I do admit that the majority of Nintendo fans do hate what they call traitors, I don't like that terminology but the uneducated use it due to fanboy nature.
I too loved Rogue Leader 2 but hated 3, mainly due to the on foot levels and many unpolished features. With SK i liked ED only cause the premise of the game was very different, but even then i thought the game was a bit lacking. I have no ill words to say about SK but for Rare that is a whole other thing.
Due to the major staff leaving Rare has stumbled down the entire stair case. They have completly dropped the ball on major franchises and untill they can recoup that's all I have to say about them. What people need to realize is that when most of the Rare staff left, Rare basically became a noob Developer.
Also everyone forgets about Left Field Productions, creators of Kobe Bryant's NBA courtside games. Okay so they weren't that great but the 2nd game showed alot of promise and then the Gamecube game fell on its ass. The 2nd game was pretty interesting it had personalized, some signature, moves for star players such as Allen Iverson. However that Gamecube game was so terrible, it was like they spent 6 months making it or something.
Hopefully to spur this talk in another direction, what do you guys think of other devs that have dropped the ball? Midway, Capcom? Every developer has its faults, some worse than others but you shouldn't blame them for switching platforms. For the most part I think SK, Factor 5, and Rare all left due to their companies losing too much money with Nintendo's platform. SK never had a hit selling game for Nintendo, Factor 5's RSIII didn't have sales, Rare only released like what 1 game for Gamecube and it bombed. I don't think money was the only reason but the way i see it is that in a business standpoint they have a better chance at staying afloat elsewhere.