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Editorials

April 10, 2015

Should You Buy Xenoblade Chronicles 3D? 3DS

by Drew Martorelli - 11:40 am EDT
Total comments: 15

Use our fancy questionnaire and figure out if it is indeed Reyn time for you and yours.

Today, Xenoblade Chronicles 3D launches on New 3DS in North America. This is the widest release of anything Xenoblade in America yet, as the Wii release and the Shulk Amiibo were both exclusive to GameStop. You might not be fully aware of what Xenoblade is and why you (yes, you) might want to buy it.

Read more...

April 8, 2015

Pokemon Rumble World Is Free-to-Play Done Right 3DS

by Neal Ronaghan - 4:48 am EDT
Total comments: 4

Nintendo’s second attempt at free-to-play Pokémon captures the fun of collecting them all without bleeding you dry.

Unlike its free-to-play Pokémon progenitor Pokémon Shuffle, Pokémon Rumble World, out now for free on the 3DS eShop, doesn’t feel as restricted by its microtransaction hooks. Rumble World has way more to do and is a much fuller game, often feeling like a simplified sequel to the 2011 3DS game... Read more...

April 3, 2015

My Joyless Amiibo Journey WiiU

by Justin Berube - 2:56 pm EDT
Total comments: 12

Our very own King Nintendo Fanboy details his personal Amiibo journey and how Nintendo is doing nothing to make it better.

If you don’t know me, let me just say I’ve been a super, insane Nintendo fan for nearly my entire life. I became hooked when I played a Nintendo Entertainment System, and was immediately enamored by a life full of Nintendo games, toys, and media. Over the years, it has been a strong constant in... Read more...

March 31, 2015

April 2015 Nintendo Direct Predictions WiiU3DS

by Donald Theriault - 5:36 pm EDT
Total comments: 6

Will Mewtwo, Zelda Wii U or the Virtual Console actually show up?

Now that a Nintendo Direct has been announced and the brake lines have been cut on the hype train, everyone wants to know what to expect tomorrow. Based on the timing of the Direct and some other knowledge, the Direct falls into 4 camps. (As always, all predictions wrong or your money back.)

Things... Read more...

March 30, 2015

Dot Arcade: The Unreview

by Zachary Miller - 10:32 pm EDT
Discuss in talkback!

These are the tough games to review.

Developed by James Montagna and Andrew Lim, Dot Arcade is an experiment in video games as an art form. This is possibly the first truly minimalist video game I’ve ever played. As a game, I don’t know how well it works, but as an expression of gaming concepts boiled down to their most simplistic... Read more...

March 26, 2015

Omega Plus Headset Upgrade Kit: Hands On

by Addison Webb - 12:48 pm EDT
Total comments: 1

A sight for sore heads

The older I become, the more hoops I find myself jumping through to be able to get gaming time in. Due to a busy work schedule and family obligations, I find most of my free time to game later in the evening. In order to keep my wife and neighbors happy, my night time gaming rituals have included... Read more...

March 23, 2015

Drowning as a Zora in Majora's Mask 3D 3DS

by Neal Ronaghan - 6:56 am EDT
Total comments: 9

Swimming in 3D games is never great, but there's something especially horrible about Zora Link.

After 15 years, I finally wrapped up The Legend of Zelda: Majora's Mask, finally seeing the good end to that interesting three-day cycle. I collected all of the masks, explored numerous side quests, and fell in love with this stellar entry in the Zelda series. For all intents and purposes, the legion... Read more...

March 20, 2015

Enjoying (But Not Spending Money on) Pokemon Shuffle 3DS

by Neal Ronaghan - 7:22 am EDT
Total comments: 3

Slowly but surely, Pokémon Shuffle has become one of Neal's go-to 3DS games.

I didn't think much of Pokémon Shuffle when it was announced. After playing Pokémon Battle Trozei last year, I thought my desire for a Pokémon-themed puzzle game was satiated. I also thought I had zero interest in the game's potentially shoddy free-to-play mechanics. More than 10 hours of puzzling later, I'm surprised at how much I’m enjoying Genius Sonority’s stab at free-to-play puzzling.

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March 18, 2015

My Dream for Amiibo

by Addison Webb - 5:56 pm EDT
Total comments: 1

Nintendo can make Amiibo more than just a collecting craze by giving players the ability to create their own unique Nintendo worlds.

It has been over three months since the launch of Nintendo’s Amiibo figures worldwide. Since November, these figures have caused a frenzy among Nintendo fans, with collectors and scalpers alike questing to find the rare figures to complete their collections. Last month’s investors meeting finally solidified what we knew about Amiibo fever: according to Satoru Iwata, 5.7 million Amiibo have been shipped.

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March 17, 2015

Going Mobile: A Glance at the DeNA Partnership, the NX, and the Future Switch

by Neal Ronaghan - 8:48 pm EDT
Total comments: 33

Nintendo popped the cork on their mobile plans, their Club Nintendo successor, and their next console. What does it all mean?

Nintendo will be partnering with the large mobile company DeNA to create smartphone apps and games that will be part of a Club Nintendo-like ecosystem that links the Wii U, 3DS, tablets, phones, computers, and Nintendo’s future console, which is currently dubbed NX. That’s a hell of a way to start a morning. Yes, Nintendo is going into mobile development, but at least for now, they are still working on their own consoles.

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March 11, 2015

Zelda: Symphony of the Goddesses Master Quest Impressions

by Zack Kaplan - 11:31 am EDT
Total comments: 1

Zack went to see Symphony of the Goddesses for the third time, and it’s still great.

The Legend of Zelda series features a fantastic assortment of some of the greatest video game music ever composed, going all the way back to the original blip and bloop sounding original on the NES. I was lucky enough to attend The Legend of Zelda: Symphony of the Goddesses for the third time for its return to Boston. It was, of course, the third season of the show which is being called the Master Quest.

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March 10, 2015

The Eternal Struggle of Mario vs. Donkey Kong WiiU3DSDS

by Neal Ronaghan - 8:12 am EDT
Total comments: 9

A brief history of Nintendo's weird, under-the-radar series created by their Washington-based NST studio.

For a game starring Mario and Donkey Kong, Mario vs. Donkey Kong: Tipping Stars seems like it is flying under the radar. There's a good reason for that, because the Mario and Donkey Kong series has always existed in a weird periphery to Nintendo's other games.

The Mario vs. Donkey Kong series... Read more...

March 2, 2015

The Different Controls of Monster Hunter 4 Ultimate 3DS

by Alex Culafi and Neal Ronaghan - 9:04 am EST
Total comments: 1

With the New 3DS, the old 3DS, and the Circle Pad Pro, what ways do we prefer our Monster Hunter?

Controls in Monster Hunter on the 3DS have always been a bone of contention. Hell, the Circle Pad Pro essentially exists because for the series. As such, Monster Hunter is one of the few games that makes use of the Circle Pad Pro and the New 3DS's new C-stick. After messing around with different control schemes, Neal and Alex have figured out how they prefer to control the series' latest entry Monster Hunter 4 Ultimate.

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February 20, 2015

Trying to Understand Monster Hunter: Why the Insect Glaive Is Super Rad 3DS

by Neal Ronaghan - 6:40 am EST
Total comments: 5

You want to mount monsters? You can do that easily with this weapon.

Every so often, I poke around to see what other people are saying about Monster Hunter 4. There are some people that are experienced with the series that seem to be speaking a different language. While I'm totally gripped by the single-player campaign in Monster Hunter 4 Ultimate, my knowledge of... Read more...

February 17, 2015

Searching for Amiibo in America WiiU3DS

by Neal Ronaghan - 7:32 am EST
Total comments: 6

So far, trying to get Amiibo in North America has been a volatile, bumpy ride.

When Amiibo launched alongside Super Smash Bros. for Wii U on November 21, I expected a good, fun time looking for the figures over the next few months. That was mostly my experience with the early days of Skylanders, even if some of those early figures were very hard to find. Much like I had a good time searching for Skylanders, I had a blast on my journey through different retail stores on Amiibo launch day.

Read more...

February 12, 2015

Monster Hunter 4 Ultimate Is the Perfect Entry Point for the Series 3DS

by Neal Ronaghan - 1:46 pm EST
Total comments: 7

It’s never been easier to get into the Monster Hunter series than with the latest 3DS game.

After spending a dozen hours with Monster Hunter 4 Ultimate, the celebrated series finally has its hooks in me. The crazy thing is that, after trying to get sucked into Monster Hunter 3 a few times and failing, I was immediately impressed with the fourth mainline entry. I went from zero to hooked... Read more...

February 7, 2015

How to Make the Best Zelda TV Show

by Scott Thompson - 2:03 am EST
Total comments: 28

Hint: leave Link out of it.

In the past few months, it’s become clear that Nintendo is very interested in once again branching out into TV and film. The recent Sony hacks revealed discussion about producing an animated Mario movie, while the Wall Street Journal reported Friday that a live-action Zelda series is in the works... Read more...

February 4, 2015

Splatoon Upholds Nintendo’s Tradition of Being a Step Behind WiiU

by Scott Thompson - 1:15 pm EST
Total comments: 20

Two generations after it was popularized, Nintendo still won’t implement full voice chat in its games.

I will never forget the two or so years that I obsessed over Halo 2. Late at night, after work, school, and other non-galaxy saving tasks were completed, I went over to my friend Adam’s house so we could play Halo 2 online via split-screen. With our headsets on at all times, we coordinated plans... Read more...

February 3, 2015

The Unfortunate Fate of Xenoblade Chronicles WiiUWii

by Scott Thompson - 1:14 pm EST
Total comments: 14

Xenoblade Chronicles can’t catch a break in North America.

Let’s get right to it: Xenoblade Chronicles is the best RPG of the last console generation. Expertly combining mechanics from MMOs with both Western and Japanese RPG design, Xenoblade’s nearly 100-hour long campaign (give or take depending on your side quest obsession) that stretches across a... Read more...

January 22, 2015

On Punch-Out!! And Review Scores WiiUWii

by Neal Ronaghan - 8:55 am EST
Total comments: 24

Neal reflects on his 2009 10/10 review of Punch-Out!!

In May 2009, I reviewed Punch-Out!! on Wii and gave it a 10/10. My logic at the time was that I had an absolute blast with the game and I couldn't think of a way anyone could make a better Punch-Out!! game. For years, that always made sense to me.

Going back and playing Punch-Out!! on Wii for... Read more...

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