Editorials

March 9, 2016

Fire Emblem and the 'Way Games Should be Played'

by Matt West - 2:46 pm PST
Total comments: 20

How "Casual" saved the series.

Since Fire Emblem began on the Famicom in 1990, the series has been known for its difficulty. More than just being hard, though, the games became famous for their “permadeath” system, in which once a unit playable character (the series’ term for its many playable characters) dies, it doesn’t... Read more...

Got a news tip? Send it in!
Advertisement

Editorials for 2018

Editorials for 2017

Editorials for 2016

Editorials for 2015

Editorials for 2014

Editorials for 2013

Editorials for 2012

Editorials for 2011

Editorials for 2010

Editorials for 2008

Editorials for 2007

Editorials for 2006

Editorials for 2005

Editorials for 2004

Editorials for 2003

Editorials for 2002

Editorials for 2001

Editorials for 2000

Editorials for 1999

New Releases

Switch Firefighters Airport Fire Department Apr 24

Switch Firefighters The Simulation Apr 24

Switch Gal*Gun 2 Apr 24

Switch South Park: The Fractured But Whole Apr 24

Switch Death Road to Canada Apr 25

Switch Hello Kitty Kruisers Apr 26

Switch Naruto Shippuden: Ultimate Ninja Storm Trilogy Apr 26

Switch Stakes Winner Apr 26

Switch 12 orbits Apr 27

Switch DragoDino Apr 27

Release Schedule

Advertisement