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Nintendo Makes Final Preparations for Wii Launch

November 1, 2006, 6:38 am EST
Total comments: 15

Even with four million units available worldwide this year, Nintendo thinks demand will outpace supply.

Nintendo Begins Massive Mobilization To Satisfy Huge Holiday Demand For Wii

Company Plans for Steady Flow of Products, but Advises Consumers to Act Early

REDMOND, Wash., Nov. 1, 2006 - Nintendo is mobilizing the largest worldwide video game console launch in at least a decade, with approximately 4 million Wii™ systems available globally during the six weeks between Wii's Nov. 19 launch in the Americas and the end of 2006. Although the largest share of that worldwide allotment will go to the Americas, Nintendo expects supply will be outpaced by demand, based on retailer orders, intense consumer requests and placement on numerous "gotta have it" holiday lists.

Nintendo is maximizing all its resources for a rapid replenishment program designed to consistently pump Wii consoles into the supply pipeline and keep retailers' shelves as filled as possible. In addition, Nintendo factories are working around the clock manufacturing the extraordinary new system. Nintendo is employing fleets of planes, cargo ships, trains and ground vehicles in each global market to maintain the best supply flow possible, starting in the Americas.

"Wii is for both experienced and uninitiated gamers, and it will be available for the masses," says Nintendo of America President Reggie Fils-Aime. "Because of demand, we're urging shoppers not to get complacent. The level of demand we're seeing goes beyond the ordinary. Retailers are telling us a significant fraction of customers pre-ordering Wii are nontraditional gamers - people looking for a better way to play. And that's exactly what Wii is designed to provide."

A new study by the Consumer Electronics Association estimates a 27 percent spending increase this holiday season on electronic goods, and major pop culture authorities already have singled out Wii as the most anticipated item for the holidays. For the first time in history, a video game system is on the Toys "R" Us "Fabulous 15," the crème de la crème of the retailer's "Hot Toy" list. Wired made Wii an editors' pick in the technology magazine's annual Test issue. And Toy Wishes magazine also includes Wii on its "Hot Dozen" list of must-have holiday toys, an industry bellwether of popular demand.

And the widespread demand for Wii creates great stories too: At a Denver retailer event, two sisters, one in her 20s, the other in her 30s, waited all night to be the first in line to place pre-orders - for themselves. The forums in Wii's online community at www.myspace.com/howwiiplay are buzzing with posts from once and future gamers, male and female, in their teens to their 50s.

The unmatched Wii console makes use of a new control system: The Wii Remote can act like anything from a steering wheel to a tennis racket or a sword. Wii's Virtual Console™ lets users download and play games from a library of classic titles from the past. Wii goes on sale in the Americas Nov. 19 at an MSRP of $249.99, and comes packed with a five-sport selection of games called Wii Sports™. Outstanding first-party games available on launch day include The Legend of Zelda®: Twilight Princess and EXCITE TRUCK™. A total of 62 new and classic games will be available for Wii during the five weeks after launch. The American launch is followed by the Dec. 2 Japanese launch and the Dec. 8 European launch.

Talkback

wanderingNovember 01, 2006

This is the best press release I've seen in a long time. No bad attempts at humor or marketing speak or anything. And yet it makes you want to drive over to Wal-mart and start standing in line right now.

PaleMike Gamin, Contributing EditorNovember 01, 2006

There are a bunch of ifs in this statement but...

If NOA actually ships 1 million units on launch, and if they are still hard to get, this will be one successful launch.

Spak-SpangNovember 01, 2006

I think that the IF NOA actually ships a 1 million units on launch will actually be no problem.

I expect 1 million actual wii units on shelves around North America on launch day no problem.

If it sells out the first weekend is another question. If it does it will be one of the most successful console launches ever...and the question then becomes does North America get a second million and Japan and Europe each only 1 million each? I would think Nintendo would like to have around 6 million actually ready to ship, just incase this happens. 1.5 million for Europe. 2.5 million for US and 2 million for Japan. Those would be great numbers.

nitsu niflheimNovember 01, 2006

I'm still pissed that I can't pre-order or anything for a system. I don't care if I can't get it on day 1. I would like to be able to put my name down somewhere to get on, and not just a damn e-mail notification.

Smash_BrotherNovember 01, 2006

Nothing I haven't been saying for a while now.

But I think everyone who wants one should have Wiis on launch if not mere days after. After this press release, Nintendo makes it clear that they understand how great the demand will be and they actually sound like they're prepared to meet it.

PlugabugzNovember 01, 2006

It's a good attempt at making demand for it actually become hype.

Dozy BoyNovember 01, 2006

I like how it emphasizes that those two sisters pre-ordered the systems... for themselves. That was a nice touch.

KlapauciusNovember 01, 2006

The number of games available for release makes the Gamcube release list seem small. I remember that was huge back then. I think the N64 launched with like 5 games? Maybe less. O_O

ShyGuyNovember 01, 2006

IIRC, US Launch Day for N64 was only Mario64 and PilotWings.

PaleMike Gamin, Contributing EditorNovember 01, 2006

Wasn't Wave Race a launch title too?

No.

~Carmine M. Red
Kairon@aol.com

optimisticlimboNovember 01, 2006

Wave Race was just technically in the 'launch window'
Fortunately Nintendo isn't over using that term like Microsoft, 6 months, give me a break.
Oh well, I just hope my walmart trip late at night on the 18th will be successful.

Spak-SpangNovember 02, 2006

Isn't the Xbox 360 still in its launch window?

Actually...I only kid...to be fair Xbox 360 had a 6 month launch window because it took that long to produce enough Xbox 360s to sell to the public.

CericNovember 02, 2006

PS3 is being planned to break the world record for the longest launch Window by Spak-Spang Definition. Years...

nitsu niflheimNovember 02, 2006

Wave Race: Blue Storm (?) was a launch title for the GCN.

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