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Wii

Nintendo Sets Sales Record with Wii and DS

by Francesca DiMola - December 12, 2008, 9:01 pm EST
Total comments: 4 Source: Press Release

New all-time US records for units sold in a non-December month.

This holiday season has proved fruitful for Nintendo as their products peak on the sales charts. According to the independent game sales tracking NPD group, Nintendo set new hardware sales records for the month of November, by moving the most units ever in a single non-December month. The Wii now holds the all-time record for selling more than two million units in the month, with the DS taking the second seat for selling 1.56 million units.

In addition to strong hardware sales, Nintendo saw strong software sales for the month as well. Four of the top ten US best sellers were published by Nintendo: Wii Play (No. 3 with 796,000 sold), Wii Fit (No. 4 with 697,000 sold), Mario Kart Wii (No. 5 with 637,000 sold), and Wii Music (No. 9 with 297,000 sold).

Cammie Dunaway attributes the sales records to people looking for entertainment suitable for the entire family. She claims that consumers are not just looking for good value among games, but also among "all entertainment options." This month Nintendo dominated the market, accounting for 66% of gaming sales, in turn contributing to a reported 198% growth over 2007.

WII AND NINTENDO DS SET HISTORIC NEW U.S. SALES RECORDS

REDMOND, Wash., Dec. 11, 2008 – With more than 3.6 million combined systems sold in November, Wii™ and Nintendo DS™ set new hardware sales records, according to the independent NPD Group, which tracks video game sales in the United States. The Wii console sold more than 2 million in November, a new all-time record for a non-December month. The Nintendo DS system sold more than 1.56 million in November, which is now the second-highest total for a non-December month in history. The Wii console has sold 15.4 million in the United States since it launched in November 2006, and Nintendo DS has sold nearly 24.6 million in the United States since it launched in November 2004.

"Nintendo's record-breaking sales demonstrate that consumers are looking for the best value not only among video games, but also among all entertainment options," said Cammie Dunaway, Nintendo of America's executive vice president of Sales & Marketing. "Shoppers are looking for gifts that can be enjoyed by the whole family, and Nintendo provides an incomparable range of experiences that gets the whole family involved."

Four games made for Nintendo systems placed in the top 10 U.S. best-sellers for November, representing the diversity of people who play Nintendo games. These included Wii Play™ (for casual and lapsed players) at No. 3 with more than 796,000 sold, Wii Fit™ (for new gamers) at No. 4 with more than 697,000 sold, Mario Kart™ Wii (for both core and casual payers) at No. 5 with nearly 637,000 sold and Wii Music™ (for everyone) placed at No. 9 with more than 297,000 sold, following its long-tail trend.

Looking at the industry as a whole, Nintendo products continue to fuel the engine of the video game industry. In November alone, Nintendo represented 198 percent of industry growth over 2007. Nintendo systems represented 66 percent of all hardware sales in November, including 59 percent of all console sales and 79 percent of all portable hardware sales.

For more information about Nintendo, visit www.Nintendo.com.

Talkback

AVDecember 13, 2008

WOW I knew it was huge number but RECORD NUMBER thats freaken awesome.

I guess I should pre-order WiiSports Resort right now to make sure I get it on time. I am not kidding I actually do want that game.

Wiisports Resort when it finally gets an official release date will be EPIC. I hope Nintendo releases it sooner than later, because it will be rioting in the street for that game if they hold onto it until next black friday.

Dear god, you're right. We have GOT to reserve our copies of WiiSports Resorts now.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 13, 2008

I hope the game sells well. Miyamoto already said that the further use of motion plus depends on how well the adoption rate is.

I do have to reserve this.

Bill AurionDecember 13, 2008

Quote from: pap64

I hope the game sells well. Miyamoto already said that the further use of motion plus depends on how well the adoption rate is.

It'll still be standard in their next system anyway...You'd be crazy not to believe otherwise... =)

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