Author Topic: Factor 5's "Lair". Holy crap.  (Read 43980 times)

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Offline NinGurl69 *huggles

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RE: Factor 5's "Lair". Holy crap.
« Reply #50 on: April 13, 2007, 09:34:53 AM »
AHAHAHAHAHAHAHHAHA

This is the unofficial development disaster sequel to Motorstorm.
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Offline Artimus

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RE: Factor 5's "Lair". Holy crap.
« Reply #51 on: April 13, 2007, 10:39:45 AM »
They should just redo Lair for the Wii.

Offline capamerica

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RE: Factor 5's "Lair". Holy crap.
« Reply #52 on: April 13, 2007, 10:56:21 AM »
Thats what they get for going to the dark side.

Now heres a question do we even want them back now? Lucas Arts has a new team working on a StarWars for the Wii so Factor5 is out of luck doing another rehash of Rouge Squadron. And it seems like thats the only thing they have ever been good at.
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Offline GoldenPhoenix

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RE:Factor 5's "Lair". Holy crap.
« Reply #53 on: April 13, 2007, 11:14:49 AM »
Ouch that visual downgrade is sad, which is why I don't like paying attention to promo videos especially for Sony platforms. What is worse about this, is from what I seen people were most awestruck by the graphics rather than the gameplay (which looked relatively basic, like the Rogue Squadron games), now they don't even have that.
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Offline wandering

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RE: Factor 5's "Lair". Holy crap.
« Reply #54 on: April 13, 2007, 11:42:07 AM »
This is disappointing because I was hoping this game would justify the existence of the PS3. But it looks like, even in the hands of the gods at Factor 5, the system can't be made to churn out anything that can make people say "oh, so that's why the PS3 is $200 more expensive than the 360!"
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Offline Artimus

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RE: Factor 5's "Lair". Holy crap.
« Reply #55 on: April 13, 2007, 11:59:24 AM »
The new trailer is pretty disappointing. The opening cut-scene is horrendous. Nice graphics, sure, but it's an FMV so who cares. The direction is terrible (Uwe Boll has a better sense of composition than that horrid 3-shot) and the dialogue sounds like it's from every other midevil dragon/rpg ever. Horrid.

Then the gameplay...eh...The ground stuff looks repetitive quick and I'm a little confused as to why the dragons sound like X-Wings when they blow fire. The amazing grass work gives me hope, though. New level of realism or what?

Offline NinGurl69 *huggles

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RE: Factor 5's "Lair". Holy crap.
« Reply #56 on: April 13, 2007, 01:06:30 PM »
Your hope lies in non-playable grass?  GET A GRIP
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Offline Ceric

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RE: Factor 5's "Lair". Holy crap.
« Reply #57 on: April 13, 2007, 02:06:54 PM »
One of the things that made the Starfox RPG game thingy something I didn't stick with was the wonderful Fox model and static terrible grass.
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Offline mantidor

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RE: Factor 5's "Lair". Holy crap.
« Reply #58 on: April 13, 2007, 02:16:59 PM »
It looks amazing, I don't know what you people are talking about, and I'll believe those dragons can be made on the wii when I see it, so far that hasn't happened.

Good thing for the internet, I love these footage, but I'll never play it and I have no interest in doing so.

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Offline Adrock

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RE: Factor 5's "Lair". Holy crap.
« Reply #59 on: April 13, 2007, 04:49:25 PM »
Quote

capamerica wrote:
Now heres a question do we even want them back now? Lucas Arts has a new team working on a StarWars for the Wii so Factor5 is out of luck doing another rehash of Rouge Squadron. And it seems like thats the only thing they have ever been good at.

So they made rehashes now. Not that I totally disagree, but I find it funny how quickly the tides change. Factor 5's GCN offerings are rehashes. But back when they were in Nintendo's camp, Nintendo fans couldn't keep their hands off their penises. Hmm....

Personally, I want Factor 5 making games exclusively for Wii. Why not? Because they made one game for Sony? Exclusivity, or even just more support, only makes Wii an even stronger platform.  

Offline Arbok

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RE:Factor 5's "Lair". Holy crap.
« Reply #60 on: April 13, 2007, 04:54:03 PM »
Quote

Originally posted by: Adrock
But back when they were in Nintendo's camp, Nintendo fans couldn't keep their hands off their penises. Hmm....


...what the hell?

Anyway, Rebel Strike was dissapointing, but I would love to have Factor 5 back. They are important not just from a software side, but they also create a lot of great tools for developers to use.
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Offline Shift Key

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RE:Factor 5's "Lair". Holy crap.
« Reply #61 on: April 13, 2007, 05:24:32 PM »
Quote

Originally posted by: Adrock
Factor 5's GCN offerings are rehashes. But back when they were in Nintendo's camp, Nintendo fans couldn't keep their hands off their penises. Hmm....


Hahahaha. YOU'VE STUMLBED UPON THE SECRET!

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I'm a little confused as to why the dragons sound like X-Wings when they blow fire.


ALWAYS REHASH!

Offline Kairon

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RE:Factor 5's "Lair". Holy crap.
« Reply #62 on: April 13, 2007, 05:48:44 PM »
Lair looks pretty good you guys. They really seem to have nailed the camera angles when flying and that really accentuates the feeling of being on a creature that flaps its wings instead of being propelled by boring jets.

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Offline Bill Aurion

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RE: Factor 5's "Lair". Holy crap.
« Reply #63 on: April 13, 2007, 06:11:45 PM »
More support is always good, no matter how crappy a game turns out...(Sup PS2 and its piles of shovelware!)
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Offline bustin98

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RE:Factor 5's "Lair". Holy crap.
« Reply #64 on: April 13, 2007, 06:13:32 PM »
While there's something to be said about flying on a dragon, its another to go flying in an x-wing. Besides, everyone knows dragons breathe a steady stream of flame, not little bolts.

But seriously, I'm not a fan of how the wings look. The rear end of the wings look like gifs with transparency enabled. And the slo-mo action bit looks absolutely unnecessary. Maybe the first time you gallop into a group of soldiers and they go flying. But no more. What was cool was the rhino tossing. Bowling with the head was over the top and the animation of it bouncing in the air was too long, but swooping down and making the grab really seemed like a fun idea. Like a hawk or owl sweeping down and grabbing a rodent.

Ultimately, I'm disappointed. Though I'll never own a PS3, I was looking forward to this game making me change my mind. God of War 2 was close to doing so, though now I'm waiting to see if the PS2 will drop to under $100.

Factor 5, Jullian, please put together a game for the Wii and show UbiSoft and Take Two how to make pretty graphics on a Nintendo machine while keeping spot on controls.  

Offline GoldenPhoenix

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RE:Factor 5's "Lair". Holy crap.
« Reply #65 on: April 13, 2007, 07:23:39 PM »
Quote

Originally posted by: Kairon
Lair looks pretty good you guys. They really seem to have nailed the camera angles when flying and that really accentuates the feeling of being on a creature that flaps its wings instead of being propelled by boring jets.

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Offline capamerica

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RE:Factor 5's "Lair". Holy crap.
« Reply #66 on: April 13, 2007, 07:34:38 PM »
Quote

Originally posted by: Adrock

So they made rehashes now. Not that I totally disagree, but I find it funny how quickly the tides change. Factor 5's GCN offerings are rehashes. But back when they were in Nintendo's camp, Nintendo fans couldn't keep their hands off their penises. Hmm....

Personally, I want Factor 5 making games exclusively for Wii. Why not? Because they made one game for Sony? Exclusivity, or even just more support, only makes Wii an even stronger platform.


Actually when I saw RS3 I was pretty pissed off since it was just a rehash of RS2. I was more accepting of RS2 because it was a updated version of the N64 version. I know thats not how alot of other GameCube owners saw it. Even my opinion of Rare was no different when they were in Nintendo's camp I wasn't a fan of them then and I'm still not a fan of them now.
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Offline Kairon

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RE:Factor 5's "Lair". Holy crap.
« Reply #67 on: April 13, 2007, 08:02:44 PM »
I didn't care that RS3 was a rehash... I cared that the missions, even the space ones... SUCKED! God, it's like they through whatever fun they had in the first game out the window...

Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Kairon
Lair looks pretty good you guys. They really seem to have nailed the camera angles when flying and that really accentuates the feeling of being on a creature that flaps its wings instead of being propelled by boring jets.

~Carmine "Cai" M. Red
Kairon@aol.com


Camera angles and dragons make a game great, you guys should know that.


Don't underestimate the power of good camera work.

~Carmine "Cai" M. Red
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Carmine Red, Associate Editor

A glooming peace this morning with it brings;
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Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline Arbok

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RE:Factor 5's "Lair". Holy crap.
« Reply #68 on: April 13, 2007, 08:10:40 PM »
Quote

Originally posted by: Kairon
I didn't care that RS3 was a rehash... I cared that the missions, even the space ones... SUCKED! God, it's like they through whatever fun they had in the first game out the window...


It's so sad, but true. The best part about Rebel Strike was the ability to play the missions from RS2 co-op style...
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Offline GoldenPhoenix

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RE:Factor 5's "Lair". Holy crap.
« Reply #69 on: April 13, 2007, 08:16:45 PM »
Quote

Originally posted by: Arbok
Quote

Originally posted by: Kairon
I didn't care that RS3 was a rehash... I cared that the missions, even the space ones... SUCKED! God, it's like they through whatever fun they had in the first game out the window...


It's so sad, but true. The best part about Rebel Strike was the ability to play the missions from RS2 co-op style...


I actually liked the last Rogue Squadron game. So take that all you haters!
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Offline Kairon

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RE:Factor 5's "Lair". Holy crap.
« Reply #70 on: April 13, 2007, 09:00:24 PM »
Quote

Originally posted by: GoldenPhoenix
Quote

Originally posted by: Arbok
Quote

Originally posted by: Kairon
I didn't care that RS3 was a rehash... I cared that the missions, even the space ones... SUCKED! God, it's like they through whatever fun they had in the first game out the window...


It's so sad, but true. The best part about Rebel Strike was the ability to play the missions from RS2 co-op style...


I actually liked the last Rogue Squadron game. So take that all you haters!


You... are incomprehensible...

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A glooming peace this morning with it brings;
The sun, for sorrow, will not show his head:
Go hence, to have more talk of these sad things;
Some shall be pardon'd, and some punished:
For never was a story of more woe
Than this of Sega and her Mashiro.

Offline NinGurl69 *huggles

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RE: Factor 5's "Lair". Holy crap.
« Reply #71 on: April 13, 2007, 09:21:37 PM »
I thought Rebel Strike's space stages were more interesting.  Less "invisible cone" level design, and a better impression of freedom, plus CHUNKS OF FLYING STUFF you have to dodge.

I'd like having Factor5 as a technology partner (DPLIIx and DivX ftw).  But as a game developer, the need to try something ELSE for the sake of practicing different gameplay mechanics.
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Offline Mikintosh

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RE:Factor 5's "Lair". Holy crap.
« Reply #72 on: April 14, 2007, 09:08:02 AM »
Like the crotchety old 19 year-old I am, I compare any flying game I play to Descent II, which is still my favorite game in the genre. And RS 1 & 2 weren't half as exciting as that game, which came out over 5 years before them (though I may be bitter because I kinda suck at them both). And the RS3 demo was boring as hell.

So needless to say, "Lair" isn't an automatic sell. And I don't like the studio's attitude ("OOH we need the fanciest hardware for our video game MASTERPIECES where you fly ships around"), though it's funny how fast they were proven wrong.

Offline Artimus

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RE: Factor 5's "Lair". Holy crap.
« Reply #73 on: April 14, 2007, 09:17:47 AM »
Can anyone explain why video games always feature extremely broad-shouldered men in trios (one of whom is always black looks like a fit version of Carl Winslow)? I feel like the opening to the trailer is out of another game. Like they took the Gears of War cut-scenes and added a couple 'thou's or something.

Offline NinGurl69 *huggles

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RE: Factor 5's "Lair". Holy crap.
« Reply #74 on: April 14, 2007, 09:34:46 AM »
THIS. IS. SPARTAAAA.
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