Nintendo strikes another blow against piracy in Mexico, Paraguay, and China.
Nintendo Pushes for Trade Sanctions to Combat Global Video Game Piracy
Company Designates China, Paraguay and Mexico As Most Prominent Offenders
REDMOND, Wash.--(BUSINESS WIRE)--Feb. 14, 2003--Nintendo of
America Inc. is seeking assistance from the United States Trade
Representative in Washington D.C. to increase efforts to combat
"serious weaknesses in the intellectual property regimes" in China,
Paraguay and Mexico, all of which are greatly impacting Nintendo
business worldwide.
Nintendo, its publishers and developers are being injured by the
continued manufacture and sale of counterfeit Nintendo products
resulting in nearly $650 million in lost sales in 2002.
"China remains the world's principal site for manufacturing of
pirated cartridge-based video games, and Paraguay is a major
transshipment point for regional distribution of pirated goods in the
Western Hemisphere," explains Jodi Daugherty, director, anti-piracy,
Nintendo of America. "In Mexico, Nintendo has been battling with a
pirate over its famous Game Boy(R) trademark for 10 years."
Nintendo is asking the Chinese government to pursue criminal
prosecutions and impose sanctions against the counterfeiters. Last
year, Nintendo confiscated nearly one million pieces of pirated
products and video game components in China from 135 retail and
manufacturing facilities, almost all in the Guangdong Province. Also,
many of the items were destined for export across the globe to Europe,
Latin America and North America.
Nintendo's commitment to eradicating piracy in Paraguay is viewed
as being more important now than ever, as reports from The Washington
Post (October 2001) and CNN (November 2002) link pirating crimes to
financing of the international terrorist organization Hezbollah.
Nintendo is urging the Paraguay government to renew the bilateral
Memorandum of Understanding agreed upon in 1998. More than 4.4 million
illegal Nintendo products have been confiscated in Paraguay since the
bilateral trade agreement was signed -- the greatest number of
infringing Nintendo products seized in the Western Hemisphere.
Counterfeit Nintendo games also are readily available in most
Mexican metropolitan areas. Two months ago, during the area's largest
recent seizure, the Mexican Attorney General captured 20,000 pirated
Game Boy Advance cartridges in Manzanillo. Relying heavily on border
enforcement and assistance from both Mexican and U.S. Customs
authorities, Nintendo is calling for important changes within Customs
to control corruption and toughen penalties for offenders. Nintendo
also seeks to resolve a trademark dispute that has been languishing in
the Mexican court system for over a decade.
Additionally, Nintendo cites concerns of protecting its
intellectual property rights in Chile, the European Union, Hong Kong,
South Korea, Taiwan, and Venezuela.
As the worldwide leader and innovator in the creation of
interactive entertainment, Nintendo Co. Ltd., of Kyoto, Japan,
manufactures and markets hardware and software for its popular home
video game systems. The systems include Game Boy(R), Nintendo(R) 64,
Game Boy Advance and Nintendo GameCube(TM). Since the release of its
first home video game system in 1983, Nintendo has sold more than 1.6
billion video games worldwide, creating enduring industry icons such
as Mario(TM) and Donkey Kong(R) and launching such franchises as
Zelda(TM) and Pokemon(R). As a wholly owned subsidiary, Nintendo of
America Inc., based in Redmond, Wash., serves as headquarters for
Nintendo's operations in the Western Hemisphere.
For more information about Nintendo or any Nintendo product visit
the company's Web sites, www.nintendo.com, www.nintendogamecube.com or
www.gameboy.com.