Author Topic: Factor 5's "Lair". Holy crap.  (Read 43876 times)

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Offline wandering

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Factor 5's "Lair". Holy crap.
« on: May 08, 2006, 04:05:05 PM »
edit: this is old news, isn't it? I thought it was announced at the conference. Never mind me.

Still looks good, though.
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Offline Requiem

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RE: Factor 5's "Lair". Holy crap.
« Reply #1 on: May 08, 2006, 04:55:26 PM »
It's bad ass still....
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I'm not a whore, ok? Really.....really, I'm not.

But, if she slips man....if she slips, I slide!"

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Offline Bill Aurion

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RE: Factor 5's "Lair". Holy crap.
« Reply #2 on: May 08, 2006, 05:09:33 PM »
Yeah, I love prerendered graphics, too!
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Offline KnowsNothing

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RE: Factor 5's "Lair". Holy crap.
« Reply #3 on: May 08, 2006, 05:16:20 PM »
I heard this game may or may not include gameplay, confirm/deny?
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Offline Spak-Spang

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RE: Factor 5's "Lair". Holy crap.
« Reply #4 on: May 08, 2006, 06:24:54 PM »
Haven't we already played this game called Star Wars Rogue Squadron?  

Seriously, just because it now has Dragons and amazing graphics, doesn't mean it will be anything different than the same old, same old they already released in this genre.


Offline Ian Sane

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RE: Factor 5's "Lair". Holy crap.
« Reply #5 on: May 08, 2006, 06:25:57 PM »
I have a feeling that if this game was on the Wii you all would be drooling all over it.  But because Factor 5 left they suck now so the game's no good.

Offline mantidor

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RE: Factor 5's "Lair". Holy crap.
« Reply #6 on: May 08, 2006, 06:41:37 PM »
The guys are awesome for the graphics, and Im a fanboy of dragons so it kind of sucks that I cant get it on my rev...

Then I remember that not only I have to pay $500 (seriously LOL), I have to use the disgusting, anti ergonomic, with badly placed analog sticks with no indentations, and also a bastardized snes rip off  known as the ps controller made in hell, without proper dpad may I add. So I can skip it, I can always watch the videos, they look gorgeous.

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Offline Spak-Spang

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RE: Factor 5's "Lair". Holy crap.
« Reply #7 on: May 09, 2006, 09:36:41 AM »
Ian:  Not in the least.  Factor 5 Star Wars games were big because they were Star Wars.  They really were not the tip of the iceberg of flight games or arcade shooters.  They were good...but not great.

To take Star Wars out of it means you are taking the central cool element of the games out.


Offline wandering

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RE: Factor 5's "Lair". Holy crap.
« Reply #8 on: May 17, 2006, 12:07:18 AM »
Quote

To take Star Wars out of it means you are taking the central cool element of the games out.

What, dragons aren't cool?
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Offline PaLaDiN

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RE: Factor 5's "Lair". Holy crap.
« Reply #9 on: May 17, 2006, 12:19:31 AM »
I was all ready to love this game but Factor 5 just released CG. Why would they do that? Factor 5 shouldn't have anything to hide, and they've been working on this thing for a long time. I don't get it.
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Offline Bill Aurion

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RE:Factor 5's "Lair". Holy crap.
« Reply #10 on: May 17, 2006, 09:10:01 AM »
Quote

Originally posted by: Ian Sane
I have a feeling that if this game was on the Wii you all would be drooling all over it.  But because Factor 5 left they suck now so the game's no good.

Don't you use this excuse with Silicon Knights and Rare, too?  I got Rogue Squadron II because I'm a Star Wars fan, but got so sick of the gameplay I ended up selling it...It's seemed (to me) that Factor 5 concentrates on graphics first, gameplay later...
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Offline nitsu niflheim

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RE: Factor 5's "Lair". Holy crap.
« Reply #11 on: May 17, 2006, 09:56:27 AM »
I have the Star Wars game that came out when the GCN came out and played it for a while then put it away to collect dust.  It just didn't do anything for me so I didn't bother with anything else from that line of series again.

I got KotOR by Bioware and that was pretty good, but I got distracted and kind of forgot about it.  I guess I should get back to it later.
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Offline Ian Sane

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RE: Factor 5's "Lair". Holy crap.
« Reply #12 on: May 17, 2006, 11:34:49 AM »
"Don't you use this excuse with Silicon Knights and Rare, too?"

Yes, because I think it applies there too.  No one ever said anything bad about these companies until they left Nintendo and then immediately afterwards all these negatives that no one seemed to notice before came up.  All three companies were praised when they were with Nintendo and all three started getting bashed right after they left.  It seems rather coincidental for that exact scenario to happen three times.

Offline nitsu niflheim

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RE: Factor 5's "Lair". Holy crap.
« Reply #13 on: May 17, 2006, 11:38:46 AM »
I said bad things about Rare when they were still with Nintendo.  I may have foudn all but one jiggie piece in Banzo Kazooie, but I still didn't like the game all that much, so i didn't get the sequel.
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Offline PaLaDiN

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RE: Factor 5's "Lair". Holy crap.
« Reply #14 on: May 17, 2006, 12:25:31 PM »
"Yes, because I think it applies there too. No one ever said anything bad about these companies until they left Nintendo and then immediately afterwards all these negatives that no one seemed to notice before came up. All three companies were praised when they were with Nintendo and all three started getting bashed right after they left. It seems rather coincidental for that exact scenario to happen three times."

Or maybe it's not coincidental and Nintendo really helps bring out the magic in their second parties. I see what you're saying but to my mind, as objectively as I can see, it seems like their games aren't as interesting as they used to be.

I'd love to be proven wrong with Too Human at least, since I'll probably be buying an Xbox 360 for that game if it's good.
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Offline Bill Aurion

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RE:Factor 5's "Lair". Holy crap.
« Reply #15 on: May 17, 2006, 12:58:29 PM »
Quote

Originally posted by: Ian Sane
Yes, because I think it applies there too.  No one ever said anything bad about these companies until they left Nintendo and then immediately afterwards all these negatives that no one seemed to notice before came up.  All three companies were praised when they were with Nintendo and all three started getting bashed right after they left.  It seems rather coincidental for that exact scenario to happen three times.

I made many negative comments on Eternal Darkness back when people were playing it, and I keep hoping Rare will go back to making great games...I have both Kameo and Perfect Dark Zero and was so disappointed with both efforts... =\
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Offline WesDawg

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RE:Factor 5's "Lair". Holy crap.
« Reply #16 on: May 17, 2006, 01:07:28 PM »
Quote

Originally posted by: Ian Sane
"Don't you use this excuse with Silicon Knights and Rare, too?"

Yes, because I think it applies there too.  No one ever said anything bad about these companies until they left Nintendo and then immediately afterwards all these negatives that no one seemed to notice before came up.  All three companies were praised when they were with Nintendo and all three started getting bashed right after they left.  It seems rather coincidental for that exact scenario to happen three times.

Including reviewers. SK was getting ripped up before they left Nintendo, although ED was well received. MGS:TTS wasn't loved though. And Rare's game quality slipped starting with Star Fox. I really think you can make a fine case for Rare just not being what they used to be anymore. I don't think its that Nintendo left them. It's that everyone great they had on staff left. Same here I think. F5 got horrible reviews on Rogue Squadron III. People stopped loving them even before they joined Sony.

Wasn't this E3 footage the same stuff they showed at CES? I don't get why people are excited about it all the sudden.

Offline Spak-Spang

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RE:Factor 5's "Lair". Holy crap.
« Reply #17 on: May 17, 2006, 01:44:37 PM »
I have said pretty bad stuff about Rare, even during the N64 era.  

They made two great first person shooters...and that is all.

Banjo was a joke, and really did not do anything new or special for the 3D platformer
Blast Corps was annoying difficult, and the control was terrible.  
Conkers was a very funny game, but had very flawed gameplay elements that annoyed the crap out of me.  I finished the game, and was relieved never to play the game again (except for the Matrix level, which I thought was kickass.)

Silicon Knights isn't even overrated like Rare.  I still say they are completely a question mark and still a blank slate to form an opinion.  Their recent games just haven't proved themselves to be completely competent.

Eternal Darkness was supposed to be harolded as having a great story, sucked.  The story was boring, and hard to follow.  The gameplay was standard hack and slash throughout the game, with very little depth in design.  

Metal Gear Solid: Twin Snakes...This may not have been their fault, because they were restricted by following another game, but it felt old, unpolished, and the new game mechanics, didn't make the game better, but worse.  Don't take level design that wasn't polished for 1st person play and add that in.  The game should have had redesigned levels with the same bosses, and really created something like the Resident Evil game remake.

Now, back to Factor 5.

They have been creating the same exact game since the N64 days.  And their last attempt to branch out from that sucked, because control and play was horrible.  Now we are getting a pretty version of said game we have played already 4 times, and people are completely excited about it.  No thank you.

And before you say Nintendo sequels are the same.  They aren't.  They take the same game mechanics and add to them, polish them, and create brand new experiences with them.  A great example of this is New Super Mario Brothers.  It feels completely classic, and completely fresh and new at the same time, because of the amazing level design and new game mechanics added.


Offline IceCold

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RE: Factor 5's "Lair". Holy crap.
« Reply #18 on: May 17, 2006, 02:58:00 PM »
I will say that I really miss Silicon Knights. Rare and Factor 5, not so much. Rogue Leader was fine, but highly overrated. . RSIII got worse reviews, so I didn't bother to pick it up. Rare, well, there's not much else I can say. I still think, though, that SK had great potential, and I wish they had stayed..

Quote

Rare's game quality slipped starting with Star Fox.
I'd say quite a bit earlier than that..  
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Offline KnowsNothing

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RE: Factor 5's "Lair". Holy crap.
« Reply #19 on: May 17, 2006, 03:24:07 PM »
I liked Diddy Kong Racing, that's about it  And we've got a new DKR coming to DS, so I'm happy.  Rare didn't do much for me.  I don't even like Perfect Dark.

SK really is overrated.  Eternal Darkness was okay, I guess.  At first I really loved it, but then towards the end I got REALLY bored and I haven't bothered beating it yet.  Completely worth the $20 though, and hey, good voice acting in a video game =o  Twin Snakes?  Who cares.  I did think they had potential, but after seeing the "progress" on Too Human, I'm completely uninterested.  It looked pretty terrible.

Factor 5?  Forget it.  They completely sucked, I haven't enjoyed anything by them.

(I like how any thread about any of these three companies turns into a "why they sucked" thread)
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Offline wandering

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RE:Factor 5's "Lair". Holy crap.
« Reply #20 on: May 17, 2006, 06:07:55 PM »
Quote

Originally posted by: Ian Sane
"Don't you use this excuse with Silicon Knights and Rare, too?"

Yes, because I think it applies there too.  No one ever said anything bad about these companies until they left Nintendo and then immediately afterwards all these negatives that no one seemed to notice before came up.  All three companies were praised when they were with Nintendo and all three started getting bashed right after they left.  It seems rather coincidental for that exact scenario to happen three times.

Yeah, I'll have to agree on this one. It's not that the complaints against Factor 5 and Silicon Knights aren't valid (let's pretend Rare doesn't exist for a second)...it's just that I think people are latching onto negatives, instead of positives, because they're no longer supporting Nintendo.

Do you people seriously think that most people on this board wouldn't be frothing, if Factor 5 were developing a launch game for the Wii where you control a DRAGON?
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Offline Bill Aurion

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RE: Factor 5's "Lair". Holy crap.
« Reply #21 on: May 17, 2006, 06:20:56 PM »
No, because it's Factor 5 making the game...

Okay, I'm done bashing Factor 5.......for now...

I think it's pretty short-sighted on Ian's and your own part if you think I wouldn't buy a good game by SK or Rare just because it's on a non-Nintendo system, ESPECIALLY when I own a 360 (and likely a PS3 if the price is ever dropped a couple hundred bucks)...What could I possibly gain by missing out on a good game?  Nothing, so when I say I'm not pleased with a game by any of these developers it's because said game looks lackluster to me, not because of fanboyism...  
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Offline Arbok

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RE: Factor 5's "Lair". Holy crap.
« Reply #22 on: May 17, 2006, 06:27:08 PM »
I'm sick of people turning on SK, you can bitch about Rare all you want as their best days appear to be well behind them... but to see people turn on Factor 5 too is even more depressing. Did they have a huge number of good games to their name? No, they had about a 50% ratio. For every Rogue Leader, there was a Battle for Naboo... But their good games weren't simply good, they were fantastic. I'm very sad that we won't see them on the Wii, and I do very much hope they decide to support the system later.
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Offline Kairon

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RE: Factor 5's "Lair". Holy crap.
« Reply #23 on: May 17, 2006, 06:30:23 PM »
We'd be frothing to think of how it could improve Nintendo's image.

And also, it's a dangerous thing in the subconscious  fanboy wars to focus on the negatives, sorta like groupthink. But now that we have the dual advantages of hindsight and (a little more) impartiality, I can freely admit that I hated DKR and BK (though I loved Conker's BFD), that Rogue Squadron III was the first Nintendo-branded game I ever considered selling back (I ended up loaning it to a friend and adamantly proclaiming that he could "keep it") and that even though I played through all three storylines of ED and enjoyed the lore, it really was lacking in the gameplay department.

On that note, I'm also an ex-Blizzard Fanboy. I recently quit WoW because one day I woke up and realized that Blizzard had developed themselves into a corner and would no longer be the people to show me anything new and exciting. (And just in time too, because the new Alliance race looks KA-st00pid)

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Offline Kairon

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RE:Factor 5's "Lair". Holy crap.
« Reply #24 on: May 17, 2006, 06:35:20 PM »
Quote

Originally posted by: Arbok
I'm sick of people turning on SK, you can bitch about Rare all you want as their best days appear to be well behind them... but to see people turn on Factor 5 too is even more depressing. Did they have a huge number of good games to their name? No, they had about a 50% ratio. For every Rogue Leader, there was a Battle for Naboo... But their good games weren't simply good, they were fantastic. I'm very sad that we won't see them on the Wii, and I do very much hope they decide to support the system later.


I'll have to disagree. You look at the basic gameplay of the Rogue Leader series and it's very simple. This simple and straightforward gameplay was made exciting by the franchise and the good execution of these games. With RS3 we can see what happens when you strip away the benefit of a "good execution." Let's hope they can get Lair to RS2 levels of finesse because they are without the Star Wars license for that game.

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A glooming peace this morning with it brings;
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For never was a story of more woe
Than this of Sega and her Mashiro.