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Nintendo World Report's 2019 Game Awards

Best Music

by Xander Morningstar, Neal Ronaghan, and Matthew Zawodniak - January 5, 2020, 7:59 am EST

A heavily contested category in 2019.

Winner: Astral Chain

After working in the sound department for a number of Platinum-developed games - as well as last year's runner up for this category, Torna: The Golden Country - Astral Chain is the first composing credit for Satoshi Igarashi, and he knocked it out of the park right away.

An unforgettable mix of techno and orchestral rock, Astral Chain's soundtrack perfectly sets the mood for the futuristic Ark that the game takes place in, and allows the many silly and convoluted story beats to rise above the lackluster writing that mars the plot. Gameplay is accented with exciting, hype-building compositions that live up to the high standard set by Platinum's past work and the cheesy anime opening ties everything up in a wonderful, ridiculous bow.

Anime aesthetics reigned supreme in 2019, and Astral Chain's music is the cornerstone to that aesthetics success in the latest new IP to join the ranks of Nintendo's storied franchises.

~ Matt Zawodniak


Runner Up: Cadence of Hyrule - Crypt of the NecroDancer Featuring the Legend of Zelda

You know how Zelda music is, in large parts, amazing? Do you know how OC Remix is out there with a strong community of fans who make fun remixes of video game music? What if I told you a guy from OC Remix's heyday worked with Nintendo to make a whole mess of new Zelda remixes for use in a rhythm-based Zelda game? Well, Danny Baranowsky did that and this is the best soundtrack I've heard all year.

~ Neal Ronaghan


Runner Up: Sayonara Wild Hearts

In a way, Sayonara Wild Hearts is a failure if it doesn't get discussed in the Best Music category. Thankfully, the soundtrack to this pop album of a video game absolutely rules. It's bright-eyed Euro pop music with soaring lyrics and emotional beats that drive home an otherworldly story in concert with the eye-popping visuals and comforting rhythmic gameplay. Sayonara Wild Hearts is pure delight.

~ Neal Ronaghan


Special Dispensation: Fire Emblem: Three Houses - "Apex of the World"

Apex of the World stands out to me as one of my favorite songs of the entire year. Fire Emblem's soundtrack is covered with arrangements of the game's main theme - Edge of Dawn - but this is easily the best. It opens with an orchestral swell that mixes in the main leitmotif of the entire franchise before transitioning into The Spirit Dais (the theme of the Goddess) and then finally resolving into the best final boss theme the series has ever seen. I love the use of leitmotif in soundtracks, and Apex of the World is a masterful combination of three of the game's most important tunes, creating the perfect backdrop for my favorite chapters of the game.

~ Matt Zawodniak


Special Dispensation: Luigi's Mansion 3 - "Grand Lobby Theme"

I really like this song in particular, and do enjoy the majority of the soundtrack. It blends an older, noire style with some whimsical notes. Each floor builds upon a motif of the Luigi's Mansion series akin to many of the Nintendo titles that use a single track that transform based on the setting. I appreciate how cartoon-y and moody this soundtrack can get. Whether the lighthearted, but whispy notes of the Twisted Suites are swirling through my head, or the very-catchy trumpet improv of the Grand Lobby is playing on a traversal up the stairs, I really was impressed.

~ Xander Morningstar

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Talkback

OedoJanuary 05, 2020

I started playing through Genealogy of the Holy War last year (after finally catching up with most of the Fire Emblem games released in North America; the only ones I haven't finished now are Shadow Dragon and two routes of Three Houses, the latter of which I'm planning to start soon). The game really is super intriguing from a story and character standpoint, but yeah, it needs a full on remake from a gameplay perspective. There are a lot of interesting ideas with the large maps and mission structure, and how the romance and timeskip is implemented, but the game is hard to play in a lot of respects. I would love to see it remade, and with Koei Tecmo apparently taking a larger role on Three Houses than we initially thought, it makes a certain amount of sense that a remake is something other people at Intelligent Systems would have been working in the meanwhile.

I wouldn't hold my breathe for Thracia 776 as DLC though. I know people have speculated on that, or even both games being remade into a single package, but I don't think either scenario is feasible when you consider Intelligent Systems turned Gaiden into such a fleshed out, robust game with Shadows of Valentia due to the care and attention they approached the remake with. I think Thracia 776 would have to be its own remake.

Overall, it was interesting to read through this feature as always!

NemoJanuary 07, 2020

Dragon Quest XI is #1 in my heart.

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