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Conflict: Desert Storm Extras

March 3, 2003, 8:13 am EST
Total comments: 3

Updated graphics, dynamic aiming, and more!

Conflict: Desert Storm

GameCubeTM gets a tactical advantage

Following the global success of the PS2, Xbox and PC releases of Conflict: Desert Storm, the GameCube version is gunning for release May 2003 and is packing some tasty extras.

Upgraded graphics

The graphics have been optimised for the GameCube, taking full advantage of the chipset. Explosions are bigger and better, the screen shakes for nearby explosions and impacts, there's more tracer fire and it looks better than ever.

The AI and other functions have been retuned to turn out a higher frame rate, and optimised for other gains, like faster reloading times

How's your aim?

This version also has new "Dynamic Aiming" sights. This new crosshair system shows accuracy levels depending on the character's stance and movement, but without obstructing gameplay. There's also an upgraded auto-aim, which with a tap on the fire button raises the gun and tracks the nearest target.

There's a new smooth-scrolling inventory for more efficient management of equipment, and a new shortcut system that allows the player to jump directly to key items - like medikits - packing in all the functionality into the GameCube's joypad.

And it keeps getting better...

Even the best can be improved upon. Feedback from the other format releases asked for a 'Restart Level' feature, which allows the player to restart from the in-game menu.

Enemy AI has also stepped up a gear; soldiers will hunt around for players using sound to track them, they back away from suppressing fire, and they'll remember where they last saw you.

Four pads are better than two

The icing on the cake for the GameCube is the split screen multiplayer for 2-4 players, which lets you tackle each mission with your mates in co-op mode.

Conflict: Desert Storm is a 3rd person squad combat game that has unprecedented realism and depth and is a careful balance of fast paced action, stealth and tactical warfare.

Conflict: Desert Storm will be released in May 2003 on Nintendo GameCube and is currently available on PS2, Xbox and PC CD-Rom.

Talkback

joshnickersonMarch 03, 2003

A port to Gamecube... that's IMPROVED??!??

Buh-Whaaaa-aaa-aaa?

nolimit19March 03, 2003

we are seeing more and more improved gamecube ports. probably because the compnies realize that gamecube owners only buy good products....besides that though, is this game look like its worth getting? its not one of those games thats online for every console besides the cube is it? if it is actually good and has online features, i will get it for pc.

AzuleMarch 03, 2003

Quote

Originally posted by: nolimit19
we are seeing more and more improved gamecube ports. probably because the compnies realize that gamecube owners only buy good products....

lol, what does that say about the other systems' players? face-icon-small-tongue.gif

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