Editorials
April 5, 2001
by Ryan Cox - 1:02 am EDT
Let us go singing as far as we go: the road will be less tedious.
Virgil (70 BC - 19 BC), Eclogues
The year is 2001 and by now we thought we would have flying cars, self programming microwaves that cook dinner, do our laundry and have full integration with our holographic games. Much to our dismay (especially the gamers), we do not. We do have some amazing game systems these days that look pretty... Read more...
by Dustin Wood - 12:38 am EDT
Dustin Wood's name sounds like a prank call to Moe Tavern but this won't stop him from explaining what GameCube needs to be a "Killer System." LOOKOUT! He’s jaded & doesn’t mince words!
Now let’s face it, you could’ve just got done making the biggest, highly budgeted, technologically superior game system on the planet and it still wouldn’t be squat if you didn’t have the right games at launch to support it. Sound familiar? The most recent example I can think of is the launch... Read more...
April 4, 2001
by David Trammell - 9:25 pm EDT
Today, I'll explore the potential of playing Zelda with the GameCube's controller. The new controller couldn't possibly have a big effect on Zelda... could it?
I received quite a few emails in response to yesterday's piece. I considered the requests and settled on Zelda because the other genres were either handled by IGN already, or they were too far out of my experience (flight sims for example).
So, how will Zelda play using the GameCube controller?... Read more...
April 3, 2001
by David Trammell - 8:16 pm EDT
IGN Cube recently took a look at how the GameCube controller would perform on different genres, but they skipped quite a few; namely, the FPS genre.
This IGN Cube article covered three major genres, but they skipped an American favorite, the first person shooter.
This seems like an oversight when you consider the success of Goldeneye and the upcoming Metroid FPA along with the sequel to Perfect Dark (both of which are unofficially intended to be launch titles).
Read more...
April 1, 2001
by Zosha Arushan - 2:07 pm EDT
Now that Sega has offically begun to announce console support, Nintendo fans must wonder what it might mean for the GC.
With the recent news of Sega's Smilebit team supporting XBox, and the surrounding hoopla of said announcement, the significance of Sega's withdrawal from the hardware industry finally makes itself clear. Sega has become the ultimate Wild Card, due to its structure as well as it, along with Nintendo has created groundbreaking games on a consistent basis.
Read more...
March 28, 2001
by Jon Lindemann - 4:58 pm EST
What will compel consumers to buy Nintendo's GameCube? Veteran writer Jon Lindemann offers this analysis as his first contribution to PGC.
This fall, consumers are going to have the opportunity to choose between Sony's Playstation 2, Microsoft's X-Box, and Nintendo's Gamecube. All of these systems are extremely powerful and capable of playing some incredible games, but those among us who aren't rock stars or professional ballplayers... Read more...
March 15, 2001
by Patrick Lake - 3:38 am EST
Patrick Lake was active in online journalism and game retail during the heydey of N64. With GameCube looming, he stresses and scolds: "Delay NOT OK" for future Nintendo games.
Last year, back in September I was in our front yard relaxing in the sun with my brother, Max. Wasting the afternoon away, we began to reflect back on many good times we’ve shared growing up together. Inevitably, video games came up, as “playing Nintendo” figured very largely into our childhood.... Read more...
March 7, 2001
by David Trammell - 6:50 pm EST
Have you ever questioned why Nintendo chose to use mini optical disks instead of full sized DVDs? There are more reasons than you think.
Many people around the world are having a great time bashing Nintendo's choice of using 1.5 Gig optical discs, rather than a movie-capable DVD drive in its next generation system. Everyone wants to watch movies, and most can't see any good reason why Nintendo is using these little eight-centimeter... Read more...
March 2, 2001
by Rick Powers - 2:22 pm EST
Can a new player survive in a market dominated by the old-line, even if that new player is a big-name like Microsoft? Rick explains how they will survive, and the exact plan for domination.
If there’s one thing Microsoft needs right now, it’s something to distract the public from their legal troubles. A corporate legal battle hasn’t been this big since the AT&T breakup in 1982, and Microsoft is getting smeared in the press. More than that, it seems that the company just needs... Read more...
February 26, 2001
by Rick Powers - 1:08 pm EST
Emerging from hiding once more, the ever controversial Rick Powers tackles what it means now that Sega's out of the console business.
It’s been a long time coming, but Wednesday, January 31, 2001, Sega announced that they were ceasing production of the Dreamcast console, and were going to focus on making games for other platforms. Many owners of the unit are now furious, but they have only themselves to blame. Sega has a history of ditching a console early when it learns it can’t win the current conflagration in the market.
Read more...
February 7, 2001
by Jonathan Metts - 7:49 am EST
Do you actually think the N64 is dead? Since when?!? Jon reminds everyone that one of their favorite systems should still be working great and still merits playing.
We gaming journalists are a wily lot, and in celebration of our infinite cleverness we have designed our own mini-vocabulary of buzzwords and catch phrases. In what other sector will you find such liberal use of words like “decidedly” or phrases like “a mixed bag”? I must admit, it’s fun... Read more...
February 6, 2001
by Ed Shih - 7:47 pm EST
Ed takes a look at what we can expect from Sega now and examines what the latest events mean. Will the "Sega Scream" fade into memory, or does the game giant have a chance in its new role as third-par
It’s official now. Nintendo will only have 2 competitors in the next generation of console wars. Industry veteran and beloved software maker Sega has stated that they will drop out of the console hardware business to focus on software. The days of the Sega Scream are numbered. Or are they? ... Read more...
by David Trammell - 11:40 am EST
Nintendo, Sega and Sony have been releasing their consoles in America with great success for 15 years. Now Microsoft plans to reverse the trend. What kind of opposition will they face?
A war is about to take place. Throughout the Internet many people are already taking sides. They argue endlessly over specs, inflated polygon numbers, fill-rate, features, lists of developers and more. The sides are clear. Nintendo, Sony and Microsoft. Until recently, Sega could be counted amongst... Read more...
January 23, 2001
by Mike Sklens - 1:56 am EST
Recently, Sega rumors just keep popping up. Mike S. has written a timely editorial on the subject, what is next for Sega?
There have been a ton of rumors flying every which way about Sega of late. Even though this isn't directly Nintendo related it is still quite important to the world of video gaming. As much as I like to believe that it isn't, the Dreamcast is failing. The console, while being totally fantastic, is... Read more...
January 18, 2001
by Justin Nation - 8:07 am EST
Sometimes you see something that is just so unbelievably bad that you just have to stand up and say something about it... this was one of those days
Before starting this let me point out in clear detail that the central reason for this controversy between in Imagine and Nintendo is that Imagine published a PRINT magazine. This isn't an on-line thing, the emphasis is on a product that is competing for profit at a newsstand with Nintendo's own guide. Now, on to the editorial...
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November 29, 2000
by Jonathan Metts - 3:39 pm EST
Discuss in talkback!
Jon takes a look at the logics behind the Eternal Darkness and Dino Planet GameCube rumours...
Lately a lot of talk has been going around regarding the future of a few key N64 titles. Some people seem to think that Eternal Darkness, Dinosaur Planet, and maybe even Conker's Bad Fur Day are destined to shift from N64 development over to the GameCube launch. Fair enough; I can see why they might... Read more...
November 10, 2000
by Jonathan Metts - 3:45 pm EST
With all of the Shiny New Game Consoles coming out, will there still be a need for Pre-rendered movie scenes? Jon says "NO!" and here's his explanation why...
Say goodbye to full-motion video, better known as FMV to gamers, in the next generation of videogame systems. It had its time in the limelight, and some people would say it was a major creative force in the 32-bit era. Nearly all gaming FMV was recorded footage of very high-quality computer-generated... Read more...
October 16, 2000
by Jonathan Metts - 7:52 am EDT
Jonathan Metts takes a look at Nintendo's decision to not go with standard DVD media
Since Nintendo's revelation at Spaceworld that the GameCube (or N-Cube as I prefer to call it) would use miniature DVDs instead of standard ones, the company has caught a lot of flak from the press. Many are already predicting the system's failure, because in their eyes, Nintendo has not made enough... Read more...
September 13, 2000
by Jonathan Metts - 3:59 pm EDT
Remember how we were all told "Wait until Spaceworld"? Did Jon think it worth the wait? Find out by reading his editorial!
I remember snooping around E3 this year, trying to dig up ANY info on "Dolphin" that I could get my hands on. It seemed like everywhere I looked, I ran into a brick wall, and on that wall were the words "Wait until Spaceworld!" Ugh. Spaceworld seemed so far away! So, to say that I was eagerly anticipating... Read more...
by Ed Shih - 3:54 pm EDT
Take a look at Ed's impressions of the GameCube unveiling!
Okay, it's been almost 3 weeks since the big night on the GameCube unveiling. Spaceworld 2000 has come and gone and it's about time I officially weighed in on the subject. So without further ado, here are the impressions of this Planet staffer.
Hardware
I'm pretty impressed with the GameCube's... Read more...
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