The thing is, most reviewers don't give out scores lower than 6s, and even 7s aren't too common.
Review inflation is definitely a real thing! I'm not exactly sure why it is happening though. For students, grade inflation is all correlated with how strong of a signal grades are for scholarships, careers, and grad school. I wonder if game scores climb up because readers prefer more positive outcomes?
It's because the video game industry is far less mainstream than that of other graded forms of entertainment, therefore the need to sell a product is higher than the level of satisfaction or artistic integrity. Consider some of the largest releases of the past year, in which reviews of games needing patches, additional content, or overly reliant on franchise power without much forward thinking received unwarranted scores despite these elements. The consumerist hype is far more important a factor in video games.
That's an awfully cynical view, however. Sometimes, games are well-made from artistic and technical levels but lack in other areas. Should they be considered bad just because their gameplay is weak? Does the story make up for this? These are all elements that
should go into video game reviews, but I highly doubt that is the actual case for inflated scores. If so, Star Fox would be receiving even lower scores because of its technical instability and overall lack of originality.
I honestly wonder why people were clamoring for another entry in the franchise, or even obsess over it at all. It's honestly one of Nintendo's weakest IPs and only features one game that is truly beloved- and even then, its more of a nostalgic love of the atmosphere of the game and not really its gameplay. At least, that's what Nintendo seems to think, since they've taken painstaking steps towards recreating the look, sound, and story of Star Fox 64.
Then again, I get all hot and flustered over Paper Mario, so my opinion probably means jack ****.