We store cookies, you can get more info from our privacy policy.

Editorials

March 9, 2016

Fire Emblem and the 'Way Games Should be Played'

by Matt West - 2:46 pm PST
Total comments: 20

How "Casual" saved the series.

Since Fire Emblem began on the Famicom in 1990, the series has been known for its difficulty. More than just being hard, though, the games became famous for their “permadeath” system, in which once a unit playable character (the series’ term for its many playable characters) dies, it doesn’t... Read more...

Got a news tip? Send it in!
Advertisement

Editorials for 2020

Editorials for 2019

Editorials for 2018

Editorials for 2017

Editorials for 2016

Editorials for 2015

Editorials for 2014

Editorials for 2013

Editorials for 2012

Editorials for 2011

Editorials for 2010

Editorials for 2008

Editorials for 2007

Editorials for 2006

Editorials for 2005

Editorials for 2004

Editorials for 2003

Editorials for 2002

Editorials for 2001

Editorials for 2000

Editorials for 1999

New Releases

Switch It's Raining Fists and Metal Jan 20

Switch Refreshing Sideways Puzzle: Ghost Hammer Jan 20

Switch Caveman Chuck Jan 21

Switch Ember Jan 21

Switch Psikyo Shooting Stars Alpha Jan 21

Switch Soccer, Tactics, and Glory Jan 22

Switch 198X Jan 23

Switch Asemblance Jan 23

Switch Classic Snake Adventures Jan 23

Switch Dual Brain Vol.2: Reflex Jan 23

Release Schedule

Advertisement