We store cookies, you can get more info from our privacy policy.
Wii

New Mini-Ninjas Game Coming

by Pedro Hernandez - May 24, 2012, 5:58 pm EDT
Total comments: 5 Source: Siliconera, http://www.siliconera.com/2012/05/15/io-interactiv...

The sequel to the cult action game may see a release soon.

Square-Enix's Mini-Ninjas is set to have a sequel released soon, a listing on the Australian Classification Board confirms.

Named Mini-Ninjas: Hiro's Adventure, the game will be developed by IO Interactive, who also developed the original game. The only detail about the game is that it has been rated PG for Mild Violence. No system was mentioned, however the original Mini-Ninjas was released on all major platforms, including the Wii and DS.

Talkback

ejamerMay 25, 2012

Was the first game very popular?  It was definitely charming and was better than I expected despite being aimed at a slightly younger audience.


If the sequel is released on Wii - probably a long shot at this point of the life-cycle - then I'd buy it.

Chocobo_RiderMay 27, 2012

Awesome! That's great news!

See? Once again, sales do not dictate sequels.

Quote from: NinSage

Awesome! That's great news!

See? Once again, sales do not dictate sequels.

In virtually every case, they do. This is very much the exception.

ejamerMay 27, 2012

I always thought that profits drove sequels - not sales. This could mean that the original release sold enough copies to turn a healthy profit, or that re-using the initial investment in tech and IP lowers the number of sales required to reach a profit for subsequent efforts.  Sometimes the first game in a series can be a loss and still get a sequel if the second (third, etc) game can be quickly and cheaply created using already existing engines and assets.

Chocobo_RiderMay 27, 2012

Quote from: ejamer

I always thought that profits drove sequels - not sales. This could mean that the original release sold enough copies to turn a healthy profit, or that re-using the initial investment in tech and IP lowers the number of sales required to reach a profit for subsequent efforts.  Sometimes the first game in a series can be a loss and still get a sequel if the second (third, etc) game can be quickly and cheaply created using already existing engines and assets.

Nail on the head.

Which is why people have to stop citing made-up sales data and proclaiming franchises DOA... especially after just a few weeks.

Got a news tip? Send it in!
Advertisement
Advertisement