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Gamespy Provides Multiplayer Technology for Wii

March 13, 2007, 5:06 am EDT
Total comments: 13

Pokemon Battle Revolution becomes the first title to take advantage of the technology.

Nintendo's Wii To Leverage Multiplayer Technology From IGN Entertainment's GameSpy

Leader in Multiplayer Technology Enables Exclusive Community Functionality for Nintendo's Hit Console

Los Angeles, CA- March 13, 2007 – GameSpy, a unit of Fox Interactive Media, announced today that it will provide multiplayer technology to game publishers developing titles for Nintendo’s Wii™ video game system. As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data.

“This partnership will expand our wireless community of players on Nintendo® Wi-Fi Connection," said Nintendo of America President Reggie Fils-Aime. “Millions of Nintendo DS users have already logged on using GameSpy’s technology, and now Wii owners will be able to do the same in a fun and easy-to-use environment."

“Nintendo has been an invaluable partner and we look forward to expanding our relationship with them in the future," said Jamie Berger, Senior Vice President of Consumer Products and Technology for IGN Entertainment. “Our goal is to extend our ground-breaking work on the Nintendo DS to provide Wii users with the social, community and multiplayer tools that we believe will expand the online gaming experience to the mass market."

Pokémon® Battle Revolution, the first Wii game to utilize the technology, launches on June 25, with multiplayer features similar to those leveraging GameSpy technology in several Nintendo DS titles.

Prior to this development agreement for Wii, GameSpy and Nintendo brought gamers wireless community options for Nintendo DS™. The service provided an innovative network for portable video games, allowing people around the world to link easily and wirelessly to play games. The partnership represented GameSpy’s first foray into portable games.

Talkback

RhoqMarch 13, 2007

Quote

Originally posted by: NewsBot
As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data.


Sounds good, but I fear it will be exactly like the DS.

planetidiotMarch 13, 2007

Quote

Originally posted by: NewsBot
Pokemon Battle Revolution becomes the first title to take advantage of the technology.

“This partnership will expand our wireless community of players on Nintendo® Wi-Fi Connection," said Nintendo of America President Reggie Fils-Aime. “Millions of Nintendo DS users have already logged on using GameSpy’s technology, and now Wii owners will be able to do the same in a fun and easy-to-use environment."


Quote

Originally posted by: Rhoq


Sounds good, but I fear it will be exactly like the DS.


Yeah, that's not terribly reassuring.

SheckyMarch 13, 2007

Quote

Originally posted by: NewsBot
Nintendo's Wii To Leverage Multiplayer Tehnology From IGN Entertainment's GameSpy



/cries and they are NOT tears of JOY

Spak-SpangMarch 13, 2007

I still don't mind the DS System for online games.

But I am hoping that Nintendo will just let us use the Wii System friends code.

Or have two security Options for playing online. One using Friend Codes for every game so that parents can monitor their children's games better, and play mature games themselves (potentially). The other allowing just the Wii System Code for all games. This seems like a great compromise.

But I will take what I can get right now.

Smash_BrotherMarch 14, 2007

It says "tehnology" instead of "technology" in the second line of the title.

vuduMarch 14, 2007

Great; the Internet is about to implode on itself. Again.

NWR_pap64Pedro Hernandez, Contributing WriterMarch 14, 2007

Quote

Originally posted by: vudu
Great; the Internet is about to implode on itself. Again.


Its what it does best!

Bill AurionMarch 14, 2007

In before pittbboi, Ian, and anyone else that will complain about how hard it is to take a minute to put in some numbers...

IceColdMarch 14, 2007

How often has Falafelkid been right? Just curious, since he's been here for a while.

wanderingMarch 14, 2007

I'm warning you, Nintendo. If you announce that we can't use the Wii system code for games, I have a long rant planned out. This rant will compare the Wii to the Easy Bake Oven, and will, in general, be fairly critical of your decision.

Dirk TemporoMarch 14, 2007

Quote

Originally posted by: Bill Aurion
In before pittbboi, Ian, and anyone else that will complain about how hard it is to take a minute to put in some numbers...


Putting in numbers for five different games when it should be 100% possible to just connect the Gamespy info to your Wii code is stupid, complicated, and all-around frustrating.

that Baby guyMarch 14, 2007

It's darn memory inefficient too! A short string of numbers for every game a just one friend has? That could amount what, a block or so! Outrageous!

But seriously, I'd prefer the entire Wii connect, but if they go some route that lets you know through the Wii's mail system if your friend has an online game you have, and allow a quick addition of the person to your friends list with the game, I'd be fine with that, but that may never happen. I hope it does, though.

SheckyMarch 14, 2007

My tears have nothing to do with friend codes and everything to do with Gamespy...

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