To all you fine GameCube soldiers:
So much talk about the lauch of GameCube 2, so I want to give my thoughts as to what I think Nintendo should do to succeed. There are a lot of people who have been dissapointed by Nintendo recently, by firstly the late launch of the GameCube, then the abscence of a Mario game a launch, and next a cell-shaded Zelda which isn´t what people were expecting following the showing of the Spaceworld 2000 demo of Link and Gannon in the famed sword fight. Not saying Nintendo isn´t doing something to satisfy it´s gamers, but they have to really get in gear and move f-a-s-t if they want to have any chance whatsoever of taking a lead in the Game Industry, they of all developer companies have the most creative potential even though they don´t have so much money as Sony or Microsoft (it´s the content in games that ultimately counts, so that why I say aforementioned as Nintendo is an expert in creating cutting-edge content in games), but thing move fast in the game industry right now with the X-BOX beginning to show some quite nice titles that you DON´T find the likes of over at GameCube even with the first-party titles included (did any one mention Pirates of the Carribean?!!).
So here is what they should do to appease their core gamers, and at the same time satisfy the mainstream ones:
1) Launch with a portfolio of awesome first-party Mario, Zelda, Donkey Kong and Metroid games, and possibly a F-Zero II incarnation as well and have a neat number of 3. party titles ready spanning categories of sports, racing and shooters, totaly amounting to 30 cutting edge launch titles in all. In this way they will firstly satisfy their coregamers who were dissapointed with first-party titles previously and secondly attract any X-BOX owner or PS2 owner, looking to buy a 2. console more powerfull than what they already have will pay attention then and probably try out the games and buy a GC2 if they like the games! There has to be an incentive for a non-Nintendo gamer to try out ol´Ninty for a change and that could be it. Many more of SEGA, EA games this time will do very nice along Ninty´s own titles, and many of the owners of other machines will already know what the SEGA games are like for instance as they have already been released on their consoles by then a number of times.
2) Advertise beforehand, months in advance without showing sensitive parts of any of the core games, or third-party games but simply showing awesome stuff in little sequences that are enough to draw the attention of previously sceptic or cynical gamers and have them wonder if Nintendo has indeed changed. For that is what they must do. Which they know. As EDGE magazine say it, Nintendo have to decide if they want to keep on catering mostly to the needs of the children that is their core market and forget the rest of the world, or to finally decide to make games that everyone wants (which the coveted "everyone" demographic don´t want - not yet at least).
3) Give the gamers at launch day a really good value-for-money package, so that they hook them right then and there! Here I mean in particular the non-Nintendo gamers.
All this entails more work for Nintendo, more advertising, more third-party deals, less old-style Nintendo, more new-style Nintendo which will be so convincing that everyone will indeed see the power of the Mighty Mario once again!
So, Nintendo, get to work!
We know you can do it, because you want to be number one! Tough climb to the top...hmm...but you´ve got what it takes!
Gamebasher.