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Turbo/Super CD Games Confirmed for N. America

September 17, 2007, 9:55 am EDT
Total comments: 11

Hudson will bring yet another system to the Virtual Console, starting in October.

Turbo CD to be added as a "Virtual Console™" platform on Wii ™ !

Turbo CD and Super CD games available for download starting in October

September 17, 2007 -- Hudson Soft Co., Ltd. (Head Office: Minato-ku, Tokyo; President and Representative Director: Hidetoshi Endo) is pleased to announce that Turbo CD and Super CD game software will be available for download via the Virtual Console™ feature on Nintendo’s Wii™. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download these classic games through the Wii Shop Channel. Soon, Wii™ owners will be able to enjoy even more software titles previously released on other platforms. These titles will be available for download beginning in October of this year in Japan , and thereafter will extend to North America, Europe and Australia . Now Wii™ gamers will be able to play games originally created specifically for CD-ROM media, in addition to TurboGrafx-16 game titles already available via Virtual Console™.

Players will simply select their favorite games in the Wii Shop Channel to download the software via the Internet. Each Turbo CD and Super CD download will be priced at 800 Wii Points, which can be purchased either by credit card or through a Wii Points Card which are available at various retail locations.

*1 Wii Point = JPY1 = USD0.01 = EURO0.01 = AUD0.01

In November 2006, Hudson Soft launched its Virtual Console™ business in North America, extending the service to Japan and Europe in December and to Australia in July of this year. As of the end of August 2007, 49 titles were available in Japan , and an impressive amount of titles were being distributed outside Japan (including third-party software). Hudson Soft will continue adding to the lineup of popular games for Virtual Console™.

About the download service for Turbo CD and Super CD games

Price per download: 800 Wii Points per title

Projected distribution: over 5 games in 2007, over 10 games in 2008

About the PC Engine and the TurboGrafx16

The PC Engine was a video game console marketed by NEC Home Electronics, Ltd. (release date: October 30, 1987; price: 24,800 yen) with a unique LSI “C62 System" (microchip system) developed by Hudson Soft. The console’s cutting-edge speed and performance surpassed the conventional computing wisdom of the day. Among the PC Engine’s noteworthy features were high-speed CPU processing, gorgeous 512-color graphics, and a powerful sound system with up to two output channels and six stereo audio channels. Another feature that got people talking was the small, high-capacity plastic ROM “Hu-CARD (Turbo Chip)" that the PC Engine used as software. A successor to the original PC Engine, the “PC Engine CD-ROM2 System" became the world’s first game console to utilize CD-ROM as a gaming media platform when it was launched on December 4, 1988. An overseas version of the PC Engine was marketed in North America from 1989 under the name TurboGrafx16, and subsequently in Europe as Turbografx.

Talkback

KDR_11kSeptember 17, 2007

Does it come with a free Johnny Turbo comic?

I wonder if Sega may consider opening up the Sega CD to similar consideration. Most Sega CD games were fairly small, and modern encoding of audio (a great deal had "real" audio) could shrink their size considerably.

Night Trap plz

RhoqSeptember 17, 2007

Considering the fact that CDs hold more data than the Wii is capable of storing with it's limited 512MB of internal flash RAM - what will Nintendo do about the storage issues - especially with NeoGeo games due before then end of the year?

couchmonkeySeptember 17, 2007

I've heard it proclaimed that most NeoGeo games can be reduced in size significantly, but what do I know?

I have a feeling an update is coming that will let the Wii read directly off SD cards without transferring the data.

NinGurl69 *hugglesSeptember 17, 2007

I have a feeling no such update will ever come and Wii sales will die off after Brawl.

MashiroSeptember 17, 2007

Quote

Originally posted by: Professional 666
I have a feeling no such update will ever come and Wii sales will die off after Brawl.


It's true, once Nintendo bulldozers in the piles of money it makes this holiday season it is going to becoming a first party developer to Microsoft.

Most Sega CD games were really tiny. Snatcher, for example, can be compressed to 100 MB.

AgesSeptember 17, 2007

So what? 100MB is still nearly 1/5 of Wii's entire storage. Something has gotta give. *crosses fingers for Wii HDD*

But you can delete and re-download at anytime. Then again...the Wii Shop is so damn slow.

Michael8983September 17, 2007

"I have a feeling an update is coming that will let the Wii read directly off SD cards without transferring the data."

That would be better than a HD IMO and I do think it's something Nintendo had in mind the whole time.
I'm guessing the only reason you can't play VC games off of SD cards just yet is Nintendo is waiting to finalize the software coding to assure they are ONLY playable on the console they were bought for.

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