Editorials
May 28, 2002
by Rick Powers - 12:20 pm EDT
After a year of waiting, Nintendo fans are finally getting everything they ever wanted. Rick explores why this may not necessarily be a good thing …
2002 looks to be a gamer’s dream. Two Mario games, two Zelda games, two Metroid games. Phantasy Star Online, Star Fox Adventures, Wave Bird, Eternal Darkness … finally the game drought is over. In fact, Nintendo made perfectly clear that their purpose behind this E3 was to emphasize all the... Read more...
May 27, 2002
by Jonathan Metts - 1:57 pm EDT
Take a look at what you’ll really pay to play your console games online.
Now that all three console makers have announced their online plans, you may be wondering how they stack up against each other in terms of features and cost. It turns out that playing online games on your console for a year can be pretty expensive... but that depends heavily on your current situation.... Read more...
April 17, 2002
by David Trammell - 3:31 pm EDT
Could this be the real future of 3D gaming?
While perusing the always relevant and usually humorous ranting of Tycho Brahe at Penny Arcade a few days ago, I came across an interesting link to the Website of a company that sells a very high quality 3D display. Although it's very expensive and mostly for scientific and medical purposes at the moment, I couldn't help but wonder what implications this could have on video games, even if it wouldn't be available at consumer costs for years.
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April 8, 2002
by Karlie Yeung - 2:43 pm EDT
There is less than a month to go until the console graces European territory. Will it be a spectacular affair or go by unnoticed?
Give Karlie some Love in Talkback!
It is now halfway between the Xbox launch and the GameCube launch. This is what Europe will be getting come 3rd of May:
GameCube Console: Indigo and Jet Black
Controllers: Purple, black, purple/clear.
Games: 2002 FIFA World Cup (April 26th)
Read more...
April 5, 2002
by Matt Hogan - 10:56 am EST
Learn about some of the issues and possible solutions to bringing massively-multiplayer online RPGs to console systems...from controls to communities.
Massively Multiplayer Online Role Playing Games (MMORPGs) are steadily gaining popularity among PC gamers, and with the Internet capabilities of this generation of consoles, developers are looking to expand this genre to consoles. Square’s Final Fantasy XI is already in closed beta in Japan, and... Read more...
March 26, 2002
by Jonathan Metts - 4:17 pm EST
Yes Virginia, there is a “Mario Twins”. This is the story of one crazy night with Group X Arabian Rap Sensations.
Who is Group X? What is Group X? Why is Group X? This past weekend, I went to Atlanta searching for the answers to these questions and more. And I got answers. Bizarre, psychotic, cream-filled answers involving chemical spray-pumps and blue hair gel. But let’s jump back to the beginning of this twisted story…
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March 20, 2002
by Max Lake - 10:07 pm EST
Max reflects on the Resident Evil movie and why it's different than the video game-based flicks that have come before. (And no, he doesn't spoil anything...)
Discuss it in Talkback!
Over the weekend, I got a chance to see the Resident Evil movie. I hadn’t seen any previews (which is often better, because you don’t know what to expect) or really bothered to keep up with the development of the film for a long, long time. Still, when I found it... Read more...
March 8, 2002
by Rick Powers - 2:19 pm EST
One cynical bastard takes a look at the news that’s shocking the videogame industry …
I’ll be the first to admit. I didn’t see it coming. At least, not this soon, and certainly not spearheaded by the one man responsible for Square’s absence on a Nintendo platform for this long. Until today, it was widely accepted that until “Old Man Yamauchi” retired, there was no way we’d see Square develop for Nintendo. And in some way, that’s still true.
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March 4, 2002
by Aldo Merino - 2:05 am EST
PGC welcomes longtime colleague Aldo Merino to our ranks with a look at Nintendo’s new arcade hardware made in collaboration with Namco & Sega. The Legend of the Triforce is just beginning…
Although any real concrete GameCube news has certainly been sluggish in the last few weeks, seemingly limited to only more screenshots of Resident Evil, Metroid Prime and Mario Sunshine gradually seeping through to the public, one of the bigger announcements has certainly come as a bit of a surprise.... Read more...
February 24, 2002
by Jonathan Metts - 7:30 pm EST
Jonny takes a look back at the GameCube’s launch lineup and shows which titles stood the test of time. You might be surprised...
Other than not having a true Mario game, most of us were fairly pleased with the GameCube’s initial software lineup for North America. But how have the first GameCube titles stood up against time? I thought it might be interesting to look back at the launch games I bought or rented to see how well they lasted.
Read more...
February 21, 2002
by Zosha Arushan - 11:55 pm EST
Some love it. Some hate it. Why should you care? Read on to find out!
It's been about six months since Miyamoto-san unveiled the infamous new look that would grace The Legend of Zelda. Some loved it, some reviled it and some sat upon the fence. The situation remains much the same today, though now both polarized parties are deeply entrenched within their opinions. However,... Read more...
December 14, 2001
by Jonathan Metts - 8:58 pm EST
Not sure if you should buy PGC's new video CD set? Jonny cuts through the hype to give you a straight answer.
As you may know, we just started selling a 2-CD video documentary that Billy and (MailMan) Mike Hrusecky made of Billy’s experience in Japan…Spaceworld, Akihabara, NCL Invasion, and of course, the Japanese GameCube Launch. Some of us staff have had the video for a few days, and I thought it would... Read more...
November 9, 2001
by Mike Hrusecky - 1:22 pm EST
The more things change, the more they stay the same. The impending Nintendo GameCube launch gives me a nostalgic feeling felt only once before as the N64 debuted in 1996...
Before the Internet was beginning to turn from a hobbyist’s toy into the mass media platform of today, information spread at the speed of television and print. You watched live TV as news broke, you watched the 6 o’clock news for the day’s coverage, or you read all about it in the following... Read more...
by Karlie Yeung - 10:01 am EST
With only Game Boy Advance until next Spring in Europe, can the GameCube successfully take away some of Playstation 2’s dominance?
With the US launch closer than ever, European gamers wait for Nintendo’s promise of a release date for the precious machine. Nothing has been revealed further than “Spring 2002” and will not be for a while to come.
A while ago there were rumours flying around that the GameCube will not... Read more...
November 5, 2001
by Billy Berghammer - 8:31 am EST
GameCube is set to launch in North America in a little more than a week, and we’re here to help you get a GameCube efficiently. It’s been a long wait, so why be troubled with fighting with people?
When the N64 was released back in 1996, I was one of the first people in Milwaukee, Wisconsin to get my hands on a Nintendo 64. I pre-ordered my N64 at a Software Etc. about a year before release, and even though I was more than guaranteed a system at launch, I was prepared, and got my system early,... Read more...
November 2, 2001
by Jonathan Metts - 9:05 am EST
Just how important is lasting/replay value to the gaming experience? What is it about some games that keeps us playing them for years to come? Jonny tackles these questions in his latest editorial.
Ya know, when I think back to the days of playing NES and SNES every single day, I can’t ever remember complaining that a game was too short, or that it didn’t have any replay value. Sure, I was younger then and more easily amused, and of course I didn’t have the years of experience and immense (ha) gaming skill that I do now, but something was still different in the games.
Read more...
October 26, 2001
by Billy Berghammer - 1:40 am EDT
The Cube Club finally hit Minneapolis. Geeks, chicks, and dudes who wish they were geekier. Impressions of night #1, just moments after it happened…
I’ve sat at home for the last 2 rounds of the Nintendo Cube Clubs, and it was finally my chance to see Nintendo’s US Marketing strategy up close and personal. It was also a chance to get my hands on some later builds of games and, well, just have a good time gaming. At about 5:30 pm I left for... Read more...
October 22, 2001
by Jonathan Metts - 8:36 pm EDT
Jonny and pals go to the EA Sports 500, watch fast cars, eat much junk food, film an Xbox commercial, and just generally create trouble.
I’ll be the first to tell you that I’m no follower of NASCAR racing, and much less an expert on it, but I did have quite an enjoyable adventure at the very first EA Sports 500. I expected the day to be something like my journalism experiences at E3 and the Cube Clubs, despite the obviously different environment. What I got was something totally different, yet memorable in its own way.
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October 12, 2001
by David Trammell - 3:41 pm EDT
So, you've heard people say that GameCube's architecture is efficient, and clean, but what does this really mean? Perhaps it's time you found out.
Most people compare specs and screenshots of a system without any real idea of what is actually going on inside the box. In all the spec-mongering that goes on, one thing that is almost always overlooked is the RAM (Random Access Memory).
Why? I don't know. I imagine it's because the only thing... Read more...
September 13, 2001
by David Trammell - 9:28 pm EDT
Come take a look at the motivations behind Capcom's stunning announcement and the mechanics behind Resident Evil's stunning visuals.
The entire Resident Evil series is coming to GameCube. Shocking and completely unexpected probably explains this sentence best. As most of you now know, Capcom just made some huge announcements regarding the Resident Evil series and GameCube. No less than six games are planned in all. These six... Read more...
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