News

February 28, 2003

Miyamoto D.I.C.E. Roundtable HighlightsGC

by Steven Rodriguez - 2:52 P.M.
Total Comments: 17

What's this? Donkey Kong, mystery developers, and Britney Spears? A must-read article filled with need-to-know information!

Billy just called in from Las Vegas with an update on the D.I.C.E. Roundtable, which included Shigeru Miyamoto. We managed to wring out some interesting information from the legend for you, so check out the highlights:

Miyamoto had confirmed to us what he had said before and what Konami had said earlier that a Metal Gear game was in fact being developed for the GameCube. He also clarified that as of yet, there are no plans for GBA connectivity as some have misunderstood his earlier comments.

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Silicon Knights UpdateGC

by Jonathan Metts - 11:04 A.M.
Source: Silicon Knights
Total Comments: 11

We interviewed Denis Dyack at D.I.C.E. Here are a few snippets.

PGC got the chance to speak with Silicon Knights president Denis Dyack this morning in Las Vegas. The full interview will be posted later this weekend, but here are a few choice selections:

Silicon Knights is currently working on multiple titles. Dyack would not say exactly how many there are.

SK will be showing something at E3 in May, but we don't know if it will be playable.

Too Human is still in development. Dyack describes the game as a "futuristic psychological thrilller", and he says it is very different from Eternal Darkness.

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February 27, 2003

Sega Buyout Talks Re-emerge

by Steven Rodriguez - 10:05 P.M.
Source: Yahoo/Dow Jones
Total Comments: 18

Microsoft is still in the mix, of course, but a new player has come to the rumor party this time around.

Although the company has been profiting lately, the fact is that Sega is still pretty deep in red ink. Though hints of someone scooping up Sega have been dropped ever since it pulled out of the hardware business, another article has popped up suggesting that Sega is in for a buyout soon.

Microsoft is one of the firms in the rumblings, as it has been since day one, but this report states that none other than Electronic Arts is looking to take Sega. Here's a snippet from the start of the article:

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AIAS Winners from D.I.C.E.!GC

by Jonathan Metts - 10:03 P.M.
Total Comments: 24

Find out what games on Nintendo systems won awards tonight at the "Oscars" of gaming.

Billy just phoned in from Las Vegas with a live update on the Academy of Interactive Arts and Sciences award winners. Following is a list of all winners that have appeared or will soon appear on GameCube or GBA.

Console Game of the Year - Splinter Cell

Handheld Game of the Year - Metroid Fusion

First-Person Action Game of the Year - Metroid Prime

Role-Playing Game of the Year - Animal Crossing

Sports Game of the Year - Madden NFL 2003

Racing Game of the Year - Need for Speed: Hot Pursuit 2

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Metal Gear Solid on GameCube - CONFIRMED

by Jonathan Metts - 6:15 P.M.
Source: Official Konami Website
Total Comments: 26

Konami's website confirms that a Metal Gear Solid game is in development for GameCube.

An administrator at Konami's website's official message boards has confirmed that recent rumors of a Metal Gear Solid title for GameCube are indeed true.

I might as be the first to tell you all. I can tell you that YES, just as Mr. Miyamoto stated, a metal gear game for the GC is in development, but honestly, that is all the info that is available.

This post is by "Administrator", a user with Administrator privileges and the first registered member of the message boards. It's pretty safe to say that this person works for Konami.

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New GC Dev Tools from SN SystemsGC

by Jonathan Metts - 9:20 A.M.
Source: SN Systems Press Release
Total Comments:

GameCube developers now have a new resource to help them tune up their games.

"ProDG Plus" for Nintendo GameCube

BRISTOL, UK: 24th February 2003

SN Systems will be exhibiting on stand 1022 at GDC 2003 where they will be presenting their latest product "ProDG Plus" for Nintendo GameCube.

Going one step further than its ProDG predecessor, ProDG Plus unites two of SN Systems top-selling products, ProDG and "Tuner", to create a tools package for developing games on the Nintendo GameCube platform. Already a hugely successful product for the PlayStation2, Tuner allows you to capture performance data from a running ELF, with minimal impact to your game speed, enabling you to eliminate conflicts and bottlenecks in your code. By locating untapped performance capacity, Tuner enables the full potential of the GameCube console to be realised and better high performance games to be developed as a result.

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February 26, 2003

Square Unveils Seiken Densetsu for GBAGBA

by Jonathan Metts - 12:17 P.M.
Source: Official Square Website
Total Comments: 8

The precursor to Secret of Mana is getting a major revival and overhaul on Game Boy Advance.

Although Seiken Densetsu for GBA was announced a while back, and there have been a few screens released, no one really knew much about the game until now. Square has updated its Japanese website with plenty of new info on the game, plus some new media that we'll try to have uploaded soon.

According to our Japanese correspondent, Bakudan Yoshinoya, the game's full title is Shin Yaku Seiken Densetsu, or "New Testament: Legend of the Sacred Sword". (The original was just "Legend of the Sacred Sword" and was released for Game Boy in North America as Final Fantasy Adventure.)

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February 25, 2003

Network Play in Pikmin 2?GC

by Jonathan Metts - 9:15 P.M.
Total Comments:

The screenshots are trying to tell you something.

Multiplayer has been just about the only sure thing regarding Pikmin 2 since the game was first confirmed a few months ago. Most people assumed the feature would manifest in a split-screen mode, and sure enough, the first set of screenshots released include a look at the horizontal split-screen mode for two players. You can see separate target icons on the ground, as each player is working separately. This screen is likely showing a competitive multiplayer mode.

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THQ needs your help to help shape WrestleMania XIXGC

by Rick Powers - 8:57 P.M.
Source: THQ
Total Comments: 4

Did you find WrestleMania X8 for GameCube disappointing? If so, put your mind to work and tell THQ how to make the game better!

THQ is asking for WWE fans to help out, and give constructive feedback to help shape future WWE Wrestling games.

Specifically, they want to you to rank the importance of certain features in wrestling games, which features you liked best in SmackDown: Shut Your Mouth (for PS2, if you played it), What you thought of certain new features in the game, and what you'd like to see most in the future.

Oh, and they also want to know what game you thought was the best wrestling game of all time. And yes, WWE (WWF) No Mercy is on the list.

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What's going on with Zelda Pre-OrdersGC

by Rick Powers - 5:43 P.M.
Total Comments: 14

Rumors are swirling that stores are running out of Bonus Discs and that Nintendo is ending the pre-order campaign. What's going on?

We've heard for the past week and a half all of the rumors and complaints from gamers and retailers alike that Nintendo is ending the pre-order campaign for The Legend of Zelda: The Wind Waker, and that retailers like GameStop have run out of the bonus disc and are being told not to expect any more.

We've contacted Nintendo on the matter, and have been told in no uncertain terms that Nintendo is NOT cancelling the pre-order program. We repeat ... Nintendo is NOT cancelling the pre-order program.

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