Will his keynote touch on IBM's upcoming "Broadway" CPU for Revolution?
IBM TO KEYNOTE GAME TECHNOLOGY ASSOCIATION MEETING ON OCTOBER 26, 2005,
DISCUSS NEW PROCESSORS
Austin, Texas - September 12, 2005 - The Game Technology Association (GTA),
a peer networking group specifically serving companies involved in producing
hardware, software and network enabling technologies for video game
development on all platforms and devices, announced today that IBM Senior
Executive Architect for Games George Dolbier will keynote the fall Game
Technology Association meeting on October 26, 2005 in Austin, Texas. Mr.
Dolbier will discuss details of the IBM Processors that will power next
generation game platforms, and how the new processors and consoles will
drive new and unique infrastructure considerations for connected console and
online games.
The GTA meeting takes place Oct. 26th, the day before the Austin Game
Conference, from 11 AM to 5 PM, and is open to qualified company
participants; membership is not required to attend. Details and registration
information is available on the GTA web site: http://www.GameTechnologyAssociation.com. The meeting is sponsored by IBM
Games and InterActive Entertainment in conjunction with Online Game
Services, Inc. (OGSI).
GTA meetings offer a casual, peer-to-peer forum where technology leaders can
meet, exchange ideas and conduct business in a relaxed atmosphere. This is a
unique forum unto the industry, game developers and publishers will not be
in attendance. GTA serves the needs of companies involved in producing
software and hardware technologies for the creation of interactive
entertainment for video game consoles, handheld and mobile devices, personal
computers, consumer electronics and the Internet. Qualified participants
include game development application and tools providers, middleware and
development software companies, game console and platform companies, art,
animation and audio tools companies, video, audio and graphic chip and card
companies and peripherals companies.
The GTA meeting will kick-off with the keynote from IBM highlighting the
unique capabilities of this next generation of processors, the
infrastructure requirements, and new programming models as well as the broad
applicability across the games industry, followed by lunch and a series of
industry discussions.
"The underlying architecture of these next generation processors, give them
broad application to many industries and purposes. We are delighted that
Games is the first industry to truly embrace the new technology, not only
will this bring game play and experience to a new level but will also
continue to draw the attention of other industries to our emerging
industry," said David Laux, Global Executive for Games and Interactive
Entertainment IBM. "We are excited to be involved with the GTA and the
attending companies that are perfectly positioned to take advantage of this
new era in entertainment, communications and collaboration."
"The platforms available for interactive entertainment continue to increase
in number, power and complexity," said Christopher V. Sherman, Game
Technology Association and Game Initiative executive director. "Having the
opportunity to hear IBM discuss their plans for the Cell Processor will
provide a distinct competitive advantage for all companies creating
hardware, software and networking technology for video game development."