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DS

Metroid Pinball DS, Metroid Prime: Hunters Delayed

by Jon Lindemann - February 10, 2005, 10:28 am EST
Total comments: 64 Source: EBGames.com

A new Metroid game appears out of nowhere, and an already-announced Metroid game seems to slip further into the future.

A recent perusal of the Nintendo DS games catalog on EBGames.com revealed a title called "Metroid Pinball DS". It's listed as having a release date of 12/05/2005 at a price of $29.99. Nintendo is listed as the publisher, and the developer is currently unknown. We'll have more on this title as news is revealed, but the premise of a pinball game based on the Metroid universe sounds mighty cool indeed.

Also on the release front, both EBGames.com and Gamestop.com have Metroid Prime: Hunters set for an August release (EBGames lists 08/22, and Gamestop lists 08/01). This is further out than the May/June timeframe we've seen floating around the web for a while now.

Talkback

Ian SaneFebruary 10, 2005

A Metroid pinball game?! Does anyone else see this as total blasphemy?

Metroid isn't Mario. It isn't meant to be whored out to every genre available. It's one of the few Nintendo franchises that has so far managed to remain "pure" in that aside from SSB it has stuck to the main series and nothing more. It's bad enough they decided to make a generic FPS but a pinball game? Is Metris far behind?

It's clear Nintendo only cares about the name on the box. Innovation and quality don't matter anymore. It's all about the familiar franchise title and putting it on as much product as possible. Nintendo has turned into Capcom.

If Metroid has gone all spin-off on us Zelda can't be too far behind.

AgesFebruary 10, 2005

I wouldnt go that far Ian, but believe me, I do feel your rage. Metroid is Nintendo's "teh mature" franchise and a pinball game sounds like a horrible thing to do to the franchise. That's like making a Zelda racing game. it does not work and Nintendo is really overusing the franchise. One of the reasons Halo 2 sold so well (besides being hearlded as the greatest game ever..i dont share that opinon) was that people waited 3 years for the second one. Time between releases brings anticipation back to the franchise. Ya hear that Nintendo? We want Star Tropics and Kid Icarus.

ArtimusFebruary 10, 2005

Nintendo DS is now officially the gimmick mini-game system. PSP is a real handheld gaming system.

LouWeeJeeFebruary 10, 2005

Well keep in mind guys, this wouldn't be the first time Metroid and pinball have joined forces.
...not that the first attempt was all that successful.
Galactic Pinball at PlanetNintendo

joshnickersonFebruary 10, 2005

Is it just me, or is there pretty much a pinball game for EVERY gaming icon these days?

This is just wrong. I can see it already... slapping Samus around in morph ball form into Kraid's mouth. Sigh.

But to be honest, bitching about it isn't going to change anything. If you don't like it... don't buy it. Simple as that.

And Ian, I'm just asking, have you ever written a letter to Nintendo about your feeling about them lately? I mean, the old fashioned paper kind, which would more than likely be treated with more respect than the thousands of "Nintendo is teh sux" emails they probably get daily.

Bill AurionFebruary 10, 2005

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Originally posted by: Artimus
Nintendo DS is now officially the gimmick mini-game system. PSP is a real handheld PS2.


Fixed...Let's hear it for assumptions! (And also basing your "arguments" around a few games rather than the rather innovative ones like Another and Yoshi Touch and Go, for example)

KnowsNothingFebruary 10, 2005

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Originally posted by: Ian Sane
A Metroid pinball game?! Does anyone else see this as total blasphemy?

Metroid isn't Mario. It isn't meant to be whored out to every genre available. It's one of the few Nintendo franchises that has so far managed to remain "pure" in that aside from SSB it has stuck to the main series and nothing more.

Yes, Metroid seemed to be a series which had remained pure; that is, it stuck true to its roots and upheld its legacy (even after making the transition to first-person.) But having a spinoff - a pinball one at that - is a bad idea, even if the game turns out to be a quality pinball title (which it probably will).
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It's bad enough they decided to make a generic FPS but a pinball game? Is Metris far behind?

Except for the fact that that MP is NOT generic. Hell, people complained that it wasn't generic (controls, backtracking, scanning...) google tells me metris is a company that specializes in 3d scanning. REVOLUTION?
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It's clear Nintendo only cares about the name on the box. Innovation and quality don't matter anymore. It's all about the familiar franchise title and putting it on as much product as possible. Nintendo has turned into Capcom.

Disagreed. It seems that Nintendo is doing this, but they still churn out quality games. They do slap on the name for boosted sales, a strategy which they won't be able to do for too much longer, but even without the name the games are still good. Like I said, Metroid Pinball will probably be fun.
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If Metroid has gone all spin-off on us Zelda can't be too far behind.

Tetra's Trackers? =p Naw, I don't see a Zelda pinball/racing/backgammon game coming out (although I'd kill for some Hyrule themed craps)

Oh, and artimus? You're an idiot =p The DS WILL have gimmick games, but it's not like you have to buy them. There are plenty of other gmaes you'll be able to choose from.

Ian SaneFebruary 10, 2005

"And Ian, I'm just asking, have you ever written a letter to Nintendo about your feeling about them lately?"

I once emailed them when they released the first Cube demo disc and only allowed it to obtainted "officially" by buying a new Cube. I think I got some standard form letter response and in the end I was able to find a copy anyway. And recently they had some survey on the DS and in the comments section I mentioned the reason I didn't have one yet is because the launch lineup was so slim and I didn't want to buy Super Mario 64 again.

I don't know if writing a letter would do much good since NOA doesn't have complete control over what games are released and NCL probably is only interested in what Japanese consumers think. But then this is Metroid which is viewed by Nintendo as mostly an American franchise so it might be relevent in this case.

The best thing to do obviously is, like you said, to not buy it. But that ultimately accomplishes nothing because so many people will buy any Nintendo franchise game. Mario Party for example despite its infamy is consistently a high seller. But then I haven't bought a DS yet and don't really plan to in the near future. That's a purchase that I think Nintendo will miss somewhat.

I think eventually enough will lose interest in the constant milking of franchises that Nintendo will feel forced to change. Some of us are just losing interest quicker.

Edit due to new post: "Except for the fact that that MP is NOT generic." I was talking about MP Hunters. I love Metroid Prime 1 & 2.

PaleMike Gamin, Contributing EditorFebruary 10, 2005

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Originally posted by: Ian Sane
A Metroid pinball game?! Does anyone else see this as total blasphemy?

Metroid isn't Mario. It isn't meant to be whored out to every genre available. It's one of the few Nintendo franchises that has so far managed to remain "pure" in that aside from SSB it has stuck to the main series and nothing more. It's bad enough they decided to make a generic FPS but a pinball game? Is Metris far behind?

It's clear Nintendo only cares about the name on the box. Innovation and quality don't matter anymore. It's all about the familiar franchise title and putting it on as much product as possible. Nintendo has turned into Capcom.

If Metroid has gone all spin-off on us Zelda can't be too far behind.
Haha, I came in here hoping for a first post that was gonna be something along the lines of "Cue Ian's bitching". It's fitting that he's the one who beat me to the punch. =) (no fences)

vuduFebruary 10, 2005

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Except for the fact that that MP is NOT generic. Hell, people complained that it wasn't generic
I believe Ian was referring to Hunters, which doesn't control like the console MP's. However, I don't think it's fair to judge a game based on a ten-minute demo that was more of a technical showcase than anything else.

As far as Metris goes, please see the Penny Acrade comic I assume Ian was referring to. Count Your Lucky Stars

KnowsNothingFebruary 10, 2005

"I was talking about MP Hunters"

Oh, makes more sense now >_> I probably assumed that you would judge a game only after having actually played it. The demo we played isn't how it's going to turn out, and I'm surprised that you thought it would be.

EDIT: Yeah, what King posted while I was typing....also I knew what was meant by Metris =P

SgtShiversBenFebruary 10, 2005

There is one pinball title that is looking to be awesome. Odama. I think Metroid Pinball could be like this, but then again, why can't Nintendo have fun with things they created? I'm sure when Leonardo did the Mona Lisa he was all doing sketches where he put her on a bucking bronco ;-) Personally, I don't really care what they do with their games, if it's fun, kickass. If not, it's funny to smack the hell out of Samus (or even metroids).

ArtimusFebruary 10, 2005

I think the DS will be the last Nintendo system I buy just because its Nintendo. I'm only buying Revolution when it proves to have a strong game library.

I never thought I'd ever say that.

MarioFebruary 10, 2005

Haha! I've always thought a Metroid Pinball game would be cool, a lot of morph ball parts in Metroid Prime 1 & 2 felt they had pinball potential.

By the way, maybe THQ are making this? I hope not though, cause I want it to be good. This has a lot of potential, think of all the things Samus can do...

KDR_11kFebruary 10, 2005

My first thought when reading "Metroid Pinball" was "someone needs a damn good kick in the face". I stand by that.

Nintendo MUST stop this if they want to have any customers left in the next few years. This is insulting, especially considering that Nintendo's characters aren't very likeable in first place. They are all flat as paper and designed pretty much as placeholders. Daisy and Zelda, the humanoid McGuffins, Mario, Link and Samus the ridiculous heroes that show no realistic reactions and cannot be identified with, Pokemon, a whole load of random critters designed to fill a collector book, etc. Come on, it's not like those stupid characters enhance the gaming experience, in fact they do exactly the opposite. Metroid Prime suffers from Samus's stupid design, Mario is just plain out annoying, Link has a pretty boring design as well and his grunts are annoying, etc. Those characters come from a time when sophisticated designs or complicated back stories just weren't possible. Times have changed, 3d characters that take up a large part of the screen just need different design philosophies than 16 pixel high sprites. Nintendo's old characters look out of place in the modern world and need to be put to rest, replaced with characters that fit into modern games better and don't stand out like a rainbow-colored poodle.

I hope Metroid Pinball turns out to be like Alien Crush on the TurboGrafx-16. Now THAT was an awesome pinball game (Devil's Crush was too, for that matter).

I may be the only one, but I'm excited to see how this game turns out (especially if it's developed by Nintendo). I love pinball games and I love the Metroid franchise, so I couldn't ask for much more.

silks

MarioFebruary 10, 2005

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Originally posted by: KDR_11k
My first thought when reading "Metroid Pinball" was "someone needs a damn good kick in the face". I stand by that.

Nintendo MUST stop this if they want to have any customers left in the next few years. This is insulting, especially considering that Nintendo's characters aren't very likeable in first place. They are all flat as paper and designed pretty much as placeholders. Daisy and Zelda, the humanoid McGuffins, Mario, Link and Samus the ridiculous heroes that show no realistic reactions and cannot be identified with, Pokemon, a whole load of random critters designed to fill a collector book, etc. Come on, it's not like those stupid characters enhance the gaming experience, in fact they do exactly the opposite. Metroid Prime suffers from Samus's stupid design, Mario is just plain out annoying, Link has a pretty boring design as well and his grunts are annoying, etc. Those characters come from a time when sophisticated designs or complicated back stories just weren't possible. Times have changed, 3d characters that take up a large part of the screen just need different design philosophies than 16 pixel high sprites. Nintendo's old characters look out of place in the modern world and need to be put to rest, replaced with characters that fit into modern games better and don't stand out like a rainbow-colored poodle.

It's a VIDEOGAME

vuduFebruary 10, 2005

Is anyone else excited about the possibility of a metroid-themed pachinko mini-game? face-icon-small-laugh.gif

Hostile CreationFebruary 10, 2005

I thought this was an obvious game to make. I'm disappointed that it's happening, but if I see that it's coming along in an interesting manner (Odama) I won't have any qualms, so long as they don't milk it too much.
Nintendo should definitely be more reserved with their franchises.

PJ gamer10February 10, 2005

KDR, you make some pretty good points. I think gamers go back to those games not because of the expressions and stories of the characters but because of the worlds that come with them. It great for me to go to the Mushroom Kingdom or to Hyrule because of what all those worlds bring. I do agree that as games become more sophisticated there should be some backbone behind the games and that includes detailed stories and character.
Now on to the topic, the Metroid pinball is a bad idea. As a DS owner im not interested in it and im getting very disappointed with the lack of original or fun games for it. Im getting Wario and Yoshi but Nintendo can't do it all on their own. They need third parties to do things on the system besides ports or gimmicky software.

Zelda has already been spun off. It failed with the CD-i games, but it worked brilliantly with the multiplayer games on GBA and GameCube. Despite a bizarre premise, if Metroid Pinball is done very respectfully, looks and sounds as cool as the other games, and is innovative and fun, I have no problem with it...and I am a HUGE Metroid fan.

Hostile CreationFebruary 10, 2005

I think you put it better than me, Johnnyboy. I basically agree with you.

Bill AurionFebruary 10, 2005

My mind flashes back to Sonic Spinball, and what a fun (but incredibly hard) game it was...I'm kind of hoping Metroid Pinball works the same way(where you don't just pull a plunger but actually move around to your objectives)...

couchmonkeyFebruary 10, 2005

To me it's not a matter of whether or not Nintendo's characters are "good" characters, in fact I think the fact that Nintendo's characters don't have too much personality often works in their favour. To me the issue here is that soon I might be looking at the Nintendo shelf in my local shop and see nothing but Nintendo franchises lining the walls. Variety is a good thing, that's why Nintendo needs more third party support in the first place.

This particular game announcement doesn't bother me too much. I actually think it's a good thing to see Nintendo exploiting a franchise other than Mario for a change. As someone else said, if you don't like it, don't buy it. But I do feel that Nintendo is starting to get way too comfortable with cramming its franchises into mediocre games.

GoldenPhoenixFebruary 10, 2005

Ian complaining? I am indeed shocked face-icon-small-smile.gif. Personally I am going to wait and see, it could be fun a blast, it wouldn't be the first time a mature themed game has been pinballized, House of the Dead was.

mantidorFebruary 10, 2005

O_o this is so awful, Mario is the type of franchise that fits anywhere just for its randomness, it doesnt feel odd to see a mario pinball, but most Metroid fans will be less than exited about this game, and in fact Im in the group that think this is blasphemy. It could be an outstanding pinball game, but it will never be a metroid game. Why they cant just invent a new pinball franchise? I dont think this decision will make the game to sell more at all.

thepogaFebruary 10, 2005

i would have liked nintendo to make a totally new pinball franchise though. Like Odama...

SaviorFebruary 10, 2005

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Metroid pinball game?! Does anyone else see this as total blasphemy


It was posted already but yeah its not the first time i dont see the problem with it... i have more of a problem with Hunters being delayed.. Its a game that needs to be releasd SOON

Bill AurionFebruary 10, 2005

I'd rather Metroid Hunters be worked to perfection(with elements from Prime, such as scanning, and added morphball puzzles/races) than for it to be rushed...

DjunknownFebruary 10, 2005

Metroid Pinball? After those morph-ball puzzles and mazes in Prime and Prime 2, no real surprise here. Let's see where they're going with this...

Maybe Prime Hunters will support De-Masked when its released? If so, that would make it a super-killer app. If not, its a missed opportunity. Already Sony has Teh Online as a viable option, whereas the Big N is twiddling their thumbs. Will E3 prove me wrong?

Infernal MonkeyFebruary 10, 2005

"Nintendo's publishing a new game"
"I already don't like it"
"I haven't told you what it is yet, it's a Metroid pinball game"
"Oh, it has a Nintendo character in it? I don't like it"

What's the deal, yo? DS is crying out for some new games, here's one. Boo hoo it's going to have Metroid themed tables, that's awful. How dare Nintendo use the characters they've created in games that aren't epic bore-a-thons.

AgesFebruary 10, 2005

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Originally posted by: kingvudu
Is anyone else excited about the possibility of a metroid-themed pachinko mini-game? face-icon-small-laugh.gif


eh, only if i can win up to $50,000 and a chance at the showcase showdown

GoldenPhoenixFebruary 10, 2005

I don't understand one of the poster's comment about this showing DS is the gimmick system and PSP is the true handheld. If I recall GB and GBA both had their share of pinball games, in fact one of the main reasons for portables is something you can pick up and play, which means it is nice to have games that are simple to get into. YOu don't need a billion platformers or action games, but simple pick up and play games are great too!

CaillanFebruary 10, 2005

This absolutely proves Nintendo will use their frachises for nothing but sales. We've had Pokemon Pinball, Maro Pinball and we're getting something original in Odama: this game has no relevance to the current market other than that it will sell on Metroid's new fame in America. The worst part about this game is that it's a waste no matter who's developing it: if it's someone like THQ it's a waste of a franchise and if it's someone Camelot it's a waste of talent.

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This is insulting, especially considering that Nintendo's characters aren't very likeable in first place.


Nintendo's characters are all fine. Link shouldn't be compelling. He shouldn't talk and he shouldn't cry, he should shut up and do what you say. In terms of telling a story, I feel few games have surpassed Majora's Mask or Chrono Trigger. Both games feature a mute main character but complex characters around them. Occasionally a 'big' decision will be made by Link or Crono, such as when Link is following Navi at the start of Majora's Mask, or when Crono kills himself in the underwater palace, but the little bits can be filled up by the player. Random grunts are fine because they express no emotion.

As for their designs, Mario is an Italian plumber saving a princess, and Link wears a funny hat and a green tunic. Samus is a stereotypical kitsch sci-fi bounty hunter, but she has unique abilities and is female, setting her apart from the cliche. Kirby is even more obscure in appearance. Nintendo has not one franchise character that is generic to behold.

anubis6789February 10, 2005

I like pinball, I like metroid , I actually like my DS, I guess this is the game for me.

What saddens me about this is that after reading through most of the posts here I have come to the conclusion that most Nintendo fans have become elitest purist old men who are frightend of change with nothing better to do than to moan and groan about anything Nintendo does. I think the major problem that Nintendo has are us, the Nintendo fan.

Look at donkey Konga, everyone said that it was going to be stupid because it straied to far from the DKC formula. I think it turned out pretty good. Then everyone gets on Nintendo's case for letting EA use some of there characters in a few of there games when just having Link in Soul Calibur sold way more copies then I bet Namco thought would sell. I personaly think these are good things for Nintendo, It helps them get third party games to come out on the GCN and it allows these games to sell more than they would of without such bonuses, thus more third party support.

Sorry, just had to get that out, anyway I'm just a little upset about MP:H being delayed, but I would rather it be good than a thrown together peice of junk.

*EDIT* Also I would love for a game like metris to come out, and no I am not kiding!

CaillanFebruary 10, 2005

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What saddens me about this is that after reading through most of the posts here I have come to the conclusion that most Nintendo fans have become elitest purist old men who are frightend of change with nothing better to do than to moan and groan about anything Nintendo does.


This isn't anything new. This is an opportunuty to sell a game becasue it is associated with a franchise. Odama and Donkey Konga are new. Nobody here is bitching about Donkey Konga, and nobody here is bitching about Odama.

Link in Soul Caliber is fine because it fits: a guy with a sword and shield just fits in a fighting game. Also, Soul Caliber 2 had exclusive characters for each console, so Nintendo would have been missing out if they didn't allow the highly competent developer to use their character. I don't like Nintendo giving their characters to EA becasue EA is jerks.

MarioFebruary 10, 2005

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Link in Soul Caliber is fine because it fits: a guy with a sword and shield just fits in a fighting game.

Just like how Metroid fits with Pinball, since Samus can turn into a ball.

anubis6789February 10, 2005

I would like to clear one thing up to anyone who thinks I like EA and the fact that they are using Nintendo characters.

EA is number two on my list of most hated companies, right after De Beers, and you don't even want me to go into that.

Who is to say that Metroid Pinaball won't be something new and inventive? we have no pictures no info outside the fact that EB has it listed.

It didn't really happen here to my knowledge but every other board I went to was like "Nintendo is teh DOOMED" after Donky Konga was anounced, and that is not even counting all the crap that was said when they showed off Metroid Prime, and when they anounced multi-player in MP2, Wind Waker, Double Dash ect...

I'm just saying that people need to have a little faith, I mean everyone here wants everything to stay the same, but if everything did stay the same then everyone here would say that Nintendo is not inovative enough.

*EDIT* Har-har, I didn't know that if I used the word that begins with cel and rymes with Zelda that the board would turn it into I am a tremendous clownboat.. I am amused beyond words, and no I'm not being sarcastic, the forums got me, and it was a good one. Are there any other words that do this?

*EDIT* I also added a few things into the last few sentences of my post.

CaillanFebruary 10, 2005

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Just like how Metroid fits with Pinball, since Samus can turn into a ball.


Good point. I didn't say what I meant very well, here is a comparison: if a giant morph ball was unlockable as a replacement to the odama, that would be the equivilent of Link in SCII. A 2D fighting game set in the Zelda universe staring Link wouls be the equivilent of Metroid Pinball. A morph ball in a pinball game may be cool, but it doesn't need an entire game made around it, especially when there are so many pinabll games available or in development anyway.

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Who is to say that Metroid Pinaball won't be something new and inventive?


Maybe I just lack imagination, but I really can't see a pinball game fully utilising the DS' hardware. The touch screen could be used to draw parts of the face I guess, but that would be neither fun or significant to the gameplay. Wireless multiplayer and the microphone cannot be used effectively either, and the seperation of the two screens will probably make it less playable. I think this is the DS' main problem right now: a game like Super Mario 64 DS plays fine on it, but it doesn't offer anything new. After being promised a new and innovative way to control games, having to spend spending 20 minutes getting used to using the stylus didn't impress me, especially when it played better with an analouge stick.

Hostile CreationFebruary 10, 2005

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This is an opportunuty to sell a game becasue it is associated with a franchise.


This is not Nintendo making a pinball game and tacking Metroid on for sales. This is Nintendo saying "Hey, morph ball this could make cool pinball" and developing a game from that point. Believe me.

And I could think of plenty of innovativey stuff for a Metroid Pinball game and Nintendo will doubtlessly put more thought into it than me.

Edit: Also, Hunters has excellent control on the DS, so you're not going to get off insulting the DS by pointing out one factor in one game that isn't that good. However, Odama with morph ball is awesome/funny.

anubis6789February 10, 2005

I don't know why people keep dissing the controls in Mario 64 DS. I found using the thumb strap and touch screen as an analog input far more acurate and controlable then the stick.

Maybe I am just weird or something.

I wonder though if Metroid pinball is going to be more like Pokemon pinball or Mario Pinball, I would prefer the former, although it my be like neither of them witch would be cool.

*EDIT* Forgot to put in something.

CaillanFebruary 10, 2005

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This is not Nintendo making a pinball game and tacking Metroid on for sales. This is Nintendo saying "Hey, morph ball this could make cool pinball" and developing a game from that point. Believe me.


Why? Nintendo have already made Pokemon and Mario pinball games that have little to do with their respective franchises. I'm not attempting to imply that this game will be bad, I just mean to say that they've done it in the past when franchises have become popular, and I believe they will do it again. If this game turns out to be a collection of levels similar to the morph ball areas in the Primes I will be impressed. If it's pinball with super bombs I will be much less so.

The DS was meant to show how new input devices can be used effectively. Pinball machines have incredibly simple input: left flipper, right flipper, and smacking the machine when the ball gets stuck. All of these functions can be emulated on the GBA.

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Also, Hunters has excellent control on the DS, so you're not going to get off insulting the DS by pointing out one factor in one game that isn't that good.


I like how Hunters controls. I actually forgot about the demo because only my EB has the demo unit; my store of preference has a Japanese DS with Super Mario 64 DS. My point is still valid, however: Super Mario 64 DS, as the big first party launch title, does not demonstrate how the DS can revolutionise input and interface. First of all, it takes a long while to get used to and secondly, even if the touch screen is preferable to an analouge stick for some it certinally isn't for others. Something like Wario Ware also needed to be available at launch.

KDR_11kFebruary 11, 2005

They should make a Nintendo Pinball Collection instead where you have various tables themed after the various Nintendo franchises instead of making individual pinball games out of them. Especially since that would make a difference between somehow claiming that is actually Samus or Mario rolling around or just a ball painted like a morphball. Keep the tables as pinball tables, don't try to make them "believable adventures" because it just isn't believable.

KDR_11kFebruary 11, 2005

Screw the server.

NephilimFebruary 11, 2005

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They should make a Nintendo Pinball Collection instead where you have various tables themed after the various Nintendo franchises instead of making individual pinball games out of them. Especially since that would make a difference between somehow claiming that is actually Samus or Mario rolling around or just a ball painted like a morphball. Keep the tables as pinball tables, don't try to make them "believable adventures" because it just isn't believable.

Sega tried that just 6-12months ago on the GBA with Sega pinball (spin ball?)
Really awful game with only 3 boards and Chao garden

The thing is about pinball games u need luck, on the sega one u had to hit a little panel to move on within a time limit
I really cant see how they can get around that
Im guessing your going to have to get power up to beat bosses, meaning u have to hit the death ball panel and such panels....making it a game of luck and not much fun

JonLeungFebruary 11, 2005

Kirby's in a pinball game.
The Pokémon are in two pinball games.
Mario's in a pinball game.

Looks like they felt it was time for someone else, especially someone like Samus, who can actually turn into a ball, unlike Mario (WTF), to get into a pinball machine. Sure, the world of Super Mario may be all happy and colourful and cheery and magical where something like this is more acceptable, but is it really blasphemy for Samus to try this out?

Sure, when I first read the header, I was like, what's the deal with this? "Metroid pinball? How wrong!" I'm a Metroid fan myself. But I think the problem is that so many fans of Nintendo are sort of niche-fans, not quite cult fans but they're not exactly the largest group out there any more. And, as I've seen with things like the Neo-Geo, the more of a niche you are a fan of, the more you treasure it as it is. Fans of Metroid have always thought of the games as following a continuity, so the first time Samus gets a spin-off game it's an outrage, apparently. I remember people spazzing about Metroid going into 3D before Prime actually came out.

I'm sure the first impression of this game is going to be "WTF", but I'm guessing not many people are actually going to be fretting over it until the game comes out. And if it's a good game, what's the problem? Simply accept it as not part of the continuity, a little quirk, but if it's fun, then enjoy playing it.

I mean, look at Super Smash Bros. Melee. Some crossovers make sense. Several ones, especially the big ones, don't make sense. Apparently no one seems to mind the fact that Samus is trading blows with Pikachu, but her being a ball like she already does in several Morph Ball puzzles is somehow weird.

Michael8983February 11, 2005

The way I see it. If Nintendo is going to make a pinball game it might as well feature one of their mascots.
A generic pinball game wouldn't sell and it's really not the type of genre appropriate for launching a new mascot. And I find it hard to believe a little pinball game on the DS could possibly hurt the sales of the main Metroid titles. Consumers are smart enough to know the difference despite what some snobby gamers seem to think. Besides, adding Metroid elements to a pinball game could be really innovative. For all we know, it might not even be a straight-forward pinball game. There may be side-scrolling elements similar to Sonic Spinball on the Genesis. Though this will almost certainly end up being a MUCH better game.

This really could end up being the best pinball game ever.
The DS is the first console to really suit pinball games with its two screens.
The tables wouldn't even have to scroll vertically. This should be the first pinball game on a game console to have the entire table in view without having to severely compromise its size and shape. Something only possible on the DS.

S-U-P-E-RTy Shughart, Staff AlumnusFebruary 11, 2005

BTW, for those who haven't played it, Galactic Pinball is actually awesome.

darknight06February 11, 2005

I remember, that as well as the cosmic mini game where you used samus's ship to shoot metroids and skree I believe. Only issue I had with it was that sometimes the tables felt a little limited in what they could do, no doubt the cartridge size had something to do with that, which the DS won't have to deal with.


" I don't know why people keep dissing the controls in Mario 64 DS. I found using the thumb strap and touch screen as an analog input far more acurate and controlable then the stick."

I feel the same way, and really I believe it comes down to most people having an analog stick ingrained in their minds for so long they can't see any other way of doing it. Yeah, I had a few kinks to work out with it also at the beginning of the game, but once I've adjusted to it it's became second nature.

Ian SaneFebruary 11, 2005

"They should make a Nintendo Pinball Collection instead where you have various tables themed after the various Nintendo franchises instead of making individual pinball games out of them."

I don't mind this idea. It's not so much that it's a pinball game it's that it's a METROID pinball game and its Nintendo's fifth portable pinball game based on a franchise. It's like Pinball is the idea that comes up when they're starved for product as Mario Pinball Land shows. It just seems wrong for a "serious" Metroid game to be turned into a pinball title particularly when it is quite different from Kirby, Pokemon and Mario in its look. And it also seems pretty greedy to release multiple franchise based pinball games instead of just one big SSB style pinball game. Something with seperate boards for each franchise just to me seems more appropriate. Then it's just a big fun game like SSB instead of an out-of-character Metroid game.

It's like how that Konami kart racing game had characters from "serious" Konami games like Castlevania but it worked in that it was big Konami crossover game. A Castlevania kart racer however would be completely out-of-place. This is what I see Metroid Pinball as. It's Super Castlevania Kart. Why bugger up a perfectly good series when a Nintendo crossover game would probably result in a better title?

vuduFebruary 11, 2005

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It's Super Castlevania Kart
The possibility of Super Castlevania Kart got me really excited for a second. Then a realised Konami wouldn't release it on the Cube anyway. So what's the point?

I swear, like Eminem says, Nintendo is "The most hated on out of all those who say they get hated on". Man, you guys are brutal. It's a little side-game to the Metroid universe, let's leave it at that. As long as it stays true to the spirit of the franchise, that's cool with me. I'd like to see a pinball game with a dark and sombre theme, that'd be cool.

I agree with whoever said the DS is custom-suited to pinball. It'll be awesome. Also note that the DS is supposedly aimed at an older audience, so when they decided to do a pinball game, Metroid was the obvious choice. If it would have been Pokemon pinball, you guys would have bitched about Nintendo making another DS game for children. Nintendo can't win.

silks

CaillanFebruary 11, 2005

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I agree with whoever said the DS is custom-suited to pinball. It'll be awesome.


Could anyone explain to me why this is? I could see making your own tables with the touch screen fun, but it would be little more than a cool gimmick. It has no potential for wireless multiplayer or using the mocriophone. Having the ball move from screen to screen will be a hindrance. Pinball control has already been emulated perfectly with three buttons, what can the DS add to this?

I'm looking for a DS game that will excite me and show me what the console can do, a 'killer app'. Right now the DS has plenty of games you can pick up and play, and four GBA pinabll games you can play on it, so why is this at all necessary?

JonLeungFebruary 11, 2005

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Originally posted by: Caillan
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I agree with whoever said the DS is custom-suited to pinball. It'll be awesome.


Could anyone explain to me why this is? I could see making your own tables with the touch screen fun, but it would be little more than a cool gimmick. It has no potential for wireless multiplayer or using the mocriophone. Having the ball move from screen to screen will be a hindrance. Pinball control has already been emulated perfectly with three buttons, what can the DS add to this?


Most notable is probably the two screens. The whole table can be shown with little or no movement, and without looking weirdly angled like Mario Pinball Land. No other system can do that without wasted space or a squashed table. Sure, the NGage has a vertical screen, but ehhh, it's the NGage...

The other things that the DS has (stylus/touch screen, microphone, wirelessness) probably won't be utilised, that's true... >_< Though the DS is the most powerful (Nintendo) handheld, so maybe there'd be impressive 3D graphics now. I'm guessing that pinball games on consoles have never done as well as on handhelds. I don't even recall very many console pinball games since the 3D era began...

I liked PinBot on the NES. Don't remember why, though.

KnowsNothingFebruary 11, 2005

f it would have been Pokemon pinball, you guys would have bitched about Nintendo making another DS game for children."

I would have bitched over another Pokemon title being released, but meh *shrugs*

After playing Space Cadet pinball (the one that comes free with WinXP) today during class, I'm actually looking forward to this title. I mean, that game has a pretty uninspired board (only one of them, at that) but it's still pretty fun :thumbsup:

MarioFebruary 11, 2005

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Why bugger up a perfectly good series when a Nintendo crossover game would probably result in a better title?

How the hell does Metroid Pinballs existance make currently released Metroid games worse?
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It just seems wrong for a "serious" Metroid game to be turned into a pinball title particularly when it is quite different from Kirby, Pokemon and Mario in its look.

It seems right to me, now we have a pinball game of a different variety! Different is not bad.

As for touch screen, you could probably pull back the thing with the touch screen to launch the ball.

Bill AurionFebruary 11, 2005

I think we'll be doing more with the touch screen than just pulling a plunger... face-icon-small-smile.gif

MarioFebruary 11, 2005

Well duh, but that's all I could think of, because i'm not Mr Nintendo. face-icon-small-tongue.gif

KnowsNothingFebruary 11, 2005

Mr. Nintendo sez: "Use the touch screen to destroy the war wasps that fly in the screen and hit samus around. Use the microphone to, like, totally blow some fire/snow/plain old wind over the board for happy effects or some junk. Wirless multiplayer consists of some kind of creative pinball battle thing. Like, on the top screen is a monster thing which represents your opponent, and you try to get combos and trick shots to launch missles at it and stuff. Winner is first to WIN."

*I* think they sound like fun ideas. And if I can think of things like that in 30 seconds, Nintendo should be able to pull off some very creative stuff.

The more I think about it, the more I like the idea of a Metroid Pinball.

ProcessionFebruary 12, 2005

If Nintendo are smart, they'll make sure this isn't as awful as "Mario Pinball" was.

Meanwhile, the DS is looking more gimmicky as each day passes. I'm pleased haven't bought one - GBA rocks my world, because the games are plentiful and - y'know, good. I'm also liking the PSP as a possiblilty although I'll probably wait for a revision and a price drop.

PaLaDiNFebruary 12, 2005

"Meanwhile, the DS is looking more gimmicky as each day passes."

Either you've missed the Castlevania DS announcement or you haven't played Aria of Sorrow.

Mr. SegaliFebruary 13, 2005

That's one of the main reasons I bought my DS, but Castelvania won't come out until fall... as of right now, all we really have is gimmick, (which isn't so bad... it is attracting non-gamers to the fold), but Nintendo needs to seriously kick it up a notch and release some games with substance to bridge the gap between now and later this fall/winter when all the titles everyone is excited about are supposed to come out (Mario Kart, Metroid, Castlevania, etc.)

Hostile CreationFebruary 13, 2005

I'm just about fed up with all this gimmick bullshit. The touchscreen and two screens are not a gimmick, they are a new form of gameplay. Sure, its layout happens to be especially good for simple puzzle games and the like, but that doesn't mean it's a gimmick. It's just another type of game. No one ever called using a controller for Pacman or Tetris a gimmick, and this criticism makes about as much sense as that would. No, there isn't some epic RPG bore-quest out for DS that effectively uses its capabilities, but there will be. The developers have to get a feel for the system, understand its subtleties, before they can make a game like that. No game like that existed with Atari and very few on the original Nintendo because it was new then. Face it, the only reason you call those games classics is because that's what you played before you knew better. If Tetris came out for the first time now, it'd be labelled with gimmick and boring.
Many people like what the DS has to offer right now, and it will continue to offer it. But games that appeal to you and that incorporate the old with the new will come around, so stop f'ckin whining.

Ian SaneFebruary 14, 2005

"Either you've missed the Castlevania DS announcement or you haven't played Aria of Sorrow."

I'm quite interested in Castlevania DS but it's third party. The whole DS was Nintendo's idea so it would be nice to see something really deep from them. To me they haven't sold the concept yet and they won't until something that I view as good as Nintendo's past classics is released. I like quirky little fun arcade style games but I don't spend much money on them and I don't buy whole systems to play them on. Nintendo's current DS projects look more like something that should compliment a lineup with much bigger games then form the entire lineup.

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