Nintendo's President returns for another keynote address.
Nintendo Head to Shed Light on the Design Opportunities Presented by
Nintendo's Video Game Systems
SAN FRANCISCO, Feb. 7 /PRNewswire/ -- Iconic game developer and president of
Nintendo Co., Ltd. Satoru Iwata returns for the second consecutive year to
deliver the keynote address of the 2006 Game Developers Conference (GDC).
GDC, the world's largest event exclusively devoted to the art of game
creation, will take place at the San Jose Convention Center Monday through
Friday, March 20-24.
In his keynote, entitled "Disrupting Development," Iwata will inspire
developers to take risks and mine the depths of their imaginations to create
innovative games regardless of the size of teams or budgets. He will point
to the Nintendo DS(TM) "brain-training" games and Nintendo® Wi-Fi Connection
to prove it is still possible to succeed at engaging new players and
surprising existing players. Iwata will also share his thoughts on the role
Nintendo's video game systems will play in expanding the market and widening
the possibilities for developers.
"We are extremely honored to feature an experienced platform leader such as
Satoru Iwata as a keynote speaker," said Jamil Moledina, director, Game
Developers Conference. "As Nintendo reinvents the scope of what games can
be, it is ever more crucial to share their creative and market-growing
philosophies with the other leaders of the game creation industry."
Born in 1959 in the Hokkaido Prefecture of Japan, Iwata studied at and
graduated from the Tokyo Institute of Technology University, where he
majored in computer science. Shortly after graduating, Iwata joined HAL
Laboratory, Inc. and in 1983 began coordinating the software production and
development of Nintendo titles, such as the Kirby series. By 1993, he had
become president of that company. In 2000, Iwata moved to Nintendo Co., Ltd.
as the head of the Corporate Planning division, where he was responsible for
Nintendo's global corporate planning. In 2002, he was named president of
Nintendo Co., Ltd. where he continues to guide development of games with the
passion of a game creator.
Satoru Iwata's keynote, "Disrupting Development," is scheduled for Thursday,
March 23, from 10:30 to 11:30am.
The GDC is the largest and most important professional development event for
the games industry. The conference will feature more than 300 lectures and
workshops designed to provide inspiration and build skills. The annual event
offers an independent forum for developers from around the world to set the
agenda for the next stage of interactive tools.
The GDC will take place March 20-24 at the San Jose Convention Center. To
secure early rate pricing, be sure to register by February 15. Learn more at
www.gdconf.com.