We store cookies, you can get more info from our privacy policy.

A bit more on Dragon's Lair 3D

by Billy Berghammer - December 10, 1999, 10:00 pm PST
Source: IGNPC

Could Dragon's Lair 3D make it to Dolphin? There is a chance! Check out this excerpt from an IGNPC Interview!

IGNPC recently had an interview with Rick Dyer from Dragonstone Studios' about Dragon's Lair 3D. Are we going to see Dirk on the Dolphin? It may, or may not happen. But the game does seem promising, at least if you are a Dragon's Lair/Space Ace fan like myself. ;) Interested in this game? Here's the link for the full article, or read the Dolphin Specifics below...

IGNPC: A movie is being made centering on the game. Could Dragon's Lair 3D be produced for next gen console platforms such as Dreamcast, PlayStation2 or Dolphin in the future?

RD: We're going to begin talking to publishers about a console version probably within the next few weeks. We purposefully waited until we had the entire development team assembled, we'd gone through our design phase -- we've been designing for almost a year. And so there's been a tremendous amount of front-end work.

It's not just a case of a bunch of guys sitting down and saying 'Let's make a Dragon's Lair'. You don't do that when your partner is Don Bluth! He's running the Fox Animation Studios, with about 400 employees, and if Walt Disney was alive Don Bluth would probably be considered the second-most familiar and revered icon for the animation industry. But Walt Disney is dead and Don is it!

My point is that if you see Don Bluth's work -- Anastasia, American Tail, The Land Before Time, Troll in Central Park -- the list goes on and on. It's his reputation, it's his name that's the focus and so there will not be any compromising on the quality of the product.

IGNPC: How far into development have you progressed?

RD: We'll have first working demos in the next few weeks, not for release though. Mainly it's being put together to show to publishers for the console version. The other thing that we're already planning is that whichever console we go with -- whether it's Dreamcast, Sony or Nintendo -- we're going to have to give them an exclusive. That's just the way it is. So whichever one it turns out to be is probably going to have an exclusive, meaning you're going to have that one console as an option, or it'll be available on the Mac/PC hybrid through Blue Byte.

IGNPC: You mentioned Sony and Nintendo - are you talking about their next generation platforms?

RD: Yes. It's one of those projects where the whole team knows it's probably going to be a number one seller when it's released and so there's an awful lot of pride and effort and hard work going into the project.

Got a news tip? Send it in!
Advertisement
Advertisement