The key to room 215 can be yours on Wednesday.
Nintendo's Interactive Novel Puts Players in the Middle of a Mystery
Femme Fatales and Shady Bellboys Bring This 'Video Game Book' to Life
REDMOND, Wash., Jan. 22 /PRNewswire/ -- The date is Dec. 28, 1979. Disgraced
New York detective Kyle Hyde checks into the seedy Hotel Dusk in Los Angeles
and suddenly finds himself embroiled in a 30-year-old murder mystery. This
is the story of Hotel Dusk: Room 215™, available exclusively for the
portable Nintendo DS™ on Jan. 24. The dual screens of a player's
Nintendo DS display stylized sketch animation evoking a comic-book-like film
noir. Conversations with more than a dozen characters help players piece
together different story elements as the mystery deepens. Players decide
where the story goes next by weighing their options and tapping their
decision on the touch screen using the stylus.
"Hotel Dusk: Room 215 could be considered a new genre for both video games
and storytelling," explains George Harrison, Nintendo of America's senior
vice president of marketing and corporate communications. "Just as audio
books brought the printed word to a new medium, so does this new 'video game
book.'"
Hotel Dusk: Room 215 features deep characters, grown-up themes and an
engrossing plot. It has more in common with a gritty crime novel than a
video game, and appeals to mystery lovers and video game fans alike. As the
plot develops, players must make choices before they begin each
conversation, like deciding whether to strong-arm a subject or play it cool.
Players hold the portable Nintendo DS system sideways like a book, and the
touch-screen controls make it easy for newcomers to pick up and play, even
if they have never played a video game before. Nintendo's aim is to expand
the world of video games to new audiences through creative new interfaces.
Hotel Dusk: Room 215 is available on Jan. 24, and is Rated T for Teen. For
more information about the mystery, visit HotelDusk.com.