It's brother against brother for feudal Japan in Namco's new Real Time Strategy game for Nintendo's DS.
REAL-TIME CONFLICT: SHOGUN EMPIRES(TM)" STRIKES BATTLEFIELD GOLD
PC-Style Real-Time Strategy Headed to the Nintendo DS(TM) with Innovative
Touch Screen Control, Wireless Multiplayer Support
SANTA CLARA, Calif., (November 1, 2005) – Leading video games publisher and
developer Namco Hometek Inc. today announced that "Real-Time Conflict:
Shogun Empires(TM)," its upcoming real-time strategy game for the Nintendo
DS(TM), has gone gold. Utilizing the unique capabilities of the DS, the game
lets players wage war in feudal Japan with an innovative touch screen
control system, give orders to troops using voice activated control and even
take on a friend in wireless multiplayer battles. "Real-Time Conflict:
Shogun Empires" will be available in stores November 21 and is rated T for
Teen by the ESRB.
Players are swept back to the honor and intrigue of feudal Japan in
"Real-Time Conflict: Shogun Empires," controlling one of two rival brothers
who seek to attain ultimate power. As they conquer neighboring territories
and amass fearsome armies, only one will be able to end this bloody feud and
seize the title of Shogun.
In their pursuit of absolute control over Japan, players will utilize an
innovative touch screen control scheme to organize, move and give orders to
their army. Swordsmen, pikemen and archers will wreak havoc across the
battlefield, giving players an unparalleled amount of strategic freedom in
devising tactics and taking on the enemy. A simple touch screen interface
allows for smooth control of each individual army, while specialized
mini-games let players assault armored fortresses, engage in one-on-one
ninja battles and pursue the enemy through the forest on horseback. Using
the wireless capabilities of the Nintendo DS, players can test their
battlefield skills against a friend in intense multiplayer encounters.
“For years gamers have been clamoring for a handheld real time strategy game
with the same ease of control as their PC counterparts, and now 'Real-Time
Conflict: Shogun Empires' is poised to deliver on this impressive goal,”
said Jeff Lujan, business director at Namco Hometek Inc. “Players will have
seamless control over their armies with both touch screen and voice
commands, and the thrilling multiplayer modes should make many RTS fans
happy.”
For more details on "Real-Time Conflict: Shogun Empires," please visit
www.namco.com.