Bowen Research has performed a study to see the impact of gaming on one's emotions.
Can a Video Game Make You Cry?
Today's youth feel video games will soon equal or surpass other forms of
entertainment in emotional impact
Half Moon Bay, Calif.-September 20, 2005-More than two thirds of all video
gamers feel that video games already surpass, or will soon at least equal
movies, music and books in delivering an emotional impact, according to a
study released today by Bowen Research, a firm that studies consumer
attitudes and behavior regarding high tech products, consumer electronics,
software and web sites.
"It is striking that young people today look at games as an entertainment
medium that surpasses or will equal the more traditional things that touch
us deeply, like books, movies, and music," says Hugh Bowen of Bowen
Research. "Half of all gamers think conveying emotion is extremely or pretty
important which suggests that games which can achieve more of this will be
extremely popular."
Role-playing games evoked the most powerful emotions, but despite the
explosive growth of multiplayer online role-playing games in recent years,
most respondents still feel it is the single player role-playing gaming
experience that delivers the greatest emotional punch. The next two most
emotional genres are first-person shooters, followed closely by action
games. Flying games and flight simulators ranked lowest on the emotional
scale.
While "competitiveness" ranked as the top feeling conveyed by games, it's
interesting that "honor/loyalty/integrity," "awe and wonder" and "delight"
also were mentioned frequently.
Respondents overwhelmingly cited the Final Fantasy series of role-playing
games from Square Enix as the most emotionally rich games, and the death of
Aeris in Final Fantasy VII was the scene many people said made them cry.