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Nintendo to Announce New Titles for Core Gamers at E3

by Neal Ronaghan - June 20, 2008, 6:50 am EDT
Total comments: 95 Source: GamePro

"Clear majority" of people lining up for Wiis are core gamers, claims director of public relations.

In a recent exchange with GamePro, Marc Franklin, Nintendo's Director of Public Relations, said that Nintendo is going to reveal many new titles that appeal to the core gamer at this year's E3 event.

"We recently announced the upcoming release of Mario Super Sluggers," provided Franklin, referencing the sports title that's due for release later this year. He then predicted that "[Nintendo] will be announcing several new titles that core gamers will be interested in or around the time of E3."

Franklin's comments addressed the worry over Nintendo's still unknown product lineup for the second half of 2008. They also addressed concerns over whether Nintendo would provide games that traditional game consumers were accustomed to or more titles aimed at the expanded audience of players that the Wii is attracting. To this effect, Franklin claimed that core gamers were "the clear majority of people waiting in line outside retailers on Sunday mornings to buy their Wii consoles."

Franklin also made note of the upcoming promise of third party games, believing that the Wii's market dominance will continue to draw third-party support. He said that publishers "realize that Wii is the current platform of choice in this generation, and their bottom lines depend on appealing to the largest base."

Talkback

blackfootstepsJune 20, 2008

I just want some surprises at E3. I don't want Mario Party 17.6-a or another Mario Sport.

MorariJune 20, 2008

I don't know how Mario Party keeps going, personally. That is one of the most boring, retarded series that I have ever played. I want to hear about Animal Crossing Wii! Yep, that's just how "hardcore" I am.

EasyCureJune 20, 2008

star fox

Nick DiMolaNick DiMola, Staff AlumnusJune 20, 2008

Quote from: EasyCure

star fox

Only if Nintendo is developing it in house and promise not to shit all over the series again. Otherwise the can keep it.

How about some new IPs Nintendo?

Michael8983June 20, 2008

I'd say a new, in-house developed Star Fox with true co-op and online play would be the best bet to please the "core" gamers. A sequel to Mario Galaxy, a new Pikmin, Animal Crossing, FZero, and maybe even a new Zelda title are also likely candidates. Plus I think we'll see what Retro has been working on. A wireless nunchuck and "storage solution" would also appease the hardcore.

As for the casuals. A new Mario Party is a sure bet and maybe Nintendogs - a title I'm just amazed Nintendo has waited this long to release. Talk about a guaranteed mega hit.

ArbokJune 20, 2008

Quote from: Michael8983

A sequel to Mario Galaxy...

Ehh.... no thanks. I would rather the main Mario games stick to one entry per console at this stage. Besides, Nintendo has enough other properties to make games from already.

Ian SaneJune 20, 2008

I'll take a very calculated guess and assume that all of these core gamer titles will tie in with an existing Nintendo franchise in someway.  Not that they won't be good but sequels and spinoffs is all that Nintendo thinks core gamers want.  There will be exciting games revealed but nothing truly surprising.

I'd love to see a good Star Fox but I don't trust them.  They'll throw in Krystal or something and just the reminder of the bad ol' days will ruin it for me.  Star Fox needs a reboot.  They need to pretend that anything after Star Fox 64 never happened.  Yoshi could use one too.  Anything introduced in Yoshi's Story needs to be axed.  He needs to say "eh-uh" again instead of "YOSHI!"

I love how Nintendo promises titles for core gamers, and believes that Mario Super Sluggers is a perfect example of that.

It... isn't.... quite... Mario Kart... even. I suspect that when Nintendo talks about the core gamer they're really talking about the mainstream gamer (which, semantically, isn't too far off) and not of the hardcore niche you find on the internet.

NinGurl69 *hugglesJune 20, 2008

Core gamers are those millions who bought Melee for GameCube and didn't touch 3rd party titles... and didn't touch Nintendo titles that weren't Mario Party, for that matter.

PlugabugzJune 20, 2008

There is still the possibility of whatever Retro, n-Space and Factor 5 are doing...?

NinGurl69 *hugglesJune 20, 2008

And this article isn't even an announcement of anything, it's damage control.

Ian SaneJune 20, 2008

Quote:

I love how Nintendo promises titles for core gamers, and believes that Mario Super Sluggers is a perfect example of that.

Mario Super Sluggers is what I would call a B-title.  It's a decent game but isn't a major "everyone with a Wii is going to get this" kind of title like Super Mario Galaxy or SSB Brawl is.  Those would be A-titles and this applies to third party games too.  That's what I think a big problem with the Wii's third party support is.  Third parties aren't giving us their A-titles, the system selling stuff.

But then I don't expect Nintendo to publicly state the Sluggers is just a B-title.  They don't have anything else annouced right now so that's really all they have to promote.  It's reasonably normal for a company to publicly act as if all their games are must-own titles.  Now if Nintendo honestly thinks that Mario Super Sluggers can be "THE GAME" for the second half of 2008 then, yeah, they're in trouble but I really doubt they are.

SladeJune 20, 2008

I guess maybe Nintendo has quite decided to abandon core gamers. Yet. Hopefully, we'll get Pikmin 3. It would be perfect for the Wii. Or Star Fox but only if it's on rails.

KDR_11kJune 20, 2008

NWR: "Nintendo makes too many sequels!"
Nintendo: "We'll announce new games"
NWR: "Ooooh! We need a sequel to Kid Icarus! And a sequel to Star Fox! Earthbound! Pikmin! GIVE US SEQUELS!"

King of TwitchJune 20, 2008

This is just an announcement of an announced announcement, I look forward to the real announcement because these pre-announcement announcements are getting excessive

CaterkillerMatthew Osborne, Contributing WriterJune 20, 2008

Can someone please tell me when these E3 announcements are supposed to take place? I am so out of the loop, I thought E3 was the 14th-17th or something like that, and I have heard almost ZERO news.

I went to Mexico for a week with no computer access and came back expecting loads and loads of news. When are the press conferences and things?

animecyberratJune 20, 2008

July not June, your a month ahead of yourself.

EnnerJune 20, 2008

>>NWR: "Nintendo makes too many sequels!"

Lol. I guess maybe it would be better said that we don't want so much Mario stuff? And maybe Zelda and Metroid as well.

On a more serious note, I really hope that they make some new characters and games to put them in. Ideally, something not that kid-friendly since they already have that demographic pretty well covered.

Nick DiMolaNick DiMola, Staff AlumnusJune 20, 2008

Quote from: KDR_11k

NWR: "Nintendo makes too many sequels!"
Nintendo: "We'll announce new games"
NWR: "Ooooh! We need a sequel to Kid Icarus! And a sequel to Star Fox! Earthbound! Pikmin! GIVE US SEQUELS!"

I'll gladly take new franchises over any sequel Nintendo can come up with.

I'd say most people don't think Nintendo makes too many sequels, just not enough new original stuff in comparison.

Quote from: Enner

On a more serious note, I really hope that they make some new characters and games to put them in. Ideally, something not that kid-friendly since they already have that demographic pretty well covered.

That's backwards to what Nintendo does. Unless they're intentionally setting out to make a sequel, Nintendo makes the game first, then as it takes shape decides whether it would be a fit for a current character, or if they need to create a new character for it. They don't seem to want to create new franchise characters unless they have a game that doesn't fit their existing ones.

Ian SaneJune 20, 2008

With sequels it's all about context.  Yeah there's a lot of interest in Pikmin 3 but there are only two Pikmin games.  The series is very new.  But if Nintendo revealed Pikmin Puzzle League the same people wanting Pikmin 3 would roll their eyes.  Earthbound?  There's only been one Earthbound game released in North America!  Of COURSE we want a sequel!  Just getting the Japan-only games released here would be a big deal.  And Kid Icarus has been quiet for like 17 years.  Though I think people asking for that one really don't know what they're asking for.  I have no idea how a 3D Kid Icarus would play.

Not all sequels are equals.  Heh, that's pretty catchy.  ;)  Mario is pretty played out in the spin-off department.  The only thing I can think of that they could reveal at E3 regarding Mario that would be a big deal would be Square Enix working on the next Mario RPG or another platformer though it would be pretty soon for one.  I think when people say "lay off the sequels" it's the "let's shoehorn Mario into this game" type that they mean.  Or the Metroid Prime Pinball and Link's Crossbow Training stuff that seems like a shameless cash-in an a franchise that had previously remained very "pure" and is taken very seriously by fans.

What anyone is really asking is for Nintendo to release interesting games.  Mario Curling isn't interesting.  It's generic product.  New IPs are naturally interesting because they're new.  Certain sequels are interesting because it's either a franchise that has long been dormant or one that is stilll new enough that the formula hasn't been stretched thin or is of a series that is such a big deal that sequels come out years apart, sometimes only once per generation, and each game significantly ups the ante every time (ie: every release in the series is an "event").

Quote:

That's backwards to what Nintendo does. Unless they're intentionally setting out to make a sequel, Nintendo makes the game first, then as it takes shape decides whether it would be a fit for a current character, or if they need to create a new character for it. They don't seem to want to create new franchise characters unless they have a game that doesn't fit their existing ones.

This is different than Nintendo of old and I don't like it at all.  Today's Nintendo would have made Metroid Space Racing instead of F-Zero and Mario Jet Ski instead of Wave Race.  In theory Mario, Samus and Link could probably be shoehorned into EVERY Nintendo game if you think enough about it.  Samus could fit all sci-fi style games, Link could fit all fantasy themed games and Mario could fit everything in between.  That's the problem with this attitude.  They would never have the franchises they have now if they had this attitude years ago.

Nick DiMolaNick DiMola, Staff AlumnusJune 20, 2008

I ... actually agree with Ian 100%

I can't think of a game released recently by Nintendo that was a spinoff of an existing series that would have been worth creating a new franchise for. Mario Sports, Metroid Pinball, and Link's Crossbow Training could have been generic instead of tied to a franchise, but none of them would have been things to build a new franchise around.

Quote from: Ian

What anyone is really asking is for Nintendo to release interesting games.

But how is that any different from what gamers ask of anyone? In fact, it's pretty arguable that Nintendo has been releasing the MOST INTERESTING games in the industry over the past several years. Nintendo's one of the companies that's actually delivering on this point again and again, with both new IPs (though not necessarily new franchise CHARACTERS) and old.

Quote from: Ian

This is different than Nintendo of old and I don't like it at all.  Today's Nintendo would have made Metroid Space Racing instead of F-Zero and Mario Jet Ski instead of Wave Race.  In theory Mario, Samus and Link could probably be shoehorned into EVERY Nintendo game if you think enough about it.  Samus could fit all sci-fi style games, Link could fit all fantasy themed games and Mario could fit everything in between.  That's the problem with this attitude.  They would never have the franchises they have now if they had this attitude years ago.

Well, that's the problem when you've got someone as bankable as Mario, an investment in an established character who can guarantee sales. You've got a cash cow, why not use it?

But you know what, Nintendo isn't stopping themselves from making new IPs and games as you imply. Brain Training, Nintendogs, Wii Fit, even EBA and all the games that access Miis are examples of Nintendo continuing to create new characters and product, and in even more inventive ways than conventional wisdom would expect. It may not be that Nintendo's become less inventive. They may actually have gotten so inventive that traditional observers are ill-suited to track the unconventional ways in which Nintendo is continuing to do the things they've always done.

vuduJune 20, 2008

Quote from: insanolord

I can't think of a game released recently by Nintendo that was a spinoff of an existing series that would have been worth creating a new franchise for.

Tingle's Balloon Fight.  ;)

Also, Brawl totally didn't need all those damn characters shoe-horned into it.

Ian probably hates Tingle's Balloon Fight double, because not only does it shoehorn a character from an existing franchise into a game, the game is part of another existing franchise. It's a sequel and a spinoff at the same time!

Ian SaneJune 20, 2008

Quote:

But you know what, Nintendo isn't stopping themselves from making new IPs and games as you imply. Brain Training, Nintendogs, Wii Fit, even EBA and all the games that access Miis are examples of Nintendo continuing to create new characters and product, and in even more inventive ways than conventional wisdom would expect.

Yeah but this still maintains the theory that Nintendo thinks core gamers just want sequels and spin-offs.  Aside from EBA all of those games are targetted at non-gamers.  That's the whole point!  Most of their creative energy is targetted at the newcombers and casuals.  The "core games" like this newspost is about is pretty much all sequels and spin-offs.  Hell I can't even think of Wii "core game" that isn't.  There probably is at least one but I can't think of any off the top of my head.

Quote:

I can't think of a game released recently by Nintendo that was a spinoff of an existing series that would have been worth creating a new franchise for.

I can't either which is kind of scary.  It seems the only time they put a real effort into a core game is when it is specifically designed to be a sequel.  Yeah Link's Crossbow Training really wouldn't make a good franchise on it's own.  But why is THAT one of the only unique ideas Nintendo is coming up with that isn't specifically targetted at non-gamers?  On the Cube Pikmin wasn't just some throw away filler title.  It was obviously designed to be a major release.  With the Wii it's like when Nintendo sits down to make one of their A-titles it's either a sequel or a non-game.  With all the spin-off stuff it's been more the B-title concepts.  It's not like they started on some clear A-title core game concept and then decided to put Mario in it.  So far the major core games have been sequels that were clearly from the get-go conceptualized as sequels.  Nintendo did not start some space game and then turned it in Super Mario Galaxy.  No, they sat down to make a new Mario game.  Right now when they present a major new concept the end result is non-gamer stuff like Wii Sports and Wii Fit.  If Miyamoto was inspired by his garden now instead of 7 years ago I don't think it would have resulted in Pikmin.  It would have been Wii Garden because that's the audience Nintendo focuses their new ideas on.

NinGurl69 *hugglesJune 20, 2008

I will play some RE4 Wii when I get home.

Or we can Brawnline.

Quote from: Ian

If Miyamoto was inspired by his garden now instead of 7 years ago I don't think it would have resulted in Pikmin.  It would have been Wii Garden because that's the audience Nintendo focuses their new ideas on.

So... the answer is blame Miyamoto. He is, after all, the guy behind Wii Sports and Wii Fit and Zelda: Crossbow.

SladeJune 20, 2008

He's also the reason that most Nintendo series have the same stories continuously recycled.

Quote from: Slade

He's also the reason that most Nintendo series have the same stories continuously recycled.

This is true, he's the one that designs the game and then only creates a new if necessary. He doesn't put much importance on story or characters, only the gameplay. That method, putting gameplay first, ahead of everything else, is why he makes so many amazing games, and it's why I'm such a huge fan of his.

The only new IPs we've gotten since Pikmin are things that Japan had before Pikmin (Advance Wars, Fire Emblem, Custom Robo, Animal Crossing) or Touch Generations games. I'd love to get some new ones, but I'm happy as long as Nintendo keeps making great games, regardless of what series they're in.

animecyberratJune 20, 2008

I don't care about sequels, I for one LIKE sequels, what I *DON'T* like is when the sequel is too different from the previous installments it would have made more sense to make a new character/story instead. I also don't mind the spin offs, cuz I don't play them.


I hated Mario Kart at first simply because it tainted my perception of Mario games, it took the seriousness and danger out of them and tamed them too much for my tastes. But it was a fun as hell and game thanks to my enjoyment of the Super Mario Bros. Super Show, I forgave them. But I have harder time with Golf, Baseball, Soccer, Tennis, cuz I don't care for those sports to begin with.


But what happened to all the Chibi Robo love? That was a new franchise that could mnake for a decent Wii game, lackluster sales be damned it would appeal to the hardcore and the casuals if done right.

Ian SaneJune 20, 2008

Quote:

This is true, he's the one that designs the game and then only creates a new if necessary. He doesn't put much importance on story or characters, only the gameplay. That method, putting gameplay first, ahead of everything else, is why he makes so many amazing games, and it's why I'm such a huge fan of his.

I agree and games following this design method often turn out better than games that focus on story first.  But it makes me wish he could just do both right.  Retro sure as hell is capable of both.  Miyamoto's stories tend to be not only weak but a bit sloppy with continuity issues galore.  I admire the gameplay-first mentality but he COULD put a little more effort into the story.  What we gets often seems very lazy.

Pikmin however seems to be doing okay.  It's continuity thus far is air tight and they went all out with details in Pikmin 2 about all the creatures and treasure.  The storyline isn't complicated but it works and makes a whole lot more sense than whatever the hell Zelda's continuity is now.

animecyberratJune 20, 2008

With Zelda there is no continuity and I don't think there ever was meant to be, hence the title "Legend of Zelda" It is a myth, like Peter Pan, Robin Hood, King Arthur , whatever, there is no "right way" or "wrong way" to tell the story.

CericJune 20, 2008

Quote from: animecyberrat

With Zelda there is no continuity and I don't think there ever was meant to be, hence the title "Legend of Zelda" It is a myth, like Peter Pan, Robin Hood, King Arthur , whatever, there is no "right way" or "wrong way" to tell the story.

I would agree until Majora's Mask and especially Wind Waker where they did put clear cut continuity in Zelda.

MorariJune 20, 2008

Quote from: Michael8983

As for the casuals. A new Mario Party is a sure bet and maybe Nintendogs - a title I'm just amazed Nintendo has waited this long to release. Talk about a guaranteed mega hit.

I'd buy Nintendogs on the Wii in a heartbeat. My fiance would love it if nothing else...

animecyberratJune 20, 2008

WW was the first one to admit there was no continuity. Or that was how I remembered it.

Dirk TemporoJune 20, 2008

This is all the same sh!t we've heard from Iwata and Reggie time and time again, yet we still have nothing to show for it.

Quote from: animecyberrat

WW was the first one to admit there was no continuity. Or that was how I remembered it.

Wait a minute, didn't Wind Waker say (major spoilers to anyone who hasn't played the game and may not be completely accurate since I haven't played the game in a while) that it was the same Hyrule as OoT and the reason it was flooded was because it was a last resort to stop Ganondorf? When you got the three pearls you went under the sea to the frozen Hyrule Castle and it was the same castle as OoT! If I'm remembering that correctly it's damn strong continuity. Of course, since Twilight Princess is supposed to be the same world as OoT, it may be screwed up a little.

animecyberratJune 20, 2008

I never got that far, but even so, the world is always the same, the Link is not. The two NES games were connected and the 2 N64 games were connected but the rest are all different versions of Link.

Smoke39June 20, 2008

That's how I remember it, insanolord.  And I thought TP was supposed to take place between OoT and WW.

Rat, WW fixed the continuity by indicating that Link was more of an archetype than a single person, giving the continuity a greater scope and allowing the games to exist as a single universe in spite of all the changes.

steveyJune 20, 2008

Luigi's mansion 2, Animal Crossing wii, and Pikmin 3 are a must since they been more or less confirmed. The Legend of Zelda, The adventures of Malon would be nice too, even thought it wouldn't be released until late 09 at the earliest....

animecyberratJune 20, 2008

THAT IS WHAT I WAS SAYING! That they are not the SAME LINK every game.

Smoke39June 20, 2008

That has nothing to do with the games linking up into a single continuity...

animecyberratJune 20, 2008

Quote from: animecyberrat

With Zelda there is no continuity and I don't think there ever was meant to be, hence the title "Legend of Zelda" It is a myth, like Peter Pan, Robin Hood, King Arthur , whatever, there is no "right way" or "wrong way" to tell the story.

Quote from: animecyberrat

I never got that far, but even so, the world is always the same, the Link is not. The two NES games were connected and the 2 N64 games were connected but the rest are all different versions of Link.

Smoke39June 20, 2008

Those two pairs of games aren't the only ones which are connected.  They're the only ones that star the same Link.  The games aren't the same story being retold; WW implied that they were all connected, just with larger periods of time between games than we originally thought.

animecyberratJune 20, 2008

but they ARE the same story being retold, it is always, or almost always, Gannon invading Hyrule. Link saves the day.

Smoke39June 20, 2008

It's the same basic premise, but each game is a different instance of a continued struggle, not a retelling of the same instance.  Your original argument was that there's no continuity, not that the majority of the games used the same premise of Link stopping Ganon.

animecyberratJune 20, 2008

just stop please. Continuity implies a CONTINUING of the STORY, not a retelling of it. They never say THIS Gannon is a descendant of that Gannon, they always make it out as if it is always the SAME GUY. That little blurb in WW is not enough to fix this. My argument still stands and most others have agreed but somehow if I am saying it must not be true.

Smoke39June 20, 2008

WW implies that it's connected to OoT; continuing the story.  The Link from OoT was human and died long ago, and WW Link took his place in that game.  Ganon is evil incarnate, he's the same guy who keeps trying to come back after being sealed away because he can't simply be killed.  That's pretty clearly expressed in WW, as Ganon seems pretty weary from all his previous failed attempts.

It's true that most games haven't hinted much at a spanning continuity, but WW wasn't the first to admit there was no continuity as you claim; it was actually the opposite.  It was the first game to attempt to establish a continuity.

animecyberratJune 20, 2008

But it failed to connect the rest of the serious. I will concede that OOT, MM, and WW have some form of continuity, but Zelda as a whole is still a mythos not a single story.

It is a continuing story, the story of the world of Hyrule, the story of an epic battle between good and evil that goes on and on through the ages. Also, Ganon isn't one person (the Ganondorfs are each individuals, I think), he's an ancient evil of some sort that rises to power, and as the legend goes someone named Link is always there, ready to take him down, usually with the magical Triforce.

animecyberratJune 20, 2008

sounds weak to me. But what do I know right.

Smoke39June 20, 2008

Quote from: animecyberrat

But it failed to connect the rest of the serious. I will concede that OOT, MM, and WW have some form of continuity, but Zelda as a whole is still a mythos not a single story.

Just because the chronology isn't always explicated doesn't necessarily mean there isn't supposed to be one.

Quote from: animecyberrat

sounds weak to me. But what do I know right.

It's essentially what WW implied, regardless of whether you think it's the best way for them to have handled it or not.

animecyberratJune 20, 2008

how is that different than what I said?

animecyberratJune 20, 2008

And I didn't mean it was weak story telling I meant it was a weak argument because that was what I HAVE BEEN SAYING.

D_AverageJune 21, 2008

Excitetruck vs Excitebike anyone??

Quote from: D_Average

Excitetruck vs Excitebike anyone??

Those are clearly part of the same continuity, didn't you get the implied subtext in the story of Excite Truck?

animecyberratJune 21, 2008

I thought Excite Truck was agreed to be a spin off.

Smoke39June 21, 2008

Trucks are obviously an evolved form of dirt bikes.  Similar to the Rito and Zora.

animecyberratJune 21, 2008

I don't believe in evolution sorry.  :P

Then I feel sorry for you, Spore is shaping up to be a really great game.

ReverendNoahWhateleyJune 21, 2008

Pah, he can still enjoy Spore!  I don't believe in Oddish but I still enjoy his work.

If he can't believe that fictional motor vehicles can evolve, why would he believe that higher life forms like anthropomorphized penises can evolve?

ReverendNoahWhateleyJune 21, 2008

Because the science behind automotive evolution is so sketchy!  Excitebike claims that bikes evolve into four-wheeled machines, while Mario Kart insists that four-wheeled machines evolve into bikes. 

DasmosJune 21, 2008

How is it after about 25 post Rat still fails to understand what continuity means? Truly perplexing.

KDR_11kJune 21, 2008

Quote from: Ian

If Miyamoto was inspired by his garden now instead of 7 years ago I don't think it would have resulted in Pikmin.  It would have been Wii Garden because that's the audience Nintendo focuses their new ideas on.

And you know what? It'd most likely still be awesome and you'd still buy it.

What I see as the reason new fanchises become less likely is simple: Think about it, Nintendo characters are just avatars for the player, the characters are two dimensional at best (more like ONE dimensional!). What serves as the player's avatar on the Wii? Of course, the Mii. Who needs another boring 2d character when you can just as well use the player's likeness (or other favourite design) and let him play as that? Does any Nintendo main character have much of a personality? For those who do (e.g. Yoshi...), do you really think that was an improvement?

I don't care what character I'm playing as as long as the game is fun. Galaxy would be just as fun a game even if I was playing it as a Hitler Mii.

KDR_11kJune 21, 2008

See, so why use a character the player might not like then?

Shift KeyJune 21, 2008

Quote from: Smoke39

Trucks are obviously an evolved form of dirt bikes.  Similar to the Rito and Zora.

But ... but Mario Kart Wii's bikes are an evolved form of karts.

I'M CONFUSED

Smoke39June 21, 2008

Karts -> Bikes -> Trucks

Bikes may seem like an odd in-between, but it has to do with the conditions of the world shifting back into favor of four-wheeled vehicles after an epoch which was more favorable to two.  You'll notice that the off-road ruggedness remained during the shift to trucks as a reminder of their dirt bike ancestors.

The dirt bike clearly ties the Mario Kart and Excite series into a single continuity.  It also becomes apparent that the Mario Kart series precedes the Excite series.

animecyberratJune 21, 2008

whatever, that 1 little blurb in WW is not enough for me, that's all. Nintendo screwed up Mario's continuity so much I kinda gave up even trying.

NinGurl69 *hugglesJune 21, 2008

Blurb?  Did you ignore all the EFFING ARCHEOLOGICAL EVIDENCE IN THE GAME?

animecyberratJune 21, 2008

no, I already said that I never finished it. I also conceded so why is there still an argument?

Nintendo cares nothing about continuity. Accepting this is a major event in a Nintendo fans life. If they can't accept this, they become Squaresoft fans.

steveyJune 21, 2008

Start=Zelda 1>Zelda 2>LA>OoA/S>>>>>"The great/golden war">OoT>MM>>TP>>>>WW>PH>>>>>>>>>>>>>MC>FS>FSA>>>LttP=End

Smoke39June 21, 2008

Quote from: animecyberrat

why is there still an argument?

Because you keep trying to contest it:

Quote from: animecyberrat

whatever, that 1 little blurb in WW is not enough for me

If you don't want to argue about it, then stop arguing about it.  Dur.

animecyberratJune 21, 2008

I did, you brought it back up.

animecyberratJune 21, 2008

So then Toon Link isn't a descendant of NES Link?

steveyJune 21, 2008

No, the King of Red Lions say WW Link isn't related to any other previous Link

I just want Nintendo to do something unpredictable.  I feel like every one of their game announcements makes me say, "Wow, what a surprise" .

I'd love for them to announce a hardcore RPG, or an all-new first-person shooter with killer online play and a cool storyline.  Games like that really don't exist on Wii, at least not in the form of "AAA" titles created by Nintendo themselves.  There's B-level third-party stuff like Red Steel and Baroque, but nothing on a quality level of Metroid Prime 3 or Super Mario Galaxy.

GoldenPhoenixJune 21, 2008

Wii Fit sure was predictable. Right?

Seriously Nintendo has been quite unpredictable at E3 lately even if some people may not be pleased with the reveal (Using the gaming snobs). Wii Fit blew people away when it was announced even if the annoying few complained about it, it was a media sensation.

Also I'm waiting for a great hardcore RPG to be revealed PERIOD for any system. I can pass on another FPS, Conduit is more than enough especially compared to the flood of FPS on every other system. If you want generic,l then you probably would want a FPS. Why not a traditional game in a relatively untapped genre. We have MP3 which probably more innovative than most of the FPSes on other systems, so why not something else?

ReverendNoahWhateleyJune 22, 2008

I have a Shallow Hal-esque relationship with Baroque.  Maybe after it's dead people will appreciate it.

Quote from: ReverendNoahWhateley

I have a Shallow Hal-esque relationship with Baroque.  Maybe after it's dead people will appreciate it.

Sell me on this game Reverend. I've got three games on my maybe list and baroque could help me bump one of them off.

animecyberratJune 22, 2008

you should just get a second job and buy ALL the 3rd party games.

Quote from: animecyberrat

you should just get a second job and buy ALL the 3rd party games.

.
..
...

hmmmmmmm

Ian SaneJune 23, 2008

Quote:

Nintendo cares nothing about continuity. Accepting this is a major event in a Nintendo fans life. If they can't accept this, they become Squaresoft fans.

I accepted this with Wind Waker, which ironically was the Zelda game where Nintendo tried to tie in past games.  They did an incredibly stupid job of it so I gave up and decided to act like each Zelda is self-contained.  Though if I ignore all toon Zelda games it all still kind of works out.

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Wii Fit sure was predictable. Right?

This is about new titles for core gamers so Wii Fit would not apply.  And although I don't guess the specifics a dull non-game I have no interest in is pretty easy to predict.  I'll predict we'll get one this E3 and it will be the only remotely original title Nintendo will annouce.

NinGurl69 *hugglesJune 23, 2008

Hah hah.  Red Steel was B-level?  What a warped view of the universe.

c-level

ReverendNoahWhateleyJune 25, 2008

Quote from: Kairon

Quote from: ReverendNoahWhateley

I have a Shallow Hal-esque relationship with Baroque.  Maybe after it's dead people will appreciate it.

Sell me on this game Reverend. I've got three games on my maybe list and baroque could help me bump one of them off.

Graphics aside, everything about Baroque is exactly as the designers intended it to be.  For it to be "garbage," I think, it would have to attempt to reach a goal and fail miserably.  Baroque succeeds at what it tries to do.  It has very interesting characters, some clever dialogue, and a complicated story that strolls along the Rim of Pretentiousness without falling in.  That said, I can't in good conscience recommend it to anyone, because there's only a tiny chance you'll have the recessive gene necessary to enjoy Baroque's repetitive, gloomy gameplay. 

In short, Baroque is like popcorn-flavored jellybeans.  It's not that it tastes bad, but there's something about jellybeans that taste like popcorn that will send a chill down most people's spines.

Quote from: ReverendNoahWhateley

Baroque's repetitive, gloomy gameplay.

Elaborate! *flourishes one hand, as if he were a matador facing down a bull*

KDR_11kJune 25, 2008

Does "being all it's meant to be" include being fun?

ReverendNoahWhateleyJune 26, 2008

Each time you play the game, you know you're just going to die and start all over.  Basically, the fun is seeing what changes each time you play through.  The story is odd and kind of upsetting if you know what the heck's going on, the monsters look more sad and degraded than ferocious, and the only friendly character in the game curses like Linda Blair and berates you for not being dead enough.  Some characters get depressed and BURY themselves in the dirt.  It's a gloomy, repetitive game. 

And yeah, it's intended to be fun, to the kind of person that enjoys this sort of thing.

UncleBobRichard Cook, Guest ContributorJune 26, 2008

Quote from: ReverendNoahWhateley

In short, Baroque is like popcorn-flavored jellybeans.  It's not that it tastes bad, but there's something about jellybeans that taste like popcorn that will send a chill down most people's spines.

On a slightly related note, the Buttered Popcorn Jelly Belly Jelly Beans are the main reason I simply do not eat regular assortments of Jelly Bellies.  The things make me want to puke.

...wow....

KDR_11kJune 26, 2008

Quote from: ReverendNoahWhateley

Some characters get depressed and BURY themselves in the dirt. 

Just what we need, a game full of STRONG SAD CLONES.

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