendo?

Well, the reason you likely haven't heard much about Kimishima is that he doesn't have a development background.... Read more...

September 3, 2015

How M.C. Hammer Indirectly Helped a Skylanders Level Get Made WiiU

by Neal Ronaghan - 7:44 am EDT
Discuss in talkback!

In addition to vehicles, Skylanders SuperChargers is bringing out crazier level ideas.

While the addition of vehicles might be the focus of Skylanders SuperChargers, the staple Diablo-style levels in the upcoming game are shaping up to be more dynamic than ever before. Each major area features a unique element, ranging from a level that takes place on a giant dragon that sways and moves... Read more...

August 27, 2015

Pokemon Symphonic Evolutions Failed to Capture My Heart

by Justin Berube - 2:40 pm EDT
Total comments: 1

The King Nintendo Fanboy explains why the latest concert tour failed to impress.

When the symphonies for The Legend of Zelda were announced back in 2011, I was pretty excited. I eventually attended three different Zelda concerts and left each one impressed, though I did wish the second season had more new content than it ended up having. The bottom line was, I enjoyed each performance.

Read more...

August 26, 2015

Remembering Camp Hyrule

by Justin Berube - 10:38 am EDT
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The King Nintendo Fanboy remembers a lost Nintendo tradition in honor of its 20th anniversary.

Twenty years ago, Nintendo of America was starting their online community on AOL known as The Loud House. This community let fans talk with Nintendo reps in chat rooms, participate in trivia contests, and allowed fans to just have a new and evolving interactive experience with Nintendo in a way that was previously impossible.

Read more...

August 25, 2015

Amiibo Bundle Blunders WiiU3DSWii

by Justin Berube - 11:13 am EDT
Total comments: 6

The King Nintendo Fanboy weighs in on a growing Amiibo problem.

Since Amiibo were announced I've been worried about the potential problems with trying to collect them. Up until now I feel Nintendo has been offering each Amiibo figure at a fair price and in a fair way. Sure, there have been some supply issues, but that is another story.

Starting in September,... Read more...

August 21, 2015

The Pokkén Tournament Wish Book WiiU

by Donald Theriault - 5:22 pm EDT
Total comments: 1

It exists on Wii U and we know the date, but the final game needs a few things.

It wasn't an RPG, but there was a major announcement at the Pokémon World Championships as many expected. The launch of Pokkén Tournament for Wii U in Spring 2016 - you can probably pencil in May 27 for North America - portends to another busy summer for me following the launches of Mario Kart and Splatoon the last two years.

Read more...

August 20, 2015

Breaking Down the Crowded Toys-to-Life Onslaught WiiU3DSWii

by Neal Ronaghan - 11:44 am EDT
Total comments: 1

Neal sits down and tries to sort out Disney Infinity, Lego Dimensions, Skylanders, and Amiibo.

Since the toys-to-life trend erupted in 2011 when Skylanders: Spyro’s Adventure debuted, each year has been more bombastic than the last, whether it was the addition of numerous Skylanders Minis and Traps, the launch of Disney Infinity in 2013, or the debut of Amiibo in late 2014. This year might... Read more...

August 18, 2015

Super Mario Maker’s Slow Unlocking Feels More Frustrating Than Fun WiiU

by Neal Ronaghan - 9:26 am EDT
Total comments: 16

While creating Mario Maker stages is wonderful and intuitive, it takes way too long to unlock all of the items and enemies.

When I first heard about Super Mario Maker’s measured rollout where you’re slowly given access to more creation tools over the course of nine days, I wasn’t fazed. Having access to all of the tools at once would be intimidating. I thought it made sense and wouldn’t be limiting. After a night... Read more...

August 11, 2015

Temper Your Expectations For N64 Virtual Console WiiU

by Donald Theriault - 10:00 am EDT
Total comments: 11

Yes, Microsoft has an advantage right now. And even once it corrects, it's still going to be close.

The release of Rare Replay on Xbox One, with a full quarter of its catalogue being N64 titles, immediately sent the internet into a frenzy over Nintendo's lack of Virtual Console N64 releases to this point. Kotaku editor-in-chief Stephen Totilo mentioned in his review of Rare Replay that there were more N64 games on Xbox One than on the Wii U.

Read more...

July 28, 2015

Dragon Quest XI Says Everything And Nothing About The NX Switch3DS

by Donald Theriault - 8:52 am EDT
Total comments: 1

Square Enix’s consideration doesn’t shed any more clues on just what the NX is.

It was just thrown in at the end of today’s Dragon Quest announcement-a-thon: Dragon Quest X and XI would be coming to the NX. As happened the last time a Dragon Quest announcement was made, Square Enix immediately walked it back by stating that the project was under “consideration”, but it seems to be a pretty much open secret that whatever the NX is, it’ll have at least two Dragon Quest games on it.

Read more...

Tempering Dragon Quest XI 3DS Excitement with Sad Truths DSSwitch3DS

by Neal Ronaghan - 8:24 am EDT
Total comments: 7

The latest mainline Dragon Quest game has been revealed, but does it even have a chance of making it out of Japan?

I'm so very excited for Dragon Quest XI, which was recently announced to be coming to 3DS, PS4, and maybe Nintendo's mysterious future console, the NX. Set to hit Japan in 2016, the latest mainline entry in the fabled RPG series seems to be doing some neat things, such as presenting both a 3D and... Read more...

July 20, 2015

Pokemon Developer’s Non-Nintendo Game Is Excellent

by Neal Ronaghan - 8:16 pm EDT
Total comments: 5

Tembo the Badass Elephant is a vibrant platformer from Game Freak that is, sadly, not coming to Nintendo platforms.

When it comes down to it, the fact that Tembo the Badass Elephant isn’t coming to Nintendo platforms is a huge bummer. The Game Freak-developed game is coming out on PlayStation 4, Xbox One, and Steam tomorrow, but even though the developers are the guys who make all of the Pokémon games (and Drill... Read more...

July 17, 2015

Iwata’s Influence on the Pokémon Series is Profound

by Bryan Rose - 2:03 pm EDT
Discuss in talkback!

Satoru Iwata’s contributions to the Pokémon series is bigger than you’d think

With Satoru Iwata’s passing on July 11, a huge outpouring of emotion was felt in the Nintendo community. When I heard the news, it was particularly disheartening. To see someone, anyone pass away at such a young age is very sad. But at the same time, while people mourned his loss, many of his contributions... Read more...

July 14, 2015

Remembering the Genius of Satoru Iwata

by Neal Ronaghan - 6:37 pm EDT
Total comments: 4

Grasping to memorialize a wonderful man who guided a gigantic video game company, programmed like a pro, and held a bunch of bananas.

Even before he became Nintendo's President in 2002, Satoru Iwata was already a legend. He made Balloon Fight. He guided HAL Laboratory to make the Adventures of Lolo, Kirby, and so much more. He helped make EarthBound a reality. He did wonders with early Pokémon games. He, while in a managerial role,... Read more...

Beating The Legend of Zelda: Ocarina of Time for the First Time WiiU

by Bryan Rose - 3:21 pm EDT
Total comments: 11

Bryan talks about what made him give Ocarina of Time another try.

I had never beaten a Zelda game before until recently when I struck Ganon’s tail one last time and beat the 1998 Nintendo 64 classic The Legend of Zelda: Ocarina of Time.

There are certain game series that I’ve just never gotten into, for whatever reason. Zelda is one of them. I’ve played... Read more...

July 9, 2015

Why It's Worth Giving Art Academy a Try WiiU

by Alex Culafi - 3:54 pm EDT
Total comments: 4

Home Studiwoah.

Art Academy is a Nintendo franchise that never necessarily felt like “one of the gang” to me. In a literal sense, it absolutely is, just as much as any other Nintendo game. But from the outside looking in, Art Academy came across as a tool provided by Nintendo more than a game within Nintendo’s... Read more...

Splatoon’s Splatfest Problem WiiU

by Justin Berube - 12:03 pm EDT
Total comments: 10

The first ever Splatoon Splatfest leaves me wondering why I battled in the first place.

Last weekend, I eagerly jumped on Splatoon to do battle during the first ever Splatfest here in North America. The theme was Cats vs. Dogs and I, of course, had decided to do battle for on the side of the cats. I’ve been a cat lover my whole life, so the decision was pretty easy for me.

I spent... Read more...

July 6, 2015

Examining The 2015 Nintendo Shareholder Q&A

by Donald Theriault - 6:01 pm EDT
Total comments: 4

A look at software development, licensing and the politics of baseball number retirement.

Nintendo held their annual shareholder's meeting on June 26, and before the re-election of the board there was the traditional Q&A session with shareholders. Some of the questions over the years in these sessions have been banal at best, as in the shareholder who took the time to complain about... Read more...

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