Quote from: Excerpts from Nintendo Power as reported by GoNintendo
“The characters play different roles, things don’t necessarily happen in the same order, and the story is taken in lots of new directions. You still play as Harry Mason, you’re still looking for your daughter, and you’ll see familiar elements, but they’re all twisted to betray your expectations.”
“One of Shattered Memories’ most significant and intriguing additions—your answers actually affect how the game unfolds. And it doesn’t end there. the game “watches” you constantly, and your behavior throughout can determine when you’ll meet certain characters, which scenes you’ll witness, and a variety of other factors.” “In Silent Hill games, the town always gets inside the protagonist’s head,” say Hulett. “But now, it’s getting inside YOUR head.”
“We’re using the Wii Remote to interact directly with the environment, so the puzzles are all based around that idea,” says Hulett. “You’re not just hitting buttons to choose things.” He also notes that the solution to a puzzle is always in the immediate vicinity, and assures us there’s a lot less backtracking then in previous games.”
“Longtime fans of the series will also be delighted to learn that there’s a way through every locked door; no more checking dozens of entrances only to find that 90% of them are permanently barred shut.”
*UPDATE 4/10* Some of the major bullet points: - Wii is the lead platform (for all the haters) - camera is first person during the office segment. You can look around while the psychiatrist talks - you must fill out a psychiatric profile - almost every decision you make impacts the game. For example, if you first choose to look at your map or a girlie calendar on the wall, the game makes note of this decision - an example of early changes: as you fill out your profile, the game will present you with different situations. When walking through town, you might see an open bar or an open diner. These things change as you make more and more choices - use phone to dial, take pics, text, check voicemail, browse phonebook, changes options and settings (whose viewer shows a slowed framerate a la iPhone) to take and store pictures, check text messages and voice mail, look through your phone book, and access game options and settings - take pictures of the environment to reveal new details: take a picture of a swingset with no one around it, look at the pic to see your daughter sitting on the swing - pictures can cue voicemails and other occurrences - game world changes from Silent Hill to evil Silent Hill right before your eyes - intelligent enemies will hunt you down, talk to other enemies to find you, open doors and climb fences -There are no weapons (guess that seals it in regards to combat)
There is no mention of a platform. This could just as easily be a rerelease on the PSN as a Playstation Original.
I miss read the mention at the top of the articles about the rumored Wii/PSP titles to mean that is was listed on the site as being for those systems. My bad.
Title: Re: Silent Hill confirmed for Wii!
Post by: GoldenPhoenix on March 11, 2009, 06:23:13 PM
Yay for someone! I hope it comes to XBox Live, or Wiiware, cause that's what I got.
NO way would it come to Wiiware because of the size limit.It will most likely be a retail game. Personally I am looking forward to it because, honestly, the first Silent Hill does not hold up too well visually even if it is still a great game.
Title: Re: Silent Hill confirmed for Wii!
Post by: NinGurl69 *huggles on April 01, 2009, 04:48:28 PM
Hey Silent Hill non-confirmed for Wii on April 1st, thanks to Nintendo Power non-scans.
This game doesn't look like a mess like all the previous ones. Controls, exploration, combat have a high likelihood of being tolerable enough to prompt the purchase and experience of this old story.
I thought I read somewhere that Konami isn't developing this internally. That gives me both dread and hope. With those powers combined, it gives me 'drope.'
Title: Re: Silent Hill confirmed for Wii!
Post by: BlackNMild2k1 on April 01, 2009, 04:57:06 PM
here is a link that shows those scans
http://gonintendo.com/?p=77596
If this is a success, do you think this will lead to the NPC Silent Hill Franchise on Wii or maybe a bunch of Silent Hill Wiimakes?
The videogame industry really does follow the movie industry. Remake this, remake that.
Title: Re: Silent Hill confirmed for Wii!
Post by: bustin98 on April 01, 2009, 04:58:10 PM
I just read the article on Gonintendo that is talking about this. I'm glad to see that this project is happening. At least its not on rails.
Title: Re: Silent Hill confirmed for Wii!
Post by: NinGurl69 *huggles on April 01, 2009, 05:06:32 PM
If this is a success, do you think this will lead to the NPC Silent Hill Franchise on Wii or maybe a bunch of Silent Hill Wiimakes?
The videogame industry really does follow the movie industry. Remake this, remake that.
It'll surely lead to NPC Silent Hill ports priced at $40 each. Konami is beginning to learn from the masters of multiplatform treachery.
Title: Re: Silent Hill confirmed for Wii!
Post by: NinGurl69 *huggles on April 01, 2009, 05:07:43 PM
Oh lol, i just imagined that Konami's next Wii project is a remake of Castlevania64.
Title: Re: Silent Hill confirmed for Wii!
Post by: Adrock on April 01, 2009, 05:11:02 PM
Quote
“This is a reimagining of the first Silent Hill,” explains producer Tomm Hulett. “It’s not a remake or a port. That’s an important distinction. It really feels like a new game.”
It's a remake. Let's not kid ourselves here. I can see this leading to ports of the other games, except Homecoming. It's too easy not to.
Title: Re: Silent Hill confirmed for Wii!
Post by: BlackNMild2k1 on April 01, 2009, 05:11:15 PM
If you look at the bottom left corner of that magazine cover, you would notice that it also announces another game
Rabbids Go Home - rumored new Rayman title
Title: Re: Silent Hill confirmed for Wii!
Post by: Stratos on April 01, 2009, 05:25:18 PM
Nice to see it is truly confirmed though time will tell if this is an April Fools farce or not.
Someone on the articles comments section equated this to the RE Reamke on Gamecube but perhaps it will be more like the Alone in the Dark remake minus the sucking. Screens look nice, I'm glad they are going to make a lot of IR puzzles.
Quote from: GoNintendo Article
“In Silent Hill games, the town always gets inside the protagonist’s head,” say Hulett. “But now, it’s getting inside YOUR head.”
Is it just me or does this comment sound like they may try to include some Eternal Darkness type Sanity Effects?
>Also, I updated the main post and title to reflect this new news for those disinclined to exert the energy to click and read the link.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 01, 2009, 06:00:24 PM
Yeah I'd say it sounds more like the RE Remake then a port. It sounds promising though especially since SH1 is one game where I think a remake could add quite a bit to it.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NWR_pap64 on April 01, 2009, 06:13:55 PM
Sorry, but this being April Fools I rather wait till official confirmation comes after the first.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: TJ Spyke on April 01, 2009, 06:32:06 PM
I don't see any such game on the BBFC's ratings database: http://www.bbfc.co.uk/website/Classified.nsf/SearchClassifiedWorks/?SearchView&Query=(%20[Title]%20contains%20%22SILENT%20HILL%22)%20and%20((%20[TypeOfMedia]%20contains%20Film)%20OR%20(%20[TypeOfMedia]%20contains%20Video)%20OR%20(%20[TypeOfMedia]%20contains%20DigitalMedia))&SearchMax=50
Leads me to believe this is just another April Fools joke.
Edit; I guess there is a Silent Hill game listed, but where did this "Shattered Memories" subtitle come from? It's not on the BBFC listing or IGN's site.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 01, 2009, 06:35:00 PM
SILENT HILL ( DigitalMedia 09/03/2009 ) Runtime: 100m 9s ( submitted ) Could this be it or does the BBFC not allow the name to change or be any different?
Plus if the game isn't complete yet could it not even be submitted? I have no idea how the BBFC works.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 01, 2009, 07:16:53 PM
LOL YES, INNOVATE
Combat has been removed from the game. It's about escape, evasion, and suspense now.
Wii is the home of Survival Horror Rebirth.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on April 01, 2009, 07:17:58 PM
If this game is real and not some April Fools Prank, I will be very happy indeed. I love the Silent Hill franchise, and I've always wanted to play the first but every game from that time period was painted in various shades of ugly, and with Silent Hill going for a particularly ugly look...well, let's just say this would be a very necessary remake.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Mannypon on April 01, 2009, 09:54:40 PM
The whole "no combat" mechanic is what really has me sold. There's really going to be tension in the game if you have to escape all the enemies. Also, with the enphasis being on fleeing, I'm sure they'll be more environmental puzzles. The whole town will have to be redone to allow multiple routes to escape. Thats prob why its possible to open all doors now.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 01, 2009, 10:36:49 PM
No Combat? As long as the movement controls are well done, this sounds fantastic.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 01, 2009, 10:38:31 PM
No Combat? As long as the movement controls are well done, this sounds fantastic.
I sure hope you don't have a guest role in it! I may be scarred for life! ;)
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on April 01, 2009, 10:56:05 PM
Honestly, I'm fine with combat in Silent Hill so long as it's MELEE combat, not gun combat. Gun combat has never worked in a Silent Hill game, and from what I've heard about Homecoming it was just as bad there.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 01, 2009, 11:48:41 PM
Oh lol, i just imagined that Konami's next Wii project is a remake of Castlevania64.
It would be an awesome game. Whip remote action can be amazing.
Very interested in this! I like Silent Hill when my cousin played it on the ps1. The games have such a great atmosphere.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Halbred on April 03, 2009, 02:24:55 PM
Great atmosphere, yeah, but the gameplay is pretty archaic. I hope they spruce up this game.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 03, 2009, 02:29:08 PM
They could learn from No More Heroes and implement that Waggle Flashlight that never needs battery replacement.
You're waggling, you're waggling, not paying attention, and when you least expect it THERE'S A KNOCK ON THE DOOR OMG WTF, FLACCID INTERRUPT, SCARED
Hawt enough for ya?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: SirSniffy on April 03, 2009, 04:09:25 PM
I think the "no combat" thing was an April Fool's joke. Silent Hill without fighting? I don't think it will work for me, or for the game, since there are many instances where you have to fight off those little flesh babies and the ocassional giant insect creature.
Each action that Harry performs should have waggle. twisting things, turning cranks, pimp slapping Dalia Gillespie, etc...
I am not sure what to make of those "safe" character models. One thing that always grabbed me about the SH series was those freaky character portraits and models...these in the remake look so horribly generic, and the environments look a bit too clean. The "fog" had better be there or I will riot.
These character models look so bland. I want the creepy deranged faces back!
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NWR_pap64 on April 03, 2009, 05:09:37 PM
I haven't played that many Silent Hill games, but they never struck me as being battle heavy games. Resident Evil is indeed a battle heavy game, especially with all the weapons available in the game. Silent Hill, on the other hand, is about surviving while keeping your sanity intact. So having this game with no combat makes sense to a certain extend.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 03, 2009, 05:28:55 PM
I haven't played that many Silent Hill games, but they never struck me as being battle heavy games. Resident Evil is indeed a battle heavy game, especially with all the weapons available in the game. Silent Hill, on the other hand, is about surviving while keeping your sanity intact. So having this game with no combat makes sense to a certain extend.
You are right, they really aren't battle heavy. The game is mostly about the atmosphere.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on April 03, 2009, 07:07:07 PM
I think no fighting (except maybe on bosses?) is an excellent idea. Really a different approach to survival horror games.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: TJ Spyke on April 03, 2009, 09:09:42 PM
So is it supposed to be like the Clock Tower series? IIRC, that survival horror series is based on the concept of avoiding combat (by making your character super weak against almost every enemy).
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on April 04, 2009, 11:26:05 AM
The thing is, Silent Hill is one of those series that's actually built to do combat well on the Wii. For once, I actually WANT to use waggle to bash some unholy creature with a lead pipe. I WANT to use the pointer to aim my gun/flashlight. But the developers apparently think it's better to run from everything...
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 04, 2009, 03:45:34 PM
Wii: the system where developers will make everything but RE4 again.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: MysticGohan on April 04, 2009, 05:31:18 PM
Speaking of Mikami, where's he been lately? I know he left capy. I wonder what he thinks of RE5 and the guy behind it, especially his comments on Mikami himself.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 04, 2009, 05:37:41 PM
Speaking of Mikami, where's he been lately? I know he left capy. I wonder what he thinks of RE5 and the guy behind it, especially his comments on Mikami himself.
I heard he won't even touch RE5.
He joined some other studio, but I forgot which it was.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: MysticGohan on April 04, 2009, 06:04:08 PM
Speaking of Mikami, where's he been lately? I know he left capy. I wonder what he thinks of RE5 and the guy behind it, especially his comments on Mikami himself.
I heard he won't even touch RE5.
He joined some other studio, but I forgot which it was.
Hope he hooks it up with Nintendo ;)
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 04, 2009, 06:21:21 PM
I think he hooked up with Platinum. If not someone involved with Resident Evil did.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: TJ Spyke on April 04, 2009, 07:24:31 PM
Mikami co-found a company called Straight Story and is a "contract employee" of Platinum Games.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NWR_pap64 on April 04, 2009, 07:25:27 PM
The thing is, Silent Hill is one of those series that's actually built to do combat well on the Wii. For once, I actually WANT to use waggle to bash some unholy creature with a lead pipe. I WANT to use the pointer to aim my gun/flashlight. But the developers apparently think it's better to run from everything...
From what I read, simply because the game won't be combat heavy they will ignore other aspects of gameplay and Wii controls.
I think we should take this with a grain of salt and wait till the final game is released because this seems to be an ambitious game in terms of design and the lack of combat should be seen first before we say it adds or takes away from the gameplay.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 04, 2009, 08:39:19 PM
Mikami co-found a company called Straight Story and is a "contract employee" of Platinum Games.
Thanks for the clarification, TJ.
@Pap I don't understand what you mean by no combat leading them to ignoring other gameplay aspects. Could you clarify this?
OK, Broodwars was complaining that the lack of combat could affect other aspects of gameplay and control (IE, using the Wii remote to open doors, use the flashlight etc.). What I mean that simply because the game won't me combat heavy it doesn't mean that the developers will not innovate with the rest of the game.
From what I read it seems the developers want to put a lot into this version of Silent Hill and could be something special even if it isn't a combat heavy title.
Do you understand now?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 04, 2009, 09:00:11 PM
I do, thanks for going over that again. My old age is getting to me ;)
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on April 04, 2009, 10:12:22 PM
Mikami co-found a company called Straight Story and is a "contract employee" of Platinum Games.
Thanks for the clarification, TJ.
@Pap I don't understand what you mean by no combat leading them to ignoring other gameplay aspects. Could you clarify this?
OK, Broodwars was complaining that the lack of combat could affect other aspects of gameplay and control (IE, using the Wii remote to open doors, use the flashlight etc.).
I complained about the lack of combat taking away the opportunity to do combat WELL for the first time in the series on Wii because the Wiimote is DESIGNED for games like this. I think they're missing an opportunity to innovate Silent Hill combat by taking the easy way out and having you run from everything. Yeah, doing escapist gameplay is not easy in the slightest, but it feels like the developers are running from the challenge of making combat interesting in a Silent Hill game. Why can't we have both innovative combat AND escapist options? I'm just feeling really uneasy about this game. Happy it's coming to be sure, but uneasy...
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on April 05, 2009, 05:07:14 PM
Why can't we have both innovative combat AND escapist options? I'm just feeling really uneasy about this game. Happy it's coming to be sure, but uneasy...
The ability to control your environment (in this case, enemies) is not anywhere near as scary as if you can't.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on April 05, 2009, 05:15:31 PM
Why can't we have both innovative combat AND escapist options? I'm just feeling really uneasy about this game. Happy it's coming to be sure, but uneasy...
The ability to control your environment (in this case, enemies) is not anywhere near as scary as if you can't.
And not nearly as interesting. Sorry, but I'm in favor of games giving players options rather than taking them away because they aren't willing to put the work into making difficult aspects work.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on April 05, 2009, 05:30:05 PM
The thing is options to eliminate threats make the game less scary. They could give you the option of hopelessly flailing an object at the enemy and then getting killed...
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 08, 2009, 06:33:36 PM
The thing is options to eliminate threats make the game less scary. They could give you the option of hopelessly flailing an object at the enemy and then getting killed...
I like that option. Many will complain the game is difficult cuz your actions should involve some thought and planning; the game justifiably weeds out weakness.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 08, 2009, 06:45:34 PM
The thing is options to eliminate threats make the game less scary. They could give you the option of hopelessly flailing an object at the enemy and then getting killed...
I can't think of anything in particular for an example, but I recall times where you had the option to try and fight enemies but they are invincible. I know RPG's like to let you fight a powerful character at some point where you are supposed to be beaten by it.
I just thought of some examples. Skies of Arcadia there is a Boss you cannot beat the first time you fight him. Chrono Trigger there is also a boss like that. Sometimes you just have to last a certain amount of time. But these are just special fights, I can't think of any game where you cannot kill most enemies with traditional weapons. Maybe Nemesis from Resident Evil games though you do stop them in some cases, they just keep coming back. The Dahaka in Prince of Persia Warrior Within is also unbeatable.
Also I think that a point in Eternal Darkness was to feel empowered to kill monsters with an assortment of weapons instead of feeling helpless with a limited number of rounds like the old RE games.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: vudu on April 09, 2009, 02:44:15 PM
- camera is first person during the office segment. You can look around while the psychiatrist talks
- you must fill out a psychiatric profile
- almost every decision you make impacts the game. For example, if you first choose to look at your map or a girlie calendar on the wall, the game makes note of this decision
- an example of early changes: as you fill out your profile, the game will present you with different situations. When walking through town, you might see an open bar or an open diner. These things change as you make more and more choices
- use phone to dial, take pics, text, check voicemail, browse phonebook, changes options and settings (whose viewer shows a slowed framerate a la iPhone) to take and store pictures, check text messages and voice mail, look through your phone book, and access game options and settings
- take pictures of the environment to reveal new details: take a picture of a swingset with no one around it, look at the pic to see your daughter sitting on the swing
- pictures can cue voicemails and other occurrences
- game world changes from Silent Hill to evil Silent Hill right before your eyes
- intelligent enemies will hunt you down, talk to other enemies to find you, open doors and climb fences
-There are no weapons (guess that seals it in regards to combat)
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: DAaaMan64 on April 10, 2009, 03:27:34 AM
Obviously sounds promising. I'm excited for more Horror Survival
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 10, 2009, 03:45:38 AM
Interesting that instead of blood and rust, the town turns into ice.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 10, 2009, 03:50:28 AM
I am quite happy as a Wii owner that it looks like Konami has chosen Wii as the primary platform to jumpstart its ailing franchise with what looks to be a game that appears to be MUCH MUCH more then a standard remake. This could put the series back on track.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: BlackNMild2k1 on April 10, 2009, 04:09:43 AM
Does anybody have an asprin? My wallet is really starting to ache.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 10, 2009, 04:21:49 AM
I'm amazed this is Konami, the same Konami that has spewed average all over Wii. The same Konami that hardly invested in Wii game development.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 10, 2009, 04:37:39 AM
That is very exciting news. Thanks for the update. I may add it to my original post along with some pictures if you don't mind GP so new people looking at the thread can see it all easily.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 10, 2009, 04:40:57 AM
That is very exciting news. Thanks for the update. I may add it to my original post along with some pictures if you don't mind GP so new people looking at the thread can see it all easily.
Thats fine I pulled it from GoNintendo's summary of the IGN article.
You guys also should check out IGN's interview with the team. I especially like the dynamic changing enviroment and the fact you no longer find notes scattered around but need to pay attention to your enviroment.
Here is an expansion of how the enemies are supposed to work taken from the interview:
Quote
They are very intelligent and extremely dynamic. They will hunt you down, co-ordinate with each other, flank you, cut you off, herd you, and stop you. You're in a nightmare and all you can do is hope to escape. As you can climb over walls, fences, through windows, up ladders, jump gaps, up stairs, through doors, so can they. They can go everywhere you can go and more. The enemy will evolve as the game goes on into your perfect nightmare creature based on your psychological profile.
Quote
This is a totally new nightmare experience. It's tense, quite often very fast paced, and always crap your pants scary. We didn't want to follow the same route that other horror games have pushed in and improve combat by making the player character adept with guns and melee weapons. We wanted this game to feel like a real horror movie. Where the antagonist is powerful and the protagonist just a normal guy like you or me. He's in a horrifying situation and he is desperate to get out of it. [Tomm Hulett] This is an exciting feature of our game that has a lot of people interesting – and a lot of people concerned. Worry not. We did not create a cookie cutter survival horror game and then tear combat out of it for kicks. The horror experience in Silent Hill is built from the ground up around the concept of escaping – running for your life. It's about the chase. It's about outthinking the monsters with split-second decisions. It's about surviving.
It looks like the team behind the game has been learning from their mistakes, they also did Homecoming and Silent Hill Origins.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NWR_insanolord on April 10, 2009, 09:15:29 AM
Konami hasn't been completely average on the Wii, they made the Pro Evolution Soccer games which I hear are excellent and innovative and I almost bought a couple times.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: EasyCure on April 10, 2009, 10:30:31 AM
Wasnt too interested in this game cuz i never played any other game in the series, but the more i read this thread the more i want it.. dammit!
i gots the $$$s but don't gots the times! WTF!
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 10, 2009, 12:34:35 PM
Konami hasn't been completely average on the Wii, they made the Pro Evolution Soccer games which I hear are excellent and innovative and I almost bought a couple times.
They also made Elebits as well. I'm not saying they've been all average, but really if you take their support as a whole it has been pretty pathetic.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 10, 2009, 12:54:22 PM
A new third party game with real effort.
I will say "WAOW."
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 10, 2009, 01:18:15 PM
It's ironic that Silent Hill is coming out to be the premiere horror experience this gen, taking the spotlight away from any possible Resident Evil Capcom rail shooter or downport they might have flopping about in their offices.
How Splattered Mammaries secured a development budget must be a miracle.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Flames_of_chaos on April 10, 2009, 03:07:06 PM
Konami also made the best DDR games this generation on Wii, well except the disney one haha. Konami has showed decent Wii support, Capcom on the other hand is a little disappointing. I'm still waiting for Capcom to bring over Sengoku Basara 2(Devil Kings 2) to America on Wii(The Wii version has 2 and the expansion disc in Japan), but looks like that won't be happening.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 10, 2009, 03:48:55 PM
Konami also made the best DDR games this generation on Wii, well except the disney one haha. Konami has showed decent Wii support, Capcom on the other hand is a little disappointing. I'm still waiting for Capcom to bring over Sengoku Basara 2(Devil Kings 2) to America on Wii(The Wii version has 2 and the expansion disc in Japan), but looks like that won't be happening.
Target Terror, Rock Revolution, Lost in Blue, Dewey's Adventure, and even Castlevania (Which while not terrible is still barely above average. Their best games are PES, Kororinpa 1/2, Elebits and um the Dance Dance games.
Capcom has released ONE average game that was Dead Rising. The rest have been above average of really good.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 11, 2009, 01:39:26 AM
Hopefully the no combat thing will work better here than it did in Capcom's Haunting Ground (well, there was the dog...). I really wanted to like that game, but it was just okay, kind of...
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 11, 2009, 03:54:53 AM
I've always been curious about Haunting Ground.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 11, 2009, 06:03:42 PM
[aka Dementia]
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Flames_of_chaos on April 11, 2009, 06:24:03 PM
Konami also made the best DDR games this generation on Wii, well except the disney one haha. Konami has showed decent Wii support, Capcom on the other hand is a little disappointing. I'm still waiting for Capcom to bring over Sengoku Basara 2(Devil Kings 2) to America on Wii(The Wii version has 2 and the expansion disc in Japan), but looks like that won't be happening.
Castlevania (Which while not terrible is still barely above average. Their best games are PES, Kororinpa 1/2, Elebits and um the Dance Dance games.
Capcom has released ONE average game that was Dead Rising. The rest have been above average of really good.
:/ I actually like Castlevania Judgement but then again I also like fighting games made by Eighting in general. Also technically Konami only distributes Hudson retail games. Also I think we should convince Kairon to do a video blog of him playing DDR Disney.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 11, 2009, 06:26:16 PM
Konami also made the best DDR games this generation on Wii, well except the disney one haha. Konami has showed decent Wii support, Capcom on the other hand is a little disappointing. I'm still waiting for Capcom to bring over Sengoku Basara 2(Devil Kings 2) to America on Wii(The Wii version has 2 and the expansion disc in Japan), but looks like that won't be happening.
Castlevania (Which while not terrible is still barely above average. Their best games are PES, Kororinpa 1/2, Elebits and um the Dance Dance games.
Capcom has released ONE average game that was Dead Rising. The rest have been above average of really good.
:/ I actually like Castlevania Judgement but then again I also like fighting games made by Eighting in general. Also technically Konami only distributes Hudson retail games. Also I think we should convince Kairon to do a video blog of him playing DDR Disney.
I like CV: Judgment as well but I would not call it an high quality title either.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on April 13, 2009, 04:29:33 PM
It sounds like the guys at Konami saw everybody creaming themselves over Winter and decided they wanted a piece of the pie.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on April 13, 2009, 05:28:38 PM
I like CV: Judgment as well but I would not call it an high quality title either.
But well, at least they were trying instead of just shoving some PSP ports our way.
True, guess you can look at it that way. lol
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 13, 2009, 05:57:42 PM
Ehh, I would have preferred a Dracula X Chronicles port, if only to never have witnessed Judgment's ultra cheap Dracula (maybe not SNK boss territory, but still crazy cheap). Then again, I just bought Dracula X Chronicles from Gamestop "new" (aka opened-Gamestop-new) for $5 and I don't even have a PSP yet.
Anyway, I'm at least mildly interested in Shattered Memories seeing as its the first true remake on the Wii. It loses points for being also on PS2/PSP, despite the "Wii as the lead platform" talk. A remake is still a remake and there's no escaping the fact that this isn't entirely new, but I have to give Konami some credit for supposedly reworking the game and going beyond a graphics overhaul.
No better time than now to check it out seeing as it's dirt cheap at your local used game shop (it was like $15 roughly 2 years ago when I bought it). Keep in mind that Fiona exists only to jiggle her boobies whenever she makes even the slightest of movements and she's pathetically helpless and dumb. Watching her freak out gets old fast, especially since she does so quite often. The no attacking thing worked but didn't work. It adds to the atmosphere, I guess, but is oh so frustrating. The least Fiona could do is attempt, attempt to kick a shin or crotch when she encounters an enemy.... all 4 of them.
I'm curious to see how Konami handles this dynamic in Shattered Memories. If Harry is annoyingly helpless, I don't think I can handle that for a whole game. Characters don't need to be Dante with twirling blades and unlimited ammo, but there comes a point when characters can become too helpless and that certainly detracts from the game.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 13, 2009, 06:05:18 PM
Ashley in RE4 was a good balance I think. She couldn't shoot or punch, but she could shove enemies and setup fire traps for them.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 13, 2009, 06:17:32 PM
And get on her knees.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: EasyCure on April 14, 2009, 11:55:11 AM
Box them in then throw oil lanterns at them. And a certain number of lanterns would manage to kill one Illuminado.
Throw oil lanterns!?
WHERE THE FHUK HAVE YOU BEEN, HERMANO
Ashley can throw those brass lanterns lying around the long study room to slow down the the enemies, so it's not all just running away with zero defense. Crafty players will figure out a sequence to trap the enemies behind the falling gate.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stogi on April 14, 2009, 01:44:12 PM
Oh ya....ok
I thought you guys meant while she was with Leon.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: EasyCure on April 14, 2009, 01:51:41 PM
Box them in then throw oil lanterns at them. And a certain number of lanterns would manage to kill one Illuminado.
Throw oil lanterns!?
WHERE THE FHUK HAVE YOU BEEN, HERMANO
Ashley can throw those brass lanterns lying around the long study room to slow down the the enemies, so it's not all just running away with zero defense. Crafty players will figure out a sequence to trap the enemies behind the falling gate.
OH! you mean that one section of the game where you take control of just Ashley.. I thought you meant something more along the lines of using both your characters (you as Leon & cpu as Ashley) in conjunction to set up such traps. I know i'm a cautious player (when she's following me) but geez i knew i couldn't of missed something that woulda made the game easier.
My mistake.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 14, 2009, 02:20:19 PM
Quote
It loses points for being also on PS2/PSP, despite the "Wii as the lead platform" talk. A remake is still a remake and there's no escaping the fact that this isn't entirely new,
I have to address this part, to start after reading everything about the game I am not sure how they are going to get it on PS2/PSP without cutting out stuff or ruining the controls. This IS a game that looks like it was built from the ground up on Wii, not only visually but its control scheme as well. There WILL be sacrifices to port it to PS2/PSP so I don't see how this should be a fear. In regards to it being a remake, that is false, it is more of a re imagining because it shares little with the original game besides the story. It is not like any remake I've seen. In fact it is more of a reboot of the franchise that tries to put it on a FRESH, INNOVATIVE track again.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 14, 2009, 02:39:02 PM
I'm not even sure how you could manage the flashlight on the PSP.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 14, 2009, 02:40:26 PM
I'm not even sure how you could manage the flashlight on the PSP.
That is definitely one feature that is Wii centric. It should be interesting how they do it. My guess is that the game will similar to what we see with Xbox 360/PS3 downports to Wii where many features are axed.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 14, 2009, 07:32:47 PM
I have to address this part, to start after reading everything about the game I am not sure how they are going to get it on PS2/PSP without cutting out stuff or ruining the controls. This IS a game that looks like it was built from the ground up on Wii, not only visually but its control scheme as well. There WILL be sacrifices to port it to PS2/PSP so I don't see how this should be a fear. In regards to it being a remake, that is false, it is more of a re imagining because it shares little with the original game besides the story. It is not like any remake I've seen. In fact it is more of a reboot of the franchise that tries to put it on a FRESH, INNOVATIVE track again.
Why even bother associating it with the original Silent Hill in the first place? Why not just make an entirely new game? It's a remake. It's a new version of an older game. I'm not buying into all those buzzwords Konami is throwing around. In the end, it's still a remake though (once again) I openly acknowledge that Konami has gone above what many companies have done with their remakes.
Also, I was questioning the existence of the PS2/PSP versions. Clearly, they exist to make Konami more money. My point, rather, is that if those versions are inferior to the Wii version, which they likely will be if the game is made specifically with the Wii in mind, then they aren't worth making. Making a game for 3 vastly different platforms dilutes its focus and resources. The ideal scenario would be one version on the Wii built specifically for the Wii with Climax Studios' undivided attention. Is it really too hard to make a Wii exclusive game?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: EasyCure on April 14, 2009, 07:40:48 PM
its clear that the PS2/P versions exist only so if the game bombs on Wii they can say "mature/core games don't sell on nintendo systems" meanwhil the inferior version will most likely offer some incentive to pick those up over the wii (think preorder bonuses or exclusive content). That way they'll feel justified in not making a proper Castlevania game on Wii.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 14, 2009, 08:17:09 PM
Does Sony still have the third party rule that any cross platform game must have exclusive content?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 14, 2009, 08:26:44 PM
The reason why a PSP/PS2 version exists is the reason why any game is multiplatform. It spreads the risk around, nothing more, nothing less. Also I wonder, have you played the first Silent Hill? Because beyond story this is NOTHING like it right down to the core gameplay mechanic which involves ZERO fighting.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on April 14, 2009, 09:18:55 PM
Why even bother associating it with the original Silent Hill in the first place? Why not just make an entirely new game? It's a remake. It's a new version of an older game. I'm not buying into all those buzzwords Konami is throwing around. In the end, it's still a remake though (once again) I openly acknowledge that Konami has gone above what many companies have done with their remakes.
It's not a remake. It's a re-imagining.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 14, 2009, 09:39:42 PM
It's proof that Japanese developers don't have what it takes anymore.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 14, 2009, 09:55:31 PM
Yeah reimagining or reboot would be better terms. Basically this game is saying "We realize the SH series has been in a rut, let's give it a fresh new start". It is cleaning the slate without dumping everything that made Silent Hill, Silent Hill.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 15, 2009, 12:44:06 AM
Yeah reimagining or reboot would be better terms. Basically this game is saying "We realize the SH series has been in a rut, let's give it a fresh new start". It is cleaning the slate without dumping everything that made Silent Hill, Silent Hill.
And what stopped them from doing that with a sequel? I guess this really comes down to semantics. I find there to be varying degrees of what constitutes a remake. If Konami was serious about rebooting the series, they could do so, very easily in fact. Start from scratch. That's it. Calling the game a "reimagining" is nothing more than PR word vomit. It's supposed to sound more impressive and dignified than a remake even though it's still a remake by definition. A step above a simple graphics update yet a step below a brand new game. Team Silent was too lazy/unavailable to write a new game scenario. I get it.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 15, 2009, 01:25:17 AM
Yeah it's hardly Silent Hill: Leon S. Kennedy Wii Waggle Pointy Edition, or Silent Hill Zero: part of the Konami 5 Plus 1
It's obvious what it is: something Konami wouldn't have thought of on its own, and would not make on its own.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on April 15, 2009, 03:52:23 PM
And what stopped them from doing that with a sequel? I guess this really comes down to semantics. I find there to be varying degrees of what constitutes a remake. If Konami was serious about rebooting the series, they could do so, very easily in fact. Start from scratch. That's it. Calling the game a "reimagining" is nothing more than PR word vomit. It's supposed to sound more impressive and dignified than a remake even though it's still a remake by definition. A step above a simple graphics update yet a step below a brand new game. Team Silent was too lazy/unavailable to write a new game scenario. I get it.
It's no more a remake than the new Battlestar Galactica is a remake, and if you think that's a remake, then you're wrong.
You're suggesting that they completely change the game, at which point why would they even call it Silent Hill?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 15, 2009, 03:58:02 PM
RE for Gamecube was a remake, it was still basically the same game but upgraded for a newer generation. Bionic Commando for PS3/Xbox 360/PC was a remake, upgraded for a new generation.
Silent Hill shares a setting and story with the first game and THAT IS IT. There is NOTHING wrong with that, like Dirk said, Battlestar Galactica did the same thing but it went a completely different route then the first.
Heck Zelda: OOT is more of a remake then this game is.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 15, 2009, 06:45:59 PM
You're suggesting that they completely change the game, at which point why would they even call it Silent Hill?
No.... I'm suggesting that they make a sequel instead. If Shattered Memories is so different from the original, why even bother revisiting the game? I call it laziness, you can call it a "reimagining" if you want.
I guess I'm having a hard time seeing the point of going back to the original and changing it so dramatically when, with a little more effort, they could have made something entirely new, instead of, let's say, 75% new. See, I'm simply not willing to see this as more than it is. Konami can PR the hell out of Shattered Memories, but it's still not Silent Hill 5/6 (depending on what you consider Homecoming). I'm pretty consistent with my opinion of remakes (and ports for that matter). I'll buy them on occasion, but I'll always prefer a brand new game.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 15, 2009, 06:49:49 PM
It could've been Silent Hill's "RE4" or RE 0.5 (brand new games), but instead it's REmake 3.11 for Workgroups.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 15, 2009, 07:03:46 PM
Quote
I call it laziness, you can call it a "reimagining" if you want.
BSG is lazy. CONFIRMED
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 15, 2009, 07:07:11 PM
I think keeping the protagonist from the first game is a response to people going OMGWTFBBQ over the character from SH:Homecoming.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Morari on April 15, 2009, 07:23:59 PM
And what stopped them from doing that with a sequel? I guess this really comes down to semantics. I find there to be varying degrees of what constitutes a remake. If Konami was serious about rebooting the series, they could do so, very easily in fact. Start from scratch. That's it. Calling the game a "reimagining" is nothing more than PR word vomit. It's supposed to sound more impressive and dignified than a remake even though it's still a remake by definition. A step above a simple graphics update yet a step below a brand new game. Team Silent was too lazy/unavailable to write a new game scenario. I get it.
It's no more a remake than the new Battlestar Galactica is a remake, and if you think that's a remake, then you're wrong.
Great, now you've really ruined all hope I had for Silent Hill!
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 15, 2009, 08:34:25 PM
I think keeping the protagonist from the first game is a response to people going OMGWTFBBQ over the character from SH:Homecoming.
Well, then, maybe they can "reimagine" Silent Hill 3 and have him not brutally murdered.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 16, 2009, 02:30:53 AM
Quote
It did get canceled.....
Uh BSG lasted 4 years and ended on its own terms. The old one was canceled though.
Quote
Great, now you've really ruined all hope I had for Silent Hill!
I consider that praise for BSG consdering the source! So thank you for reaffirming my love for the new BSG.
Anyway there is NOTHING wrong with Silent Hill going back to the start to not only symbolize a rebirth of the franchise but puts people in a familiar setting. This is NO DIFFERENT from any Zelda, Mario, or any other franchise that revisit an old setting or theme to bring familiarity to it. Heck Silent Hill 2 was more of a remake of SH1 then this new one is.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Adrock on April 16, 2009, 05:52:29 PM
Saying it ended on its own terms is subjective. To my understanding, Battlestar Galactica has been in danger of being canceled for some time. Sci Fi (or should we start calling it Syfy?) renewed it for a 4th season and the producers decided to end it rather than gamble on there being a 5th season. I'm sure they would've loved to keep going. In any case, it was a throwaway comment. Way to take it seriously... you sure showed me. :P
Anyway there is NOTHING wrong with Silent Hill going back to the start to not only symbolize a rebirth of the franchise but puts people in a familiar setting.
No, not necessarily, but you're assuming that's what Konami is doing. So I guess that's really what we're disagreeing on. Here's the bit that I'm hung up on: Konami, who has said on a number of occasions that Silent Hill is too mature for Nintendo's kids consoles, suddenly has a change of heart and brings Silent Hill to the Wii. Except there's a catch: it's a remake and it's also coming to PS2 and PSP. You're clearly siding with Konami here, but I won't, not with their track record on Nintendo hardware for the past, what, 13 years...
I'm curious why you're fighting this so hard though. While I've labeled Shattered Memories a remake (which isn't necessarily an insult), I've also praised Konami for going above and beyond a graphics update. I'm only pointing out my own preference. As a Silent Hill fan, I'd be much more interested in a brand new game and I just can't see why the same gameplay mechanics in Shattered Memories couldn't have been applied to a sequel. And yet, like I've said before, I'm still mildly interested in it.
I'm curious to see just how different from the original Shattered Memories is. The gameplay is certainly different and I like that every locked door can be opened. It seems so minor, but I appreciate the attention to detail. There's a lot of potential to be had there. Also, if this game is designed to fit onto a UMD (Wii as lead platform or not), I wonder how big it can be. A UMD is like 1.8GB.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 16, 2009, 06:18:56 PM
Do you think reimaginings exist Adrock or is it just marketing buzz?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stogi on April 16, 2009, 06:22:31 PM
This is so stupid.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: TJ Spyke on April 16, 2009, 06:29:00 PM
There's a lot of potential to be had there. Also, if this game is designed to fit onto a UMD (Wii as lead platform or not), I wonder how big it can be. A UMD is like 1.8GB.
It's possible they created a smaller version just for PSP. Think of all the sports games that got released on the PSP and didn't affect the console versions.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on April 16, 2009, 06:43:00 PM
Does Sony still have the third party rule that any cross platform game must have exclusive content?
I think that only applies to late ports. If all versions are being developed in tandem it shouldn't matter.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 17, 2009, 06:13:28 PM
Sometimes re-imaginings or reboots are beneficial to the series. Look at the Batman movies. They were going down hill fast. Instead of making a really good sequel they decided to start fresh with the characters and the universe. This allows you to include old fan favorites that may have been killed off before. Joker died in one of the original Batman movies. But many Bat fans agree he is an integral part of the Batman mythos. A reboot allowed them to bring him back in a form that fit the direction they were doing.
Were the creators of Batman Begins and Dark Knight lazy for choosing to reboot the series instead of continuing the films established events and time line?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on April 18, 2009, 04:06:47 AM
Are the movies actually a continuity? I thought they just made up closed scenarios for those with stuff taken from the comic books but no real continuity (besides not using the same villain as that would lack variety).
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on April 18, 2009, 07:19:59 AM
Are the movies actually a continuity? I thought they just made up closed scenarios for those with stuff taken from the comic books but no real continuity (besides not using the same villain as that would lack variety).
Kind of: Batman and Batman Returns; Batman Forever and Batman & Robin; and Batman Begins and The Dark Knight.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: BlackNMild2k1 on April 18, 2009, 11:48:24 AM
Funny how they the Joker died in the original Batman, so they decided to re-boot the series and not kill the Joker, so the actor dies instead. Maybe some things are just meant to be. Final Destination....
RIP Heath Ledger
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 18, 2009, 07:00:53 PM
Funny how they the Joker died in the original Batman, so they decided to re-boot the series and not kill the Joker, so the actor dies instead. Maybe some things are just meant to be. Final Destination....
RIP Heath Ledger
Agreed, RIP Heath Ledger. His Joker role saved me and still inspires me every day.
I always thought the four old movies were of the same continuity. Did they really not follow each other that closely?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: TJ Spyke on April 18, 2009, 07:14:43 PM
Sometimes re-imaginings or reboots are beneficial to the series. Look at the Batman movies. They were going down hill fast. Instead of making a really good sequel they decided to start fresh with the characters and the universe. This allows you to include old fan favorites that may have been killed off before. Joker died in one of the original Batman movies. But many Bat fans agree he is an integral part of the Batman mythos. A reboot allowed them to bring him back in a form that fit the direction they were doing.
Were the creators of Batman Begins and Dark Knight lazy for choosing to reboot the series instead of continuing the films established events and time line?
I had no problem with Batman Begins other than the fact that the first 45 minutes of the movie sucked ass. I almost shut the movie off and sent it back to Netflix, luckily the rest of the movie gets better (although it still pisses me off that the Scarecrow is only on-screen for about 5 minutes total).
In general I do think it's lazy for studios to just do a re-make of the first movie in a series: Halloween, Friday the 13th, the new Nightmare on Elm Street. Why do horror movies seem especially guilty? I want a new Friday the 13th, not a mediocre re-make of the first (and I hate the term "re-imagining". Why not be honest and say "we are too lazy to come out with a new idea in the franchise and are just gonna re-do a earlier story").
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on April 18, 2009, 08:24:19 PM
Re-imagining or reboot can be very different from the original, just look at the new upcoming Star Trek. It is a reboot of the series and isn't some rehash of a previous story. It is not lazy to create something set in a familiar universe for the viewer (or in the case of video games, the gamer) to relate better to. The Zelda series is pretty much a re imagining of the same story with each iteration, does that mean its lazy?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on April 18, 2009, 09:09:14 PM
Re-imagining or reboot can be very different from the original, just look at the new upcoming Star Trek. It is a reboot of the series and isn't some rehash of a previous story. It is not lazy to create something set in a familiar universe for the viewer (or in the case of video games, the gamer) to relate better to. The Zelda series is pretty much a re imagining of the same story with each iteration, does that mean its lazy?
I like the rumors surrounding the new Trek about the old Spock being at the end of his life and he's remembering moments from the past. It's a conclusion of the old movies while being a 're-imagining' at the same time if that is true. Leonard Nimoy is in the film after all.
Some people would say the rehashing/re-imagining of Zelda is lazy. That one is pretty well divided as well.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stogi on April 18, 2009, 09:58:00 PM
And I suppose it's those same people that have no problem with Mario's storyline.
Look, I understand the complaints, but this is a videogame, not a movie. It's not all about the story; it's about entertainment. If you can't see that, then why do you play videogames?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: mac<censored> on April 19, 2009, 03:34:14 AM
I'm kind of glad about a lack of combat. Every other damn game out there does the combat, how about something a little different...?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on April 19, 2009, 04:06:50 AM
Redoing the first work of a series is done when the series has veered off-course and gone downhill with a feeling that any sequels will just get worse so they go back in the desperate attempt to recapture what people actually liked about the first entry.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on April 22, 2009, 01:39:17 PM
I like puzzles, and I like dodging/defense as a mechanism for creating adrenaline situations.
Title: New Trailer: Lost In The Snow
Post by: BlackNMild2k1 on May 28, 2009, 08:17:13 PM
New Trailer: Lost in the Snow (http://wii.ign.com/dor/objects/14325477/silent-hill/videos/hillshmem_052709.html;jsessionid=whjxsvree364)
And a hands on impression (http://uk.wii.ign.com/articles/987/987412p1.html)
Quote from: IGN on Psychological Profiling
Probing everything from how easily you make friends to whether you've ever role-played during sex, even these early questions have a radical effect on Silent Hill's opening few sequences. State that you're fond of a drink and the game replaces the town's diner with a bar. We also noted our answers affected whether an early store location sold electrical goods or clothing – each permutation featuring unique puzzles – and if our first character encounter occurred with a cop or a waitress. Even conversations take on a different tone – from perfectly pleasant to outwardly aggressive - and answer phone messages switch from inquisitive to thoroughly menacing. It all goes a long way to ensuring your experience is relentlessly, refreshingly, unpredictable and you're never at ease with your surroundings.[/b]
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on May 29, 2009, 04:04:30 AM
Meh, the new trailer looks alright, but after playing so many Silent Hill games I have to admit I don't care for the new "Ice" look for the town's Dark Side. It's been blood and rust for so many games now that it's just ingrained me with that that's how it should look.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: BlackNMild2k1 on May 29, 2009, 11:12:05 AM
which is exactly why the went with ice. This is not the SH that you've played before, and iice symbolizes a fresh start.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on May 29, 2009, 01:18:09 PM
which is exactly why the went with ice. This is not the SH that you've played before, and iice symbolizes a fresh start.
Exactly, we have to remember that the series has been in turmoil for quite some time. The reasoning behind this game is to give the series a new start and to make it fresh again. Recycling too many themes from previous games kind of defeats the purpose of it. Not to mention Silent Hill can look like anything depending on the person!
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on May 29, 2009, 01:24:26 PM
which is exactly why the went with ice. This is not the SH that you've played before, and iice symbolizes a fresh start.
Exactly, we have to remember that the series has been in turmoil for quite some time. The reasoning behind this game is to give the series a new start and to make it fresh again. Recycling too many themes from previous games kind of defeats the purpose of it. Not to mention Silent Hill can look like anything depending on the person!
Well, I don't agree about the series being in turmoil, as I haven't seen a bad Silent Hill game yet and I've played 2-5. My only real complaint with Homecoming is that the damn thing is ridiculously difficult with hard-to-kill enemies and only a handful of health items. Every time I try to make some progress in that game I get stuck in the face of a monster gauntlet, and this is on Easy!
In any case, I'm still willing to give Shattered Memories the benefit of the doubt on the whole Ice thing, but they're going to have to prove that it's just as sinister a look for the town as the town's traditional look. In that trailer the transformation looks rather N64-ish with the extremely blocky ice. :-\
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on May 29, 2009, 01:26:39 PM
which is exactly why the went with ice. This is not the SH that you've played before, and iice symbolizes a fresh start.
Exactly, we have to remember that the series has been in turmoil for quite some time. The reasoning behind this game is to give the series a new start and to make it fresh again. Recycling too many themes from previous games kind of defeats the purpose of it. Not to mention Silent Hill can look like anything depending on the person!
Well, I don't agree about the series being in turmoil, as I haven't seen a bad Silent Hill game yet and I've played 2-5. My only real complaint with Homecoming is that the damn thing is ridiculously difficult with hard-to-kill enemies and only a handful of health items. Every time I try to make some progress in that game I get stuck in the face of a monster gauntlet, and this is on Easy!
In any case, I'm still willing to give Shattered Memories the benefit of the doubt on the whole Ice thing, but they're going to have to prove that it's just as sinister a look for the town as the town's traditional look. In that trailer the transformation looks rather N64-ish with the extremely blocky ice. :-\
Well you may not see it that way but many have seen it (including myself) as a series that needs a fresh start.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on May 29, 2009, 01:42:19 PM
which is exactly why the went with ice. This is not the SH that you've played before, and iice symbolizes a fresh start.
Exactly, we have to remember that the series has been in turmoil for quite some time. The reasoning behind this game is to give the series a new start and to make it fresh again. Recycling too many themes from previous games kind of defeats the purpose of it. Not to mention Silent Hill can look like anything depending on the person!
Well, I don't agree about the series being in turmoil, as I haven't seen a bad Silent Hill game yet and I've played 2-5. My only real complaint with Homecoming is that the damn thing is ridiculously difficult with hard-to-kill enemies and only a handful of health items. Every time I try to make some progress in that game I get stuck in the face of a monster gauntlet, and this is on Easy!
In any case, I'm still willing to give Shattered Memories the benefit of the doubt on the whole Ice thing, but they're going to have to prove that it's just as sinister a look for the town as the town's traditional look. In that trailer the transformation looks rather N64-ish with the extremely blocky ice. :-\
Well you may not see it that way but many have seen it (including myself) as a series that needs a fresh start.
I didn't say that the series didn't need a new direction, just that I didn't think it was that badly off before. The problem with the Silent Hill franchise lately is that no one seems quite sure what to do with it so there's no one creative vision guiding it. Well, that and the fact that the development teams became obsessed with the exact same core design for each game. Plus, no one at Konami really seems to want to advance the central story of the town beyond Silent Hill 3, or create a strong standalone story on the level of Silent Hill 2. My big concern with this game is if they can pull off the whole "no combat" thing and bring back the more subtle horror that the series started with.
I don't know, there was an interview done with the folks behind Shattered Memories on a farily recent Retronauts podcast, and every time they were asked a question they always replied with the stock "well, we've reimagined it." They used that phrase so many times in the interview it makes me wonder if they're relying on that buzzword a bit heavily to hide some underlying design problems. But hey, I'm hoping this one turns out well for the good of the franchise.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: GoldenPhoenix on May 29, 2009, 02:13:21 PM
I think they may use the term in order to explain differences fans of the series I may have with this. In a way I think it could be just them defending what they feel is a good design choice even if it is different from the other games. We'll see though, but so far I'm impressed with many of the ideas, could make for a unique experience which makes me extremely happy because I love the SH series as well (I still need to get HOmecoming).
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on June 04, 2009, 05:57:50 AM
I really liked the walkthrough vids at IGN Best lighting on the Wii?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on June 04, 2009, 11:48:30 AM
Sorry, link to said vids http://media.wii.ign.com/media/143/14325477/vids_1.html
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NovaQ on June 04, 2009, 01:03:47 PM
I just watched those walkthrough videos. This game is looking solid, for sure.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: DAaaMan64 on June 04, 2009, 01:14:40 PM
The game is gonna be saaweeeet
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on June 04, 2009, 01:50:14 PM
New Trailer: http://www.gametrailers.com/video/e3-09-silent-hill/50852
Movie Preview-ish. looks good
That was actually a really good trailer. I don't care for the new slutty teenage Dahlia, though. And what's with there seemingly being a whole lot of people in Silent Hill? Part of the series formula that has been successful all these years is that you're isolated with at best a handful of people, some of which may not even exist and all of which are probably more than a little crazy. Homecoming made this same mistake as well.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on June 09, 2009, 10:26:26 AM
From the previews it sounded like you meet different people in the same places depending on your psychological profile so it's likely your character is imagining them.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: DAaaMan64 on June 09, 2009, 12:00:11 PM
Wow that preview made the game look like it was gonna be pretty freaking. I'm very excited for this game.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on June 09, 2009, 07:53:11 PM
From the previews it sounded like you meet different people in the same places depending on your psychological profile so it's likely your character is imagining them.
Could be, but I get the feeling among the many "reimaginings" this game is doing is doing away with such subtlety but we'll see.
Actually, on that subject there is one "reimagining" I'd like to see for this series, and it's something that was actually proposed by a character in Silent Hill 3: at one point in that game, your main character starts getting self-righteous with one of the more enigmatic characters in the game. In response, he suddenly starts lecturing you on hypocrasy, asking how Heather can be so self-righteous considering all the brutal things she's done to so many "people" in the game. Heather, shocked, asks him if he's talking about the monsters. He just grinningly replies..."they look like monsters to you?" Sadly, that idea gets dropped immediately after he asks it, but I always felt that was a fascinating idea for the series: that what you see as monsters in the game are actually other wanderers/lost souls just like you, and that Silent Hill alters your perception of them for its own twisted ends.
Now THAT would be an awesome idea for a Silent Hill game.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on June 09, 2009, 09:23:24 PM
Actually, on that subject there is one "reimagining" I'd like to see for this series, and it's something that was actually proposed by a character in Silent Hill 3: at one point in that game, your main character starts getting self-righteous with one of the more enigmatic characters in the game. In response, he suddenly starts lecturing you on hypocrasy, asking how Heather can be so self-righteous considering all the brutal things she's done to so many "people" in the game. Heather, shocked, asks him if he's talking about the monsters. He just grinningly replies..."they look like monsters to you?" Sadly, that idea gets dropped immediately after he asks it, but I always felt that was a fascinating idea for the series: that what you see as monsters in the game are actually other wanderers/lost souls just like you, and that Silent Hill alters your perception of them for its own twisted ends.
Now THAT would be an awesome idea for a Silent Hill game.
I really like that idea. I'm surprised none of the SH games have used it yet.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on June 10, 2009, 02:36:49 PM
Maybe it will be a new plot twist in this game. At the end it is revealed you are locked in your chair in the doctors office because you are viewed as mentally unstable and the things you thought were monsters were actually people trying to stop you from running around killing people like a mad man. The game ends with you getting carted back to your padded room while you are screaming for your daughter, and it is revealed she was the one who turned you in.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on July 06, 2009, 06:11:13 PM
This may only seem tangentially related to Shattered Memories, but I finally today beat Silent Hill Homecoming on my PS3 and rather enjoyed it (once I finally got past the sewers and the difficulty level dropped like a rock). It's very much a culmination of all the Silent Hills that have come before, particularly Silent Hill 2 and the Silent Hill movie with some stunning art design and an interesting story.
Unexpectedly, though, I find Homecoming very similar to another game I beat recently: Final Fantasy 9. It's a culmination and homage to what's come before, and after that symphony of of blood; rust; flames; and fan blades I think I'm finally ready to accept Shattered Memories as a new direction for the series. I'm not sure why they needed to essentially reboot the canon, though.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on July 06, 2009, 11:58:53 PM
Because the canon was old, stale, and boring.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on July 07, 2009, 12:28:16 AM
Or to other people complex and interesting, witnessed from a variety of perspectives over several (in-game) decades. The only complaints I've ever read on the Silent Hill stories is that they tend to be too enigmatic and difficult to comprehend (a valid argument for some of the games in the series, though not others). The only part I've seen people label as "old, stale, and boring" is generally the selection of environments (which tend to be extremely similar across all the games). It also seems odd to me that while they're revamping everything else, they're leaving the composer right where he (deservedly) is despite sound being one of the most noticeable things that's "the same" across every Silent Hill game. In a game series so reliant on sound, that's a little surprising.
Mainly the reason I bring up the issue of rebooting the canon is that for the most part the main Silent Hill story was finished in Silent Hill 3 (though arguably continued and ended again in Silent Hill Homecoming). Silent Hills 2, 4, and largely Silent Hill 5 were self-contained stories so I'm just curious why they couldn't just continue the trend of the self-contained stories (which tend to be more interesting than the canon stories anyway) with the overall backdrop left as it is. The new style and everything could still be there, but we'd be treading into new territory rather than "reimagining" old ground.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Dirk Temporo on July 07, 2009, 03:25:33 PM
Complex and interesting, yeah. But after 4 mainline games and several offshoots all set in a similar Silent Hill with the same lore, it starts to get pretty stale. It's exactly the same problem a lot of people have with, say, Legend of Zelda. Only Zelda is far FAR more guilty of it than Silent Hill.
Honestly, I like the ice way more than "sh** gets rusty, all doors are locked."
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: ShyGuy on August 11, 2009, 11:15:53 PM
Silent Hill is Crawford Texas. (this has to be intentional) (http://i91.photobucket.com/albums/k302/shyguy70/silent-hill-shattered-memories-2-2.jpg)
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on August 12, 2009, 12:42:33 AM
Seeing such anti-aliasing-less images really make me wish the Wii did true HD.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on August 12, 2009, 12:48:29 AM
Shitty job with the screenshots. Looks like someone can't use Photoshop properly.
The free photo viewers out there do a better, quicker job of scaling pics on their default settings.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on August 12, 2009, 12:51:07 AM
So you're saying that IGN's incompetence made the picture look worse?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on August 12, 2009, 12:52:46 AM
No, I looked at the actual jpegs that were provided to the press. Konami/Climax fucked up here.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on August 12, 2009, 12:53:18 AM
Ouch. Too bad for them.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: NinGurl69 *huggles on August 12, 2009, 12:54:28 AM
Reminds me of how Nintendo was a fumbling idiot when it came to GameCube screenshots. I guess Konami is learning this Nintendo game-making kit thing for the first time too.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on August 12, 2009, 02:01:53 AM
Considering this Silent Hill is the player's personal vision of hell... Was the guy who played that round a fan of Al Gore?
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on August 12, 2009, 02:29:08 AM
Considering this Silent Hill is the player's personal vision of hell... Was the guy who played that round a fan of Al Gore?
Nice. Would be pretty interesting if they did pull out prominent politicians in that regard. Though it would date the game severely down the road and loose a lot of it's power a generation or so from now.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on August 12, 2009, 03:10:35 AM
Considering this Silent Hill is the player's personal vision of hell... Was the guy who played that round a fan of Al Gore?
Nice. Would be pretty interesting if they did pull out prominent politicians in that regard. Though it would date the game severely down the road and loose a lot of it's power a generation or so from now.
I don't know about that. The sheer boredom and tedium that comes from listening to an Al Gore speech is timeless. And besides, who exactly is going to be playing this game "a generation or so from now" that we should care if it's less relevant to the yet-unborn? As like is not, they'll have their own 4D Silent Hills and will laugh at our pitiful attempts at survival horror ala Back to the Future pt. 2. ;)
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: KDR_11k on August 12, 2009, 03:36:52 AM
Yes because noone ever plays games like Tetris or Super Mario Bros anymore.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Stratos on August 12, 2009, 03:58:00 AM
Yes because noone ever plays games like Tetris or Super Mario Bros anymore.
Exactly. If I ever have a kid, I want them to experience the games I played back in the day. Games can get too wrapped up in certain modern events that being detached from that event takes a lot out of the experience. Have you tried to watch movies from a decade or two ago that pulled a lot of it's humor from current events of the time? Especially when you watch it with younger people a good chunk of the humor is lost. I even find myself not laughing at them even if I remember those events pretty clearly. Though, granted, it is not always the case. Shrek 2 referencing the epic OJ Simpson police chase/murder of the 90's was rather funny, but only to us older people who knew of it and remembered it.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on August 12, 2009, 04:06:24 AM
Yes because noone ever plays games like Tetris or Super Mario Bros anymore.
Yes, because it's entirely appropriate to compare this game to timeless classics that defined the industry. This game will be played, hopefully enjoyed, and then likely forgotten a few years later like every Silent Hill that's not Silent Hill 2. Very few games get the kind of legacy you speak of that transcends generations, so forgive me if I'm more than a little skeptical here.
And no, I don't tend to enjoy movies or TV shows these days that were made before the 1980s, unless their names are I Love Lucy or the Twighlight Zone. It isn't just the references, though, but that (in my opinion) we make better movies "now" (meaning post-1980) than we did back then, when apparently something as simple as faster-than-glacial pacing was considered taboo.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: Halbred on August 12, 2009, 12:49:50 PM
Hey, now. Silent Hill 3 is just as good, in a different way, as SH2. I'm currently playing through Homecoming and I'm not sure if I like it yet (granted, I only just got through the cemetary). It's much slower-paced than other SH games.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: broodwars on August 12, 2009, 01:04:20 PM
Hey, now. Silent Hill 3 is just as good, in a different way, as SH2. I'm currently playing through Homecoming and I'm not sure if I like it yet (granted, I only just got through the cemetary). It's much slower-paced than other SH games.
I'm speaking in general terms, where SH2 is the only installment in the series you see regularly referenced. Silent Hills 3 and Homecoming are actually my favorite in the series from a gameplay perspective. SH2 has a great plot, but the gameplay is horrible and boring.
Title: Re: Silent Hill: Shattered Memories confirmed for Wii!
Post by: BeautifulShy on August 15, 2009, 01:46:11 PM
No doubt. She is just chilling there on the swings.
Wow, Maxi, you are a punny guy :)
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on August 18, 2009, 05:41:31 AM
Meh, the cover's alright. I could do without the frozen child, though. I think just something more subtle like artwork of Silent Hill frozen over and twisted would have sold the idea just fine, with maybe the frozen child somewhere in the background to complement the image (along with images of other frozen people in horrid, twisted positions).
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on August 18, 2009, 06:11:14 AM
Frankly, that would be boring, and doesn't communicate much to anyone who doesn't know about SH. It's on Wii, so you gotta work with what this product-platform relationship entails. I say creepy girl makes a better "opening sentence" than an icy building, cuz children resonate with people and people love children! Oh, and I don't think there was any indication of twisted frozen townsfolk in the game, just speedy flesh humanoids.
Eternal Darkness' art... a PBS special on astrological predictions and historic documentation. YAWN.
RE5 art... people with GUNNZ, WHOA NILLY.
Ju-on art... creepy girl.
The Calling art... Ju-on's creepy girl's creepy girl cousin, ahahahahahahahahahahahahaha.
Man, ED's box is ugh. Not a great sense of character to attract passers-bye in a store considering it's not riding on a known brand name. But if you're in a GameStop, I guess the only thing your eyes can see is a big Madden cardboard prop.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: KDR_11k on August 18, 2009, 08:41:10 AM
With all these games including evil creepy girls, how about making a game where the player is the creepy girl and has to set up the whole scare and kill rigamarole? We never see how much work the evil spirits put into these hell-rides, could be fun to engineer them yourself.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on August 18, 2009, 12:00:35 PM
Square would probably turn it into a House Defense WiiWare game =|
But I like the idea.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Adrock on August 18, 2009, 06:27:36 PM
The box art is eye catching. It'll stand out next to all of the other BS on the Wii. I'm considering checking it out despite not being sold on the "reimagining" thing.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on August 18, 2009, 06:30:15 PM
With all these games including evil creepy girls, how about making a game where the player is the creepy girl and has to set up the whole scare and kill rigamarole? We never see how much work the evil spirits put into these hell-rides, could be fun to engineer them yourself.
Silent Hill: My Afterlife as a Pyramid Head?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Stratos on August 19, 2009, 03:16:38 AM
With all these games including evil creepy girls, how about making a game where the player is the creepy girl and has to set up the whole scare and kill rigamarole? We never see how much work the evil spirits put into these hell-rides, could be fun to engineer them yourself.
Silent Hill: My Afterlife as a Pyramid Head?
Since they are a bunch of creepy little girls, I thought the title Inagine: Pyramid Headz would be more apt.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on August 19, 2009, 03:21:19 AM
With all these games including evil creepy girls, how about making a game where the player is the creepy girl and has to set up the whole scare and kill rigamarole? We never see how much work the evil spirits put into these hell-rides, could be fun to engineer them yourself.
Silent Hill: My Afterlife as a Pyramid Head?
Since they are a bunch of creepy little girls, I thought the title Inagine: Pyramid Headz would be more apt.
*ding*
Oh you are evil...
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Stratos on August 19, 2009, 01:56:11 PM
With all these games including evil creepy girls, how about making a game where the player is the creepy girl and has to set up the whole scare and kill rigamarole? We never see how much work the evil spirits put into these hell-rides, could be fun to engineer them yourself.
Silent Hill: My Afterlife as a Pyramid Head?
Since they are a bunch of creepy little girls, I thought the title Inagine: Pyramid Headz would be more apt.
*ding*
Oh you are evil...
I was hoping someone would ding that comment. ;D
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on August 19, 2009, 02:45:00 PM
With all these games including evil creepy girls, how about making a game where the player is the creepy girl and has to set up the whole scare and kill rigamarole? We never see how much work the evil spirits put into these hell-rides, could be fun to engineer them yourself.
Silent Hill: My Afterlife as a Pyramid Head?
Since they are a bunch of creepy little girls, I thought the title Inagine: Pyramid Headz would be more apt.
*ding*
Oh you are evil...
I was hoping someone would ding that comment. ;D
This is completely off topic but I had to say this:
This little exchange reminds me of this radio show i used to listen to from time to time where the guys (and the one girl) used to have this gimmick; the Gay bell. Anytime someone would say something sorta gay, they'd ring the bell and it'd be this tiny little *ding* in the background. They'd often get mad at eachother and defend themselves when something didn't deserve the bell.
Once someone said something really bad and a gong sound played. Everyone felt silent until someone shouted "WTF was that!?" "That was the gay gong. You probably said the gayest thing ever on this show" It was all very juvenile, I know, but it was still a fun show. The connection felt very real, unlike some other radio shows I've tried to listen to. They were the only other show besides Howard Stern I'd listen to, but that stations top 40 now (after being talk, ugh).. /sad
Back on topic: So whens this game come out?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BeautifulShy on August 19, 2009, 02:56:47 PM
October 13th EasyCure It is in the topic title
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on August 19, 2009, 02:58:36 PM
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on August 19, 2009, 04:21:58 PM
http://www.flickr.com/photos/25792657@N00/3837814434/sizes/o/in/set-72157621961797771/ FOR FLUDD'S SAKE, LEARN TO FREAKING SCALE IT RIGHT. The skewed lettering on "Run" shows the scaling was messed up, just like screens from the previous week.
http://www.flickr.com/photos/25792657@N00/3837813524/sizes/o/in/set-72157621961797771/ The scaling issue can be spun into a new excuse called "Fail Shading," note the arms.
The whole embarrassing set is here, http://www.flickr.com/photos/25792657@N00/sets/72157621961797771/
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on August 19, 2009, 07:57:51 PM
Ok can someone give me a brief synopsis of the series.
**** happens. That just about sums the series up.
Ok, ok...you want a real synopsis. Alright, here goes (I'm going to deliberately try not to spoil too much from SH1 in case this game is fairly faithful to the story of the original): many years in the past, an ancient evil cult (funded by drugs) worshipped a dark god(dess) thought to be buried under the resort town of Silent Hill. After failing to summon the god by human sacrifice (who survived, to their cost), the dark forces came to the person and offered to use their hatred of the cultists to exact revenge. Deal done, the town was split into 3 separate dimensions: the "normal" Silent Hill (which normal people see), the "foggy" Silent Hill (where the town is shrouded in fog and everything is in ruin), and "dark" Silent Hill (where in traditional SH games everything is made of metal, rust, blood, and various flesh).
Over time, the town began drawing people to it, often people who had committed some sort of sin in the past or were related to the town in some way. When the person enters Silent Hill, the become trapped in the Other Worlds and must face the town's manifestations of their own fears or subconcious desires before the town will let them go. Generally, the town releases them once the person has acknowledged their sin(s) and repented, though usually after serving the town's dark desires by dispensing with other wanderers sucked into the town. As they travel through the town and undergo the ordeals, they shift between the "foggy" and "dark" sides of Silent Hill (usually "dark" transitions happen when the character comes close to a revelation related to the Truth).
That's the long and short of it. The various games have individual stories concerning various people who get trapped in Silent Hill. Every Silent Hill game is linked in one way or another to another game in the series, usually in small ways as only three games are directly related (SH1, SH3, and SH: Origins).
EDIT: It should be noted that there are exceptions to people getting trapped in Silent Hill. Generally, the town cannot capture the Innocent (like children). In fact, sometimes the Innocent can see people trapped in the Other Worlds but not their environment, as seen in Silent Hill 2 with the girl who can clearly see James but clearly has no regard for any of the creepy **** that should be surrounding her.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BeautifulShy on August 19, 2009, 09:11:25 PM
I'm not sure. Most of it seems to be, but there does seem to be a few new gameplay segments that I don't remember being there before.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on August 19, 2009, 09:57:07 PM
The structure is nearly identical... There's like a whopping 10 sec of new footage, simply replacing the short bits from cutscenes with new updated character models, camera angles, and effects (the teases of whats-her-face evil chick show her brunette version instead of blonde). The actions in the action bits are identical, and maybe 5 seconds of a different location or updated special effects (the flare), but Harry is still performing the same gameplay functions that were depicted in the E3 video. Both end with him being dragged out of cabinet and looking thru the camera phone.
...But why not just make a whole new trailer? What kind of lazy **** is this.
Apparently they're making sure the core handful of characters get to change their appearance based on the questionaire.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Dirk Temporo on August 19, 2009, 11:22:22 PM
This little exchange reminds me of this radio show i used to listen to from time to time where the guys (and the one girl) used to have this gimmick; the Gay bell.
wtf are you listening to Nerdfit? Alpha Bromega? 2 guys 1 mic?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BranDonk Kong on August 20, 2009, 12:31:56 AM
I haven't been paying too much attention to this game, and I've never played through a full Silent Hill game before, but God Damn, this game is looking pretty good! Didn't the original on PlayStation play more like Resident Evil?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Stogi on August 20, 2009, 12:36:42 AM
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: ShyGuy on August 20, 2009, 02:19:40 AM
The trailer is a reworking of a previously shown area. The character model seems a little improved (he is holding the flashlight more naturally now) and the first women seems rendered better.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: KDR_11k on August 20, 2009, 02:40:38 AM
This little exchange reminds me of this radio show i used to listen to from time to time where the guys (and the one girl) used to have this gimmick; the Gay bell.
wtf are you listening to Nerdfit? Alpha Bromega? 2 guys 1 mic?
Is it even relevant? I don't even remember the name they went buy cuz it didn't really matter, it was just an entertaining show that sounds nothing like the **** you're implying.
Makes me want to finish Trauma Center. I'm very curious about this game.. no doubt that i'll be purchasing it, but i'm not sure if i'll be playing it right away.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: ShyGuy on August 20, 2009, 01:09:29 PM
The frog dissection in Bully looked better.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on August 20, 2009, 02:22:54 PM
This little exchange reminds me of this radio show i used to listen to from time to time where the guys (and the one girl) used to have this gimmick; the Gay bell.
wtf are you listening to Nerdfit? Alpha Bromega? 2 guys 1 mic?
Is it even relevant? I don't even remember the name they went buy cuz it didn't really matter, it was just an entertaining show that sounds nothing like the **** you're implying.
Right right. I'm sorry that I forgot that asking questions purely out of curiosity was against INTERNET LAW, and that any such questions should be responded to with snippy, rude remarks, and baseless ad hominem.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Halbred on August 20, 2009, 03:37:01 PM
Ok can someone give me a brief synopsis of the series.
No. I could give you a very detailed synopsis of the series, though.
Yeah, really. I tried to boil down the essentials, but it feels very lacking when you try to take something so complex and make it that simple.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: KDR_11k on August 20, 2009, 04:12:39 PM
Also I don't think you need a synopsis of the series to understand a reimagining of the first game. Either way it seems to involve some evil city that turns into the worst nightmare for every person inside, depicting their innermost fears and desires.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Halbred on August 20, 2009, 04:36:36 PM
Well, that's SH2 and, for the most part, Homecoming, but that's not really the case in SH:O, SH, and SH3.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on August 20, 2009, 04:40:52 PM
This little exchange reminds me of this radio show i used to listen to from time to time where the guys (and the one girl) used to have this gimmick; the Gay bell.
wtf are you listening to Nerdfit? Alpha Bromega? 2 guys 1 mic?
Is it even relevant? I don't even remember the name they went buy cuz it didn't really matter, it was just an entertaining show that sounds nothing like the **** you're implying.
Right right. I'm sorry that I forgot that asking questions purely out of curiosity was against INTERNET LAW, and that any such questions should be responded to with snippy, rude remarks, and baseless ad hominem.
Forgive me for assuming your comment was snippy and rude and replying in the same tone.
Where's Daaman64 for the obligatory "Bully is so good" post? ;)
Bully is so good, I'd rape EasyCure to play it again.
But couldn't you just put the game back in your Wii and start over again?
or is the raping of EC just because you can.
He can't rape me, i have a whistle!
Oh and thanks broodwars for the synopsis. I've only played SH1 for a few mins but didn't really know what was going on, and I've had some background on the series but this'll be my first real entry. It's good to have some extra info going in.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 07, 2009, 12:54:11 AM
2 New Gameplay videos courtesy of G4TV http://g4tv.com/thefeed/blog/post/699757/X-Play-Silent-Hill-Shattered-Memories-Gameplay-Exclusive.html
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on October 07, 2009, 01:17:39 AM
2 New Gameplay videos courtesy of G4TV http://g4tv.com/thefeed/blog/post/699757/X-Play-Silent-Hill-Shattered-Memories-Gameplay-Exclusive.html
Wow, that "ice" transition inside the cabin in the gameplay video is horrible. You can literally see the game just swap the textures on those walls with no animation whatsoever. Still, that's the closest to actual gameplay I've seen of this game yet. Most just show Harry wandering around without having anything threatening him.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Dirk Temporo on October 07, 2009, 03:43:37 AM
Most just show Harry wandering around without having anything threatening him.
Because that's not gameplay.
There's only so much you can gleam from a guy walking around. You don't see puzzles, enemy encounters, or even this game's version of the famous Silent Hill Otherworld in the gameplay videos usually. Just walking around and an occasional conversation cinematic in the snow. Even Silent Hill 2 has more gameplay than that, and that's saying something. As far as I'm concerned you might as well just have 7 minutes of the logo flashing on a black background for as much detail as you get on how the game works, especially since according to NWR's most recent Impressions if you wander around aimlessly like these "gameplay videos" usually show you get killed by packs of monsters within minutes. This video is different, and I noted that I appreciate that.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on October 07, 2009, 01:17:05 PM
2 New Gameplay videos courtesy of G4TV http://g4tv.com/thefeed/blog/post/699757/X-Play-Silent-Hill-Shattered-Memories-Gameplay-Exclusive.html
Wow, that "ice" transition inside the cabin in the gameplay video is horrible. You can literally see the game just swap the textures on those walls with no animation whatsoever. Still, that's the closest to actual gameplay I've seen of this game yet. Most just show Harry wandering around without having anything threatening him.
The capture was terrible (did I just see VHS noise lines?), the player was terrible, and the video's too small for me to make the 'swap textures' claim. To its credit, the player was allowed to run into AN ENEMY of sorts; thanks for being generous, Konammy.
This is the kind of game i'd spend great lengths of time just looking and investigating every object around me anyway; i don't know how much time previous demo players were allowed to have with it, forcing them to end video capturing before they got anywhere interesting.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: ShyGuy on October 07, 2009, 03:00:30 PM
I like the look-behind-you camera view. I can see myself getting completely lost when the town transforms.
TERROR! Run, run, run. Where am I? Wander around for several minutes, okay now I know where I-TERROR! Repeat.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Peachylala on October 07, 2009, 04:16:03 PM
This is the kind of game i'd spend great lengths of time just looking and investigating every object around me anyway
This. Running away from enemies honestly looks like the most boring and uninteresting part of the game. Investigating all the weird stuff you find around builds on top of the already tense and mysterious atmosphere, which is going to be the best part of the game.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on October 07, 2009, 05:18:44 PM
Investigating all the weird stuff you find around builds on top of the already tense and mysterious atmosphere.
This This.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on October 11, 2009, 12:27:10 AM
Anyone else see that this game has apparently slipped...again...from an early November release to December 8th? I'm really tempted to just cancel my pre-order now and put it towards A Boy and His Blob. At this rate, who knows when Silent Hill's coming out...
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 11, 2009, 12:46:12 AM
Nothing wrong with a little more fine tuning.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on October 11, 2009, 10:59:32 AM
A true nintendo motto.. FOR A THIRD PARTY TITLE!? HOLY MCFUCKNUTZ!
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 11, 2009, 11:49:17 AM
They are trying to bring the quality that Nintendo fans have been crying for, and now they get lambasted for it. Nintendo fans are impossibly difficult.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on October 11, 2009, 12:13:00 PM
They are trying to bring the quality that Nintendo fans have been crying for, and now they get lambasted for it. Nintendo fans are impossibly difficult.
QFT
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on October 11, 2009, 01:03:44 PM
They are trying to bring the quality that Nintendo fans have been crying for, and now they get lambasted for it. Nintendo fans are impossibly difficult.
I somehow doubt that this 1-month delay has anything to do with polish. I get the feeling that they failed the Nintendo submission process and were forced to fix something that violated a Nintendo Standard. The typical submission process is about a month, so that sounds about right. Either that, or they wanted to get out of the way of New Super Mario Bros. Wii, which comes out within 1 1/2 weeks of the original release date.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 11, 2009, 01:22:26 PM
If it's the 1st one, then good, it obviously needed something tweaked and I'm glad they are fixing it. If it's the 2nd one, then they should have brought it out sooner, not later.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on October 11, 2009, 01:34:59 PM
If it's the 1st one, then good, it obviously needed something tweaked and I'm glad they are fixing it. If it's the 2nd one, then they should have brought it out sooner, not later.
I have to agree with this statement, if only because his avatar is hypnotic..
he's so confident about his chicken... must... obey...
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Stratos on October 11, 2009, 06:06:07 PM
Multi-month delays show they are making improvements to the game's quality. One month delays show they are trying to slap one more coat of flaw-covering paint on a product before throwing it out the door to die.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 11, 2009, 06:42:57 PM
At least they're trying.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Halbred on October 11, 2009, 11:26:09 PM
I'm gonna wait to see some reviews before I take the plunge with this game. Maybe it just didn't demo well, but I'm just not sure how long I can wander around with a flashlight and sometimes run away from poorly-textured ragdolls.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: broodwars on October 11, 2009, 11:37:55 PM
I'm gonna wait to see some reviews before I take the plunge with this game. Maybe it just didn't demo well, but I'm just not sure how long I can wander around with a flashlight and sometimes run away from poorly-textured ragdolls.
Indeed. Not only that, though, but I'm really starting to wonder just how much confidence Konami has in this game, because I've seen absolutely no marketing for this game in several months (if ever). The game was only recently delayed, and prior to that it was only a month away from release, and yet nothing but silence out of Konami about the game. Now that they've delayed the game to just before Christmas (and after both the mega-releases of NSMB Wii and Modern Warfare 2 have come out), I'd say the game needs the marketing more than ever. And yet...silence. I know "silent" is part of the game's name, but if they don't get the ball rolling this will be yet another poor-selling Wii 3rd party game.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Mop it up on October 12, 2009, 12:27:57 AM
Well, there's a guaranteed multi-million seller being released on the 13th so maybe they didn't want to go up against that?
Multi-month delays show they are making improvements to the game's quality. One month delays show they are trying to slap one more coat of flaw-covering paint on a product before throwing it out the door to die.
Super Smash Brothers Brawl had a one month delay before it was released, so your theory might be right...
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: NinGurl69 *huggles on October 12, 2009, 12:28:34 PM
SH misses out on October/Halloween festivities -- DUD.
SH misses fails at Turkey-themed, Father-Daughter Thanksgiving bash window due to invasion of Plumbers and Mushroom People -- DUD.
SH repositions for Cold Icy Blue Christmas, something's knocking at your door at it ain't Santa nor the Wet Bandits (just slimy faceless FLESH PEOPLE) -- a 3rd party December to Remember?
Good job Konami, you just gave October away to Ju-On: The Budget Grudge Flashlight Game, the new standard in Wii Flashlight Gaming.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on October 12, 2009, 06:31:07 PM
Multi-month delays show they are making improvements to the game's quality. One month delays show they are trying to slap one more coat of flaw-covering paint on a product before throwing it out the door to die.
Super Smash Brothers Brawl had a one month delay before it was released, so your theory might be right...
And what, pray tell, was the "flaw-covering paint" on Brawl?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 13, 2009, 02:03:10 AM
online?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Dirk Temporo on October 13, 2009, 03:09:32 AM
If anything, the online is the flaw that should be covered up.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BlackNMild2k1 on October 13, 2009, 03:29:01 AM
That was what I meant. 1 month delay to do some patch work on Brawl Online.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Peachylala on October 13, 2009, 01:17:48 PM
Anyone else see that this game has apparently slipped...again...from an early November release to December 8th? I'm really tempted to just cancel my pre-order now and put it towards A Boy and His Blob. At this rate, who knows when Silent Hill's coming out...
any changes in this games release that i should know about? or should i assume its still coming out on the 8th and be prepared to open my wallet and get it as a gift?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Peachylala on December 02, 2009, 10:57:48 AM
There has been no announcement made for a different release date. So far, it seems to be on track for a December release... I wonder how it will fare The Crystal Bearers?
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: BeautifulShy on December 02, 2009, 11:00:11 AM
Stratos needs to change the date in the topic title.
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: EasyCure on December 02, 2009, 12:21:57 PM
or a mod can do it nicely...
as for crystal bearers; i know where my dollar is going to, so count that as +1 for SH:SM
Title: Re: Silent Hill: Shattered Memories coming October 13th
Post by: Peachylala on December 02, 2009, 01:34:22 PM
That's an interesting view.
Personally, I think both games will be good, but one will win in sales. That will be Crystal Bearers because: a) it's Crystal Chronicles game that doesn't dick around with the single player focus and b) it's Final Fantasy.
Aside from the Japan only Silent Hill GBA game, Silent Hill hasn't been on alot of Nintendo consoles. I found it was slipping in popularity after the fourth game (the third on the PS2).
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on December 02, 2009, 03:55:22 PM
well i've never given a **** about FF games, crystal bearers is no different. SH on the otherhand, at least this new offering, is something I can see myself playing.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 02, 2009, 04:22:33 PM
I thought December 8th was the new date...or did it get pushed back again?
Oh..I see, a mod already changed it. LOL
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on December 02, 2009, 05:22:27 PM
way to stay on top of your game?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on December 02, 2009, 11:29:45 PM
Flashlight physics forced this game to get delayed.
I bet that's the reason.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 02, 2009, 11:46:05 PM
Well, now that the longtime Silent Hill composer is leaving Konami, here's hoping that this game's score is his best yet (and that we all get our pre-order CD Soundtracks). I've heard some of the tracks online, and the vocals are generally pretty ok. As usual, I won't know what to make of the BGM until I hear it in-game.
EDIT: In the meantime, how about a new (and likely final) trailer? http://www.destructoid.com/new-silent-hill-shattered-memories-trailer-is-rocking-156638.phtml
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on December 02, 2009, 11:56:50 PM
I hope he works on a Nintendo game.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 03, 2009, 03:06:32 AM
Same launch trailer, different venue. About time something showed up.
>> Silent Hill: Shattered Memories (http://sixsidedvideo.com/media/wii/shsm.html) December 2009 launch trailer
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 03, 2009, 12:23:42 PM
Same launch trailer, different venue. About time something showed up.
>> Silent Hill: Shattered Memories (http://sixsidedvideo.com/media/wii/shsm.html) December 2009 launch trailer
Nice to have a version of that trailer on my computer now, thanks.
Here's hoping we start seeing online reviews popping up on the main gaming sites sometime between now and the 8th, or else we have problems. It's not like the Wii section of IGN or Gamespot has anything new Nintendo-related to keep them occupied, so if we don't see an early review that means it didn't get a high enough score to get past the embargo.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 03, 2009, 12:47:20 PM
I listened to it over and over last night. I think the song is catchy, and I like the context.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 03, 2009, 12:53:19 PM
I listened to it over and over last night. I think the song is catchy, and I like the context.
Yeah, I really wasn't expecting to actually have a song called "Shattered Memories" that actually has something to do with the game. Neither "The Room" nor "Homecoming" featured a primary vocal song that focused on the title. Anyone really get Silent Hill 2 vibes out of that trailer, particularly the guitar playing and the sequence where Harry looks at himself in a mirror?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on December 03, 2009, 01:11:20 PM
Quote
Here's hoping we start seeing online reviews popping up on the main gaming sites sometime between now and the 8th, or else we have problems. It's not like the Wii section of IGN or Gamespot has anything new Nintendo-related to keep them occupied, so if we don't see an early review that means it didn't get a high enough score to get past the embargo.
Nintendo Power gave the game an 8 in their review. IGN/Gamespot might score the game lower, but by how much?
-0.5?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 03, 2009, 01:45:28 PM
Here's hoping we start seeing online reviews popping up on the main gaming sites sometime between now and the 8th, or else we have problems. It's not like the Wii section of IGN or Gamespot has anything new Nintendo-related to keep them occupied, so if we don't see an early review that means it didn't get a high enough score to get past the embargo.
Nintendo Power gave the game an 8 in their review. IGN/Gamespot might score the game lower, but by how much?
-0.5?
I know it's now the same incredibly biased magazine it used to be, but I'm taking Nintendo Power's review with a pinch of salt. My guess is that if we don't see a review by release date, we'll see a 7/10 from IGN (maybe lower) and a 6/10 from Gamespot. Add 1.5 to IGN and 2.0 to Gamespot's if we see their reviews by release day.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NWR_Neal on December 03, 2009, 01:47:00 PM
Hopefully you guys have more enthusiasm with this game then when I tried to do this with Again on DS.
We've got an opportunity for a Q&A with someone who worked on the game. You guys got any questions?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 03, 2009, 01:59:54 PM
5.5/10
"IGN WANTS TRADITIONAL CONTROLLERS AND SHOOTING STUFF"
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 03, 2009, 02:05:24 PM
Hopefully you guys have more enthusiasm with this game then when I tried to do this with Again on DS.
We've got an opportunity for a Q&A with someone who worked on the game. You guys got any questions?
Hard to say. Many of the questions I would ask would either be answered simply by playing the game less than a week from now or have already been answered. Others, like "this game has been delayed multiple times now, so what did you use those extra months of development for" probably can't be answered. I'll give it some thought.
So what happened with "Again" on the DS with you? I don't know about the rest of the guys here, but I'm still relatively enthusiastic for Shattered Memories. That enthusiasm's just been tempered by the supreme lack of marketing from Konami on this game and the history of crappy 3rd party games on Wii. This just feels like a game that Konami doesn't have a lot of faith in, so I kind of wonder why I should. Wow, that's another question I'd like to ask the guys at Climax that I get a feeling they can't answer (probably because they're thinking the same thing).
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 03, 2009, 02:07:16 PM
"IGN WANTS TRADITIONAL CONTROLLERS AND SHOOTING STUFF"
I doubt that, somewhat, Pro. IGN's been in love with games that use the Wiimote as a flashlight for years, ever since Fatal Frame 4 was announced. What I think they'll go after is the same thing that Play and Nintendo Power went after: "It's not scary" (Silent Hill games never are) and "Your inability to fight enemies just make the "Ice" sections of the game tedious."
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 03, 2009, 02:18:18 PM
I think the foot chases are exciting. Somehow, press don't like merely running away/dodging/defense, they're biased towards offense. I do find entertainment value in being "untouchable" in well-executed play.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NWR_Neal on December 03, 2009, 03:40:02 PM
Nothing major. I just did a call for questions and everyone was hoping it was Hotel Dusk 2, which was coincidentally announced around the same time.
Mainly a general lack of enthusiasm for the game, which I can relate with.
However, I think this game is shaping up to be good, and I'm excited to see what people say about it.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: BlackNMild2k1 on December 03, 2009, 05:54:15 PM
I have some questions.
How are the marketing efforts for this game? Was there enough money set aside in the budget to market the game aggressively?
The game has been delayed several(?) times, can you elaborate on what the extra time was used for?
After having spent lots of time with the Wii while developing this game, do you feel you pushed the system to its capacity?
Is there more you would like to include but didn't have time to implement? Is it possible that those features/elements will make it's way into the sequel?
Now that you are done working on this game, what is next on the agenda? Will your next project also see a release on the Wii?
Are there any secrets(alternate paths, hidden items or characters) to be found in the game? Anything that would call for a second play through to find?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 03, 2009, 06:05:44 PM
How are the marketing efforts for this game? Was there enough money set aside in the budget to market the game aggressively?
The game has been delayed several(?) times, can you elaborate on what the extra time was used for?
After having spent lots of time with the Wii while developing this game, do you feel you pushed the system to its capacity?
Is there more you would like to include but didn't have time to implement? Is it possible that those features/elements will make it's way into the sequel?
Now that you are done working on this game, what is next on the agenda? Will your next project also see a release on the Wii?
Are there any secrets(alternate paths, hidden items or characters) to be found in the game? Anything that would call for a second play through to find?
Sounds good to me, though I think several of those are going to get the standard PR type of responses (if I had a dollar for every time a dev team said they had "pushed a system to its limits"...). I'd like a greater elaboration on any features that got cut as well, while you're on the subject.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 04, 2009, 04:01:45 AM
I'd like to ask them about what they learned from Overlord on Wii and how they applied those lessons to Shattered Memories. Also asking them anything about their post Overlord thoughts would be nice, though not directly about Shattered Memories.
Then I'd like to hear what they have learned from making this game and how they hope to apply that in the future.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 04, 2009, 07:41:53 AM
According to IGN's rarely updated (compared to their other podcasts, which almost always come out every week) Nintendo Voice Chat podcast, the Shattered Memories review is going up today, 12/4/2009. That's a fair distance before the release date, so I have a feeling my 8.5 prediction is going to be more or less accurate. From the sounds of it, the main complaint will be its short length (nothing new for a Silent Hill game, there) and limited replay value, which makes me wonder if this game has multiple endings ala most Silent Hill games or if they threw that out in favor of this psychological profile system tailoring the game as you play. There also seem to be very mixed reactions on whether the game can frighten or not.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on December 04, 2009, 01:40:34 PM
Aside from a few moments that made me jump, the original PSX SH game wasn't all that scary.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: vudu on December 04, 2009, 02:18:01 PM
If this game does well are we going to get another Silent Hill game (either a remake of SH2 or a completely original title)?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Mop it up on December 04, 2009, 04:10:19 PM
We've got an opportunity for a Q&A with someone who worked on the game. You guys got any questions?
Would this be a good game for people who have never played a Silent Hill game? Would it be a good game for people who have never played a survival horror game at all?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: vudu on December 04, 2009, 04:27:47 PM
Do you really expect them to answer 'no' to either of those questions? ;)
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Mop it up on December 04, 2009, 04:29:16 PM
Of course not, but if they are answered, I would expect them to give a reason instead of simply saying "yes".
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: vudu on December 04, 2009, 04:37:50 PM
Here, I'll answer for them.
Would this be a good game for people who have never played a Silent Hill game?
Yes, because this is a complete re-imagining of the first game new gamers will be introduced to the world of Silent Hill in an exciting and tense ride. At the same time, Silent Hill veterans will love this game because of the new surprises and twists we added. Characters and plot points won't always show up where you expect them which will keep players on their toes.
Would it be a good game for people who have never played a survival horror game at all?
Shattered Memories is unlike any survival horror game ever created. Because of this, experience with prior survival horror games isn't required. Players will need to be able to think on their feet to solve puzzles and escape enemies.
Blah blah blah
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 04, 2009, 05:23:11 PM
If this game does well are we going to get another Silent Hill game (either a remake of SH2 or a completely original title)?
completely original rail shooter
There's actually a new Silent Hill rail shooter in arcades in Japan that's reportedly pretty terrible that we could get, but I doubt it.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: BlackNMild2k1 on December 05, 2009, 06:28:26 PM
Q: Are there any graphical or programming tricks that you discovered during development that you would like to see other developers implement in their own games.
Q: What do you think of the state of 3rd party affairs on the Wii? Which 3rd party games would you yourself like to see developed on the Wii? What other games are you working on that you think would be a good fit for Wii?
Q: What are your expectations for sales of this game? How much needs to be soldfor you to consider this game a success?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 06, 2009, 05:56:53 AM
Hey, just a heads up, guys: according to various posters on GameFAQs (yes, there, so definitely take this with a grain of salt) several Gamestops have been selling this game early. Some will, some won't because the street date only pops up when they ring the title up. I have to be out and about tomorrow anyway and I'm friends with the manager of my local GS, so I'm going to stop by and see if I can get my copy early. There's a high probability that I won't walk out with a copy, but it's worth a shot I suppose. Hey, I got Muramasa something like 5 days early from that GS so what the hell. You might want to consider looking into it as well.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: KDR_11k on December 06, 2009, 06:33:11 AM
GoNintendo reports the same thing. Apparently the shipment wasn't labeled with a street date so there's no legal reason not to sell it.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: mac<censored> on December 06, 2009, 09:01:23 AM
Hmm, what's wrong with "flashlight gaming", and fatal frame in 4 particular? Of the games mentioned, I've only played "fragile", and while the game itself has serious issues, the controls seem perfectly fine...
[I've seen a lot of people whining about FF4, but no clear explanation of why...]
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 06, 2009, 12:24:35 PM
Well, no go on getting the game early on my end. The person I wanted to speak to at my local GS wasn't there, and the two that were were terrified of breaking street date for any reason. So I'll have to wait until Tuesday to get my copy, but at least I know it'll be there on the "Ship Date" for once. I didn't walk away empty-handed, though, since they did allow me to walk out with my pre-order soundtrack (which I'm listening to right now). The wait's not a big deal, since I'm in the middle of playing a bunch of VC/WW stuff anyway right now along with finishing up Assassin's Creed 2. I am a little annoyed since looking into their pre-order drawer while the guy was grabbing my soundtrack, I was the only guy who pre-ordered the game (and from the looks of it, they only got 2 copies anyway). Wow, this game is obviously going to sell extremely well. ::)
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: KDR_11k on December 06, 2009, 01:06:23 PM
There were already reports of EXTREMELY low allocations (on GoNintendo someone talked about his Wal-Mart getting only 3 copies)
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 06, 2009, 04:38:14 PM
Q: What is Konami doing to ensure the game is a success?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 06, 2009, 05:00:27 PM
Q: What is Konami doing to ensure the game is a success?
"Absolutely Nothing"
which translated into PR speak would be
"Konami of America is dedicated to bringing the highest quality games to the widest possible audience."
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 06, 2009, 06:06:09 PM
By shipping as few copies as possible, indeed. Less discs means less money spent on manufacturing (profits UP!) and it's good for the environment.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: ShyGuy on December 06, 2009, 07:10:36 PM
Think of how much money they would have saved if they just canceled the game after development? Wave of the future.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: TJ Spyke on December 06, 2009, 10:53:02 PM
Companies should seriously consider adopting MOD. MOD (Manufacturing on Demand) is something Amazon does for some DVD seasons they publish (mainly old Nickelodeon cartoons like Doug and Rocko's Modern Life). Basically it works like this: a customer places a order for the product, only at this time does Amazon actually press the disc and manufacture the box and case and then ship it to the customer. This saves the company money by only having to manufacture copies they actually sell. Video game publishers, especially companies that do small printing runs like Atlus, should consider doing this.
Take a niche game like Castle of Shikigami III. Aksys Games could still be publishing this game on their website. I would go on their website (or a site like Amazon if Aksys makes a deal with them) and place a order for the game. They then press the disc, print the manual and box, and ship it out to me. They get a sale they might not have before and I get a new copy of the game, a win-win situation.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 07, 2009, 03:26:48 AM
Companies should seriously consider adopting MOD. MOD (Manufacturing on Demand) is something Amazon does for some DVD seasons they publish (mainly old Nickelodeon cartoons like Doug and Rocko's Modern Life). Basically it works like this: a customer places a order for the product, only at this time does Amazon actually press the disc and manufacture the box and case and then ship it to the customer. This saves the company money by only having to manufacture copies they actually sell. Video game publishers, especially companies that do small printing runs like Atlus, should consider doing this.
Take a niche game like Castle of Shikigami III. Aksys Games could still be publishing this game on their website. I would go on their website (or a site like Amazon if Aksys makes a deal with them) and place a order for the game. They then press the disc, print the manual and box, and ship it out to me. They get a sale they might not have before and I get a new copy of the game, a win-win situation.
But that seems so simple. Wouldn't a game company have done something like this by now?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 07, 2009, 03:29:30 AM
Companies should seriously consider adopting MOD. MOD (Manufacturing on Demand) is something Amazon does for some DVD seasons they publish (mainly old Nickelodeon cartoons like Doug and Rocko's Modern Life). Basically it works like this: a customer places a order for the product, only at this time does Amazon actually press the disc and manufacture the box and case and then ship it to the customer. This saves the company money by only having to manufacture copies they actually sell. Video game publishers, especially companies that do small printing runs like Atlus, should consider doing this.
Take a niche game like Castle of Shikigami III. Aksys Games could still be publishing this game on their website. I would go on their website (or a site like Amazon if Aksys makes a deal with them) and place a order for the game. They then press the disc, print the manual and box, and ship it out to me. They get a sale they might not have before and I get a new copy of the game, a win-win situation.
But that seems so simple. Wouldn't a game company have done something like this by now?
If anything, you'd think that Atlus would have tried this by now, since their whole business model is designed around limited runs.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Mop it up on December 07, 2009, 03:31:49 AM
I will give cake* to anybody who can give me a good reason to try this game.
*Cake exists only in Animal Crossing.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 07, 2009, 03:34:48 AM
That's why I wonder if there is some reason games are more restricted. There shouldn't be a reason but is just seems so obvious. I've asked why companies couldn't do something like this before but no one seemed to have an answer.
How does this MOD system work? Is it just the principle of making things as they are sold or are you investing in a machine or group of machines that are specially designed to make a number of different products that are similar (like discs, boxes and insert papers)?
I will give cake* to anybody who can give me a good reason to try this game.
*Cake exists only in Animal Crossing.
It looks like a good 3rd party game on Wii, designed from the ground-up for Wii. How often does that happen?
Oh, and there are some good vocal songs. Definitely not this composer's best BGM work, though. I'd rank it somewhere above Silent Hill 4 but below 3, 2, and Homecoming.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Mop it up on December 07, 2009, 03:42:08 AM
Broodwars takes the cake.
I'll pick it up in 2011.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 07, 2009, 03:45:32 AM
Right after you snag Conduit, right?
:P
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 07, 2009, 03:46:04 AM
One of these days, I'm going to get around to playing Portal. And chances are by then I'll find it highly overrated, just from how much praise that game gets.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Mop it up on December 07, 2009, 03:53:52 AM
I'm so sick of hearing that line. I don't even know what it means.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: KDR_11k on December 07, 2009, 03:55:19 AM
Companies should seriously consider adopting MOD. MOD (Manufacturing on Demand) is something Amazon does for some DVD seasons they publish (mainly old Nickelodeon cartoons like Doug and Rocko's Modern Life). Basically it works like this: a customer places a order for the product, only at this time does Amazon actually press the disc and manufacture the box and case and then ship it to the customer. This saves the company money by only having to manufacture copies they actually sell. Video game publishers, especially companies that do small printing runs like Atlus, should consider doing this.
Take a niche game like Castle of Shikigami III. Aksys Games could still be publishing this game on their website. I would go on their website (or a site like Amazon if Aksys makes a deal with them) and place a order for the game. They then press the disc, print the manual and box, and ship it out to me. They get a sale they might not have before and I get a new copy of the game, a win-win situation.
Only larger publishers can afford that, smaller ones contract a DVD factory to press X discs for them and I'm sure those don't appreciate having a few machines standing idle until demand arrives.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 07, 2009, 04:06:51 AM
I'm so sick of hearing that line. I don't even know what it means.
It's a reference to a series of events in Portal where you're led to perform a series of tasks with "cake" as your promised reward. Only when you clear the tasks you find a note scrawled on the wall that says "the cake is a lie!" In layman's terms, it just means that something promised as a reward won't be forthcoming. For example, you could use that phrase as response to Reggie promising a game for the hardcore at last year's (2008) E3, when only Animal Crossing showed up.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: BlackNMild2k1 on December 07, 2009, 10:18:55 AM
One of these days, I'm going to get around to playing Portal. And chances are by then I'll find it highly overrated, just from how much praise that game gets.
You should try this until you get around to the actual game http://www.nintendoworldreport.com/forums/index.php?topic=22646.msg377887#msg377887 (http://www.nintendoworldreport.com/forums/index.php?topic=22646.msg377887#msg377887)
Or you can take the direct link to the game here: Portal: The Flash Version (http://armorgames.com/play/107/portal-the-flash-version)
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on December 07, 2009, 02:20:56 PM
Oh **** (http://wii.ign.com/articles/105/1050951p1.html), its below a nine. This game will not sell because of that.
8.6 isn't that bad.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: vudu on December 07, 2009, 03:11:11 PM
One of these days, I'm going to get around to playing Portal. And chances are by then I'll find it highly overrated, just from how much praise that game gets.
It's not overrated. It's every bit as amazing as you've heard. This is one of the few cases where the Internet got it right.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 07, 2009, 03:30:16 PM
Oh **** (http://wii.ign.com/articles/105/1050951p1.html), its below a nine. This game will not sell because of that.
8.6 isn't that bad.
Yay, another number for the all-important Meta Critic. That's all the publicity this game needs, a rating number not worthy enough for a TV commercial.
KONAMI'S BRINGING OUT THE GUNS FOR THIS BABY.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 07, 2009, 03:30:42 PM
Oh **** (http://wii.ign.com/articles/105/1050951p1.html), its below a nine. This game will not sell because of that.
8.6 isn't that bad.
Called. It. Only .1 higher than my estimate.
Gamespot and Gametrailers are taking their sweet time, though. With Gametrailers, they probably just don't find the game important enough to cover immediately (if their video features like Bonus Round and Invisible Walls are any indication, that place isn't exactly staffed with Wii fans). With Gamespot, they are probably setting up to take the game down given their reputation.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 07, 2009, 04:05:36 PM
"taking their sweet time."
Enough time to break away from whatever it is companies bribe them to do.
15 minutes of flashlight waggle. 15 minutes of typing w/out editor review. They are IN BUSINESS.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 07, 2009, 04:30:22 PM
Enough time to break away from whatever it is companies bribe them to do.
I wouldn't ascribe unethical journalistic practices where indifference and a busy workload will suffice. To be fair to them, the other consoles have had a rather phenomenal Fall 2009 lineup and their readers don't give a damn about the Wii, so lower-tier Wii games naturally take a lower spot on the totem pole to something like Zelda: Spirit Tracks or The Saboteur (both of which release this week) that will draw more traffic. Besides, if Konami clearly doesn't give a damn about this game, why should journalists without any investment in the Wii give a damn either?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NWR_Neal on December 07, 2009, 04:44:57 PM
Two things. First, thanks for the questions. I'm going to compile yours with what the staff came up with and send them off to Konami.
Second, I'd like to hear more reviews/get a review copy to Andy so he can review before I make my judgement on this game. It looks cool, but I've never really liked a Silent Hill game previously. I hope this breaks the trend.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 07, 2009, 04:48:41 PM
I'm interested cuz it doesn't seem like the other Silent Hills.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 07, 2009, 05:02:50 PM
DAMMIT, ASHLEY FROM GAMESTOP IS SO LOUD.
D=<
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Halbred on December 07, 2009, 05:25:50 PM
It sounds interesting to me, from the review. I just read a review in Play and they liked it to, but said it's not a Silent Hill game. What's disappointing to me is that there are no different monsters, but the singular creatures change subtely based on how you answer the therapist's questions. So...yeah.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on December 07, 2009, 07:48:08 PM
didn't gonintendo also report that retailers were getting very limited quantities and even mentioned a gamestop as only getting TWO copies? or was that a rumour whats the difference on that site?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Dirk Temporo on December 07, 2009, 10:20:42 PM
It sounds interesting to me, from the review. I just read a review in Play and they liked it to, but said it's not a Silent Hill game. What's disappointing to me is that there are no different monsters, but the singular creatures change subtely based on how you answer the therapist's questions. So...yeah.
Ah yes, the review that apparently had no editor because they allowed the "reviewer" to spend an entire page just gushing about how much of a Silent Hill fan they are. Then the next page is dedicated to how disappointed they are in the game, but with no actual description of what works and what doesn't. Hell, in the end he says that it's a good game, but "not a Silent Hill game." Coming from him, that's absolutely meaningless.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: mac<censored> on December 07, 2009, 10:43:28 PM
So since basically 98% of all game journalists are clueless, lazy, and corrupt, what are some game review sites that are actually good?
NWR of course (honestly, this site has some of the best reviewers I've seen), but what else...?
Also since pixlbit.com is made by former NWR guys, I'm assuming it'll be good too (not so many reviews there yet though, and covering all platforms means they're gonna be spread more thinly).
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 07, 2009, 10:47:54 PM
The forumers here.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 07, 2009, 11:05:06 PM
So since basically 98% of all game journalists are clueless, lazy, and corrupt, what are some game review sites that are actually good?
NWR of course (honestly, this site has some of the best reviewers I've seen), but what else...?
Also since pixlbit.com is made by former NWR guys, I'm assuming it'll be good too (not so many reviews there yet though, and covering all platforms means they're gonna be spread more thinly).
I've always liked Gamecritics.com's and (when they get around to them) Gametrailers.com's reviews.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on December 07, 2009, 11:49:47 PM
So with all that delay time spent, the marketing budget ran out?
The marketing budget was spent making the PSP and PS2 ports that will get much greater coverage when they come out.
Wait, so you're saying that they used the Wii marketing budget to port the game to the PSP/PS2, and then used the PSP/PS2 porting budget to actually market those games instead. Sounds plausible.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 08, 2009, 06:06:21 AM
So with all that delay time spent, the marketing budget ran out?
The marketing budget was spent making the PSP and PS2 ports that will get much greater coverage when they come out.
Wait, so you're saying that they used the Wii marketing budget to port the game to the PSP/PS2, and then used the PSP/PS2 porting budget to actually market those games instead. Sounds plausible.
That's what scares me. -_-'
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 08, 2009, 12:11:00 PM
Picked up my copy of the game this morning, much to the surprise of the clerk at the counter (he automatically assumed I wanted Zelda: Spirit Tracks for some reason) and played through a fair bit of it (I'm currently in the second section of the game, after you deal with the first Nightmare and return to The House). So far, my general impression is that this game is very good and the development team obviously put a lot of effort into little details. For example, when you open doors you aren't limited to just opening them and entering a room. You can gradually push them open little by little, meanwhile using your flashlight to scout the area within freehand. Just in that last interactive cutscene with Cybil the game noticed me doing something I didn't expect it to and made a comment about it. Nice touch. So far, my only real complaint with the game is that the controls are kind of stiff and clumsy. This is fine for the general exploration sections of the game (by the way, I like the iPhone as the new "radio", especially using the Wiimote's speaker to "listen to messages"), but during the "Nightmare" Chase Sequences they're a mess. You run so fracking slowly that it's pretty easy for the monsters to catch you, and when you do you have to do a "throwing" motion with the Wiimote and Nunchuck together to get them off you. Because your direction is determined by where your flashlight is pointing, this causes all sorts of problems trying to get out of a mob of monsters (one time, I threw one off and caused Harry to look at a wall. While trying to point him in the right direction, another monster tackled me. Lovely). And good luck figuring out the right direction to go during the nightmare sequences, btw.
Still, very interesting game so far. The "ice" look is working out a lot better than I expected.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 08, 2009, 04:17:53 PM
This will go well with the snow Sacramento got yesterday.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 08, 2009, 05:22:54 PM
I'm thinking I'll pick this one up in a store instead of off Amazon. I want to try it today on my day off.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 08, 2009, 06:27:11 PM
Ok, wow...I just beat the game (yes, that's right...I beat the game in about 7-8 hours or so. What of it?) and...wow. This is a game of three almost disparate elements: a story that's among the best Silent Hill's done since SH2; extremely experimental gameplay that's flawed but competent; and an atmosphere and style that, while unique, has issues.
The problem with the story is that until all the pieces draw together, the game just feels like it's flopping around aimlessly without any real direction or purpose. Also, the story's big secret isn't as well hidden as it perhaps thinks it is, as I think most people will have a good idea of where it's going by the halfway point. The good news, though, is that this very fragile story is held together by very strong, interesting sections with the psychiatrist that often reveal more about yourself than you'd think possible. And the trips to the Psychiatrist do have an impact on your game, and you mold a very particular experience unique (keep an eye on the enemy designs) to yourself, topped off with a psychological analysis of yourself during the end credits that I found disturbingly accurate.
The gameplay is...well...monotonous. I'm used to this kind of monotony because I've played Silent Hill games for years, but for the life of me I don't see how anyone outside a very particular niche is going to appreciate it. Half the game is spent just wandering incredibly normal-looking buildings searching around for keys and other such doodads moving from a place the game deems significant to a place the game deems significant. The other half comes when you reach those places, where the ice kicks in and you run like hell. And you will run like hell for quite a long time because the game gives you absolutely no direction on where you should go outside a "waypoint" on your phone's GPS, which is suicide to ever stop to check and is only the "end point" of the chase. News flash to Climax: "waypoints" are deemed as such because you use them as markers to determine that you're on the right path, not the end of the path itself! So you will run and run and run in all directions AND DIE until by pure luck you stumble upon the correct path, meanwhile screaming at the controls because the game's not quite registering your "throw" gestures with the Wiimote & Nunchuck. By the end of the game, this got really tiresome and got especially tiresome when they throw a series of random mazes and incredibly dark rooms at the end just to piss you off.
The graphics, for a Wii game, are very good on average. Some sections look really good, some really bad. The grain filter certainly doesn't help things, and frankly it never has in the Silent Hill games so I don't know why they keep bringing it back (it was PS1 concession for a reason: the PS1 was incapable of good-looking 3D graphics so they had to cover them up to make them look even halfway decent). The framerate is the biggest casualty: while it stays pretty consistent at about 24 FPS throughout the game, during the chase sequences and while opening doors it can dip and sway pretty badly (I even got a "loading" text" one time opening a door, odd in a game that hyped 100% perfect streaming). Where the graphics hurt is in the atmosphere: the ice version of Silent Hill is just fine, and fits the eerie mood of the franchise perfectly. The problem is in the "normal" world, which isn't threatening in the least and drops all pretense of tension. I also have to take issue with the music for the first time in a Silent Hill game: there are 21 tracks on that soundtrack CD, and if I'm lucky I heard 6 of them the entire game. Part of the reason the game can't hold the tension is because the usual Silent Hill noise-esque music that usually maintains it simply isn't there. It's good when it is there, but for the most part Silent Hill actually holds true to the "silent" part of its name, and that's disappointing.
Overall, I really enjoyed Silent Hill: Shattered Memories and it's clear that Climax has the right idea for this series, but needs more experience and perhaps talent to get the gameplay quite right. This is a solid game and a worthy addition to the Wii library that just feels like a Wii game should: tasteful use of motion control without going overboard, and it's integrated in such a way that I don't know how the other versions are going to do this right with just analog sticks. The psychological profile system in particular is innovative and probably the best addition to the series in years.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 08, 2009, 06:51:00 PM
NWR, your review's done.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on December 08, 2009, 09:14:56 PM
i can't believe you actually got the game. Did you pre-order it?
I damn near PALE RAGED thru 3 cities today trying to track down a copy of this game. By track down I mean calling stores ahead of time, being told (to my surprised) that they have the game, and then being told they DON'T have the game when i arrive, or not having the slightest clue what i'm talking about.... really?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 09, 2009, 03:20:52 AM
Amazon is your friend.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: KDR_11k on December 09, 2009, 07:04:03 AM
I read in a preview that the door you're supposed to take is highlighted in blue?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on December 09, 2009, 08:19:32 AM
I forgot my pre-order came with a soundtrack. Nice.
WHEN YOU'RE GONE
WHEN YOU'RE GONE
I'm a big fan of "When You're Gone" and "Hell Frozen Rain", myself. I wasn't fond of "Acceptance" at first since that little piano + music box ditty is a bit over-used in the game, but it grew on me over time. "Always on my Mind" has an awesome beginning for a Silent Hill song, but then gets progressively worse as the song goes along (the exact opposite of "Acceptance", now that I think about it).
I just finished playing through the entire game a second time, making different decisions in a few places (though not radically different decisions). While I ended up with new puzzles (yay!); a few new locations; a few new lines of dialogue; and a few characters in new places, it was pretty much the same experience (though ,interestingly, listing "Religion" as a favorite class this time resulted in God-oriented text being in interesting places for a more traditional "Silent Hill" experience). Hell, I even got the same ending, which disappointed me a bit. I guess I'll have to be more bold in going just completely 180 degrees from my first playthrough answers. I did notice the music more this time, though it's still the most passive and forgettable Silent Hill soundtrack I've heard since Silent Hill 4's.
This may sound strange, but playing this game I'm kind of reminded of the developers of Heavy Rain, who said that they intended their game to be played through once because the journey is so personal and tailored just to you. Playing through the second time, for some reason I didn't want to make different choices in most cases. I don't know if it's because the questions are of such a personal nature, but it's odd because I usually have no problem doing things completely opposite to my personality in other games (especially other Silent Hill games).
Incidentally, the endings are starting to show up on Youtube, and from the looks of it this game's UFO Ending is one of the funniest in the series (it even has Jaaaaaaaaames Sunderland in a cute series in-joke).
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 12, 2009, 03:01:41 AM
Wow, this a nice product. Another modest dream-come-true of a 3rd person Wii adventure game that controls well and is very easy to look around in. Examining everything brings joy inside and keeps my Wiimote erect.
Only messed with the game for a couple hours, at a very slow examine-happy pace. I also started with a 2nd profile and answered the psych questions differently, getting a VERY different cop lady than the first time. LOL milf cougars
I'm really impressed with the graphics technology up to this point. When the flashlight is active, the game typically runs at 30fps in the streets with moderate activity. When the flashlight's OFF, the game (minus the spotlight and shadow effects) runs at 60fps. Good job, Climax.
I'm disappointed there's no official Dolby Pro Logic II support, but there seems to be some unintentional pseudo-surround effects anyway. (What gives, Climax? Konami too cheap?)
And lastly, the game lets you skip cutscenes the first time through. The menu is definitely interesting in presentation.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: KDR_11k on December 12, 2009, 04:25:29 AM
I'm disappointed there's no official Dolby Pro Logic II support, but there seems to be some unintentional pseudo-surround effects anyway. (What gives, Climax? Konami too cheap?)
Maybe a bit too much for the hardware?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 14, 2009, 12:43:15 PM
I'm disappointed there's no official Dolby Pro Logic II support, but there seems to be some unintentional pseudo-surround effects anyway. (What gives, Climax? Konami too cheap?)
Maybe a bit too much for the hardware?
I don't think so. Overlord: Dark Legend lacks DPLII as well, so Climax probably has no experience with it or never bothered to license it.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on December 14, 2009, 12:45:00 PM
I looked thru Nintendo's 2009 holiday catalog. Silent Hill is nowhere to be seen, while REDC, Dead Spinoff, and Call of Porty: Modern Port are on the same spread.
tsk tsk
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: noname2200 on December 29, 2009, 11:41:55 PM
Surprisingly great game. I say "surprisingly" because 1) modern Silent Hill games tend to be very paint-by-numbers, while this one isn't, and 2) the game has severe flaws that would normally cripple my enjoyment of a title, but it doesn't here.
Love the use of symbolism so much.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on December 29, 2009, 11:52:27 PM
According to Amazon's UPS tracker my copy of the game has been stuck in California for a week...LOL
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Urkel on January 03, 2010, 04:34:15 AM
This is the sort of game Denis Dyack should be making instead of polishing his sword.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on January 03, 2010, 05:17:40 AM
I would love to see Silicone Knights's take on the whole survey/game altering feature in a new Eternal Darkness.
And while I am not sure it would wholly work (or would fully want it to work this way), I could see ED also going the no combat route. Make it magik only perhaps?
My copy of this game finally arrived. I'm hoping to dive into it on my next day off.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: KDR_11k on January 03, 2010, 07:10:12 AM
I really want SHSM (but it's still a bit off here), got Silent Hill 2 in preparation (apparently the SH games got a re-issue, a major store here has new copies of SH2 and SH3 for 16€ each).
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Urkel on January 03, 2010, 07:01:40 PM
My biggest problem is that it skews a bit more towards interactive story than game. I know some people hate the chase scenes, but I wish there were more of them since they were the most "gamey" part of the game, and the whole "no combat" thing is genius.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Kairon on January 04, 2010, 12:09:20 AM
Critically acclaimed game? M rated title? More interactive story?
How in the WORLD did I miss out on this game?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on January 04, 2010, 12:17:38 AM
Critically acclaimed game? M rated title? More interactive story?
How in the WORLD did I miss out on this game?
You waited for Konami to advertise it. ::)
By the way, in case anyone cares Giant Bomb just recently awarded this game their Wii Game of the Year over runners-up Rabbits Go Home and Wii Sports Resort (no, NSMBW did not make the cut due to essentially being the same experience they've had for years with 2D Mario).
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: BlackNMild2k1 on January 04, 2010, 12:35:23 AM
I have yet to open this game, but i'm sure I'll enjoy it when i do.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: noname2200 on January 04, 2010, 10:13:35 PM
My biggest problem is that it skews a bit more towards interactive story than game. I know some people hate the chase scenes, but I wish there were more of them since they were the most "gamey" part of the game, and the whole "no combat" thing is genius.
I agree almost entirely. The only part where we differ is in the lack of combat: I think it's a fantastic idea, but they needed to refine the execution more. And I have a hard time thinking of it as a game, even though I really liked the title overall.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on January 04, 2010, 10:33:13 PM
My biggest problem is that it skews a bit more towards interactive story than game.
Welcome to the entire Silent Hill franchise. It's kind of a tradition for the gameplay to be terrible and the story to be good->awesome.
The combat in the games were terrible. The puzzles and exploration ranged from stupid to amazing. Your millage may vary between the different titles.
The nightmares scenes in this game are a bit of a hit or miss with me. The screaming monsters will ALWAYS catch up with you, no matter how fast you run. Tension fun is fun, but it gets annoying when you are low in stamia and have three of them hug-raping(?) you.
Love the symbolism and the use of the phone though.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: broodwars on January 05, 2010, 05:14:54 PM
(no, NSMBW did not make the cut due to essentially being the same experience they've had for years with 2D Mario).
I want to facepalm at this comment, but I'm too used to this ****. What is wrong with me?
You kind of need to hear the whole 2009 "Award" Bombcast to get that quote in context because they clearly liked the game. Hell, I was just listening to an even older Bombcast when someone revealed that the Koopa Kids were in it, and the level of gleeful nostalgic squealing was hilarious. It was one of their Top 6-7 Wii games of the year after all. They just felt that it doesn't do much besides multiplayer that other Mario 2D platformers haven't already done just as well, and that their Top 3 (Rabbids Go Home, Wii Sports Resort, and Silent Hill) just made better use of the Wii's unique features.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Peachylala on January 05, 2010, 11:34:03 PM
A fantastic game is still a fantastic game, regardless of if it's a new entry in an existing franchise or not.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: noname2200 on January 07, 2010, 01:16:25 AM
The nightmares scenes in this game are a bit of a hit or miss with me. The screaming monsters will ALWAYS catch up with you, no matter how fast you run. Tension fun is fun, but it gets annoying when you are low in stamia and have three of them hug-raping(?) you.
Once you start throwing debris behind you, you'll almost never get caught from behind again. Just skirt next to lockers etc. and do the motion when instructed. After that, the only time you should ever get caught is if a monster's literally on the other side of the door, and those are easy to shake off.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on January 07, 2010, 02:45:28 AM
Played a little bit more of this a few minutes ago. It's neat. Ran into my first fleshnoids!
Shaking them off was easy. I could waggle them off all day long.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on January 10, 2010, 08:45:57 PM
Played a lot more last night. So fun. I typically shake off the fleshnoids in one stroke. If you ever found yourself shaking the controllers in futility, you're doing it wrong, and you've been wrong about the whole Wii thing from the very beginning making youself an empty shell of a self-proclaimed gamer.
Using my acute sense of direction, I slip and weave thru their oily grasps and arrive at the exit with minimal circling.
I am not Harry Mason, I am Jason Bourne.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on January 11, 2010, 03:20:29 AM
This...game...is...amazing!
So awesome. The atmosphere and the creepy 'spirit' interactions and the flights are wonderfully put together. I sometimes panic in the frenzy of being attacked and start shaking the wiimote wildly and die (I also realized after dieing a few times I was doing the motions wrong). I turned the lights on in the room at one point because I was feeling creeped out.
I like the little touches the game adds from your psyche profiling. You see them everywhere. I'm at the high school now.
This game should be owned by every Wii owner who likes survival horror and scary games.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: BlackNMild2k1 on January 11, 2010, 03:24:34 AM
I have yet to take this game out of the plastic wrapping :(
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on January 11, 2010, 12:08:28 PM
I have yet to take this game out of the plastic wrapping :(
Your Raw Shocks are going to look like bar codes and dollar bills now.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: NinGurl69 *huggles on January 11, 2010, 05:35:43 PM
I would laff out lowd if Harry Mason ends up in The Blue Oyster Bar right after one of his chases. It would fit the sense of fear, terror, and confusion in this game so well.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on January 11, 2010, 10:57:35 PM
I got this game for my gf for xmas (among other things) and after she started playing it, she beat it like a day or two later :/... I dont know if that means the game was super easy or she's just a more advanced gamer than i thought. Does this game have a selectable difficulty setting or something?
For what its worth, she said she really enjoyed it for the short time she had with it, and will probably replay it a few more times answering the profile questions differently.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on January 12, 2010, 04:04:34 AM
How long did she play during those two days? Marathon-ing a game in two 8-hour increments is still 16 hours. Is that necessarily a bad length, especially if the game has some re-playability?
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on January 12, 2010, 02:18:08 PM
I'm not sure to be honest, she doesn't normally marathon game but she didn't work those days either so its likely.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: Stratos on January 12, 2010, 06:52:59 PM
I accidentally spent close to 4-hours playing it my first time because I got so absorbed in the game. It's nice to run into a game that absorbs you like that.
Title: Re: Silent Hill: Shattered Memories coming December 8th
Post by: EasyCure on January 12, 2010, 08:17:29 PM
You should try Columbian Coke..
Title: Re: Silent Hill: Shattered Memories
Post by: NWR_DrewMG on January 14, 2010, 12:35:31 AM
I just finished the review copy I received. I'm still processing it, but to say I was impressed is quite the understatement. I'm going to start a second playthrough and see how it differs, but I hope to have a review up and through editing by the start of next week.
Title: Re: Silent Hill: Shattered Memories
Post by: Peachylala on January 14, 2010, 11:23:17 AM
I can see you guys giving it an eight at best (that's what it deserves, personally). The flaws are annoying, but the rest of the game shines.
Title: Re: Silent Hill: Shattered Memories
Post by: NWR_DrewMG on January 14, 2010, 11:56:05 AM
I started writing a lengthy reply, and then decided that basically I was writing my review here in this thread, so I had to stop myself. :)
Suffice it to say that I really like this game, and if I were a betting man, I'd bet on me giving the game higher than an 8.0. How much higher, I don't know. We'll see.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 14, 2010, 12:47:34 PM
It's a game that's appreciated.
Title: Re: Silent Hill: Shattered Memories
Post by: Peachylala on January 14, 2010, 01:15:13 PM
I appreciate what it does, because it's the first time a third party developer outside of Grasshoper has made awesome use of the Wiimote.
Title: Re: Silent Hill: Shattered Memories
Post by: NWR_DrewMG on January 14, 2010, 02:58:27 PM
Man, didn't they? The flashlight is great, and also the little bits of motion sensing for things like unlocking a door or turning a dial - I really liked those bits.
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on January 18, 2010, 04:59:51 AM
Oh man, looks like Konami went into flop mode for SHSM: Amazon lists it as 30€ here, earlier it was listed as 40€ so the price went down (it's still not released). They also released Cv Judgment at 30€ after the panning it got in America.
Title: Re: Silent Hill: Shattered Memories
Post by: Stratos on January 18, 2010, 05:05:46 AM
I thought half of the price drops on Amazon were made by Amazon to get people to buy stuff? Though I guess we'll see for sure if the price doesn't go back up after a little bit.
Also odd because it reportedly broke the 100k mark.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 18, 2010, 05:32:27 AM
Just beat it a few min ago.
"Whoa."
edit: never died during play. Jason Bourne is unstoppable.
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on January 18, 2010, 09:05:37 AM
I thought half of the price drops on Amazon were made by Amazon to get people to buy stuff? Though I guess we'll see for sure if the price doesn't go back up after a little bit.
Also odd because it reportedly broke the 100k mark.
Before it's released? Remember, lower prices during the preorder time means all preorders get the lower price, even if they were made before then. It's not a deal of the week by the way, that seems to be the regular price.
Title: Re: Silent Hill: Shattered Memories
Post by: noname2200 on January 18, 2010, 03:07:21 PM
Man, didn't they? The flashlight is great, and also the little bits of motion sensing for things like unlocking a door or turning a dial - I really liked those bits.
I hate how they implemented shadows though. Great lighting effects with horrific shadows is like a great chocolate cake that's drenched in some really nasty champagne tequila sauce.
I thought half of the price drops on Amazon were made by Amazon to get people to buy stuff? Though I guess we'll see for sure if the price doesn't go back up after a little bit.
Also odd because it reportedly broke the 100k mark.
Before it's released? Remember, lower prices during the preorder time means all preorders get the lower price, even if they were made before then. It's not a deal of the week by the way, that seems to be the regular price.
So much for that. I was hoping it wasn't the case but it looks like it is.
Also odd because it reportedly broke the 100k mark.
That's actually fairly heartening to hear. Do you have a link for that though? Last I'd heard, NPD put it at under 50k for December.
It's VGChartz numbers so take that as you will. I found some other places quoting similar numbers, but they could all just be pulling from the VG numbers.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 18, 2010, 04:24:17 PM
Man, didn't they? The flashlight is great, and also the little bits of motion sensing for things like unlocking a door or turning a dial - I really liked those bits.
I hate how they implemented shadows though. Great lighting effects with horrific shadows is like a great chocolate cake that's drenched in some really nasty champagne tequila sauce.
Also odd because it reportedly broke the 100k mark.
That's actually fairly heartening to hear. Do you have a link for that though? Last I'd heard, NPD put it at under 50k for December.
The stuff Climax pulled of with lighting and architecture (artistically placed random stuff to fill your environments and usually sensible real world design) makes me wish they had made their own action-adventure (including combat) with this direction and enthusiasm.
Title: Re: Silent Hill: Shattered Memories
Post by: EasyCure on January 18, 2010, 06:40:35 PM
I need to borrow this game from my girlfriend dammit! It sounds DOPE YO!
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on January 18, 2010, 09:03:40 PM
I still need to take it out of the plastic wrapping. :(
Title: Re: Silent Hill: Shattered Memories
Post by: mac<censored> on January 18, 2010, 10:37:42 PM
hmm, where's everybody getting these conan pics...?
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on January 18, 2010, 11:34:55 PM
You may have to resize them to get them to work with the forum though. I would fix it, but it seems like UB is working on making it so I don't have to.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 19, 2010, 04:48:13 PM
Tonight Show is a Shattered Memory.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 19, 2010, 05:28:49 PM
Ever since beating the game, I'm in love.
Title: Re: Silent Hill: Shattered Memories
Post by: NWR_DrewMG on January 19, 2010, 05:33:48 PM
My review is in for editing, and should be up hopefully in a day or two.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 20, 2010, 02:38:22 AM
So I just did a little more of my speedy 2nd play-thru, and finished one of the bigger chase/mazes. I accidentally made a wrong turn close to the end, causing me to end up near the beginning! Poor Harry had to hobble thru the maze a 2nd time! Out of flares!
LAFF OWT LAUD
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on January 26, 2010, 11:27:03 PM
Climax wants to make a sequel (http://www.officialnintendomagazine.co.uk/article.php?id=14810)
Quote
Silent Hill Wii sequel? Climax is interested... Tuesday 26-Jan-2010 11:22 AM But you have to buy Shattered Memories!
Silent Hill: Shattered Memories isn't out in the UK yet but developer Climax has told ONM that it would like the opportunity to make another game in the horror series.
"We've always loved working on the series," said Sam Barlow, lead designer on Shattered Memories. "Since Origins we've spent a lot of time with the series. For us we felt we've put our stamp on the series with Shattered Memories so we'd love the opportunity to do another one. So everybody go and buy it!"
It's a feeling that's echoed by game director Mark Simmons. "I think this is the first Silent Hill since one or two where people are saying it has its own identity and people are responding to it really well so it would be great to take that further."
Silent Hill: Shattered Memories will be released for the Wii on 5 March. Will you do as Sam Barlow suggests and buy it?
You can read the full Silent Hill Shattered Memories interview here (http://www.officialnintendomagazine.co.uk/article.php?id=14814).
So go buy this for yourself and another copy for your friend.
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on January 27, 2010, 02:23:24 AM
Delayed to March here...
Title: Re: Silent Hill: Shattered Memories
Post by: Stratos on January 27, 2010, 04:46:19 AM
I hope it turns out to be selling well. I really love this game and want to see more.
Title: Re: Silent Hill: Shattered Memories
Post by: Caliban on January 27, 2010, 10:31:55 AM
I've been wanting to get this game, but I'm on the fence about it because I usually don't like Silent Hill games.
Title: Re: Silent Hill: Shattered Memories
Post by: broodwars on January 27, 2010, 10:59:30 AM
GoNintendo/Destructoid posted a link to a rather amusing video (http://www.youtube.com/watch?v=3npcgujs5EY&feature=player_embedded) comparing the visuals of the Wii and PS2 versions of the game. Wow, was the PS2 version even finished? It's laughably inferior to the Wii version, with really bad draw distance; muddy-looking textures; characters missing from certain scenes (notice in the video where Harry reacts to "nothing" in the Ice, where there's clearly an enemy there in the Wii version); and seemingly the Ice Effect in general being painted onto a scene (observe the bridge that twists into place in the Wii version just "de-ices" in the PS2 version). Wow...
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on January 27, 2010, 11:54:03 AM
Maybe people just don't realize how much of a bump the Wii is over the GC which was already more graphically capable than the PS2?
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on January 27, 2010, 11:56:31 AM
Title: Re: Silent Hill: Shattered Memories
Post by: ShyGuy on January 27, 2010, 12:05:05 PM
The video reminds me of the RE4 comparisons. The only complaint graphically I have with the Silent Hill Shattered Memories is the character modeling and animation. It looks good in places then it will look stiff in others.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on January 27, 2010, 12:25:20 PM
It's a low budget game, after all. I don't think they had the luxury and money for mo-cap facilities that Capcom seems to have for every game and restroom in their headquarters.
So what you're seeing is everything animated by hand, like Eternal Darkness and early 3D Nintendo game characters.
Title: Re: Silent Hill: Shattered Memories
Post by: mantidor on February 01, 2010, 11:08:20 AM
I'm playing it and I'm also in love.
What I don't like is that it seems is going to end soon, it sucks is so short. I hope they get to make an official/spiritual sequel, because there are many great gameplay elements that should be explored more deeply.
Title: Re: Silent Hill: Shattered Memories
Post by: noname2200 on February 01, 2010, 01:31:43 PM
What I don't like is that it seems is going to end soon, it sucks is so short. I hope they get to make an official/spiritual sequel, because there are many great gameplay elements that should be explored more deeply.
The good news is that it's definitely worth a replay, which essentially doubles the gameplay time.
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on February 02, 2010, 02:09:12 PM
So I opened this game last night. The opening was like a decent thriller already, the whole time playing (I only played up to the cabin in the woods) I was anticipating things running after me or popping up on the screen for a cheap scare, like that one car commercial where the car is driving and it's all peaceful and then out of no where a witch head pops up on the screen screaming. I was ready for it, but it just never happened. Well, things did run after me but not until the after the freeze (which was really cool and creepy effect at the same time).
I'm looking forward to getting back into this one, the whole therapist angle is pretty interesting with the questionaire and then the the coloring book page.
I set this up as only a late night game to take advantage of the night time setting. And I was making my girl watch the whole time. She was afraid to because she thought it would be too scary.
Title: Re: Silent Hill: Shattered Memories
Post by: EasyCure on February 02, 2010, 07:21:41 PM
your girls a wuss (no offense).
My girlfriend loves scary stuff and was happy when i got her this for xmas. She breezed thru the game like she was hardcore or something.
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on February 02, 2010, 07:24:04 PM
We watch scary movies all the time, but she was also anticipating something to pop out of no where and scare her the whole time(I've never played SH and she's never heard of it before). I should get her the Grudge game and have some fun with her.
Title: Re: Silent Hill: Shattered Memories
Post by: mantidor on February 28, 2010, 01:36:31 AM
Finished!
The twist was awesome, as much as I would like to replay I don't have the time, not with my backlog, I'll probably revisit the game some time in the future, but answering random questions to get all endings doesn't seem much fun. I'm wondering something though, Towards the end when Cybil pulls you from the lake and tells you you are dead I got her to say that she was just going back to the station, but en every movie I've seen from all the endings, she says shes quitting, and no one mentions this as a possibility in any faq or video I've seen, did I imagine all that?
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on February 28, 2010, 02:14:10 AM
I got it on Friday, that's the day it came out here. finished it the same day, took 5:30 according to the Wii's stats. I didn't find it scary but loved it anyway.
Title: Re: Silent Hill: Shattered Memories
Post by: Caterkiller on February 28, 2010, 02:24:20 AM
I have the game, and only played it for an hour, so far it's creeping me out. Glad its only 5 or so hours, I can't keep on playing games like this. Graphics arent to bad, love the flash light aspect to it all.
Title: Re: Silent Hill: Shattered Memories
Post by: Stratos on February 28, 2010, 05:47:17 AM
This reminds me that I never finished the game. I think I'm close to the end but we'll see. I'm going to make a point of playing some more my next day off.
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on February 28, 2010, 06:28:34 AM
I spent 10 hrs the first time, absorbing the atmosphere and all the details (do this, Caterkiller). My 2nd and 3rd plays were about 2 hrs each, skipping the common story bits, only paying attention to the altered cutscenes.
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on February 28, 2010, 09:11:21 AM
I wasn't perfectly thorough I believe but the game still called me obsessive-compulsive. Just play at whatever pace comes naturally. Still, the game deserves to be finished and from the sounds of it the developer designed it to make sure people do. Maybe not the best design for a challenging/scary game (I'm not scared by enemies that are so easy to throw off, I only got beaten in what seemed to be a supposed-to-lose sequence) but hey, it's more about the story anyway.
Title: Re: Silent Hill: Shattered Memories
Post by: mantidor on February 28, 2010, 11:42:02 AM
I can't believe people took less than 8 hours the first playthrough, I zoomed everything and called every single number possible. I've read that even the responses of the phone numbers are different depending of your psychological profile, so it's not just the cutscenes you should look out for differences.
the game called me possibly lousy in bed :(
Title: Re: Silent Hill: Shattered Memories
Post by: BlackNMild2k1 on February 28, 2010, 12:42:32 PM
Just a guess, but maybe it's because you were all over the place and lacked focus on the things that count. Also the game could probably tell it was your first time and it didn't help that you were crying through most of it. :P
Title: Re: Silent Hill: Shattered Memories
Post by: KDR_11k on February 28, 2010, 03:13:49 PM
I can't believe people took less than 8 hours the first playthrough, I zoomed everything and called every single number possible. I've read that even the responses of the phone numbers are different depending of your psychological profile, so it's not just the cutscenes you should look out for differences.
I looked at the stuff I saw but at some point I couldn't be bothered to call every random number anymore, I just went for the ones that looked interesting.
Quote
the game called me possibly lousy in bed :(
Me too though since I'm generally nerdy that may just be part of the package deal.
Title: Re: Silent Hill: Shattered Memories
Post by: Caterkiller on February 28, 2010, 05:04:39 PM
I want to absorb the atmosphere, but I seriously get afraid playing. I can't believe it either. Went through all the Resident Evils just fine, and Eternal Darkness, though that one wasnt that scary. But I think because of that blasted movie along with my anticipation is making more afraid than I need to be. Chainsaw weilding maniac? no sweat! Ghosts and spirits noooooo spank you!
Title: Re: Silent Hill: Shattered Memories
Post by: NinGurl69 *huggles on February 28, 2010, 05:10:54 PM
"I want to absorb the atmosphere, but I seriously get afraid playing."
Good reason to absorb everything. Find all the things that scary to you. Explore the edges of your mind.
Title: Re: Silent Hill: Shattered Memories
Post by: Stratos on February 28, 2010, 06:20:51 PM
I still get freaked out even though I know the monsters won't get me when there is no ice.
Title: Re: Silent Hill: Shattered Memories
Post by: mantidor on February 28, 2010, 06:51:47 PM
I still get freaked out even though I know the monsters won't get me when there is no ice.
Me too.
Also I'm glad there aren't many "jump" moments, those are the worst kind of scares, and really dumb, people who don't jump at those aren't brave, they just lack a basic nervous system :P Those parts when your flashlight starts flickering while you approach something and begin to hear the weird sounds are great, the slowly create a very tense atmosphere.
Title: Re: Silent Hill: Shattered Memories
Post by: Stratos on March 01, 2010, 05:22:35 AM
Those parts when your flashlight starts flickering while you approach something and begin to hear the weird sounds are great, the slowly create a very tense atmosphere.
Those parts always give me goosebumps...I'm getting them now just thinking about those moments.
Title: Re: Silent Hill: Shattered Memories
Post by: noname2200 on March 01, 2010, 07:14:45 PM
Towards the end when Cybil pulls you from the lake and tells you you are dead I got her to say that she was just going back to the station, but en every movie I've seen from all the endings, she says shes quitting, and no one mentions this as a possibility in any faq or video I've seen, did I imagine all that?
No, that's the dialogue I got my first two times. I love how this game offers a ton of minute differences on each playthrough: I don't think I could ever perfectly replicate any of my playthroughs.
Title: Re: Silent Hill: Shattered Memories
Post by: mac<censored> on March 01, 2010, 10:40:00 PM
geez, you guys are making me wanna get this game...!
i have no time... :(
Title: Re: Silent Hill: Shattered Memories
Post by: Stratos on March 02, 2010, 05:23:40 AM