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Super Smash Bros. Melee 101

Classic Mode

by the NWR Staff - March 1, 2002, 1:04 am EST

Battle your way through the ranks of Nintendo's best!

The original Super Smash Brothers was played in multiplayer mode for the most part. However, it still had a decent single player mode. This single player mode has made the jump to Melee in the form of Classic Mode. You’ll battle through eleven stages in an effort to beat the game and sharpen your Melee skills. Below you will find the order in which you fight through each stage, and a description of each match type. You are given four minutes to complete each match unless otherwise noted.


Match Order:

Stage 1 - Standard Match


Stage 2 - Team Match (With One Ally)


Stage 3 - Target Test


Stage 4 - Standard Match


Stage 5 - Standard Match (Against Giant Opponent)


Stage 6 - Grab the Trophy


Stage 7 - Standard Match


Stage 8 - Team Match (Against Ten Opponents)


Stage 9 - Race to the Finish


Stage 10 - Standard Match (Against Metal Opponents)


Stage 11 - Standard Match (Against Master Hand and Crazy Hand)


Match Descriptions:

Standard Match - This is your typical Smash Brothers match. You against a single computer controlled opponent. There’s nothing special going on here. Just KO your opponent one time and move on to the next stage.Standard Match
Team Match (One Ally) - You’ll be given one computer controlled ally to assist as you fight against two opponents. Don’t rely much on your ally as they tend to do very little at higher difficulty levels. Go after one opponent at a time. Don’t let them team up on you. If the other opponent is heading over to help, either clear out the one you’re currently dealing with, or take off to avoid getting double teamed.Team Match (One Ally)
Target Test - You’ll have to break ten targets placed throughout a stage designed specifically for your character. Many of the targets will be easy to break, while others will be difficult. You’ll have to use all of your attacks in a creative way in order to break all ten targets in the fastest time possible. You are given two minutes to break all ten targets before you automatically move to the next stage.Target Test
Giant Match (Three Allies) - In a similar fashion to the previous team match, your three allies will likely not do much work. However, since you have three computer controlled players helping you out, let them do all the attacking and stay back until you have to fight. They will wear down your opponent, then you can go in with a few Smash Attacks or power hits and finish your opponent off. That’s the easy way to go it. However, skilled players may just want to get right in and take out your opponent without the help of your partners.Giant Match (Three Allies)
Grab the Trophy - The object here is to hit three falling trophies into a ringed container. You only have to capture one to be successful, but ever trophy you grab, you get to keep, so try for all three. When the stage begins, wait on top of the container and watch which direction the camera moves. If it moves to the right, the first trophy will fall on that side. The same is true if the camera moves to the left. Once you know which side the first trophy is falling on, jump to the corresponding platform. Then you’ll need to use a very basic attack to knock the trophies into the container. Do not use Smash Attacks or power hits. They will knock the trophy too far away and you’ll lose it.Grab the Trophy
Team Match (Against Ten Opponents) - This is just like the Polygon Team match from the original Smash Brothers. It will be your character, against ten opponents. You’ll fight them fight at a time. Depending on the difficulty setting, this could be as simple as sitting in the middle of the stage and doing a clear out attack. However, on the higher difficulty settings you’ll have to add more strategy to your game.Team Match (Against Ten Opponents)
Race to Finish - If you’ve played the original Smash, you’ll remember the “Race to the Finish” mini-game. Consider this to be the Melee version of that stage. You’ll race through a maze of numerous obstacles and hazards until you reach the doorway. However, instead of having one doorway, there are now a plethora of doorways. Your task is to get as far as you can in the 50 seconds allotted. The more doors you pass, the more points and coins you’ll receive at the end.Race to Finish
Standard Match (Against Metal Opponents) - Just like the metal match of the original Smash Brothers, you take on a permanently metal opponent. It will take more effort on your part to inflict damage and move your opponent off the stage. Work your way to the edge, then do anything you can to knock them off. If you can get them high enough in damage, they’ll be too heavy to get themselves back up to the platform.Standard Match (Against Metal Opponents
Standard Match (Against Master Hand and Crazy Hand) - Yet another stage that’s been taken from the original game, and enhanced for Melee. On Easy and Very Easy difficulty, Master Hand will have 150 hit points. When you bump it up to Normal or higher, it will have 300 hit points. The Master Hand match has also taken on a slightly new look. While the Master Hand looks the same, it’s got a slew of new moves to attack you with. In addition, you’ll also have to defeat Crazy Hand on Normal difficulty or higher. Crazy Hand has a completely new set of moves and will enter the battle once you get Master Hand down to 150 hit points. Your best bet is to learn their patterns and continue the attack against Master Hand. Once it’s defeated you’ll have a much easier time finishing off Crazy Hand. Together they have several team attacks that will heavily damage you. Alone, you can avoid many of their attacks with ease.Standard Match (Against Master Hand and Crazy Hand)

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