The whole event had a family theme, and there were different kid-centric areas set up, such as a decorate-your-own-skateboard room and a table riddled with temporary tattoos. There was also this one kid that totally made Lauren and I feel like we sucked at the game as he managed to match our best scores with one epic, flailing trick.

The main event was when Tony Hawk came out and talked about the game to the crowd. Then, he proceeded to beat the pants off of Robomodo's Joshua Tsui in a score competition. Afterwards, the aforementioned kid ran off like a man on a mission determined to beat Hawk's score.

The game, which launches today, is developed by Buzz Monkey for the Wii, and the skateboard peripheral and Xbox 360 and PlayStation 3 versions were created by Robomodo.
Troy Jacobsen, the Wii version's lead designer, strangely enough worked with n-Space when they made Geist, which, in light of a recent Radio Free Nintendo segment, spawned some fun conversation about the game and how it is underrated.
