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Puzzle Quest Now Available

March 20, 2007, 12:52 pm EDT
Total comments: 9

D3 ships their puzzle-RPG hybrid for the DS.

D3Publisher of America Ships Genre-Bending New Game Puzzle Quest: Challenge of the Warlords for Handheld Consoles

LOS ANGELES--(BUSINESS WIRE)--D3Publisher of America (D3PA) is upping the ante on traditional puzzle games with the launch of Puzzle Quest: Challenge of the Warlords™, a genre-bending new title that incorporates strategy, role-playing elements and a persistent storyline into a match-three puzzle board setting. Designed specifically to entertain both casual and hardcore gamers-on-the-go with its deep immersion, five to fifteen minute play sessions and turn-based play style, Puzzle Quest is available now on store shelves across North America for the PSP® (PlayStation®Portable) system and the Nintendo DS™ handheld system at a suggested retail price of $29.99.

“Puzzle Quest: Challenge of the Warlords contains the captivating elements of traditional casual games, but is even more compelling because it requires players to plan, strategize and grow a character instead of just react like most conventional puzzle games," said Brian Christian, vice president of product development, D3PA. “This is a completely new kind of experience that will get gamers who love puzzle games, RPGs or strategy games totally hooked!"

Set in the Warlords universe, Puzzle Quest challenges gamers to create, develop and customize the ultimate hero to save the land of Etheria from the evil Lord Bane. In order to advance, players will battle in turn-based, head-to-head, “match-three" style puzzle games in one of three distinct gameplay modes: Single-player will allow gamers to battle against the computer AI as they embark on over 150 challenging quests, Instant Action will allow gamers to jump in and immediately play continuous battles to level-up characters without participating in quests, and Multiplayer will allow gamers to battle live opponents via wireless connectivity on both the PSP system and Nintendo DS. Victory will advance the player’s hero, magical arsenal, creature companions and more — ultimately rewarding gamers at nearly every turn and providing endless hours of replayability.

Puzzle Quest: Challenge of the Warlords is rated “E 10+" (Everyone 10 and older — suggestive themes) by the ESRB.

Puzzle Quest: Challenge of the Warlords for the PSP system was co-developed by Infinite Interactive Pty. Ltd. and Vicious Cycle Software, Inc. The DS version was co-developed by Infinite Interactive Pty. Ltd. and 1st Playable Productions, LLC.

Talkback

I'm SOOOO GETTING this.

~Carmine "Cai" M. Red
Kairon@aol.com

that Baby guyMarch 21, 2007

I'm curious, will there be a review?

UncleBobRichard Cook, Guest ContributorMay 05, 2007

Well, no reviews on NWR, but I haven't heard a single negative thing (well, apparently there's a minor bug in the PSP version, but that doesn't count...) so I bit the bullet and ordered this game from WalMart.com. Looking forward to trying this.

Now I purchased this at full price (well, full price minus my discount). Last two games I bought at full price was Super Paper Mario and Zelda:TP. This game better be as good as they say.

decoymanMay 09, 2007

I'm thinking about this game too. I can't believe there's no thread about it! Sleeper hit of the year anyone?

For anyone who's played it, what's the verdict?

CericMay 09, 2007

Quote

Originally posted by: decoyman
I'm thinking about this game too. I can't believe there's no thread about it! Sleeper hit of the year anyone?

For anyone who's played it, what's the verdict?


Tycho was killed over it.

decoymanMay 09, 2007

Man, that's grisly... face-icon-small-happy.gif The next one is about the game too, I think.

SKREEEEEEEEE

Where's the review, NWR?

UncleBobRichard Cook, Guest ContributorMay 10, 2007

Well, I got my copy in today and played it some tonight.

While it is a *very* well put together game and really adds a neat twist to the puzzle game genre, at the core of the game, it's Bejeweled.

Personally, I don't think that's a bad thing, but I know there's a *lot* of people out there who very much dislike Bejeweled and thus, it could be a bad thing if you're considering this purchase.

So, anywhoo, it's Bejeweled. Except that you and your computer-controlled opponent take turns making moves. When you (or your opponent) matches three or more symbols in a row, something happens. Depending on the symbol, you may cause damage to your opponent, you may collect cash or exp points or you'll likely collect mana. Once you've collected enough mana during around, you'll be able to cast spells. The effects of these spells vary and do handy things like cause your opponent to miss a turn or two or can heal some of your hit points.

What this game badly needs though is Wi-Fi Connection. Seriously. At this point, I don't think there's *any* reason to release a puzzle game without some kind of basic online battle mode. Even more so, when you consider the format of this game. Heck, I'd almost be happy with a single-cart download version of the game. The two-player mode does exist, but since this game seems to be a little bit harder to find, I'll probably never find another person with it. face-icon-small-wink.gif

It's a good game though. Although it doesn't beat the $1.50 I paid for Zoo Keeper DS, since most of you won't run into a deal that good, if you're wanting Bejeweled that you can take with you on the go and for whatever reason haven't downloaded *that* on your cell phone, you can't go wrong with this one. Additionally, if you love to waste hours playing Bejeweled, this game will give you a bit of a new twist on your old favorite.

In conclusion, I rate this game an i/10.

I wish they hadn't gotten so hardcore with this game. It got too hardcore for me to be interested...

~Carmine "Cai" M. Red
Kairon@aol.com

decoymanMay 16, 2007

I have to agree with most of what you had to say there, UB. The Bejeweled thing isn't a problem for me (I don't understand how you can't not like bejeweled, what the crap?). But there's so much to do that it's almost daunting. Let me list one "tree" path that I followed:

1. Fight a monster three times.
2. Earn enough money through missions or random battles to build a Dungeon at your Citadel.
3. Fight that same monster again, under Capture mode.
4. Build a Mage Tower. (if you want to learn spells from it)
5A. Learn spells from your captured monster.
5B. If the monster you captured is a Mount, upgrade its level (I went up to like level 21 on my Giant Rat mount, not sure how high it goes!)

That's about (estimate) 30-40 battles/missions/puzzles to accomplish all that – not just a little time-consuming. Still, it's important to note that I can't wait to get back at it. :3

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