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Activision Touts Authenticism in True Crime

July 14, 2005, 11:15 am EDT
Total comments: 2

That's why it's True Crime.

ACTIVISION’S TRUE CRIME®: NEW YORK CITY DELIVERS AUTHENTIC DEPICTION OF THE CITY’S MEAN STREETS

Santa Monica – July 14, 2005 – Activision Inc.’s (Nasdaq: ATVI) upcoming

True Crime®: New York City is poised to deliver the most authentic

depiction of New York ever portrayed in a video game.

In the game, players take on the role of former gang member turned cop

Marcus Reed as they fight crime on the GPS-accurate streets of

Manhattan, complete with subways, hundreds of interiors, internationally

recognized landmarks and real neighborhoods from Harlem to Chinatown to

Times Square. Players will navigate the city the way New Yorkers do, by

taking cabs, riding subways, walking and driving cars and motorcycles.

Players will experience all the sights and sounds of New York, complete

with the energy and architecture authentic to the city’s diverse

neighborhoods, the voices and likenesses of real New Yorkers, and the

cacophony of ambient traffic and bustling noises unique to the city.

The game also includes character concentrations specific to each

neighborhood. For example, the player will find a plethora of tourists

amidst the lights and large buildings of Times Square, but predominantly

locals near the brownstones of Harlem.

True Crime: New York City is being developed by Luxoflux and is

scheduled to release this fall for the PlayStation®2 computer

entertainment system, the Xbox® video game system from Microsoft and the

Nintendo GameCube™. The game has not yet been rated by the ESRB.

Talkback

DweditJuly 14, 2005

Amazing... Complete and unaltered press release drivel.

mac<censored>July 15, 2005

Well I realize the game will suck, but I think that's a pretty effective press release -- it makes the game sound actually fun...

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