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Nintendo Wi-Fi Connection Shutting Down on May 20

by Curtis Bonds - February 26, 2014, 8:41 pm EST
Total comments: 41 Source: Nintendo Announcement

Wii Shop, DSi Shop and third-party video services will remain active.

In-game services that use Nintendo Wi-Fi Connection on Wii and DS will be shutting down as of May 20, 2014.

Nintendo has announced through their official Japanese website that after nearly 10 years, the Gamespy-powered online service, Nintendo Wi-Fi Connection, will be coming to an end. The Wii Shop Channel, DSi Shop Channel, Internet Channels and third party video channels such as Youtube will remain active, but all other online features, such as online multiplayer and unlocking content via connecting to the internet, will no longer be available.

We have yet to learn if Nintendo WFC services will be ceasing in North American and PAL territories as well. UPDATE: Nintendo of America has confirmed that WFC functionality will be ending in North America as well.

Talkback

UncleBobRichard Cook, Guest ContributorFebruary 27, 2014

Sadface... but, really.... Mario Kart Wii and the occasional Brawl (but not really, haven't touched it in quite a while)? No big loss?

OblivionFebruary 27, 2014

I thought stuff like Brawl was Peer to Peer?

UncleBobRichard Cook, Guest ContributorFebruary 27, 2014

I think most of it is - but it still needs the network to set up the connection, right?

Welp, looks like I'll be running into BJ on Mario Kart 8 instead of on Wii.

pokepal148Spencer Johnson, Contributing WriterFebruary 27, 2014

Didn't expect them all to go down at once, I was expecting a more gradual case by case type system over the next few years

well, this is kinda sad inasmuch that this means the end for the occasional rogue Gen 5 pokemon battles on youtube and that I can also snap my copy of Pokemon Battle Revolution over my knee for reals now because of how totally useless it will be.

Another skill I can finally retire is my snaking prowess. otherwise, I can't really think of a way this will bite me.

thumbscarFebruary 27, 2014

Nintendo is going through lessons learned 5-8 years ago by many other hardware and software developers. Long term online services are hard to future-proof. At the very least, if Nintendo is doing this, then they are certainly thinking about the longevity of their current infrastructure.

UncleBobRichard Cook, Guest ContributorFebruary 27, 2014

I wonder if they'll do a Halo-esque thing where they won't kick people off, but won't let anyone else log in and wait for the last person to quit.

Because it wouldn't take long, as much as you get kicked off of WiFi connect. :D :D :D.

Seriously, though... LAN Modes for all Nintendo titles. :(

AdrockFebruary 27, 2014

I expected someone to post the "And nothing of value was lost" clip. I barely used online play, but this sucks for people still keeping the dream alive. I suppose Nintendo figures sequels to their more popular multiplayer games are coming out this year so maybe people will upgrade.

I think the only game I'll be upset about when the online shuts down is Resident Evil: The Mercenaries 3D since that's currently the only game I play online.

StratosFebruary 27, 2014

Well, good thing I upgraded to a Wii U shooter since all of the old ones are going to be down. I had half hoped that they would let the multiplayer keep going indefinitely since it was mostly P2P.

OblivionFebruary 27, 2014

Does anyone forget about all the DS Pokemon games? WHat about Black and White 2, which aren't very old?

WeetrickFebruary 27, 2014

This is a major downside of modern gaming.
Fortunately, I can't remember the last time I logged into a NWC game.

CericFebruary 27, 2014

Back in my Day you just needed the other person's Phone Number.

Quote from: Ceric

Back in my Day you just needed the other person's Phone Number.


You just brought back a flood of memories playing Diablo 1 & Warcraft 2 online, having to play late at night so my using the phone line wouldn't piss off my parents.

This doesn't affect me personally, but this is one of the consequences of having games that hinge on the online services to offer the full experience.  Reminds me of Demon's Souls, and how they've planned to shut down their servers several times, only for the rabid fanbase of the game to pitch a fit until they relented.

I wonder how long they'll support the Wii virtual console service...there are a LOT of games I've been meaning to download/try off of there, and i'd hate to see them evaporate from thin air and being left with Wii U's paltry offerings.

broodwarsFebruary 27, 2014

Well, all 5 people in the Wii's online userbase will have to find something else to play now. I can't imagine those servers were seeing that much action these days.

OblivionFebruary 27, 2014

And like I said before, no one ever plays pokemon on their DS, right? I mean, there isn't a lot of people on Mario Kart Wii still, either!

StratosFebruary 27, 2014

It was a lot more than 5. When I was playing Modern Warfare 3 last Fall there were still several hundred people online whenever I was playing. There is the chance that those people will finally migrate to the Wii U...and a few hundred added to Wii U sales is better than nothing right?

RodrigueFebruary 27, 2014

there are still plenty of people playing competitive games, most notably jump ultimate stars.

and if it includes games which have DLC, it will really screw people over. is there a list of ds games with dlc somewhere? i want to make sure i do not miss downloading that content before it's gone.

Mop it upFebruary 27, 2014

It's a real shame and a bit of a surprise. I didn't think they would shut it down this early, especially since some of the games are still being sold today. I wonder if Nintendo are entering penny-pinching mode since they're losing money.

Ian SaneFebruary 27, 2014

Seems a little quick to discontinue this.  At first I thought this included the store as I still have some credit on the store I have to spend.

How does this affect transferring Pokémon from the DS games to the Pokebank?  They just released that service.

the asylumFebruary 27, 2014

It's just the Nintendo Wi-Fi Network that the DS and Wii used, not the Nintendo Network that the Wii U and 3DS use

UncleBobRichard Cook, Guest ContributorFebruary 28, 2014

Quote from: Rodrigue

is there a list of ds games with dlc somewhere? i want to make sure i do not miss downloading that content before it's gone.

That would make a great idea for an article...

http://www.nintendo.com/whatsnew/detail/vyWpoM6CBIe6FjW8NIY7bvzOrgBURhzw

Here's a good starting point - I didn't realize there were so few WiFi Connect games...

*edit* I should have looked at that list more - I would have noticed several titles missing.

http://www.nintendo.com/consumer/gameslist/games-wifi.jsp

ymeegodFebruary 28, 2014

I guess it's an standard practice since EA's been doing it for years but I would love a heads up more than a month?  Like six months, maybe a year. 

Anyone up for some DQIX?  Last month to start the game.


AdrockFebruary 28, 2014

This is especially weird considering Wii U and 3DS are backwards compatible. Nintendo is essentially forcing players to move to newer installments of those series. The kill switch date is kind of strange as well, 10 days before Mario Kart 8 when there are 30+ millions of Mario Kart Wii out there. I suppose many who even played online could have already moved onto Mario Kart 7.

Quote from: ymeegod

I would love a heads up more than a month?  Like six months, maybe a year.

Nintendo gave nearly three months, but yeah, six months to a year would have been preferable.

Fatty The HuttFebruary 28, 2014

This is unfortunate. I had better get to downloading those daily Layton puzzles, I guess, if that's even still a thing.

Luigi DudeFebruary 28, 2014

Quote from: Adrock

This is especially weird considering Wii U and 3DS are backwards compatible. Nintendo is essentially forcing players to move to newer installments of those series. The kill switch date is kind of strange as well, 10 days before Mario Kart 8 when there are 30+ millions of Mario Kart Wii out there. I suppose many who even played online could have already moved onto Mario Kart 7.

I'd imagine Nintendo's own data shows there's a lot of people still playing Mario Kart Wii online, despite the fact Mario Kart 7 has been out for a few years now.  Which would make sense because Mario Kart is more popular on home consoles then handhelds.  They're probably worried many of these people will continue to play Mario Kart Wii if it allows them to keep playing online and not spend over $300 for the newest home console Mario Kart.

UncleBobRichard Cook, Guest ContributorFebruary 28, 2014

I read a (conspiracy) theory on another site that seemed to possibly bring more light to this.

Wii and DS multi-player is powered by GameSpy Tech - which was bought out by Glu Mobile in 2012.  The thought is that the contract between the two companies is up and for some reason or another, the two decided not to renew it (Glu is known for raising rates considerably on other companies since they bought GST).

It makes me wonder if there *could* be some kind of back-end update that would allow games to connect to a different server for multi-player/DLC... but developing such a middleman would probably just not be worth the financial commitment for Nintendo.

Ian SaneFebruary 28, 2014

I haven't used the Pokémon Bank because I don't really have a need for it since prior to X my most recent Pokémon game was Ruby.  But in order to catch 'em all obviously transferring Pokémon from the DS games is required (well you can always trade online in X/Y with people that already transferred their old Pokemon but let's ignore that for a second).  Pokémon Bank is cloud based storage so obviously you connect the DS Pokémon games to the internet to transfer them to the bank and then transfer from there to the 3DS game.  So if the DS Wi-Fi is kaputz how can you do that?  Can someone that has used the feature fill me in?

And if you can't transfer from the DS games to X/Y the Pokémon Bank service is pretty much fucking useless for the time being because who really needs cloud storage for ONE game?  The whole point seemed to be to get the Pokémon not found in X/Y into the game using the older DS titles, which in the case of the Black/White games are still easily found in stores.  This whole feature, because of delays, was only just released and is effectively going to be discontinued a few months later and Nintendo charges for this feature.  Until the follow-up to X/Y comes up the Pokémon Bank and Transporter are pretty damn niche services that will have proven to be of practical use for about four months.  That's ridiculous!

Unless I really don't know how the whole thing works and the DS games would use the 3DS internet service to transfer the Pokémon into the bank.  That's why I'm asking for clarification on that.

StratosFebruary 28, 2014

I'd bet the Pokemon Bank is Nintendo Network based so that may not be impacted too much for the older games. The shops will still function and if the Bank is based off of that connection it should still work.

UncleBobRichard Cook, Guest ContributorFebruary 28, 2014

I have no idea how 'Bank works, but I assumed that the Pokémon bank app launched as its own application on the 3DS, then, would read/write data from whatever compatible Pokémon game card was in the slot of the system (or any digital versions of X/Y loaded into the system).

This would completely get around the need for Black/White/2 to use WiFi Connection to access 'Bank.

OblivionFebruary 28, 2014

Bank != Transporter. They are two entirely separate apps.

Mop it upFebruary 28, 2014

Quote from: UncleBob

I read a (conspiracy) theory on another site that seemed to possibly bring more light to this.

I saw stuff like this too. I guess it's a conspiracy theory but it sounds plausible to me.

pokepal148Spencer Johnson, Contributing WriterFebruary 28, 2014

Ian let me map it out for you

-diamond and pearl(and other 4th gen games) used the DS phat/lite's gba slot to let users transfer their pokemon
-black and white require 2 DS systems one loaded with the previous gen game and the use of DS download play to make a transfer
-the poketransporter I believe goes directly into the b/w cartridge itself and creates a transfer that way before uploading them onto the bank.

azekeApril 01, 2014

I remembered one Wi-Fi Connection game i wished i played more online than i did.

Street Fighter II on Wii.

One of the millions SFIIs on VC (Genesis Champion edition) had online hacked in by M2.

I got it a year or so ago and messed around with Honda, it was kinda laggy, but it was alright.

Quote from: UncleBob

I read a (conspiracy) theory on another site that seemed to possibly bring more light to this.

Wii and DS multi-player is powered by GameSpy Tech - which was bought out by Glu Mobile in 2012.  The thought is that the contract between the two companies is up and for some reason or another, the two decided not to renew it (Glu is known for raising rates considerably on other companies since they bought GST).

It makes me wonder if there *could* be some kind of back-end update that would allow games to connect to a different server for multi-player/DLC... but developing such a middleman would probably just not be worth the financial commitment for Nintendo.

Seems that Glu is just shutting down all GameSpy services period. I don't know how much GameSpy-specific code is involved, but it sounds like anybody using it is hosed.

pokepal148Spencer Johnson, Contributing WriterApril 03, 2014

I wonder if Nintendo had their dsiware/wii shop channels transferred to an internal server.

pokepal148Spencer Johnson, Contributing WriterApril 03, 2014

Hold up hold on I've gotta quick question, why the hell did Glu Mobile buy gamespy in the first place, was it just to shut everything down out of spite I mean what the heck. I don't see what they have to gain here I mean are they building an MMO of some sort?

It sounds like from the very beginning, they were just interested in the tech for their own games, and supporting everybody else was just excess baggage. http://phx.corporate-ir.net/phoenix.zhtml?c=207033&p=irol-newsArticle&ID=1721900&highlight=

marvel_moviefan_2012April 04, 2014

I always knew when I learned it was "powered by Gamespy" it was temporary, shit I think people even voiced fears about that back then but I can't remember everything people bitched about from that long ago, most of the noise was Wii was a terrible name and motion controls were going to ruin gaming. And something about Gamecube 2.0 or some crap like that. But i do remember thinking myself it was  a bad move to rely on a separate company whose future was uncertain, especially at the time when all of this was new territory. I never used the online for Wii, ever, I never owned a single online capable game that I know of. I played Mario Kart DS and Tetris DS online a couple of times and remembered why I hate online gaming.

MisterE13April 04, 2014

You know, having seen the list of affected games, I still find myself worrying if I'm missing out on any gems. I'd love to see a (community written?) list of games with stuff like the exact Wi-Fi features of the game, some workarounds to accessing content without them (like the ability to conect locally to unlock things often thought of as "Wi-Fi only"), whether the online features are actually good, whether the game is good without them, etc.

PokemobsFebruary 03, 2015

I know I'm late but for the older games Black White Black 2 White 2 etc they could just use regular wifi

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