We store cookies, you can get more info from our privacy policy.

Kid Icarus: Uprising Super Guide

Weapons: Claws

by Aaron Kaluszka and Neal Ronaghan - March 24, 2012, 4:17 am EDT

Claws allow for fast movement, but their range is short, meaning you have to get close to your enemy to do any real damage.

Tiger Claws
Claws are melee-specialized weapons that fire talons. They improve speed more than any other weapon, useful since they tend to have a short attack range. With a balanced set of qualities, the Tiger Claws' usefulness in battle speaks for itself.
ID: 104Type: WeaponAlignment: Claws
HP: 539Attack: 60Speed: 150
Starter (NA)Starter / VJump Guide (JP) (EU)
Wolf Claws
These wolf-themed claws set foes they strike on fire, dealing additional damage. Unfortunately, this flame ability limits the weapons' range. Their charged dash shot has a homing ability, something rare among claws.
ID: 105Type: WeaponAlignment: Claws
HP: Attack: Speed:
Series 1 (NA) (JP) (EU)
Bear Claws
These claws are like a bear's, with melee attacks among the most devastating of any weapon. Their ranged shots are strong but have a short reach. If you can get up close, your foes won't know what hit them.
ID: 106Type: WeaponAlignment: Claws
HP: Attack: Speed:
Series 1 (NA) (JP) (EU)
Brawler Claws
Not only do these claws grant faster movement than any other weapon, they make you look like the king of the ring! While their other attributes aren't as cool as their speed boos, you can't deny the coolness of two-fist punching action.
ID: 107Type: WeaponAlignment: Claws
HP: Attack: Speed:
Series 1 (NA) (JP) (EU)
Stealth Claws
Forged in darkness and wrapped in the bandages of mummies, these claws are nearly invisible, so the targets of its fast fire may find it hard to find out exactly who is shooting. The claws do have a lower melee power, however.
ID: 108Type: WeaponAlignment: Claws
HP: Attack: Speed:
Series 1 (NA) (JP) (EU)
Hedgehog Claws
Inspired by hedgehogs, these claws charge quickly and provide a large speed boost to users. While they lack homing ability and have a low attack power, their rapid fire shoots a ceaseless barrage of projectiles.
ID: 109Type: WeaponAlignment: Claws
HP: Attack: Speed:
Series 1 (NA) (JP) (EU)
Raptor Claws
Claws that let wielders go all 65 million BC on enemies. They feature strong melee and ranged attacks, although they have a slow charge time. Wounds received from these claws are so brutal, they often refuse to heal.
ID: 110Type: WeaponAlignment: Claws
HP: Attack: Speed:
Series 1 (NA) (JP) (EU)
Artillery Claws
These macho-looking claws aren't well suited to melee and have almost no homing ability. But where they shine is their shots that have a range comparable to blades, lose no power over distance, and move super fast.
ID: 111Type: WeaponAlignment: Claws
HP: Attack: Speed:
(NA) (JP) (EU)
Cancer Claws
The Zodiac weapon bearing the sign of Cancer. Their melee attack packs a mighty wallop, and their charged shots can temporarily hover near enemies. They also give users a speed boost during continuous-fire attacks.
ID: 112Type: WeaponAlignment: Claws
HP: Attack: Speed:
(NA) (JP) (EU)
Beam Claws
The Beam Claws feature an extremely long attack range, comparable to that of bows. Their shots travel fast and don't lessen in strength over distance. However, they possess a weak homing ability and have a lower attack power.
ID: 113Type: WeaponAlignment: Claws
HP: Attack: Speed:
(NA) (JP) (EU)
Viridi Claws
Claws that are as beautiful and deadly as Viridi herself. Their shots feature a strong homing ability and can maintain continuous fire for long periods. Charged shots fired by the Viridi Claws paralyze foes one-third of the time.
ID: 114Type: WeaponAlignment: Claws
HP: Attack: Speed:
(NA) (JP) (EU)
Pandora Claws
These claws are based on the spirit form of Pandora. Their backward-dash charged shot creates a barrier that offers good defense in Together mode. Their third melee strike can knock enemies into the air. Try using a backward-dash attack as foes fall.
ID: 115Type: WeaponAlignment: Claws
HP: Attack: Speed:
(NA) (JP) (EU)

Talkback

TheFleeceMarch 24, 2012

To wake up to this much content before I have to spend the whole day at work is surely a curse. Thanks for all the image uploads, they also work off my cellphone so I'll have something to do during my lunch break.

Chocobo_RiderMarch 24, 2012

Wow.

Amazing! Thanks for doing this, NWR! I'm slowly making my way through. (free hearts galore!)

UncleBobRichard Cook, Guest ContributorMarch 24, 2012

Wow... Thanks for spamming my Facebook wall... (i tease... :D)

Whoops. I need to fix that.

If anybody has any we're missing or can scan in ones where we had to use a lower quality image, please send them our way and we'll replace them in the next update.

SectorStarMarch 24, 2012

Maybe I'm doing something wrong, but I cannot get ANY of these to scan. It seems like you already have to fight to get it to scan physical cards sometimes. Odd considering I was able to scan the things through a computer screen with no hassle at all for the pokedex app.

These rely on more shades/finer details than the Pokemon cards, but I haven't had a problem, even with the low-quality ones. You might play with your screen's brightness/contrast settings to see if it needs to be tuned. Otherwise, you might want to talk to Nintendo about a repair, especially if you're having trouble with the physical cards, or just move to a place with better lighting. Also, in case it wasn't obvious, you can click a card to zoom in and move between them with the left and right keys.

SectorStarMarch 24, 2012

I'll mess with the lighting later, as I leave for work soon and don't have a lot of time to mess with it. I know I'm not the only one having issues scanning these though because a lot of people on gamefaqs were posting questions asking about scanning the physical cards

I have a suspicion that a subset of 3DS cameras may be defective because some people here also had problems with the original AR card set. Even the working ones sometimes capture one eye in a yellowish tint in 3D photos.

SectorStarMarch 24, 2012

Well I've already had to send mine in THREE times for various other things, so I'm not too keen on doing that again. The only time I can get the physical ones to scan right on the die is if I take two cards, turn them vertically so the arrows on the bottom are touching and then it seems to work almost instantly. If I switch one for another in the same position then it usually works ok. Its one I'm trying to scan one all by itself is when it doesn't always seem to wanna work.

Lots more added thanks to the European set... almost all of the items, one extra weapon of each class, and more!

ejamerMarch 26, 2012

Very cool to be able to see these, but only reinforces my feeling that digital copies are not reasonable substitute for actual cards.  I'm sure some people will be thrilled though.

Bman87301March 27, 2012

I'm not sure if you guys are aware of this or not, but the "Little Girl" and "Gemini Orbitars" cards are non-functional mockups (note the grayed-out AR patterns). You may want to take down those images until the official cards are found, otherwise you're gonna cause a lot of headaches for people trying to get them to work.

KarmacodeMarch 28, 2012

Thank you guys so very much for all your hard work in making these AR cards available to us. I found this site by accident while looking for a weapons guide but it's clear that from now on I'll be checking this place out often :)

We'll have a weapons guide up soon, so check back again :)

SteveSoundMarch 29, 2012

I think I got a really rare one. This AKDP (european) 403 Pit (Rally Cry) has a sparkly angel wing printed on the top corner!!!



KlonoahedgehogMarch 29, 2012

I have a question i ordered some of these cards when Nintendo posted them on there Website awhile ago and they still haven't arrived, how long does it take for them to arrive?

I put in my order on the 13th, got my shipping confirmation on the 15th, and it arrived on the 17th.

TJ SpykeMarch 29, 2012

You should have gotten an email from Nintendo. If a lot of people ordered them, it could be awhile.

I ordered my on day 1, still have not gotten mine yet.

ZembaphobiaMarch 31, 2012

http://www.nintendoworldreport.com/media/23280/4/529.png
Has anybody gotten this to work? I've been struggling with a few of then, but this is the only one that I can't scan

Bman87301April 01, 2012

Quote from: Zembaphobia

http://www.nintendoworldreport.com/media/23280/4/529.png
Has anybody gotten this to work? I've been struggling with a few of then, but this is the only one that I can't scan

Quote from: Bman87301

I'm not sure if you guys are aware of this or not, but the "Little Girl" and "Gemini Orbitars" cards are non-functional mockups (note the grayed-out AR patterns). You may want to take down those images until the official cards are found, otherwise you're gonna cause a lot of headaches for people trying to get them to work.

You're not alone-- that one doesn't work. As you can see, I told them they should take that down... :-/

Nintendo grayed-out the AR patterns on the when showing off previews of the cards prior to the release. This is one of those images. The official version of this card hasn't been distributed yet. The same applies to the "Gemini Orbitars" card.

CyrianApril 03, 2012

Quote from: Klonoahedgehog

I have a question i ordered some of these cards when Nintendo posted them on there Website awhile ago and they still haven't arrived, how long does it take for them to arrive?

I got my shipping notification on March 22nd, and they still haven't come. =/
I'm going to give it a couple more days and then I'm going to contact them about it.

I got the shipping notification two weeks ago or so, and only got them in the mail yesterday.

Conclusion? They should be on their way. I think.

UncleBobRichard Cook, Guest ContributorApril 03, 2012

I *just* got my Club Nintendo cards on Saturday... and I ordered them ASAP... so, I wouldn't worry yet.

Also got my EBGames Canada cards.  Sadly, there's rumors that they're going to be giving these same cards away in the US at GameStop events on the 14th. :(

Even worse, only one of the six cards in the game was one I didn't already have. :(

/le sigh.

muskieratboiApril 14, 2012

From what I can gather, the AR cards use the small stained-glass like section at the bottom left of the card to identify the card, and the black frame to position the model.  the "stained glass" section contains 16 sections, and acts akin to a barcode, with each section being either red, green, or blue.
So that's 4096 possible cards.. hrmm.. Anyone wanna program up a generator, see if there are any mysterious cards that haven't arrived yet?

Unfortunately, they also seem to use part of the image section. Also, the number possible is 3^16 = 43046721, not 16^3, so it's not really feasible to do.

UncleBobRichard Cook, Guest ContributorApril 14, 2012

Aside from the fact that it does use some of the image section, you could create the program on your PC, line up your 3DS, plug it in and just let it set there for awhile.

And by awhile, I mean roughly seven years if you let each stained glass pattern stay on the screen for a mere 5 seconds.

This would be a neat experiment to try out.

muskieratboiApril 14, 2012

Yeah, I kinda worked the math out again later. :P:

I have a template, but It seems to bug out sometimes when the sections are properly filled:

http://imgur.com/5Hx7E

muskieratboiApril 14, 2012

looks like you're right about it using part of the image itself.

..this is the weirdest AR Tag system i've ever encountered, to be honest.. must do more research! *collects more cards*

UncleBobRichard Cook, Guest ContributorApril 14, 2012

The funny thing is, the three cards released last year as promos don't even have the stained glass thing on them.

Meaning that, in theory, there could be a number of cards without a stained glass counter-part that are hidden in the game.

None of the cards they demoed at E3 (there are photos if you look around) except for the three they gave away seem to work. I'm guessing they added the coding after the fact for reliability, but had to special code those three in since they already gave them away.

UncleBobRichard Cook, Guest ContributorApril 14, 2012

In theory, however, there could easily be something in the game for whatever secret bonus card that works like the three give-away cards, where it doesn't rely on the stained-glass code.

Okay, lots of new cards and all descriptions have been added!

KarmacodeApril 26, 2012

Quote from: MegaByte

Okay, lots of new cards and all descriptions have been added!

Thanks again for all the work, I know I really appreciate it.

Pitoo!May 12, 2012

The Treasure Box's AR card stain glass-thing is unscannable due to being completely grayed out. Also, here's an AR card that'll surprise you:  http://www.megapirateninjas.com/2012/04/kid-icarus-uprising-ar-card-packs.html


Never mind, the AR card was an April Fool's Joke. T_T

NirualJune 25, 2012

Quote:

I have a suspicion that a subset of 3DS cameras may be defective because some people here also had problems with the original AR card set. Even the working ones sometimes capture one eye in a yellowish tint in 3D photos.

I think it has more to do with lightning and really finding the right placement. I've had problems initially but once I worked out a good position I could even scan most of the small images on here. Though a few still give me trouble for no apparent reason.

evangelist2010August 27, 2012

remind me to send you guys a pic of the Dog card  ;)

evangelist2010September 06, 2012

here's the dog! let me know wat else u need and I'll see if I have it!  ;D

Got a news tip? Send it in!
Advertisement
Advertisement