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WiiU

Autodesk Enters License Agreement with Nintendo

by Patrick Barnett - March 7, 2012, 12:46 am EST
Total comments: 1

Nintendo can now provide Autodesk Gameware technology to Wii U developers.

Nintendo is now able to provide Autodesk Gameware technology to Wii U developers through a license agreement, according to Autodesk, Inc.

The licensing agreement allows Nintendo to distribute three of Gameware's development tools to Wii U developers. Autodesk Scaleform is used for user interface development, Autodesk Kynapse is used for artificial intelligence, and Autodesk HumanIK is for interactive character animation.

"Adopting Autodesk Gameware helps streamline the production process, freeing more resources for innovation in new areas," Autodesk senior vice president Marc Petit said. "This shift in development focus will help make the next-generation of titles more compelling than the last."

Autodesk Gameware Technology Licensed to Nintendo

Game developers for Nintendo's new hardware to take advantage of Autodesk Game Development Solutions.

SAN FRANCISCO, March 6, 2012 -- Game Developer's Conference -- Autodesk, Inc., (NASDAQ: ADSK) has entered into a landmark license agreement allowing Nintendo Co., Ltd. to provide Autodesk Gameware technology to its licensed developers creating video games for the upcoming Wii U platform and helping differentiate Nintendo's new hardware, expected to hit store shelves later this year.

Under terms of the agreement, Autodesk, Inc. has granted Nintendo the right to provide licensed Wii U game developers with three Gameware products: Autodesk Scaleform middleware for user interface development, Autodesk Kynapse middleware for artificial intelligence and Autodesk HumanIK middleware for interactive character animation.

The Autodesk Gameware product line is comprised of production-proven game development solutions that have been used in at least 1,000 games to date. This technology helps developers enhance production value while reducing development time, enabling them to focus efforts on creating compelling gameplay that resonates with consumers.

"Autodesk Gameware technology is used by the industry's elite development teams and has been adopted across the industry. Through our relationships with key companies like Nintendo, we can put our solutions into the hands of more game developers," said Marc Petit, Autodesk senior vice president, Media and Entertainment. "Adopting Autodesk Gameware helps streamline the production process, freeing more resources for innovation in new areas. This shift in development focus will help make the next-generation of titles more compelling than the last."

About Autodesk
Autodesk, Inc., is a leader in 3D design, engineering and entertainment software. Customers across the manufacturing, architecture, building, construction, and media and entertainment industries -- including the last 16 Academy Award winners for Best Visual Effects -- use Autodesk software to design, visualize and simulate their ideas. Since its introduction of AutoCAD software in 1982, Autodesk continues to develop the broadest portfolio of state-of-the-art software for global markets. For additional information about Autodesk, visit http://www.autodesk.com

Talkback

red14March 07, 2012

hot damn! so many companies are providing resources for the Wii U so far. Hell, Assassin's Creed 3 is enough to make me get it.

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