The Adventure Mode is a nice combination of Classic Mode and some old school levels from Nintendo games of the past. Adventure Mode is divided up into twelve stages. Some of the stages have multiple areas consisting of an Adventure level, and a Standard Match level. Below you will find the order in which you go through each stage, and a description of each stage type. You are given four minutes to complete each stage segment, unless otherwise noted.
Stage Order:
Stage 1 - Mushroom Kingdom
- Adventure Level
- Team Match (Against Princess Peach, and Mario or Luigi)
Stage 2 - Kongo Jungle
- Team Match (Against Two Mini-Donkey Kongs)
- Standard Match (Against Giant Donkey Kong)
Stage 3 - Underground Maze
- Adventure Level
- Standard Match (Against Princess Zelda)
Stage 4 - Brinstar
- Standard Match (Against Samus Aran)
- Adventure Level
Stage 5 - Green Greens
- Standard Match (Against Kirby)
- Team Match (Against 15 Kirbys)
- Standard Match (Against Giant Kirby)
Stage 6 - Corneria
- Standard Match (Against Fox McCloud)
- Standard Match (Against Fox McCloud or Falco Lombardi)
Stage 7 - Pokémon Stadium
- Team Match (Against 12 Pikachus)
Stage 8 - F-Zero Grand Prix
- Adventure Level
- Standard Match (Against Captain Falcon)
Stage 9 - Onett
- Team Match (Against Three Ness)
Stage 10 - Icicle Mountain
- Standard Match (Against Two Ice Climbers)
Stage 11 - Battlefield
- Standard Match (Against 15 Wire-Frame Opponents)
- Standard Match (Against Metal Mario and Metal Luigi
Stage 12 - Final Destination
- Standard Match (Against Bowser)
- Standard Match (Against Giga Bowser)
Stage Descriptions:
Mushroom Kingdom - Welcome to old school Super Mario Brothers. Nintendo takes you back to the NES as you work your way through a standard Super Mario Bros. Stage. Complete with blocks to break, and Goombas and Para Koopas to battle. Halfway through the stage you’ll have to stop and battle a team of ten Yoshi opponents. You’ll fight them five at a time, but it shouldn’t take more than a single Smash Attack or power hit to KO them. After you’ve completed the Adventure level, you’ll fight a team match against Princess Peach, and either Mario or Luigi depending on what time you finished the Adventure level. If you finished the Adventure level with a time ending in 2 seconds (10:02:00), Luigi will beat out Mario to fight alongside Peach. |  |
Kongo Jungle - There’s nothing old school about this stage. You’ll battle two miniature Donkey Kong opponents in the Kongo Jungle. Focus on attacks that will hit the smaller DKs. If you’re a larger character, many of your attacks may go over their heads. Once you’ve beat them both, you head over to the Jungle Japes to battle a giant DK. Stay on the middle platform and rack up as much damage as you can. Then knock him off and keep him off. |  |
Underground Maze - While this isn’t technically an old school stage, you will find some familiar enemies from the Legend of Zelda series. You’ve got seven minutes to navigate your way through a maze. Within the maze you’ll find one main corridor with three passageways on either side of it. Through each passageway you’ll find either one of five battles with Link, or the Tri-Force. The location of the Tri-Force will randomly move each time you play through the stage. If you’re on a higher difficulty level, slowly edge up to each battle area and see if there’s a Tri-Force, or a Master Sword in the middle. A Master Sword indicates a battle with Link. If you don’t want to fight Link, just turn around and take another passage. Once you have found the Tri-Force, you’ll battle Princess Zelda in a standard match. |  |
Brinstar - Here you’ll fight in a standard match against Samus. No tricks or anything, you’ll just have to fight her based on the level of difficulty you’re playing at. On higher difficulty levels you’ll need to use rolls and dodges to succeed. Once you have defeated Samus, a warning message will flash on the screen. From here you’ll be taken through the end of the original Metroid. You’ve got 40 seconds to make your way up a vertical corridor to your ship before Planet Zebes explodes. Some characters will be better here than others, depending on their jumping ability. |  |
Green Greens - Nothing special here. Just your standard battle against Kirby. Once you’ve defeated him, you’ll move on to a team match against 15 Kirby opponents. You’ll fight them five at a time in standard team battle fashion. The easiest way to beat them at higher difficulty levels is to simply break through the blocks on either side of the main platform. That way they won’t hit anything to stop them from getting KO’d. After you have dealt with them, if you’ve met certain requirements, you’ll battle against a giant Kirby in another standard match. |  |
Corneria - Jump on top of the Great Fox and battle Fox in a standard match. Once you’ve defeated him, you’ll see a cut-scene featuring Peppy, Slippy, and either Fox or Falco. If you get Falco in the cut-scene, you’ll battle Fox a second time in another standard match. If you get Fox in the cut-scene, you’ll get a slight change and battle Falco in a standard match. |  |
Pokémon Stadium - This is once again you’re typical team match against twelve Pikachu opponents. The only trick here is that Poke Balls will be appearing at a high rate. Make sure you break open as many as possible before Pikachu can get to them. The Poke Balls should do most of the work for you. |  |
F-Zero Grand Prix - You’ll be taken down to Mute City to race alongside the F-Zero racers. Unfortunately, they all remain in their hovercraft while you get to run. You’ll need to race from the starting point, to the finishing line without getting knocked off the stage. Watch the right side of the screen for the warning of when the hovercraft are about to speed past. When you see it, jump on one of the platforms positioned above the track. If you’re using a slower character, jump off the platform before the racers have completed their pass, and use your air jump and comeback attack to prevent yourself from hitting them. This will give you a little more time to get to the next platform. Once you have reached the finish, you’ll move on to fight Captain Falcon in a standard match. |  |
Onett - Welcome to another normal team battle match. This time it’s your character against three computer controlled Ness opponents. Just watch out for the stage hazards on the lowest level, and you should have no trouble completing this stage with normal tactics. |  |
Icicle Mountain - Yet another normal team match. You’ll take on two sets of Ice Climbers as their stage scrolls vertically throughout the match. For an easier battle, dispatch with the secondary Ice Climber first. This will eliminate their triple jump ability and allow you an easier win. |  |
Battlefield - This stage is very similar to the Multi-Man Melee events. You’ll take on 15 Wire-Frame opponents, five at a time. Just be careful and watch your jumps. The gravity has been turned down, so you’ll jump, and be tossed abnormally far. Once you’ve defeated the Wire-Frame opponents, you’ll face either Metal Mario alone, or Metal Mario accompanied by Metal Luigi. Once you unlock Luigi, you face them both. Treat this just like any other metal match. Get them to the edge and knock them off. Once off, it will be difficult for them to get back. |  |
Final Destination - On Easy and Very Easy, you’ll face Bowser here. On Normal and higher, after you’ve defeated Bowser, you’ll face Giga Bowser. When you’re fighting Bowser, it will be just like a normal match. Get his damage high, then draw him near the edge. He’ll pick up every item, so make sure you get to them first. Once he’s gone and Giga Bowser appears, you’ll have a slightly harder time. He’s bigger, stronger, and smarter than the normal Bowser. You’re attacks will hardly move him, and he’ll KO you with little effort. Stay on your toes and continue moving. He’s slow...that’s your only advantage. |  |