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Nintendo Gaming / RE:Bad Tales of Symphonia news
« on: April 08, 2004, 05:09:33 PM »
if I were namco i'd like to sell more copies of TOS than the 350,000-450,000 it sold on gamecube ^_^
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I have always suspected that Sephiroth was a closet homosexual.
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Or like announcing Geist, Mario Kart, Pokemon Colloseum, Metal Gear Solid, and having playable demos of Star Fox and Final Fantasy. That was pretty dumb too eh?
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They do things unexpectedly, and they always have a surprise for us.
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do you think Square will make FF 12 for gamecube?
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10. The handle. Okay, so it's a little goofy, but imagine trying to take an Xbox with you to a friend's house or on a vacation. You would need an industrial crane and a parking permit.
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9. It only plays games. That's right. Anyone who tells you that playing DVDs on a game console is a benefit has never had someone monopolize the machine for hours playing Meg Ryan movies while the rental game you have to return in three hours gathers dust.
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8. It's more powerful than the PS2. PS2 has slower processors and its graphics are noticeably inferior to the GCN's. Sorry--there's nothing very funny about that.
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7. Gone platinum. The Platinum GCN is a work of art, shiny and sophisticated. PS2 and Xbox look like every other piece of electronics hardware created in the past 20 years, and dust really shows up on those black casings.
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6. Controller design. The PS2 controller has way too many buttons, and the Xbox controller was designed for a giant or an octopus. Ah, the GCN controller is elegant and practical--an extension of the human spirit; an epiphany in plastic; the ultimate interface between mind, body and technology.
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5. Experience. Nintendo has consistently produced the highest quality video games for more than two decades dating back to Donkey Kong. You can bet that Nintendo will do so in the future. Twenty years ago, Sony was making Betamax tape machines and Microsoft hadn't even come up with Windows. What will they be doing tomorrow?
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4. The incredible freedom of the WaveBird controller. You can even play from the bathroom. Let the freedom ring.
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3. Game Boy Player. More than a hundred million people have Game Boys, and we suspect that most of them own a game or two. With the Game Boy Player, all those millions of deserving gamers will be able to play their games on Nintendo GameCube as well as on their Game Boy.
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2. Connectivity. Sony and Microsoft can't do it because they don't have Game Boy. They have robotic dogs and word processors. Let's face it, they're not really game companies. But Nintendo does only games, which is why Nintendo innovates ways to play--linking consoles, swiping cards, visiting villages filled with animals and sailing the high seas in a talking boat.
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1. Exclusivity. The GCN offers The Legend of Zelda: The Wind Waker, Metroid Prime, Resident Evil Zero, Super Mario Sunshine, Eternal Darkness, Animal Crossing, Star Fox Adventures, Final Fantasy: Crsytal Chronicales, Metal Gear Solid: The Twin Snakes, Mario Kart, Metroid 2, Star Wars: Rogue Squadron III: Rebel Strike, Pikmin II, Resident Evil 4 and Soul Calibur II as Link. (That's 15 exclusive reasons GCN reigns supreme.) Try naming 15 exclusive hit PS2 titles. As for Xbox, you can count the number of exclusive hit titles on one finger.
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it looks like this could easily over take skies as the best gc rpg
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They're going for innovation, not money.
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Originally posted by: Perfect Cell
The litle thing nobody mentions is the propertary media that Sony will use, those Sony Mini Disks will be much more expensive for third parties than the GBA Cartridges... so Nintendo does have an advantage