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Emotional Attachment in Gaming

September 20, 2005, 4:43 pm EDT
Total comments: 17

Bowen Research has performed a study to see the impact of gaming on one's emotions.

Can a Video Game Make You Cry?

Today's youth feel video games will soon equal or surpass other forms of

entertainment in emotional impact

Half Moon Bay, Calif.-September 20, 2005-More than two thirds of all video

gamers feel that video games already surpass, or will soon at least equal

movies, music and books in delivering an emotional impact, according to a

study released today by Bowen Research, a firm that studies consumer

attitudes and behavior regarding high tech products, consumer electronics,

software and web sites.

"It is striking that young people today look at games as an entertainment

medium that surpasses or will equal the more traditional things that touch

us deeply, like books, movies, and music," says Hugh Bowen of Bowen

Research. "Half of all gamers think conveying emotion is extremely or pretty

important which suggests that games which can achieve more of this will be

extremely popular."

Role-playing games evoked the most powerful emotions, but despite the

explosive growth of multiplayer online role-playing games in recent years,

most respondents still feel it is the single player role-playing gaming

experience that delivers the greatest emotional punch. The next two most

emotional genres are first-person shooters, followed closely by action

games. Flying games and flight simulators ranked lowest on the emotional

scale.

While "competitiveness" ranked as the top feeling conveyed by games, it's

interesting that "honor/loyalty/integrity," "awe and wonder" and "delight"

also were mentioned frequently.

Respondents overwhelmingly cited the Final Fantasy series of role-playing

games from Square Enix as the most emotionally rich games, and the death of

Aeris in Final Fantasy VII was the scene many people said made them cry.

Talkback

Bill AurionSeptember 20, 2005

Terranigma and Link's Awakening always make me cry at the end, no matter how many times I've played it... face-icon-small-frown.gif

Hostile CreationSeptember 20, 2005

I've never cried during a game, but I don't cry during movies or books or anything, either. However, Link's Awakening (most Zelda games, actually) do have very poignant moments, some of which might make me cry if I were so inclined to do so.
/masculinity

odifiendSeptember 20, 2005

" The next two most emotional genres are first-person shooters, followed closely by action games."
Ha. I guess watching that guy who is on your side die in the never ending cliche would get emotional... I've played hundreds of games and I can honestly say I've never cried (though I still haven't played Bill's mentions). But I guess until recently that hasn't really been the aim of video games. I do admit to feelings of sadness when really good games end after I've connected with the characters.

If you want to test your machoness try listening to a song called "Christmas Shoes". It is the most emotional charged christmas song ever. Cried like a baby I did.

KnowsNothingSeptember 20, 2005

Christmas Shoes is damn sad, but I didn't cry. I've never cried during a game, a show, a movie, or a book. I feel as if I'm missing out on something....I'm a MAN

RABicleSeptember 20, 2005

I like the way that only crying seems to constitute an emotional respose. What a joke. I'd say taht flight sims and flying games could be jsut as emotional, with ANGER. Messing up a landed is extruciating and I get all angry and start hitting things.

Quote

Respondents overwhelmingly cited the Final Fantasy series of role-playing games from Square Enix as the most emotionally rich games, and the death of Aeris in Final Fantasy VII was the scene many people said made them cry.
Oh for christ sakes. If Final Fantasy fanboy wern't a bunch of whining, weak willed, soft, socially deranged losers, there'd be a lot less crying over it. Aeris death was about as sad as learning that Koopa the Quick spent his life savings on better running boots only to lose to Mario again.

PaLaDiNSeptember 20, 2005

None of it comes close to Grim Fandango to me. So bittersweet to see that game end... don't think that's happened since.

Although games have a ways to go till they're as emotional as books. If you want something really emotional, Song of Ice and Fire is the way to go. That series will rip your heart out and throw it into the woods.

gallySeptember 20, 2005

Quote

Originally posted by: PGC NewsBot
"Half of all gamers think conveying emotion is extremely or pretty important which suggests that games which can achieve more of this will be extremely popular."


HALF??

Yeah right. Where did they get that number from? Unless by "conveying emotion", they really mean that games should be able to portray atmosphere and convey mood and setting well, then I don't believe that.

What emotions?

Fear? Silent Hill 3 did a fantastic job of that for me.
Anger? Any frustrating game can do that. Do they expect you to truly hate a villian?
Happiness? Sadness? THAT would be tough, and I seriously doubt the people questioned were referring to that. Unless, they were the so-called "hardcore" gamers who play only RPGs and like games *only* for their storyline. Ugh.

But I doubt the average gamer cares that much about emotion, unless "emotion" really refers to atmosphere.

Bill AurionSeptember 20, 2005

Do they expect you to truly hate a villian?

There have been a few baddies I've truely hated, and they aren't the big ones you'd expect like Ganondorf...The big one being Pokey (Earthbound!) To have such a realistic, selfish kid for a "rival" was absolutely genius on HAL/Ape's part, and I love them and hate them at the same time for it...

NephilimSeptember 20, 2005

I cried at the end of lufia 2 face-icon-small-tongue.gif

FamicomSeptember 20, 2005

Only Rise of the Robots has ever made me cry, and those were tears of frustration and anger that I just blew 50 bucks on one of the worst games ever. But the Metroid sequence of Super Metroid tugs at my heart strings. It's like watching your baby die...if your baby was some mutated space leech that grew too attached to you.

Hostile CreationSeptember 20, 2005

Oh, I definitely get a feeling of happiness very often from games, particularly Nintendo-made games. And I don't mean getting together with friends having a good time, I mean a real feeling of happiness, accomplishment, and comraderie. Super Mario Sunshine I absolutely loved, because playing it made me feel like I was on vacation, and just made me happy. Zelda is probably the best example of happiness from games (though it can be very bittersweet, too; the more tragic elements tend to be subtle). I come to love the characters, having helped them and getting to know them, going to familiar places and seeing people react to having helped them before. Adventuring through impossible odds as a child. I dunno, everything about the game just makes me feel incredible.
Another great example is the end of Paper Mario 2, during the final battle. If you've played it you know what I mean.

ArrowSeptember 20, 2005

I don't think any game has actually made me cry, but a few games have come close. The ending of FF10 was pretty sad, probably the most emotional game in the series to me. I grew much more attached to the characters than in previous entries. Zelda: Ocarina of Time's ending always brings me to the brink. I can't even explain why exactly... it's not that sad. But the moment where young Link goes to visit Zelda again after he's returned to the past, and then the action freezes when their gazes meet... it always touches me. The scene after the credits in Metroid: Zero Mission where you see the picture Samus drew of herself and the Chozo when she was a child fills me with a sort of sad nostalgia... hard to explain, again.

KDR_11kSeptember 20, 2005

I've managed to make myself cry over Zero's death in Megaman X (I still wasn't sure about Zero's gender until a few years later). With "managed" I mean I pushed the thought through my mind so often and concentrated on the negative parts that at some point it really seemed sad. That's a nice technique to know when you're drafted and can't cope with the stress of military basic training.

Some games make me sad but I've never cried since back then because of a game.

Infernal MonkeySeptember 21, 2005

Quote

Originally posted by: Bill Aurion
Terranigma and Link's Awakening always make me cry at the end, no matter how many times I've played it... face-icon-small-frown.gif


Quoted for truth. =o

Also, years ago when I was somehow thought Counter-Strike was worth playing for $3 an hour at an internet cafe, one guy started screaming at another guy when a match ended, pushed him over and kicked him in the chest several times. Then some other people got involved and a monitor was shoved to the floor, shattering the screen. It was funny because I was getting the hell out of there. Is this emotional attachment?

KirbySStarSeptember 21, 2005

OMG AERIS DIES?! ;____;

KDR_11kSeptember 21, 2005

OMG AERIS DIES?! ;____;

That already puts her above Yuna or Rinoa.

RennySeptember 21, 2005

My most melancholic game experience was the end of Operation Flashpoint. A very unexpected and clever way of delivering an emotional coda. They didn't try to shock feeling out of you. It was a very simple and appropriate ending for a game that made good use of shifting perspectives on the same battle. In the same way the ending sequence gave you perspective on the story from the ground, experiencing and living the last chapter.

I hate FMVs.

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