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Kim, Becky and the NX

by Becky Hollada and Kimberly Keller - September 4, 2015, 7:40 am EDT
Total comments: 5

Will you be as excited as you used to be about Nintendo consoles?

What is the NX? Is it just a rumor? Is it official? There's a lot we don't know about Nintendo's upcoming console, and we mean a lot. But what do we know? Look no further than NWR TV for some answers because Kim and Becky are here to shed some light on the situation this week!

Talkback

TOPHATANT123September 04, 2015

I hate raining on parades but I feel some 104 style corrections are in order.


-First of all the majority of the "What we know" section is just rumor and speculation.
-Wii U and Xbox 360 have similar architecture making ports between the two easy, the main reason Wii U hasn't got 3rd party support is because of terrible software sales.
-Final Fantasy 14 is not the next Final Fantasy.
-Ready at Dawn were talking about Occulus Rift development, not NX.
-German Company Factor 5 helped develop the N64, Gameboy and Gamecube.

AlphaBeardSeptember 04, 2015

This is gonna be such an interesting time capsule when the NX actually does come out.

I dont share there optimism about EAD teams having games out on the system as well, group 1 probably will need more time for a Mario Kart, team 2 will have released 3 games this year (and hopefully are working on a splatoon DLC), team 3 might bring zelda over, team 4 have just released Mario Maker (that might also be brought over, perhaps with a quick new super Mario Bros attached), and I think team 5 have much more involvement in starfox than we think, as platinum have 2 more triple AAA games in development now and were only brought on after e3 last year. So personally I think we would be lucky to see more than one triple AAA EAD title for NX, that said I would love something akin to Nintendo Land at launch.

That said I think EAD Tokyo and Retro have both been to quiet for to long, and Hal labs and Game Freak have only been engaged in smaller titles. On the other hand I feel that Intelligent Systems will be a little later, as they have released 2 3DS games and will have co-developed a Wii U game all in this year.


Obviously I would loved to be proved wrong in all of this, but personally I feel that NX is gonna be upgraded ports of Nintendo games heavy at the start, which I am ok with if it is hardware 3rd parties will jump on.

Quote from: TOPHATANT123

I hate raining on parades but I feel some 104 style corrections are in order.

True, we probably should have phrased things better, things slip through when we’re trying to keep the video short, but we tried to express that this is researched speculation. We read through quotes from Nintendo, leaks, statements from other developers, etc, but of course nothing is set in stone until the NX is officially presented.


Just to clarify, when we said “the next final fantasy” we don’t mean the next installment in the series, we mean the next game that is being worked on for a Nintendo release, which happens to be a version of 14 for the NX (probably).


True, Factor 5 worked on past consoles, but solely on the middleware, we’re talking development of the hardware and overall direction of the console, which has been exclusively Nintendo so far.


Also, Ready at Dawn, while not explicitly saying they’re developing for the NX, said they were making games for “one other unannounced platform that you will soon find out about”. Since the Oculus Rift has been announced and demoed for quite some time now, multiple news sources think this is referring to the NX, the only major console we know that’s releasing soon.

ShyGuySeptember 04, 2015

So... who was stealing apple juice? Is this secret code for Half Life 3?

jarodeaSeptember 05, 2015

Quote from: TOPHATANT123

I hate raining on parades but I feel some 104 style corrections are in order.

-Wii U and Xbox 360 have similar architecture making ports between the two easy, the main reason Wii U hasn't got 3rd party support is because of terrible software sales.

Only Iwata and maybe Tanaka thought the Wii U had a similar architecture to the 360 making ports easy.  In reality though they are similar in total power, the 360 is a CPU heavy and GPU light architecture while the Wii U is a CPU light and GPU heavy design.  Games designed for the 360 made heavy use of using the CPU to make up for the GPU's weakness, that doesn't transfer to the Wii U easily without a lot effort. 

The memory setup is also different with the 360 having a single half gig allocation at higher speed while the Wii U has 1 gig of slow memory and 32 MB of very fast memory set up, again though roughly equal, code doesn't transfer over without major effort.  Then there's the programming language with MS being as good as it gets and Nintendo being so bad developers didn't originally know they had to assign CPU cores which is something that was done automatically on the 360.

The poor software sales are indeed one reason 3rd parties quit, but if it were as simple as running the 360 code through a translator and doing a little bit of work we would still see those games regardless of sales (as we are seeing with indies where Unity is basically that).

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