This Valentine's Day, feel the LOVE! At least, feel the Nintendo DS love.
One day after Valentine’s Day here in Japan, Nintendo held the Nintendo DS Conference 2006 in Tokyo. The conference started with Nintendo reiterating their focus, “Expand the game population", regardless of age, sex, or the type of game experience you would like to enjoy.
For the last 20 years, the game interface that Nintendo created, using two hands, is still the standard. They mentioned again that they must change this thinking to add to the gaming populace. They want to start everyone from the same starting line. The challenge is great; although Nintendo is on its way to change the way we play games.
The DS has sold very well in Japan since its introduction. As of February 5th, the DS has topped the 6 million units mark. That is just 14 months of being on sale, including times of major shortages. The Game Boy Advance took 20 months to sell that same number. Also since November, game software sales have doubled. Below are some examples of the strong sellers.
Nintendogs – Over 5 million worldwide
Doubutsu no Mori (Animal Crossing) – 2.38 million
Brain Training – 1.8 million in 7 months
They also presented sales stats from other various games.
To date, over 22 million connections have been made using Nintendo’s Wi-Fi connection. Over 1000 Wi-Fi stations added in Japan. Nintendo went on to the introduction of the DS Lite, which is due out on March 2nd in Japan.
They continued with the introduction of “point and speak" phrasebooks. They are quick ways to begin learning a new language. Available languages right now are: Thai, Korean, Chinese, German, and American (English) to be released in Japan in March for about $25 each.
Within the next three months, 16 new titles will be available. Nintendo also announced some games due by October of this year.
They introduced the Opera web browser, which will be available by June in Japan.
ONE SEG digital TV broadcast will be starting in April. Receive broadcasts directly to your DS with the new digital TV tuner.
The 10 million mark is in reach in Japan by the end of 2006. The Gameboy Advance did it in 30 months, PS2 in 32 months.