DSWiiU

Assassin's Creed III Confirmed for Wii U

by Neal Ronaghan - March 5, 2012, 11:12 am PST
Total comments: 36 Source: (Press Release)

Taking place during the American Revolution, the Assassin's Creed mainline series makes its debut on Nintendo consoles.

Development of Assassin's Creed III for Wii U is underway, according to Ubisoft. However, there is no confirmed release date. The other versions are set for an October 30 release.

The game's debut trailer showed off the new American Revolution-era hero in action in the year 1777. Named Ratohnhaké:ton (or Connor, for simplicity's sake), he is a Native American warrior fighting to protect his land and his people. In more direct terms, he's pro-Americans, and anti-British, as the trailer shows him giving a few British redcoats an axe to the face.

Assassin's Creed III is running on a brand-new engine, dubbed Ubisoft-AnvilNext, which promises better AI, graphical quality, and character models.

This isn't the first time the series has appeared on a Nintendo platform, as there were two spin-offs released on the DS around the release of Assassin's Creed 1 and 2. A 3DS game was planned, but it was cancelled and reworked to become 2011's Assassin's Creed: Revelations.

Game Informer's upcoming cover story is focused on Assassin's Creed III, and it will have more details when it hits newsstands soon.

Talkback

house3136March 05, 2012

I think that because Nintendo has yet to announce a release date for the Wii U; developers that choose to announce release dates for their multiplatform games (Assassin’s Creed III, Resident evil 6) can’t say anything specific about a Wii U release date because it may allude to specifics these companies don’t want known yet. Also, if you watch these game’s trailers, they’re more theatrical than actual gameplay. I would expect the big guns to be revealed in June. At the same time this makes me hope that Nintendo selects to release the Wii U in September. I just can’t see them electing to lose extra months of console and game sales to competitors because their console isn’t on the store shelves. Let’s face it, people who want a game that is released before November aren’t going to wait a couple months to buy it on Wii U, and all those customers Nintendo proclaims to target won’t care. Yeah, I’ll but the system, but why announce a game’s release date for a system if it isn’t until months later? Let’s hope that doesn’t happen.

motangMarch 05, 2012

Good news, I still need to play Brotherhood, which I have on PS3, I hope I don't have the Lindemann syndrome.  ;)

ShyGuyMarch 05, 2012

Okay, the hoody in colonial times looks a bit dumb.

HypotheliciouslyMarch 05, 2012

Quote from: ShyGuy

Okay, the hoody in colonial times looks a bit dumb.

Agreed. They couldn't come up with a different outfit? He's Native-American right? Give him at least a dead animal pelt or two.

broodwarsMarch 05, 2012

Quote from: ShyGuy

Okay, the hoody in colonial times looks a bit dumb.

Yeah, that's been bothering me as well.  It worked in Assassin's Creed 1 because it made sense: you use it to blend in with the wandering monks.  In the "Ezio Trilogy" (ugh, I hate that phrase), it made sense because it was the Renaissance and people just wore gaudy stuff like that.  But I don't see any way they can make that outfit look practical in a Revolutionary War setting.

As for the game, I won't be getting it on Wii U (yeah, I know. big surprise there).  There's no reason to.  That said, if you missed Assassin's Creed 1-Revelations I'm not sure 3 will be the best place to get onboard.  The Assassin's Creed story has gotten pretty needlessly stupid and convoluted by this point.  Hopefully since they're bringing in the Nintendo casuals and diehards with this game, Ubisoft will do a better job of making the story accessible than they've done so far.

HypotheliciouslyMarch 05, 2012

You wouldn't buy it for Wii U even if you owned one and there's a significant feature/graphic bump?

roykoopa64March 05, 2012

This is great news. I've heard a lot of positive buzz about the series in general but have never played a single AC game. I'm looking forward to this game, as well as the Wii U in general: a Nintendo console that isn't trailing behind in horsepower.

broodwarsMarch 05, 2012

Quote from: Stogi

You wouldn't buy it for Wii U even if you owned one and there's a significant feature/graphic bump?

It's Ubisoft. That's not going to happen. Besides, right now it's looking doubtful that I'll even want to buy a Wii U for at least the first couple of years.  I'm content with the version I can play on my PS3, thanks.  If the Wii U version is your thing, I doubt Ubisoft will screw it up so by all means let that be your version.

MagicCow64March 05, 2012

Agreed about the hoodie, really doesn't work in this period. I'm also pretty perplexed about the Revolutionary War setting. Even the most built up cities in the Americas at that point don't hold a candle to the European cities in the previous games, and running around on tree branches just doesn't seem that appealing. Maybe there'll be a quasi-sequel that takes place in London . . .

NinSageMarch 05, 2012

Just to prove that it was not sour grapes at AC being on other platforms: *yawn*

Killer_Man_JaroTom Malina, Associate Editor (Europe)March 05, 2012

I did fear for the future of this franchise last year - not financially, but creatively. Annualised sequels are viable for iterative sports series, not story-leveraged open-world action-adventure titles. Ubisoft are talking a good game for Assassin's Creed III, though, what with the new engine and extended development time. If they can actually freshen things up after three games on the trot of largely the same gameplay, I could see myself playing this.

EnnerMarch 05, 2012

Quote from: broodwars

That said, if you missed Assassin's Creed 1-Revelations I'm not sure 3 will be the best place to get onboard.  The Assassin's Creed story has gotten pretty needlessly stupid and convoluted by this point.  Hopefully since they're bringing in the Nintendo casuals and diehards with this game, Ubisoft will do a better job of making the story accessible than they've done so far.

It's only needlessly stupid and convoluted if you care about Desmond's story. If you just want to be a guy in a historical setting stabbing other people, then I think it wouldn't be too hard jumping in to Assassin's Creed 3 and ignore the future story line.


I sort of like the Desmond story from what I've played of AssCreed 1 and 2, but I can understand the people that do not care or abhor the particular story thread.

Chozo GhostMarch 05, 2012

Quote from: broodwars

Yeah, that's been bothering me as well.  It worked in Assassin's Creed 1 because it made sense: you use it to blend in with the wandering monks.  In the "Ezio Trilogy" (ugh, I hate that phrase), it made sense because it was the Renaissance and people just wore gaudy stuff like that.  But I don't see any way they can make that outfit look practical in a Revolutionary War setting.

I would guess the point of the hood is to disguise his appearance since he is after all an assassin. Plus its not like people have ever stopped wearing hoods at any time in history. Even today it is common to find someone wearing a hooded jacket.

As for a "practical purpose", what a hood does is protect your face and head from the elements. Isn't that practical enough?

Quote from: broodwars

As for the game, I won't be getting it on Wii U (yeah, I know. big surprise there).  There's no reason to.

There's no reason to period, unless you are a fan of repetitive, monotonous gameplay. I've only played the first game and I honestly don't understand what the appeal of it is. There's a few basic things you do in the game and then you repeat them dozens of times, and its all the same stuff. Doing that for the course of one game was enough for me.

EnnerMarch 05, 2012

Quote from: Chozo

Quote from: broodwars

As for the game, I won't be getting it on Wii U (yeah, I know. big surprise there).  There's no reason to.

There's no reason to period, unless you are a fan of repetitive, monotonous gameplay. I've only played the first game and I honestly don't understand what the appeal of it is. There's a few basic things you do in the game and then you repeat them dozens of times, and its all the same stuff. Doing that for the course of one game was enough for me.

The first game was half a tech demo and grand vision and half a "crap, we need to have a game".
Assassin's Creed 2 addresses all the issues you have with Assassin's Creed 1. The game hardly ever has you doing the same thing or mission twice or thrice. Assassin's Creed 2 takes all the wonder and promise the lead up to Assassin's Creed 1 had and makes a great game with it. Also, you stab dudes in the face!

ShyGuyMarch 05, 2012

Borrowed from Nintendo Gamer:

Quote:

We don’t have to guess – we already know. The touch screen will be used for the game’s ‘Eagle Vision’ and will also display a persistent map. Fast-switching weapons will also be handled with the touch screen and there will be an interactive database to browse through. Finally, some puzzles will be implemented, which you’ll have to solve using the touch screen.

http://www.nintendo-gamer.net/2012/03/05/first-assassins-creed-3-wii-u-trailer/

I've always heard good things about these games (except the first one), but I never got around to playing them. The American Revolution setting is way more appealing to me than those of the previous games, so I think I'll probably jump right into this one.

AdrockMarch 05, 2012

For historical accuracy, it should legitimately take 3 minutes for every musket carrying enemy in the game to shoot, miss horribly, reload, then shoot again. I demand realism and more hoods. A minimum of at least 3 at a time.

Quote from: Enner

I sort of like the Desmond story from what I've played of AssCreed 1 and 2...

Yes, and more of that too. One can never have enough AssCreed.

Yeah, I think the history major in me is going to love the setting but be annoyed as all hell at some of the liberties they've taken with it.

leahsdadMarch 06, 2012

Quote from: NinSage

Just to prove that it was not sour grapes at AC being on other platforms: *yawn*

I second that *yawn*

Tried a demo once of 2, and boy.....I almost literally fell asleep.

broodwarsMarch 06, 2012

Quote from: Chozo

As for a "practical purpose", what a hood does is protect your face and head from the elements. Isn't that practical enough?

Not in this time period, no.  The Assassin's Creed series puts a big emphasis on your character blending in with a crowd to avoid detection by enemy soldiers and guards.  When you're wandering through a crowd of colonial Americans and Red Coats as a guy with a big white hood and a big bow/tomahawk slung on your back, I just see my enemies shouting "gee...I wonder who the assassin isIt couldn't possibly be that incredibly conspicuous guy there dressed like a trained killer."  It just breaks my suspension of disbelief.

Quote:

There's no reason to period, unless you are a fan of repetitive, monotonous gameplay. I've only played the first game and I honestly don't understand what the appeal of it is. There's a few basic things you do in the game and then you repeat them dozens of times, and its all the same stuff. Doing that for the course of one game was enough for me.

There is no excusing the original Assassin's Creed IMO.  It's a terrible train-wreck of a game boasting a grand vision but nothing else.  While there is a certain amount of repetition in the Assassin's Creed games that followed it, they are much better in giving the player variety.  One of the things that actually really interests me about this Assassin's Creed, actually, is that colonial America keeps the team from building massive buildings you spend the vast majority of your playtime scaling instead of doing something actually interesting.

Plus, outside of Alan Wake (which has the best forests by far, as it should since nearly the entire game takes place in one) and one specific area of Red Dead Redemption, I've never played a game that has really done forests well.  I'm really interested in seeing how Assassin's Creed 3 handles wooded areas.

LJKKJLCM9March 06, 2012

as I said in the other AC3 thread:


Actually, in AC2 and onward, you would get different armors that would change how your character looked.  The Ultimate armors look completely different, not even being white.  In AC: Revelations I don't think I ever had a white uniform as Ezio.  However, the white Assassin uniform is a game signature and makes it identifiable, so is clearly how it's marketed.  In this it actually makes sense because he blends in with the snow.  But like the previous games I'm sure it will change, and they even had Tailor Shops where you could dye the clothes to a bunch of different looks.
Also, add in the fact that I'm sure there were people that carried around bows, knives and tomahawks for hunting, as well as the fact that you will actually be hunting in the game...and yeah.  White works during the winter, even back then they knew to try and camouflage to hunt, especially Native Americans.
THE JACKEL

Kytim89March 06, 2012

I always wanted an Assassin's Creed game set in feudal Japan during the Tokugawa Shougunate. 

Chozo GhostMarch 06, 2012

Quote from: Adrock

For historical accuracy, it should legitimately take 3 minutes for every musket carrying enemy in the game to shoot, miss horribly, reload, then shoot again. I demand realism and more hoods. A minimum of at least 3 at a time.

Reload rates were indeed slow, but 3 minutes would be a gross exaggeration. After every shot the musketman would have to take his powder horn thing and put some in and then ram it in with some rod thing and then put the ball in and I guess ram that in as well. It was a time consuming process, but it was probably more like 20 seconds or something like that. But that's why Bayonets existed. If an enemy was coming at you and there was no time to reload you could just spear him with the blade on the end of your musket.

You are right about the inaccuracy of these guns, though. That's the reason why the troops engaged each other shoulder to should and fired collectively at the same time, because there was no expectation an individual soldier would hit their target over a certain distance, so having everyone fire at once on a mass of enemies meant at least some of the bullets would hit something.

EnnerMarch 06, 2012

Quote from: Kytim89

I always wanted an Assassin's Creed game set in feudal Japan during the Tokugawa Shougunate. 

Tenchu games. Acquire and From Software has got you covered. That is unless you really want an open-world level structure.

AdrockMarch 06, 2012

Quote from: Chozo

Reload rates were indeed slow, but 3 minutes would be a gross exaggeration.

Quote from: Adrock

Here's my impersonation of you, Chozo Ghost.

"Hi, I'm Chozo Ghost. I like to take everything literally. Also, what's sarcasm?"

ShyGuyMarch 06, 2012

20 seconds seems too fast. The fast reloaders were called the Minute Men after all.

Fatty_The_HuttMarch 06, 2012

Quote from: Chozo

and put some in and then ram it in with some rod thing and then put the ball in and I guess ram that in as well.


That's

What

She

Said

!

Chozo GhostMarch 06, 2012

Quote from: ShyGuy

20 seconds seems too fast. The fast reloaders were called the Minute Men after all.

I'm sure it varied from person to person. If you were nervous as hell you would probably fumble it up and it would take longer. I'm sure that happened often back in those days... you would need to reload your weapon and there would be a wave of enemies rushing at you and you'd be like "shit!" and end up shoving something in the musket wrong or dropping it and then having to do it over.

Kytim89March 06, 2012

Quote from: Enner

Quote from: Kytim89

I always wanted an Assassin's Creed game set in feudal Japan during the Tokugawa Shougunate. 

Tenchu games. Acquire and From Software has got you covered. That is unless you really want an open-world level structure.


Those Tenchu games leave something to be desired and an Assassin's Creed game would fill that desire much better than any Tenchu game that I have played so far.

Chozo GhostMarch 07, 2012

I was thinking instead of a hood they should have given him a coon skin cap, so then he would be like a Davy Crockett type assassin, which would have been accurate because Davy Crockett was from that era (more or less). But then PETA probably would have got upset and boycotted the game or something like that. If you kill people in a video game that's no big deal, but have the game depict someone wearing fur then that's a "no-no".

CalibanMarch 07, 2012

Quote from: Chozo

I was thinking instead of a hood they should have given him a coon skin cap, so then he would be like a Davy Crockett type assassin, which would have been accurate because Davy Crockett was from that era (more or less). But then PETA probably would have got upset and boycotted the game or something like that. If you kill people in a video game that's no big deal, but have the game depict someone wearing fur then that's a "no-no".

You can hunt, and then sell the pelts in AC 3. I'm pretty sure PETA might get miffed with just that.

Kytim89March 07, 2012

Quote from: Chozo

I was thinking instead of a hood they should have given him a coon skin cap, so then he would be like a Davy Crockett type assassin, which would have been accurate because Davy Crockett was from that era (more or less). But then PETA probably would have got upset and boycotted the game or something like that. If you kill people in a video game that's no big deal, but have the game depict someone wearing fur then that's a "no-no".


Davvy Crockett was born in 1786, so considering the possible time period of this game Crockett would have been a young child, or not even born yet. Crockett actually fought and died in the Alamo, so it is possible that a future Assassin's Creed game could take place in that location, or even in the wild west of the cow boy days.

RachtMarch 07, 2012

Quote from: Kytim89

Quote from: Chozo

I was thinking instead of a hood they should have given him a coon skin cap, so then he would be like a Davy Crockett type assassin, which would have been accurate because Davy Crockett was from that era (more or less). But then PETA probably would have got upset and boycotted the game or something like that. If you kill people in a video game that's no big deal, but have the game depict someone wearing fur then that's a "no-no".


Davvy Crockett was born in 1786, so considering the possible time period of this game Crockett would have been a young child, or not even born yet. Crockett actually fought and died in the Alamo, so it is possible that a future Assassin's Creed game could take place in that location, or even in the wild west of the cowboy days.

Fixed. Sorry...as a country music singer, your grammatical incorrectness for "cowboy" really irked me. You're welcome. :P

Also, I'd be down for a wild west themed Assassin's Creed. A shotgun totin', knife throwin', saloon hoppin' assassin... yeah, I'm game. :)

As an extra, the game must have Sinbad in it as a cameo. I demand it.

TJ SpykeMarch 07, 2012

Quote from: Rachtman

As an extra, the game must have Sinbad in it as a cameo. I demand it.

Sinbad? The fictional sailor or the comedian? Either way, may I ask why?

broodwarsMarch 07, 2012

Quote from: Rachtman

Also, I'd be down for a wild west themed Assassin's Creed. A shotgun totin', knife throwin', saloon hoppin' assassin... yeah, I'm game. :)

You just described Red Dead Redemption, more or less.

RachtMarch 07, 2012

Quote from: TJ

Quote from: Rachtman

As an extra, the game must have Sinbad in it as a cameo. I demand it.

Sinbad? The fictional sailor or the comedian? Either way, may I ask why?

This is why. :) Loved that movie as a kid. And still do. Hah.

Quote from: broodwars

Quote from: Rachtman

Also, I'd be down for a wild west themed Assassin's Creed. A shotgun totin', knife throwin', saloon hoppin' assassin... yeah, I'm game. :)

You just described Red Dead Redemption, more or less.

Hmmm... maybe I need to check this game out then. Just didn't really look that interesting to me at the time it released.

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