If anyone still hates the cinematic fixed camera then I believe they just don't understand how to use it.
No, just no. This isn't the argument to take when trying to defend your point. There are plenty of legitimately questionable issues with target view. So much so that the suggestions popping up that you switch cockpit view to the main screen during this mode to offset some of its jankiness may prove the mode isn't perfect and there's reason to dislike it.
No, you just no.
This reminds of my friends back in high school who couldn't even make it to Talon IV in Metroid Prime because the game had the worst FPS controls they ever experienced. They just didn't understand and didn't want to.
I explained it clear enough. Many of the bosses are much more relentless and have attacks that come out of no where. Same with the random fodder as well. They will shoot these streaking missiles from way the heck away and if you're constantly facing one way you'll never know whats hitting you. Like the final boss, I don't know how one is supposed to dodge those lasers with a traditional 3rd person view.
You and everyone else complaining are probably still trying to use that fixed view to navigate. Play those sections as if it were a 1st person shooter, be it on the tv or the game pad. Glance at that fixed view ever so often to get an idea of what is going on in the environment.
It works really well if you approach it properly but if the player is focusing on that fixed 3rd person to maneuver and fight then no wonder they can't handle it. This view and the controls gives you a ton of spacial awareness that previous Star Fox titles could never allow. The enemies are free to be faster and much more complex in their AI because now we can always see them.
Get good and use it right. It took just a couple of hours to understand this and now on my medal runs I feel like an ace.
I can't expect everyone to understand it as quickly as I did but what ever fears I had about this game were completely unfounded. As a matter of fact the biggest flaw in the controls as I said earlier is assigning everything to the right stick. The extra screen and motion make this a full evolution for Star Fox's controls in away that honestly makes the old way completely dated.