Quote
Originally posted by: mantidor
Theres no chance for "cool" (a.k.a unrealistic) sword fights full of impossible moves, jumps and the like, how will the parry attack from the Wind Waker work for instance? or the spin attack? swirling the remote in the air wont do it.
There was nothing "cool" about Wind Waker's sword fights. ...well, okay, they were a little cool, but picture the fight between Inigo Montoya and the Man in Black from the Princess Bride. Now, replace their moves with the moves from a fight in Wind Waker. Pretty boring, no?
Quote
Originally posted by: Requiem
You still seem reluctant in accepting the fact that TP is a GC/REV hybrid.
You still seem reluctant in accepting the fact that the system is no longer called Revolution...
ANYWAY. I was about to comment on how mainstream Wii must be, to get an article in Time....then I remembered the 360 got a cover story. Oh well.
What's been described sounds really, really good...especialy Wario Ware.
...Still don't quite understand how sports games will work though. You have to put your whole body into a tennis swing, how do you do that on a Wii? I guess you'll just mime toned-down versions of the actions, like you're talking about tennis at dinner, or something. But then, where and how does your on-screen character break from your own movements?