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Tetris DS Mode Details

February 22, 2006, 1:57 pm EST
Total comments: 3

In case you haven't heard about the six types of gameplay in Tetris DS, here's a press release from Nintendo with that info.

Portable Tetris DS Blends New Games with Classic Nintendo Characters and Music

Tetris(R) DS will have players humming along as their thumbs move at

lightning speed. On March 20, Tetris DS launches exclusively for Nintendo

DS(TM) with six game modes, each themed with classic Nintendo characters and

remixed classic Nintendo music. The new ways to play reignite the addictive

passion of one of the most popular games of all time.

Players can connect to Nintendo(R) Wi-Fi Connection, Nintendo's wireless

gaming service, or choose one of six other ways to play:

Mission: In this Legend of Zelda(R)-themed mode, players race the clock to

complete the missions that appear on the top screen before time runs out.

Catch: In this Metroid(R)-themed mode, players try to land Tetriminos

(falling blocks) on any side of an ever-growing floating pile of Tetriminos.

Once players complete a 4-by-4 square, the Tetrimino will explode in all

directions and earn points.

Puzzle: Players solve up to 200 tricky Tetris puzzles at their own pace

with the help of just a few Tetriminos provided. Players tap the orientation

they want to use and then the Tetrimino will automatically fall into place as

Yoshi(TM) monitors the action.

Standard: This Mario(TM)-themed mode features the same addictive game play

that made the original Tetris so wildly popular. Players guide Tetriminos and

form horizontal lines to clear them away. Mario runs around Super Mario

Bros.(R) levels in the background.

Touch: This unique Balloon Fight(R)-themed take on Tetris really shows off

the touch-screen capability of Nintendo DS. Players use a stylus to drag and

move a giant stack of Tetriminos to make them fall into horizontal lines. In

early levels, they can tap to spin them just the way they need them. Players

have as much time as they need to carefully plan their moves.

Push: The goal of this multiplayer Donkey Kong(R)-themed mode is to clear

two lines at a time to push the group of Tetriminos into an opponent's red

zone. Players can't let their own Tetriminos build up too high, or it's game

over.

Talkback

ShyGuyFebruary 22, 2006

Interesting that Balloon Fight got its own theme. I would have thought Starfox or Pokemon. Maybe Revolution will have a new Balloon fight game?

Flames_of_chaosLukasz Balicki, Staff AlumnusFebruary 22, 2006

Well since Tetris was launched in the beginning of the NES/GB era I believe that Nintendo wanted to keep a retro NES theme to draw in old school gamers, and to keep a theme of the era it was launched in.

Bartman3010February 22, 2006

So...its like only standard mode for online play?

Phooey

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