I love the music and art! I particularly like the overworld theme but in night time, the theme in the day is ok but the one at night is so melancholic, I just love it, and I even howled the song of healing at some point, I couldn't ask for more really.
The art is spectacular, but on an individual basis, I look at every character and see how detailed and how much personality they have (Telma surprised me the most, she felt so real that it was scary, even though all characters have that super deformed look of the wind waker), but in an overall sense, the game lacks the personality that MM or tWW had, because it doesn't aim to have an underlaying theme, well theres the twilight but its just not the same, the game feels very much like ocarina or aLttP, which were practically generic fantasy.
I noticed some aiming centric places like the old western-like town with shooting and all which was absolutely awesome and the oocaa city, which were the only places I missed a remote (and I haven't even touched one ever) and it was obvious they were design after it, but as I expected with my little cube all it did was to raise the difficulty a bit which isn't a terrible bad thing, and I haven't missed a remote controller at all in the sword battles, I wish Nintendo would go back to buttons for the sword but unfortunately it won't happen, better start getting trying to get used to that idea.